Patents Examined by Jason Skaarup
  • Patent number: 8851966
    Abstract: A gaming system may include an event filter to identify players as targets for engagement. The player may be modeled to predict what they might do under a given situation. One or more engagement actions may be developed based at least on the player's predicted behaviour. The player is then engaged in accordance with the engagement actions. Results from engagements with many players may be assessed and the gaming system may be adjusted according to the assessment.
    Type: Grant
    Filed: October 24, 2012
    Date of Patent: October 7, 2014
    Assignee: SAP AG
    Inventor: Andreas Vogel
  • Patent number: 8851977
    Abstract: A dual switchable LCD display is disclosed that allows the juxtaposition of a front and rear image. A rear switchable screen is in proximity to the projector system. The rear image is projected on the rear screen at a first time interval. The rear switchable screen has an open state allowing light transmission through the rear screen and a closed translucent state obscuring the rear screen. A front switchable screen overlays the rear switchable screen. The projector system projects the front image on the front screen at a second time interval. The front switchable screen has an open state allowing light transmission through the front screen and a closed translucent state obscuring the front screen. A controller periodically cycles the respective closed and open states between the first and second time intervals to present a juxtaposition of the front image and the rear image to a viewer.
    Type: Grant
    Filed: September 22, 2010
    Date of Patent: October 7, 2014
    Inventors: Timothy C. Loose, James M. Rasmussen
  • Patent number: 8834263
    Abstract: Systems and methods in accordance with embodiments of the invention operate a controlled entity hybrid game. A controlled entity hybrid game includes a real world engine constructed to provide a randomly generated payout of real world credits from at least one wager in a gambling game, an entertainment software engine constructed to execute an entertainment game providing outcomes based upon a player's skillful execution of the entertainment game; and a game world engine constructed to manage the entertainment software engine and communicate, to the gambling game, a gameplay gambling event occurrence based upon a player's instruction of a controlled entity to consume an element of the entertainment game that triggers a wager in the gambling game, and change the element on the basis of the randomly generated payout and an entertainment game variable.
    Type: Grant
    Filed: September 10, 2013
    Date of Patent: September 16, 2014
    Assignee: Gamblit Gaming, LLC
    Inventors: Miles Arnone, Eric Meyerhofer, Caitlyn Ross
  • Patent number: 8834276
    Abstract: A system and computer-implemented method for cross-promoting electronic games is provided. First and second electronic game databases are configured to store first and second game user attributes relating to first and second electronic game, respectively. An aggregator database is coupled to the first and second electronic game databases and is configured to store a first game user attribute, associated with the user and relating to a first electronic game, and user data of a user of the first electronic game. A processor is coupled to the aggregator database and configured to automatically associate a second game user attribute to the user according to a predetermined rule based on at least one of the first game user attribute stored in the aggregator database and the user data. The second game user attribute associated to the user by the processor is stored in the aggregator database.
    Type: Grant
    Filed: March 11, 2013
    Date of Patent: September 16, 2014
    Assignee: Zynga Inc.
    Inventors: Daniel McCaffrey, Yan Zhang, Cadir Lee
  • Patent number: 8834245
    Abstract: An example video game includes a virtual game world including a video game character movable within the virtual game world and one or more targets. A first target in the virtual game world can be locked onto so that the first target remains substantially at the center of a field of view of the game character within the virtual game world. A reticle may be moved to target one or more second targets in the virtual game world while the first target remains locked onto.
    Type: Grant
    Filed: August 18, 2008
    Date of Patent: September 16, 2014
    Assignee: Nintendo Co., Ltd.
    Inventor: Melanie Haigh-Hutchinson
  • Patent number: 8827790
    Abstract: A method for playing a multi-level game of chance wherein players can advance to the next level with a win. As the game progresses through levels, non-winning players are eliminated and winning players are segregated by type of win. In general, each level provides greater winnings. In another example game format, a progressive jackpot may also be offered.
    Type: Grant
    Filed: March 17, 2008
    Date of Patent: September 9, 2014
    Assignee: Scientific Games Holdings Limited
    Inventors: Scott Weller, Matthew Ross
  • Patent number: 8827795
    Abstract: A method for verifying the age or location of a player of an Internet-based lottery game entails providing lottery tickets for purchase by players at an authorized retail location, the lottery tickets having a game authorization code that is entered by the initiate play of the Internet-based lottery game on an internet enabled device. The age of the player is verified at the retail location and a separate verification password is entered via a terminal that is in communication with to the lottery system central computer, with the password linked to the game authorization code. Upon initiating play of the game via a web site, the player enters the verification password separately from the game authorization code. An Internet game server communicates with the lottery system central computer to ensure that the entered verification password corresponds to the linked verification password prior to permitting play of the Internet-based lottery game.
    Type: Grant
    Filed: March 29, 2013
    Date of Patent: September 9, 2014
    Assignee: Scientific Games International, Inc.
