Patents Examined by James S. McClellan
  • Patent number: 12211346
    Abstract: Methods and systems are provided for managing a wagering system. In one exemplary embodiment, state information of a live event such as a sports game may be received in real time. During the event, a plurality of possible future states of the event and their associated probabilities (and odds) may be determined based on the state information, historical information, and current in-game information. A betting market is created for betting on the possible future states at determined odds. The betting market is closed and winning and losing bets are resolved based on updated state information.
    Type: Grant
    Filed: August 8, 2022
    Date of Patent: January 28, 2025
    Assignee: CG TECHNOLOGY DEVELOPMENT, LLC
    Inventors: Lee Amaitis, Andrew Garrood, Mike Colbert, Heather Parks, Anthony Storm, Foster Barton, Thomas D. Bradshaw
  • Patent number: 12208309
    Abstract: A method for recommending golf-related contents is provided. The method includes detecting at least one body part of a user from a captured image by using an artificial neural network model, when the captured image related to the golf swing of the user is acquired; estimating at least one problem about the golf swing of the user by referring to the position of the detected at least one body part; and deriving, in reference to information related to the problem associated with the golf-related contents, at least one piece of candidate content associated with the at least one problem from among golf-related contents.
    Type: Grant
    Filed: May 16, 2022
    Date of Patent: January 28, 2025
    Assignee: MOAIS, INC.
    Inventor: Yong Geun Lee
  • Patent number: 12210719
    Abstract: A gaming system and processor module are therefore adapted to support simultaneous execution of two or more operating system instances. Program code is provided for play of the game uses two or more cooperating component processes partitioned such that at least one of the component processes executes using a first operating system instance, and at least one other cooperating component process executes using a further operating system instance. Each operating system instance may execute in its own virtual machine.
    Type: Grant
    Filed: April 21, 2023
    Date of Patent: January 28, 2025
    Assignee: Aristocrat Technologies Australia Pty Limited
    Inventors: Zoran Tomicic, Drazen Lenger
  • Patent number: 12201902
    Abstract: A screen switching method includes obtaining, by a first client, a switching instruction, the switching instruction being generated by a second client, the first client and the second client being different clients, and the switching instruction instructing screen switching, and obtaining, by the first client, a first screen according to the switching instruction, the first screen being a preset screen. The method further includes switching, by the first client, a second screen displayed on a display interface of the first client, to the first screen according to the switching instruction, and the first screen and the second screen being different screens.
    Type: Grant
    Filed: February 18, 2022
    Date of Patent: January 21, 2025
    Assignee: Tencent Technology (Shenzhen) Company Limited
    Inventor: Chao Liang
  • Patent number: 12194384
    Abstract: Various aspects of the subject technology relate to systems, methods, and machine-readable media for rendering audio via a game engine for a game. Various aspects may include determining sound source reverb metrics and listener reverb metrics. Aspects may include determining reverbs within a reverb possibility space for all rooms or spaces of the game rendered by the game engine. Aspects may also include determining sound tuning parameters describing reverb attenuation over distance. Aspects may include calculating acoustic parameters based on the reverb metrics, relative positions, and sound tuning parameters. Aspects may include rendering audio according to a fit of determined reverbs to the acoustic parameters.
    Type: Grant
    Filed: December 28, 2023
    Date of Patent: January 14, 2025
    Assignee: Electronic Arts Inc.
    Inventors: Matthew David Smith, Hugo David Elmoznino, Giselle Olivia Martel
  • Patent number: 12194383
    Abstract: Apparatuses, systems, and techniques to determine position information for a gameplay session. In at least one embodiment, the position information is determined by at least matching features extracted from a mini-map to feature extracted from a map and determining a transformation matrix to be applied to a position within the mini-map.
    Type: Grant
    Filed: January 27, 2022
    Date of Patent: January 14, 2025
    Assignee: NVIDIA Corporation
    Inventors: Jim van Welzen, Suresh Yerva, Jonathan White, Shyam Raikar
  • Patent number: 12190401
    Abstract: An information processor apparatus that can communicate with a terminal device used by a user over a communication network, and the apparatus is configured of an acquisition unit that acquires betting information indicating that the first user has made a bet based on provider-designated betting ticket information that indicates betting ticket information designated by a provider that provides betting ticket information related to a betting ticket for betting a prescribed value on a predicted result of racing, a notification unit that notifies, when the betting information is acquired, a terminal device of the second user who has a prescribed relationship with the first user of information related to the provider by using a prescribed relationship information, and a reception unit that receives a betting ticket based on the provider-designated betting ticket information from the second user based on the notified information related to the provider.
