Patents Examined by Jason Pinheiro
  • Patent number: 11551507
    Abstract: The present disclosure relates generally to electronic playing cards, each of the playing cards comprising opposing first and second planar playing card surfaces such that, when being viewed by the corresponding player, the first planar playing card surface faces the other players and the second planar playing card surface faces the corresponding player. The first and/or second planar playing card surface can comprise a digital display. A gaming system can assign an electronic playing card to each player in a card game and determine and provide to each of the electronic playing cards an assigned playing card parameter (e.g., card suit and rank) for depiction by a digital display of the respective playing card.
    Type: Grant
    Filed: April 1, 2021
    Date of Patent: January 10, 2023
    Assignee: IGT
    Inventors: Patrick Danielson, Dwayne Nelson, Samantha Ascheri-Phillips, Kevin Higgins
  • Patent number: 11547943
    Abstract: An apparatus and method for providing social network content in an online game is disclosed herein. Content is obtained from a social network site and is displayed within the game. The game also provides a mechanism for the user of the game to generate content to the posted within the social network from within the game. Such generated content is automatically posted in the social network for a recipient specified by the user.
    Type: Grant
    Filed: November 20, 2017
    Date of Patent: January 10, 2023
    Assignee: Zynga Inc.
    Inventors: Jinming Cao, Lin Hou, Chao Guo, Xingguang Yu, Huiqiang Liu, Kerry Yang, Lin Lin
  • Patent number: 11551510
    Abstract: An augmented reality method for providing a wagering game having real-world and virtual elements includes generating a live video signal of a scene associated with a field of view of a user. At least one first gaming element in the scene corresponds to a first outcome of the wagering game. The method further includes determining, based on the live video signal, at least one second gaming element in real time. The method further includes displaying the at least one second gaming element to the user in association with the at least one first gaming element as part of the scene so that the second gaming element is displayed as part of the wagering game, wherein the at least one first gaming element and the at least one second gaming element corresponds to a second outcome of the wagering game.
    Type: Grant
    Filed: September 25, 2020
    Date of Patent: January 10, 2023
    Assignee: IGT
    Inventors: Michael Russ, Lukas Angermayer, Gerhard Pichler, Elisabeth Kiss, Caprice Mitterhoefer, Martin Lasser, Julia Ines Lerchbaumer
  • Patent number: 11551508
    Abstract: A gaming machine provides a spinning reel game having a base game, from which a hold and spin feature game is triggered when a determined number of configurable symbols are displayed in a base game outcome. When the feature game is triggered, the configurable symbols are held in place on the display and the player is provided one or more spins during the feature game in which to collect additional configurable symbols. Any additional configurable symbols are retained on the display during subsequent spins until the feature game is completed. For each spin that includes additional configurable symbols, one or more awards are determined in an iterative manner that includes award values from any configurable symbols in the previous outcomes.
    Type: Grant
    Filed: February 3, 2020
    Date of Patent: January 10, 2023
    Assignee: Aristocrat Technologies, Inc. (ATI)
    Inventors: Daniel Marks, Hua Xu
  • Patent number: 11532200
    Abstract: A gaming machine having a display to display symbols at a plurality of display positions and a plurality of prize identifiers. The gaming machine also includes a game controller to cause a display to display a plurality of symbols at the display positions and visually moves a number of a plurality of prize identifiers at a first speed. If a trigger condition occurs with the displayed symbols, the game controller selects a prize identifier of the prize identifiers to be upgraded while visually moving the selected prize identifier being upgraded at a second speed onto the display. The game controller completes the upgrading on the display while the selected prize identifier is being displayed.
    Type: Grant
    Filed: July 24, 2020
    Date of Patent: December 20, 2022
    Assignee: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LIMITED
    Inventors: Jason Meyer, Liam Sanders, Matthew Chan, Amy Batsiokis
  • Patent number: 11529557
    Abstract: A method executed by an information processing device includes setting a virtual space of which positional information is linked with that of a real space, setting a game event in the virtual space in association with a location in the virtual space corresponding to positional information of a predetermined facility in the real space, acquiring a prediction value of an electric power demand in a target area in the real space, and starting the game event based on the prediction value.