    Inventors: Kenneth Earl Irwin, Jr., Charles Kline, Gary Streeter
  • Patent number: 8821264
    Abstract: Systems and methods in accordance with embodiments of the invention operate a controlled entity hybrid game. The controlled entity hybrid game, includes a real world engine constructed to provide a randomly generated payout of real world credits from at least one wager in a gambling game, an entertainment software engine constructed to execute an entertainment game providing outcomes based upon a player's skillful execution of the entertainment game, and a game world engine constructed to manage the entertainment software engine and communicate, to the gambling game, a gameplay gambling event occurrence based upon a player's instruction of a controlled entity to consume an enabling element of the entertainment game that triggers a wager in the gambling game.
    Type: Grant
    Filed: September 5, 2013
    Date of Patent: September 2, 2014
    Assignee: Gamblit Gaming, LLC
    Inventors: Miles Arnone, Eric Meyerhofer, Caitlyn Ross
  • Patent number: 8821279
    Abstract: A game server includes a storage that stores information representing a virtual space having two-dimensionally arranged virtual positions where virtual users can exist, a map-creating section creating a two-dimensional map by connecting a route between the virtual positions, a table that stores identification data of a virtual user existing at each virtual position, a data-transmitting section transmitting two-dimensional-map-image data to a network-connected terminal, a data-receiving section receiving operation data from the terminal, a position-changing section changing the virtual position of the virtual user to a destination virtual position when accumulated points become or exceeds required points, and a data-updating section updating the identification data when the virtual position of the virtual user is changed.
    Type: Grant
    Filed: August 19, 2013
    Date of Patent: September 2, 2014
    Assignee: gloops, Inc.
    Inventor: Isao Yoshikawa
  • Patent number: 8821294
    Abstract: A system and computer-implemented method for promoting an electronic game of a plurality of electronic games is provided. A storage module may store a user attribute relating to a first electronic game. An aggregator module is configured to aggregate a user attribute from each of a plurality of electronic games including the first electronic game. A transmitter module may transmit the user attribute relating to the first electronic game to the aggregator module upon the user attribute being stored in the storage module. An association module may associate, using an application programming interface, a user attribute of a second electronic game of the plurality of electronic games different from the first electronic game, the association module associating based on a rule engine implemented by the API and at least one of the user attribute of the first electronic game and game data of the second electronic game.
    Type: Grant
    Filed: March 11, 2013
    Date of Patent: September 2, 2014
    Assignee: Zynga Inc.
    Inventors: Daniel McCaffrey, Yan Zhang, Cadir Lee
  • Patent number: 8814663
    Abstract: A game system identifies players in a game. A player model may be provided that predicts whether or not an identified player is going to make a payment. Additional player models may be provided that predict whether or not a player is going to make a payment for specific virtual items in the game. The game system may engage the identified player based on the virtual items the player is predicted to make payments on.
    Type: Grant
    Filed: October 24, 2012
    Date of Patent: August 26, 2014
    Assignee: SAP AG
    Inventor: Andreas Vogel
  • Patent number: 8814703
    Abstract: A system and computer-implemented method for promoting an electronic game of electronic games is provided. A user interface module is configured to receive an input from a user relating to playing a first and second electronic game. A processor-implemented association engine, operatively coupled to the user interface, is configured to associate user attributes of the first and second electronic games to the user based on the input. An application programming interface (API) is configured to associate a user attribute of a third electronic game different from the first and second electronic games, the API configured to associate based, at least in part, on rule engine implemented by the API and at least one of the user attributes of the first and second electronic games and game data of the third electronic game.
    Type: Grant
    Filed: March 11, 2013
    Date of Patent: August 26, 2014
    Assignee: Zynga Inc.
    Inventors: Daniel McCaffrey, Yan Zhang, Cadir Lee
  • Patent number: 8814701
    Abstract: A gaming system may include an event filter to identify a player as a target for engagement. The gaming system may engage the player in a dialogue with a non-player character to conduct a discussion with the player relating to the events that resulted in engaging the player. In some embodiments, the dialogue may include a pre-event game analysis. The dialogue may include recommendations or suggestions for improving the player's performance, and may include offering virtual game items to the player.
    Type: Grant
    Filed: October 24, 2012
    Date of Patent: August 26, 2014
    Assignee: SAP AG
    Inventors: Andreas Vogel, Christian Scheelen, Shailesh Jannu
  • Patent number: 8808088
    Abstract: In some embodiments, a method includes receiving, at a first media controller in the wagering game system, a playlist identifier that identifies a playlist, wherein the playlist is associated with scripts that, when executed, present media effects of the coordinated media show. The method can also include presenting, by the first media controller, a first of the media effects by executing a first of the scripts associated with the playlist, and detecting an indication to wait for a synchronization marker from a second media controller. The method can also include receiving, over a multi-drop network, the synchronization marker from the second media controller, and selecting a second of the scripts associated with the playlist, after receiving the synchronization marker. The method can also include presenting, by the first media controller, a second of the media effects by executing the second of the scripts.