    Type: Grant
    Filed: March 24, 2022
    Date of Patent: January 7, 2025
    Assignee: MIXI, INC.
    Inventors: Takeshi Ikeda, Hirotake Teruuchi
  • Patent number: 12186665
    Abstract: A game processing element screens, according to a determination condition of a particular object, at least one shot object satisfying the determination condition on an immediate game screen, and generates by calculation an immediate total magnification, the odds multiple of the particular object comprising at least the immediate total magnification; when the particular object is hit by an attack bullet, the game processing element determines, according to a second probability, whether the particular object is shot down, the product of the second probability and the odds multiple of the hit particular object being equal to the return to player (RTP). On this basis, the second probability is in negative correlation with the odds multiple of the particular object.
    Type: Grant
    Filed: June 30, 2020
    Date of Patent: January 7, 2025
    Inventor: Tien Shu Hsu
  • Patent number: 12170004
    Abstract: Systems, methods, and computer-readable media for dynamically generating wager delays for live betting are disclosed. During a live contest, a wager delay may be enacted on any wagers placed. The wager delay may be dynamic such that the time of the wager delay changes throughout the contest. The wager delay may be determined based on a state of the contest, such as whether the contest is in a live state or is in a break state. When the contest is in the break state, the wager delay may be lowered or disabled until the contest returns to the live state. The wager delay may be applicable to only users determined to be wagering on the contest while also in-attendance at the contest.
    Type: Grant
    Filed: January 8, 2024
    Date of Patent: December 17, 2024
    Assignee: FanDuel Limited
    Inventors: Lorcan Kelly, Oliver Hoy, Stefan Borjesson, Tiago Martins, Will Twinn
  • Patent number: 12170002
    Abstract: Various embodiments of a successive choice game including methods and apparatus are described. Further embodiments are disclosed.
    Type: Grant
    Filed: September 11, 2023
    Date of Patent: December 17, 2024
    Assignee: CFPH, LLC
    Inventor: Sunny Tara
  • Patent number: 12151173
    Abstract: A client device associated with a player of a location-based game detects client devices associated with other players which are within proximity of the player device. This detection of other player client devices may result in various game actions occurring, such as an exchange of game elements between players, game progress for a player, access to a game feature, or establishing a connection between players. Detection of player devices may be performed using personal area network devices of the client devices, such as Bluetooth. Proximity detection can occur when player client devices are disconnected from an online system hosting the location-based game with the detection later being reported to the online system by one or both devices.
    Type: Grant
    Filed: May 19, 2023
    Date of Patent: November 26, 2024
    Assignee: Niantic, Inc.
    Inventor: Gordon Paul Jeffery, III
  • Patent number: 12151169
    Abstract: Embodiments of the present disclosure provide systems, methods, and computer storage media directed to anti-cheat detection in online multiplayer video games. An anti-cheat kernel driver adapted to validate and secure a system state of a gaming device is loaded during a booting process of the gaming device. The loaded anti-cheat kernel driver ensures that the system state cannot be tampered with from the time of boot through the duration of gameplay. The loaded anti-cheat kernel driver can also receive anti-cheat modules communicated to the gaming device from an anti-cheat server, so that anti-cheat modules are received and executed on an ad hoc basis dictated by the anti-cheat server. The anti-cheat server can autonomously manage the anti-cheat operations performed on a kernel layer or application layer of the gaming device, and conduct anti-cheat mitigation operations if necessary.
    Type: Grant
    Filed: August 2, 2023
    Date of Patent: November 26, 2024
    Assignee: Riot Games, Inc.
    Inventors: Nemanja Mulasmajic, Nicolas Peterson
  • Patent number: 12148262
    Abstract: In various embodiments a single reel on a gaming device contains multiple symbols.
    Type: Grant
    Filed: December 8, 2022
    Date of Patent: November 19, 2024
    Assignee: CFPH, LLC
    Inventors: Gregory P. Manning, Geoffrey M. Gelman, Mark A. Miller
  • Patent number: 12145073
    Abstract: This application discloses a virtual map switching method in a virtual game environment performed at a computer device. The method includes: obtaining a travel position of a first virtual racing car in a first virtual map in a racing game, the first virtual racing car being controlled by a first player of the racing game; and teleporting the first virtual racing car from the first virtual map to a second virtual map in the racing game when the travel position of the first virtual racing car reaches a first teleporter that connects the first virtual map to the second virtual map.