    Type: Grant
    Filed: July 28, 2021
    Date of Patent: December 20, 2022
    Assignee: TOYOTA JIDOSHA KABUSHIKI KAISHA
    Inventors: Ikuo Ohta, Kentaro Ban
  • Patent number: 11527126
    Abstract: The present disclosure relates generally to a gaming device or system that detects, at each input electrode location of a plurality of elastically deformable input electrode locations, an amount of pressure applied to an elastically deformable outer layer at a corresponding input electrode location in response to deformation of the elastically deformable outer layer by physical contact with a player of a gaming device; determines that the player has applied pressure to the plurality of elastically deformable input electrode locations continuously over at least a predetermined time interval; determines a pressure pattern corresponding to the plurality of elastically deformable input electrode locations; compares the pressure pattern to a plurality of different pressure patterns corresponding to a plurality of different player gestures to determine a player gesture corresponding to the pressure pattern; and determines, based on the determined player gesture and a comparison of the amount of applied pressure to
    Type: Grant
    Filed: July 13, 2021
    Date of Patent: December 13, 2022
    Assignee: IGT
    Inventors: Michael Russ, David Froy, Sven Aurich
  • Patent number: 11527134
    Abstract: A gaming device comprises a display, a processor, and a memory storing (a) a current symbol position state defining, for each of a plurality of columns of symbol positions, a number of symbol positions for which symbols are to be selected; (b) a pay table; and (c) instructions. When the instructions are executed by the processor cause the processor to control the display to display a plurality of columns of symbol positions corresponding to the current symbol position state, select symbols for the displayed symbol positions by selecting stopping positions of a plurality of reel strips, wherein at least one of the reel strips comprises at least one designated symbol, evaluate the selected symbols for winning combinations based on the pay table, and responsive to the selected symbols of a column including a designated symbol, modify the symbol position state for the respective column to include at least one additional symbol position for a next symbol selection.
    Type: Grant
    Filed: January 27, 2020
    Date of Patent: December 13, 2022
    Assignee: Aristocrat Technologies Australia Pty Limited
    Inventors: Matthew Chan, Paul Lombardo, Claire Mileto, James Kroon
  • Patent number: 11524237
    Abstract: A system and method is provided that simulates gameplay of non-player characters (NPCs) distributed across networked end user devices. The system may identify end user devices that are connected to the system through a network and are available to participate in a simulation in which each participating end user device is provided with one or more NPCs to be executed. An end user device may be available to participate when it has sufficient computing capacity, such as when in an idle or standby state. As such, the system may leverage spare computing capacity of networked end user devices to execute NPCs at networked end user devices during a simulation. In this manner, the behavior of an NPC may be tested using real-world conditions that may affect gameplay, such as a network connection quality, user-to-user game engine coordination and data exchanges, and/or other real-world conditions associated with networked end user devices.
    Type: Grant
    Filed: April 29, 2019
    Date of Patent: December 13, 2022
    Assignee: Activision Publishing, Inc.
    Inventors: Michael D. Marr, Keith S. Kaplan, Nathan T. Lewis
  • Patent number: 11521464
    Abstract: An electronic gaming machine and method of operation including presenting a spinning reel based game and feature game, includes presenting a feature stage determined in response to multiple individually selectable gameplay options. One of the presented options includes multiple variables unknown to the player at the time of selection. Values for the multiple variables may be determined in response to an outcome established prior to presenting the multiple gameplay options.
    Type: Grant
    Filed: May 19, 2020
    Date of Patent: December 6, 2022
    Assignees: Aristocrat Technologies Australia Pty Limited, Aristocrat Technologies, Inc.
    Inventor: Blake Davis
  • Patent number: 11497993
    Abstract: A method and apparatus for providing a game strategy guide is provided. The method includes calculating a score associated with an achievement of a game goal based on current state information of a game character of a user, providing a user terminal of the user with a game strategy guide interface including information associated with the calculated score, receiving change information of the current state information from the user terminal, recalculating the score based on the received change information, and transmitting information associated with the recalculated score to the user terminal.
    Type: Grant
    Filed: November 5, 2019
    Date of Patent: November 15, 2022
    Assignee: Netmarble Corporation
    Inventors: Yun Jin Lee, Seung Je Park
  • Patent number: 11478696
    Abstract: An interaction method and apparatus for locking a target in a game is provided. The method includes that: when detecting a preset touch operation of a touch medium within an effective operation range of a first operation icon, a first position is determined in a game interface, a sliding touch operation of the touch medium is detected, and the first position is updated according to a sliding trace of the touch medium; an optional virtual character is determined from the at least one optional virtual character as a preselected virtual character; visual marking is performed on the preselected virtual character so as to distinct from other optional virtual characters; and when detecting the touch medium leaves a touch screen, the present preselected virtual character is locked as a target virtual character of the first operation.
    Type: Grant
    Filed: June 25, 2018
    Date of Patent: October 25, 2022
    Assignee: NETEASE (HANGZHOU) NETWORK CO., LTD.
    Inventor: Junxiang Wang
  • Patent number: 11471752
    Abstract: Methods and apparatus are described for preserving and improving board games by changing the game board from a passive cardboard board to a dynamic computer controlled board while keeping the other tangible parts of the game unchanged—dice, game pieces, etc. The inherent values of board games are preserved, while improving the attractiveness of board games by using computing systems and advanced technologies.
    Type: Grant
    Filed: December 4, 2015
    Date of Patent: October 18, 2022
    Inventor: Dov Rotshtain
  • Patent number: 11468735
    Abstract: Various embodiments are provided for scalable graphical processing unit (GPU) functionality in electronic gaming machines (EGMs). The EGM may include a base component to house an enclosed master gaming controller (MGC). The enclosed MGC may have one or more graphics card expansion ports located externally to the enclosed MGC. The EGM may include a display device, supported by the base component, to display one or more images of one or more games. The EGM may include a graphics accelerator component housed within the display device to enhance one or more images associated with one or more games on the display device.
