Patents Examined by Lawrence S Galka
  • Patent number: 11285381
    Abstract: The present disclosure provides for the dynamic mapping of functions within a content development application to a control surface including a plurality of distinct modular input consoles. The system includes a console controller that is configured to monitor usage of the content development application by the user and to dynamically control the mapping of functions to the control surface based on the contextual operation of the content development application. The console controller can determine the functions that are to be mapped to the control surface based on the context of the application and the functions that are prioritized for use by a user of the content development application.
    Type: Grant
    Filed: December 20, 2019
    Date of Patent: March 29, 2022
    Assignee: ELECTRONIC ARTS INC.
    Inventors: Stephen Roger Kestell, James Nunn Hejl, Jr.
  • Patent number: 11276268
    Abstract: Push-button switches and components thereof, including push-button switch button covers, as well as methods of making the same and gaming machines having such push-button switches, are provided. The push-button switches are low profile and configured for aperture-free mounting, and the button covers are configured to convey information and have improved characteristics.
    Type: Grant
    Filed: December 18, 2019
    Date of Patent: March 15, 2022
    Assignee: AGS LLC
    Inventors: Rachel Calhoun Lewis, Mark Robert Brandau, Karl Frederick Zedell, Jr., Sigmund Hyunjai Lee, Ian Robert Scott, James Ely Tillery
  • Patent number: 11273366
    Abstract: In order to provide an unprecedented puzzle game, the present invention is an information processing system for executing a first puzzle game and a second puzzle game, the information processing system comprising: a first puzzle presentation unit that presents the first puzzle game on a game screen; a piece conversion unit that generates piece information concerning a piece that can be used in the second puzzle game, in accordance with the part information concerning a part generated by a player as a result of the first puzzle game; and a second puzzle presentation unit that presents the piece information together with the second puzzle game.
    Type: Grant
    Filed: July 13, 2021
    Date of Patent: March 15, 2022
    Assignee: Akatsuki Inc.
    Inventors: Kensei Orimo, Keito Sato, Shunki Abe
  • Patent number: 11270549
    Abstract: A method includes receiving game command input signals on a game controller signal input path to a gaming device and splitting the game command input signals from the game controller signal input path onto a signal monitoring path. Game command data representing the game command input signals from the monitoring path are stored and used in evaluating two or more game control aspects associated with the game command data to produce a respective automation indicator for each game control aspect. The respective automation probabilities for each game control aspect are combined to produce an overall automation indicator value. A participation status of the player may then be modified in response to a characteristic of the overall automation indicator value.
    Type: Grant
    Filed: January 22, 2020
    Date of Patent: March 8, 2022
    Assignee: Everi Games, Inc.
    Inventors: Keith Riggs, Steven Meyer, Loren Jacobs, James McHugh, Travis Bussey
  • Patent number: 11266916
    Abstract: A method for gaming, including receiving from a client device of a user selection of a video recording of game play of a player for a gaming application, and streaming the video recording to the client device. The video recording is associated with a snapshot captured at a first point in the recorded game play. Selection of a jump point in the recorded game play is received from the client device. An instance of the gaming application is initiated based on the snapshot to initiate a jump game play. Input commands used to direct the game play and associated with the snapshot are accessed. Image frames are generated based on the input commands for rendering at the client device, the image frames replaying the game play to the jump point. Input commands from the client device are handled beginning from the jump point for the jump game play.
    Type: Grant
    Filed: March 5, 2020
    Date of Patent: March 8, 2022
    Assignee: Sony Interactive Entertainment LLC
    Inventor: Warren Benedetto
  • Patent number: 11238700
    Abstract: A gaming machine includes a player interface, a memory, a display device, and a game controller. The memory stores data that defines initial symbol arrangements. Each initial symbol arrangement provides a respective, predetermined minimum return-to-player. The game controller randomly selects an initial symbol arrangement from the initial symbol arrangements and displays, with the display device, symbols per the selected initial symbol arrangement. The game controller further updates the symbols displayed on the display device to an updated symbol arrangement by moving a symbol per input signals from the player interface. The game controller also presents, on the display device, an award for the updated symbol arrangement.
    Type: Grant
    Filed: March 18, 2020
    Date of Patent: February 1, 2022
    Inventor: T. Grant Bolling, Jr.
  • Patent number: 11235709
    Abstract: An entertainment apparatus for a self-driving vehicle is configured to enable a passenger to playa game while viewing a game start image of a display installed in a seat in a state in which the passenger sits on the seat, where the game is executed and proceeds based on a signal that is obtained by detecting a distribution of human body pressure of the passenger by a body pressure sensor installed in the seat and a signal obtained by detecting touch pressure of the passenger by a touch pad installed in the seat, and thus the passenger is capable of playing various games related to body pressure and/or a touch signal while moving his or her body.