    Type: Grant
    Filed: September 6, 2023
    Date of Patent: November 19, 2024
    Assignee: TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED
    Inventors: Haiyuan Guo, Yan Xia, Wei Sun, Lei Zheng, Jing Liu
  • Patent number: 12138551
    Abstract: A game control method, game server, and program can increase variations on methods for acquiring items, increase the predictability of acquisition of an item with a high rarity value or the like, and heighten interest in the game. Included are the steps of presenting a communication terminal, connected over a communication line, with acquirable item information that, for each item type, includes a total count and an acquisition count or a non-acquisition count of items when receiving, from the communication terminal, a request to present information related to items acquirable by the communication terminal, determining an item to provide to the communication terminal when receiving an item acquisition request from the communication terminal, and changing the acquirable item information when receiving a reset request from the communication terminal.
    Type: Grant
    Filed: February 5, 2024
    Date of Patent: November 12, 2024
    Assignee: GREE, INC.
    Inventors: Tsuyoshi Yoshikawa, Tomohiro Tsukihara, Norikazu Kato, Tomoki Yasuhara
  • Patent number: 12142109
    Abstract: An engine that both calculates “basic odds” (calculated by using historical database mining) and at least one more odds making formula to calculate odds on at least one outcome of a single play in a live event, crossing at least two different odds making formulas to create crossed odds. The embodiments can utilize AI to correlate the crossed odds with the final odds on similar historical plays in which odds were calculated and use machine learning after the play's outcome is known to correlate odds generated by each odds making formula with most profitable odds calculated on previous similar plays. This system may use a hybrid of a basic computer system with AI capability computers and connection to quantum capability computers to assist with calculating odds where the basic computer can determine when and how much to invoke the AI capability, the Quantum capability, and the combined AI capability.
    Type: Grant
    Filed: August 9, 2021
    Date of Patent: November 12, 2024
    Assignee: AdrenalineIP
    Inventors: Casey Alexander Huke, John Cronin, Joseph W. Beyers, Michael D'Andrea
  • Patent number: 12136317
    Abstract: To provide an information management system and a terminal device allowing an unregistered player to make cashless payment.
    Type: Grant
    Filed: March 19, 2020
    Date of Patent: November 5, 2024
    Assignee: UNIVERSAL ENTERTAINMENT CORPORATION
    Inventors: Jun Haishima, Shigehiko Kitagawa
  • Patent number: 12134040
    Abstract: Techniques are described herein for automatically pre-constructing bundles of play-items based on the degree of synergy between the play-items. The degree of synergy between play-items is determined empirically, based on contents of player-constructed game-sets and outcomes of actual games using those game-sets. Automatically pre-constructing bundles involves generating pairwise synergy scores between every possible pair of play-items, and then (for bundles containing more than two items) using those pairwise synergy scores to determine bundle-wise synergy scores. Techniques are provided for identifying candidate bundle(s) of play-items to offer or award to a player. The candidate bundles are determined based on synergies between the play-items in each of the pre-constructed bundles and the play-items in the player's specific game-set.
    Type: Grant
    Filed: May 28, 2021
    Date of Patent: November 5, 2024
    Assignee: BLIZZARD ENTERTAINMENT, INC.
    Inventor: Tian Ding
  • Patent number: 12131611
    Abstract: Systems, methods, and articles of manufacture for electronic gaming are disclosed. The method includes generating a plurality of reel strips that each include a column of symbol display positions, where each symbol display position includes a symbol, and evaluating each of the symbols in the symbol display positions. The method also includes determining that at least one of the symbols corresponds to a first in-game event, where the first in-game event is associated with a first value, and adding the first value associated with the first in-game event to a first progressive jackpot.
    Type: Grant
    Filed: June 20, 2023
    Date of Patent: October 29, 2024
    Assignee: Aristocrat Technologies Australia Pty Limited
    Inventors: Ryan Hawkins, Robert Honeycutt, Christopher Barney, Theodore Hase, Yanis Tsombanidis
  • Patent number: 12121812
    Abstract: An audio signal processing method, an audio signal processing apparatus, a terminal, and a storage medium are provided. In the method, audio signal in a first period of time is collected. A reference sound volume is determined based on the collected audio signal. Audio signal sampling is performed on the audio signal at multiple audio sampling points in a second period of time to obtain multiple audio sampling signals. In a case of determining that the multiple audio sampling signals meet a predetermined condition based on the reference sound volume, a basis sound volume is determined based on the multiple audio sampling signals. The basis sound volume is used for controlling a display effect of a target object in a virtual scene, and different basis sound volumes correspond to different display effects of the target object.
    Type: Grant
    Filed: March 11, 2020
    Date of Patent: October 22, 2024
    Assignee: BEIJING BYTEDANCE NETWORK TECHNOLOGY CO., LTD.
    Inventor: Wei Zheng