    Type: Grant
    Filed: December 27, 2017
    Date of Patent: October 11, 2022
    Assignee: IGT
    Inventors: James W. Timperley, Jerrod Laputz, Tai Rosander, Stewart Thoeni
  • Patent number: 11450180
    Abstract: An electronic gaming system includes a display device, a memory, and a processor. The processor is configured to perform a variety of operations, including, for example, determining whether a trigger condition has occurred during a base game, and determining a repeat win amount during the base game. In at least some embodiments, the processor is also configured to control the display device to display a plurality of selections, each selection corresponding to a feature game, in response to occurrence of the trigger condition. Each feature game may be associated with a win volatility and displayed in association with information about the win volatility, and each win volatility may be based, at least in part, upon the repeat win amount determined during the base game.
    Type: Grant
    Filed: January 31, 2020
    Date of Patent: September 20, 2022
    Assignee: Aristocrat Technologies Australia Pty Limited
    Inventor: Blake Davis
  • Patent number: 11430291
    Abstract: A method of displaying player information in a casino using alternate reality includes generating a live video signal of a gaming environment using a camera on an electronic device; determining an identity of a player who is visible in the live video signal; retrieving information about the player from a database of registered players in response to the determined player identity; and displaying information about the player to a user of the electronic device so that the information appears to the user to be adjacent or on the player.
    Type: Grant
    Filed: August 9, 2017
    Date of Patent: August 30, 2022
    Assignee: IGT
    Inventors: Michael Russ, Stefan Keilwert, Lukas Angermayer, Klaus Achmüller, Dieter Goriup, Elisabeth Kiss, Caprice Mitterhöfer, Martin Lasser, Stefan Koller, Gerhard Pichler, Julia-Ines Lerchbaumer, Petra Wagner
  • Patent number: 11423747
    Abstract: A wager-based gaming system includes a communication interface, a memory, and a controller configured to provide a video-based wagering game including a primary game, accept a player input, facilitate play, and determine a primary game outcome. The primary game can involve virtual dice arranged in a matrix having multiple rows and multiple columns, such as a 5×5 matrix. A secondary game can involve virtual reels and can occur simultaneously with the primary game. The secondary game outcome can award player changes to the primary game outcome, such as allowing a selection of one or more of the virtual dice to be re-rolled. A bonus game play can involve a wheel spin, can be based on a winning outcome of the secondary game, and can occur after the secondary game.
    Type: Grant
    Filed: June 22, 2019
    Date of Patent: August 23, 2022
    Inventor: Michael E. Pegram
  • Patent number: 11406903
    Abstract: An information processing device includes a receiving section configured to receive an input of a usage purpose of the information processing device from a user, an identifying section configured to identify a procedure including one or more steps necessary for realizing the usage purpose, a first screen generating section configured to generate an operating screen for completing one step in the identified procedure, and a second screen generating section configured to generate an information screen including information regarding the identified procedure.
    Type: Grant
    Filed: November 4, 2019
    Date of Patent: August 9, 2022
    Assignee: Sony Interactive Entertainment Inc.
    Inventors: You Asakura, Shuji Hiramatsu, Daisuke Kawamura, Wataru Kaneko, Takashi Hatakeda, Takeshi Nakagawa, Shigeru Enomoto, Toru Yamamoto, Satoshi Kobayashi, Koichi Aoki
  • Patent number: 11410487
    Abstract: Systems and methods are provided. A system includes a communication interface, a processing circuit, and a memory coupled to the processing circuit. The memory includes machine readable instructions that, when executed by the processing circuit, cause the processing circuit to provide, via the communication interface and to an augmented reality (AR) device that is associated with a user, information regarding a first physical location of a first virtual object that is one of multiple virtual objects that are in a collection that is based on a brand and that are viewable by via the AR device. The processing circuit receives, via the communication interface and from the AR device, data corresponding to the first virtual object that is collected via an image capture device in the AR device and provides the user with an award that corresponds to the brand.
    Type: Grant
    Filed: May 3, 2019
    Date of Patent: August 9, 2022
    Assignee: IGT
    Inventors: Emilia Ciardi, Charles Cohen
  • Patent number: 11410488
    Abstract: Systems and methods are provided. A system is operable to provide, via a communication interface and to an augmented reality (AR) device that is associated with a user, symbol combination data that defines a first combination of symbols that are displayable on a gaming device. The system further provides a first virtual symbol that is collected by the AR device responsive to an image capture device of the AR device capturing image data that corresponds to the first combination of symbols. The system receives virtual symbol data from the AR device indicating that the AR device has collected the first virtual symbol. The system sends award data that corresponds to the first virtual symbol and that is redeemable by the user to the AR device.
    Type: Grant
    Filed: May 3, 2019
    Date of Patent: August 9, 2022
    Assignee: IGT
    Inventors: Emilia Ciardi, Charles Cohen