Patents Examined by Jason Skaarup
  • Patent number: 9489804
    Abstract: A computer-implemented method includes displaying a community game on at least one display device. Dependent upon a first player playing an underlying wagering game via a first terminal, the first player is permitted to participate in the community game. The community game is distinct from the underlying wagering game. Not dependent upon a second player playing an underlying wagering game via a second terminal, the second player is permitted to participate in the community game.
    Type: Grant
    Filed: March 4, 2013
    Date of Patent: November 8, 2016
    Assignee: Bally Gaming, Inc.
    Inventors: Matthew J. Ward, Mark B. Gagner, Joel R. Jaffe
  • Patent number: 9483902
    Abstract: In accordance with some embodiments of the disclosed subject matter, methods, systems, and media for immersive roulette gaming are provided. In accordance with some embodiments of the disclosed subject matter, methods for roulette gaming are provided, the methods comprise: receiving video data from a plurality of image sensors; detecting a ball on a roulette wheel based on the video data using a hardware processor; obtaining motion data about the ball based on the video data using the hardware processor; determining whether the ball is about to fall into a pocket of the roulette wheel based on the video data using the hardware processor; and producing multiple slow-motion images of the ball in response to determining that the ball is about to fall into a pocket on the roulette wheel.
    Type: Grant
    Filed: June 13, 2014
    Date of Patent: November 1, 2016
    Assignee: Evolution Malta Ltd
    Inventor: Richard Hadida
  • Patent number: 9480929
    Abstract: A playmate toy or similar children's toy is provided having associated wireless, batteryless ID tag that can be read from and/or written to using a radio-frequency communication protocol. The tag is mounted internally within a cavity of the toy and thereby provides wireless communication of stored information without requiring removal and reinsertion of the tag. In this manner, a stuffed animal or other toy can be quickly and easily identified non-invasively, without damaging the toy. Additional information (e.g., unique personality traits, special powers, skill levels, etc.) can also be stored on the ID tag, thus providing further personality enhancement, input/output programming, simulated intelligence and/or interactive gaming possibilities.
    Type: Grant
    Filed: March 21, 2016
    Date of Patent: November 1, 2016
    Assignee: MQ Gaming, LLC
    Inventor: Denise Chapman Weston
  • Patent number: 9474967
    Abstract: The present invention provides a method for online multiplayer matchmaking in which the interne distance between a user and potential game hosts is determined.
    Type: Grant
    Filed: August 2, 2013
    Date of Patent: October 25, 2016
    Assignee: Activision Publishing, Inc.
    Inventors: John Bojorquez, Paul Kerby, Jeff Curley
  • Patent number: 9466180
    Abstract: According to one embodiment of the present invention, a system and method for conducting a wagering game on a plurality of gaming machines is disclosed. The method comprises the act of triggering a community event while conducting the wagering game on the plurality of gaming machines. Two or more gaming machines are selected to participate in the community event. The community event is selected from a plurality of independent community events. The gaming system comprises a plurality of gaming machines, at least one community display, and at least one controller. The controller is operative to select the two or more gaming machines to participate in the community event, and select the community event from the plurality of independent community events to display on the at least one community display.
    Type: Grant
    Filed: February 11, 2011
    Date of Patent: October 11, 2016
    Assignee: Bally Gaming, Inc.
    Inventors: Allon G. Englman, Larry J. Pacey, Peter R. Anderson, Jeremy M. Hornik
  • Patent number: 9466179
    Abstract: According to one embodiment of the present invention, a system and method for conducting a wagering game on a plurality of gaming machines is disclosed. The method comprises the act of triggering a community event while conducting the wagering game on the plurality of gaming machines. Two or more gaming machines are selected to participate in the community event. The community event is selected from a plurality of independent community events. The gaming system comprises a plurality of gaming machines, at least one community display, and at least one controller. The controller is operative to select the two or more gaming machines to participate in the community event, and select the community event from the plurality of independent community events to display on the at least one community display.
    Type: Grant
    Filed: February 15, 2006
    Date of Patent: October 11, 2016
    Assignee: Bally Gaming, Inc.
    Inventors: Allon G. Englman, Larry J. Pacey, Peter A. Anderson, Jeremy M. Hornik
  • Patent number: 9466177
    Abstract: In a gaming machine, a display displays images of a free game. The controller executes a game, provides a plurality of free games when a result of the game satisfies a predetermined condition, determines at least one free game to a special mode from among the plurality of free game, and determine remaining free games to a base mode, rearranges a plurality of symbols to always appear at least one special symbol on the display in the free game of the special mode, rearranges the plurality of symbols to randomly determine whether to appear the special symbol on the display in the free game of the base mode, and provides a payout determined by a winning combination of symbols appeared on the display in each free game.