    Type: Grant
    Filed: October 15, 2019
    Date of Patent: February 1, 2022
    Assignees: Hyundai Motor Company, Kia Motors Corporation
    Inventors: Baek Hee Lee, Min Hyuk Kwak, Jin Hee Lee
  • Patent number: 11229824
    Abstract: Disclosed are a sensing device for calculating information about a golf shot when the user hits a ball using a golf club in order to take a golf practice or play a virtual golf game using a screen golf system and a sensing method thereof, and in particular a sensing device for calculating information about a golf shot taken by a user, wherein, when acquiring and analyzing an image of a user hitting a ball using a golf club, the sensing device is configured to effectively detect the position of a feature point corresponding to the position of the golf club through analysis of the acquired image without attaching a certain characteristic marker to the golf club and to calculate various kinds of physical information about the motion of the golf club according to a golf shot using the feature point, and a sensing method using the same.
    Type: Grant
    Filed: November 23, 2017
    Date of Patent: January 25, 2022
    Assignee: GOLFZON CO., LTD.
    Inventor: Gee Hwan Kwon
  • Patent number: 11224804
    Abstract: A system has a network-connected game platform for a specific player, executing first software on a first processor from a non-transitory medium, a game server connected to the network, streaming game data for a specific game to the network-connected game platform, the game server executing second software on a second processor from a non-transitory medium, and an interactive interface presented on a display screen of the first mobile device, the interactive interface displaying progress of the specific game, and comprising in addition a specific command input function. Through the command input function, the player is enabled to command the system to prepare a video clip, prepared using saved game updates, displaying activity in the game, over a period of time beginning and ending at times either preprogrammed, or set by selection through specific input functions provided to the player.
    Type: Grant
    Filed: July 17, 2018
    Date of Patent: January 18, 2022
    Assignee: Roblox Corporation
    Inventor: Pavel Pavlov
  • Patent number: 11213749
    Abstract: The present invention is a networked, customizable game for exercising and improving memory and recall that can be played by from one to multiple players. The game is easily played by young and old players alike. The game can be customized by creators as well as sponsored by commercial ventures. The game is dimensioned and configured so as to create and to play a highly individualized, memory-exercising protocol via mobile “smart” phones and over the Internet. The game can also be configured to limit the players to those potential players within pre-selected geographic distance from the player initiating the game.
    Type: Grant
    Filed: January 20, 2020
    Date of Patent: January 4, 2022
    Assignee: 2018 Systems, Inc.
    Inventor: John Ederer
  • Patent number: 11210896
    Abstract: Devices, systems and methods for selectively providing live sporting event video at sports gaming devices may include decrypting a first encrypted video signal is decrypted into a first decrypted video signal that includes a first encoded video stream of a first live sporting event. The first encoded video stream may be decoded into a first decoded video stream that includes a first video of the first live sporting event, which may be displayed by a display device along with first wager information to facilitate a user placing a wager on the first live sporting event. In response to receiving an instruction to display a second video of a second live sporting event, a second encrypted video signal may be decrypted into a second decrypted video signal that includes a second encoded video stream of the second live sporting event. The second encoded video stream may be decoded into a second decoded video stream that includes the second video of the second live sporting event.
    Type: Grant
    Filed: July 24, 2019
    Date of Patent: December 28, 2021
    Assignee: IGT
    Inventors: Dwayne Nelson, Steven Lemay, John Hurley, Thang Doan, Chun Jia
  • Patent number: 11210894
    Abstract: Techniques for an analytics platform associated with gaming are described. According to certain aspects, systems and methods include ingesting data from a plurality of data sources into a database to support one or more tools. The tools may be configured to cause the analytics platform generate a temporary data table used to populate user interfaces associated with the tools. Additionally, systems and methods may include obtaining user-directed performance levels for one or more players. In response, the analytics platform executes a modeling algorithm based on the user-directed performances levels to generate a user-adjusted event outcome.
    Type: Grant
    Filed: August 8, 2019
    Date of Patent: December 28, 2021
    Assignee: POFFIT LLC
    Inventors: Eliot Crist, Dave Connors, Todd J. Gross, Zijun Nie
  • Patent number: 11191998
    Abstract: According to one aspect of the invention, there is provided a method for measuring ball spin, the method comprising the steps of: detecting information on a mark appearing in a region corresponding to a ball hit by a user in each of a plurality of images in which the ball is photographed; determining whether it is possible to directly calculate physical quantities related to spin of the ball on the basis of the information on the mark; and when it is determined that it is not possible to directly calculate the physical quantities related to spin of the ball on the basis of the information on the mark, estimating the physical quantities related to spin of the ball on the basis of physical quantities related to at least one of a speed and an angle of the ball or a club hitting the ball.
    Type: Grant
    Filed: October 29, 2019
    Date of Patent: December 7, 2021
    Assignee: CREATZ., INC.
    Inventors: Yong Ho Suk, Jey Ho Suk
  • Patent number: 11185785
    Abstract: A method for providing a single user multiple presence implementation may include providing access for a user identified by a user account to a virtual environment hosted by a computer. The method may further include generating multiple avatars for the user account to concurrently coexist and be operative within the virtual environment. The method may further include controlling the multiple avatars at least partly in response to input from the user. The method may further include communicating virtual environment data regarding more than one of the multiple avatars to at least one client operated by the user. An apparatus for performing the method may include a processor coupled to a memory holding encoded instructions for performing operations of the method on a computer configured as a network entity.