    Type: Grant
    Filed: October 19, 2011
    Date of Patent: August 19, 2014
    Assignee: WMS Gaming, Inc.
    Inventors: Edward G. Brunell, Paul J. Radek
  • Patent number: 8795043
    Abstract: A method of providing a game show that includes broadcasting performances from a plurality of contestants to audience members and receiving votes from the audience members during a voting period. The contestants who receive the most and the least votes are selected as winners. In addition, a winner from the audience members is determined by the timing of a winning vote based on a percentage of the total number of votes cast for the contestant receiving the least number of votes.
    Type: Grant
    Filed: July 10, 2012
    Date of Patent: August 5, 2014
    Assignee: CEM International Limited
    Inventor: William Hu
  • Patent number: 8790183
    Abstract: Virtual world website allows customizing characters by purchasing items for the characters using virtual cash. The virtual cash is in the first currency format. A user can also link to another website, for example a second website, which allows earning cash in a second currency format different than the first currency format. The second website allows converting virtual currency into the first currency format. Embodiments allow multiple different currency conversions.
    Type: Grant
    Filed: February 15, 2012
    Date of Patent: July 29, 2014
    Assignee: GANZ
    Inventors: Howard Ganz, Felix Leung
  • Patent number: 8788074
    Abstract: A method, computer program product, and system is described. A score difference associated with an episode of a game is determined, wherein the score difference represents a difference between an actual score of a target player in the game episode and an actual score of a reference player in the game episode. A first adjusted score indicator associated with the game episode is determined, wherein the adjusted score indicator represents a sum of the score difference associated with the game episode and an estimated skill level of the reference player. An estimated skill level of the target player is determined, wherein the estimated skill level of the target player is based upon, at least in part, a weighted average of the first adjusted score indicator and one or more other adjusted score indicators.
    Type: Grant
    Filed: October 23, 2012
    Date of Patent: July 22, 2014
    Assignee: Google Inc.
    Inventors: Justin Lewis, Thomas Kang
  • Patent number: 8784204
    Abstract: A system, computer-readable storage medium storing at least one program, and a computer-implemented method are provided for displaying feed-based information in an online game. Player feeds are received in a game networking system. A specification for displaying information from the player feeds in the game networking system is accessed. A first player profile is accessed for a first player in an online game, the first player profile identifying one or more characteristics of the first player. The first-player profile is used with the specification to determine a first display profile for displaying information from the player feeds to the first player. The feed-based information is generated for the first player by using the first display profile to access the player feeds, and the feed-based information is then displayed to the first player through a user interface of the online game.
    Type: Grant
    Filed: March 1, 2013
    Date of Patent: July 22, 2014
    Assignee: Zynga Inc.
    Inventors: Dylan Sproule, Timothy J. O. Catlin, Jason Paul Allen, Clayton Rhodes Stark, Shane Hall, Ben Hall
  • Patent number: 8777748
    Abstract: Systems, methods, and apparatus for communicating information regarding movement of a gaming device are presented herein. A gaming device can include at least one sensor configured to measure information associated with at least one of a position of the gaming device or an attitude of the gaming device. Further, a communications interface component can be configured to communicate the information to a controller. A method can detect, via sensors of a handheld gaming device, information related to a movement of the handheld gaming device; and transfer the information to a controller communicatively coupled to the handheld gaming device. A system can include means for receiving information related to a position of a gaming device or an attitude of the gaming device, and means for predicting an anticipated position of the gaming device based on the means for receiving the information.
    Type: Grant
    Filed: July 16, 2013
    Date of Patent: July 15, 2014
    Assignee: Kico Sound LLC
    Inventor: Thomas G. Woolston
  • Patent number: 8771068
    Abstract: The disclosed game system is provided with a monitor (3) for displaying and outputting a game screen (50), a touch panel (5) overlaid upon the monitor (3), and an external storage device (20) for storing sequence data (28) wherein operation time periods of the touch panel (5) during a game are described. In addition, the game system displays upon the monitor (3) a game area (52) in which two operation reference units (55A and 55B) disposed so as to be spaced apart from each other have been set, moves an object (60) for designating operation for each of the operation reference units (55A and 55B) between the operation reference units (55A and 55B) while displaying thereof, and controls display of the object (60) so that the movement path of the object (60) changes according to a predetermined condition.
    Type: Grant
    Filed: April 27, 2011
    Date of Patent: July 8, 2014
    Assignee: Konami Digital Entertainment Co., Ltd.
    Inventors: Takao Yamamoto, Masahiro Kiyomoto, Shota Katagiri, Yoshitaka Nishimura