    Type: Grant
    Filed: May 13, 2013
    Date of Patent: October 11, 2016
    Assignees: UNIVERSAL ENTERTAINMENT CORPORATION, ARUZE GAMING AMERICA, INC.
    Inventors: Masumi Fujisawa, Hiroki Munakata, Kenji Enokido, Takehisa Itagaki, Masaya Honda, Daisyun Okamoto
  • Patent number: 9453712
    Abstract: A game apparatus includes: a target including a plurality of sections divided according to a predetermined principle; a camera unit including a first camera and a second camera, the first camera being arranged to photograph at least a part of a game participant, the second camera being arranged to photograph at least a part of the target; a memory for storing at least a part of dynamic images photographed by the first camera and the second camera; a network connection unit for transmitting the dynamic images stored in the memory to a network; and a control unit for controlling operations of the first camera and the second camera and transmission of the dynamic images.
    Type: Grant
    Filed: August 25, 2010
    Date of Patent: September 27, 2016
    Assignee: HONG INTERNATIONAL CORP.
    Inventor: Sang Uk Hong
  • Patent number: 9446313
    Abstract: In an embodiment there is provided a device having a user interface configured to display a game board having a plurality of game objects, each game object having one or more characteristics, said user interface being configured to receive user input, and at least one processor in connection or communication with at least one memory configured to detect a selection of at least one game object with respect to said displayed game board in response to player input, re-order said selected game objects on said displayed game board with respect to said input, create a further game object sharing at least one of the one or more characteristics of said re-ordered game objects in accordance with at least one rule stored in said at least one memory, and replace said re-ordered game objects with said further game object for display.
    Type: Grant
    Filed: March 12, 2014
    Date of Patent: September 20, 2016
    Assignee: KING.COM LTD.
    Inventor: Klas Norden
  • Patent number: 9440145
    Abstract: A system and method for facilitating resource requirement reduction in an online game are disclosed. Instances of resource requirement reduction items may be offered for purchase in an online store associated with the online game. A given resource requirement reduction item may be configured to reduce a type of game action requirements for game actions requested by a player during a corresponding time period subsequent to the activation of the instance of the resource requirement reduction item by the player. The player may activate a purchased instance of the requirement reduction item in the online game to reduce the game action requirements specified in the instance.
    Type: Grant
    Filed: June 30, 2014
    Date of Patent: September 13, 2016
    Assignee: KABAM, INC.
    Inventors: John Kim, David McNeill, Albert Wei, Christopher Yu
  • Patent number: 9443387
    Abstract: Systems and methods in accordance with embodiments of the invention operate a controlled entity hybrid game. The controlled entity hybrid game, includes a real world engine constructed to provide a randomly generated payout of real world credits from at least one wager in a gambling game, an entertainment software engine constructed to execute an entertainment game providing outcomes based upon a player's skillful execution of the entertainment game, and a game world engine constructed to manage the entertainment software engine and communicate, to the gambling game, a gameplay gambling event occurrence based upon a player's instruction of a controlled entity to consume an enabling element of the entertainment game that triggers a wager in the gambling game.
    Type: Grant
    Filed: August 18, 2014
    Date of Patent: September 13, 2016
    Assignee: Gamblit Gaming, LLC
    Inventors: Miles Arnone, Eric Meyerhofer, Caitlyn Ross
  • Patent number: 9430789
    Abstract: A method for verifying the age or location of a player of an Internet-based lottery game entails providing lottery tickets for purchase by players at an authorized retail location, the lottery tickets having a game authorization code that is entered by the initiate play of the Internet-based lottery game on an internet enabled device. The age of the player is verified at the retail location and a separate verification password is entered via a terminal that is in communication with to the lottery system central computer, with the password linked to the game authorization code. Upon initiating play of the game via a web site, the player enters the verification password separately from the game authorization code. An Internet game server communicates with the lottery system central computer to ensure that the entered verification password corresponds to the linked verification password prior to permitting play of the Internet-based lottery game.
    Type: Grant
    Filed: September 9, 2014
    Date of Patent: August 30, 2016
    Assignee: Scientific Games International, Inc.
    Inventors: Kenneth Earl Irwin, Jr., Charles Kline, Gary Streeter
  • Patent number: 9412230
    Abstract: Embodiments of the present invention are directed to methods of determining the performance of a gaming device by analyzing the incremental revenue generated by the gaming device. This method may include identifying an analysis period, recording game performance data for a set of gaming devices and a test gaming device during the analysis period, and comparing the recorded data to historical gaming data for the set of gaming devices. Some examples of this method may also include developing parameters for the analysis period and using those developed parameters to normalize the recorded game data for the analysis period prior to comparing the recorded data to the historical gaming data.