    Type: Grant
    Filed: October 30, 2019
    Date of Patent: November 30, 2021
    Assignee: Utherverse Gaming LLC
    Inventor: Gary S. Shuster
  • Patent number: 11173401
    Abstract: Systems and methods for modifying game assets based on tradeable items that are associated with user accounts of users of an online gaming platform are disclosed.
    Type: Grant
    Filed: January 21, 2020
    Date of Patent: November 16, 2021
    Assignee: Mythical, Inc.
    Inventor: John Linden
  • Patent number: 11167217
    Abstract: The field of the invention relates to multi-user online gaming systems, and more particularly to systems and methods that enable a spectator's experience for online active games. In an embodiment, an online multiuser game system includes an online game session server system communicatively coupled to a public network for access by a plurality of users to establish a plurality of real-time interactive games sessions. The online multiuser game system further includes a spectator server communicatively coupled to the online game session server system and configured to enable a user to view summary information of an active game session. In another embodiment, the spectator server enables the user to time shift the active game session and to view the summary information of the active game session. In another embodiment, the spectator server enables the user to view the summary information of the active game session while the user is playing the active game session.
    Type: Grant
    Filed: October 17, 2019
    Date of Patent: November 9, 2021
    Assignee: Riot Games, Inc.
    Inventors: Brett Harris, Carl Kwoh, Paul Sottosanti, Victor Keenan, George Skleres, Jason Cohen, Christina Norman, Brooks Bouchard
  • Patent number: 11151843
    Abstract: A gaming machine, system, method, and program product provide a new slot machine game in which a gaming continuum displays advancement toward a highest state. The gaming continuum and includes a game activation display function that, based on a random selection associated with a wager activation, either partially advances the gaming continuum to provide a losing game outcome or totally advances the gaming continuum to provide a winning game outcome, the gaming continuum entering a decay state after each game outcome. The decay state includes displaying an advancing level of the gaming continuum decreasing toward an initial state. If a wager activation occurs before the initial state is reached, the level of the continuum is used as the starting state of the subsequent game round.
    Type: Grant
    Filed: December 7, 2019
    Date of Patent: October 19, 2021
    Assignee: Everi Games, Inc.
    Inventors: Juan Mariscal, Jason Yet-Fai Chan, Michael John Khoury, Jr.
  • Patent number: 11141661
    Abstract: Embodiments are directed towards providing video game gameplay incorporating falling puzzle mechanics influenced by character movements within a puzzle space. In a preferred embodiment, a computer implemented method renders a game world that includes a puzzle space wherein a sequence of falling items aggregate in a puzzle formation. Players move characters within the puzzle space to remove items by colliding with them in an attempt to resolve the puzzle by clearing all items from the puzzle space. In one possible arrangement, the sequence of falling items is released according to character movements within the puzzle space. The relationship between character movements and falling puzzle items makes the game play more engaging by providing additional strategic and competitive elements to traditional falling puzzle games.
    Type: Grant
    Filed: August 8, 2019
    Date of Patent: October 12, 2021
    Assignee: YACHT CLUB GAMES, LLC
    Inventors: David D'angelo, Alec Faulkner, Nickolas Wozniak, Sean Velasco, Ian Flood, Morgan Guyer, Michael Herbster, Russell Rafferty
  • Patent number: 11138838
    Abstract: A gaming system may determine a player status of a player using the gaming device and, based on the determined player status of the player, may provide video of a live sporting event to a display device of the gaming device. The gaming system may select a set of wagers that are associated with defined events in the live sporting event and provide an indication of the set of wagers to the display device. The system may include a wager or other requirement for continuing providing the video. The system may determine whether the player has selected a wager from among the set of wagers which satisfies the wager requirement, and may suspend, continue, or resume providing the video of the live sporting event to the gaming device based on the determination.
    Type: Grant
    Filed: July 24, 2019
    Date of Patent: October 5, 2021
    Assignee: IGT
    Inventors: Dwayne Nelson, Steven Lemay
  • Patent number: 11130040
    Abstract: A system and method are provided for creating and evaluating computational models for games (e.g., individual or team sports games, etc.), team performance, and individual player performance evaluation. The method comprises obtaining data associated with the team game, the information comprising at least one individual player activity, at least one team activity, at least one game event, and a location in space and time for each of the events and activities; generating quantitative values for the data associated with the team game; and evaluating either or both an individual player and a team using the quantitative values.
    Type: Grant
    Filed: November 23, 2018
    Date of Patent: September 28, 2021
    Assignee: Sportlogiq Inc.
    Inventors: Oliver Norbert Schulte, Sajjad Gholami, Zeyu Zhao, Mehrsan Javan Roshtkhari, Philippe Desaulniers