    Type: Grant
    Filed: November 20, 2013
    Date of Patent: August 9, 2016
    Assignee: PATENT INVESTMENT & LICENSING COMPANY
    Inventor: John F. Acres
  • Patent number: 9403057
    Abstract: A swing analyzing device includes at least a motion sensor, a data acquiring unit, a motion detecting unit, and a swing data determining unit. The data acquiring unit acquires detection data of the motion sensor. The motion detecting unit uses the acquired detection data to detect a motion of a swing and extracts, as swing candidate data, data from which the motion of the swing is detected. The swing data determining unit selects true swing data from the swing candidate data based on determination conditions associated with the swing.
    Type: Grant
    Filed: June 5, 2012
    Date of Patent: August 2, 2016
    Assignee: Seiko Epson Corporation
    Inventor: Kazuhiro Shibuya
  • Patent number: 9398138
    Abstract: A selection support apparatus acquires a plurality of types of characteristic data representing a swing characteristic of a testing golfer based on a test shot result of a golf club. The apparatus calculates each of recommended values for the testing golfer in association with a plurality of types of characteristic values that characterize a component of a golf club based on the plurality of types of characteristic data. The apparatus selects, based on the recommended values and component information representing a correspondence between components and the plurality of types of characteristic values, a recommended component from components listed in the component information.
    Type: Grant
    Filed: April 23, 2014
    Date of Patent: July 19, 2016
    Assignee: BRIDGESTONE SPORTS CO., LTD
    Inventors: Tatsuya Ishikawa, Hirotada Iwade
  • Patent number: 9387392
    Abstract: A recommendation system for recommending electronic gaming machines to a plurality of players is described. The recommendation system including a database holding information on each player's history with electronic gaming machines played by the player, the history including information on play time and bet size. An analytics engine analyzes the information in the database and to generate a list of player recommendations personalized for each player based on that player's history. A player interface is provided that is accessible by each player, wherein the player interface allows the player to interact with the recommendation system and to see the personalized recommendations.
    Type: Grant
    Filed: February 17, 2012
    Date of Patent: July 12, 2016
    Assignee: Aristocrat Technologies Australia Pty Limited
    Inventor: Richard Jeffrey Jordan
  • Patent number: 9387391
    Abstract: Systems and methods for scoring familiarity are disclosed. In some embodiments, a method comprises selecting a topic by a first user, presenting items associated with the topic to the first user, ranking a first set of the items by the first user, presenting the items to a second user, ranking a second set of the items by the second user, and scoring the second ranking relative to the first ranking.
    Type: Grant
    Filed: October 8, 2010
    Date of Patent: July 12, 2016
    Assignee: The Innovation Games Company
    Inventors: Luke H. Hohmann, Daniel J. O'Leary, Santiago Zavala de la Vega, Tamara S. Carter, Wako Takayama, Cesar Salazar, Lane B. Halley, Thomas A. Grant
  • Patent number: 9387399
    Abstract: A switching section switches an operation subject of a user among a plurality of game characters. A first control section causes the game character that is set as the operation subject of the user among the plurality of game characters to behave based on a direction acquired based on an operation state of a first operation member. A second control section causes the game character that is not set as the operation subject of the user among the plurality of game characters to behave based on an operation of a computer. A selection section selects any one of the game characters controlled by the second control section based on a direction acquired based on an operation state of a second operation member. The switching section switches the operation subject of the user to the game character selected by the selection section.
    Type: Grant
    Filed: June 5, 2012
    Date of Patent: July 12, 2016
    Assignee: KONAMI DIGITAL ENTERTAINMENT CO., LTD.
    Inventor: Masatoshi Ojima
  • Patent number: 9384630
    Abstract: Methods and systems for personalizable hybrid games including a gambling game and an entertainment game are provided. A hybrid game includes a real world engine configured to provide a randomly generated payout for a gambling game and a game world engine configured to manage an entertainment software engine to provide outcomes based upon a player's skillful execution of an entertainment game. Parameter data indicative of player performance when playing the entertainment game at a first difficulty setting is collected and a difficulty setting is selected for the entertainment game based upon the collected parameter data. An amount of real world credit to be wagered in the gambling game may be determined based on the selected difficulty setting for the entertainment game, where real world credit is credit used in the gambling game.
    Type: Grant
    Filed: February 20, 2014
    Date of Patent: July 5, 2016
    Assignee: Gamblit Gaming, LLC
    Inventors: Miles Arnone, Eric Meyerhofer, Frank Cire
  • Patent number: 9381417
    Abstract: A bicycle fitting system includes a controller programmed to determine whether a current rider position of a rider is appropriate based on a flexibility level of a rider body of the rider.
    Type: Grant
    Filed: August 16, 2013
    Date of Patent: July 5, 2016
    Assignee: Shimano Inc.
    Inventor: Akira Inoue