Patents Examined by Michael Cuff
  • Patent number: 10540004
    Abstract: A method of operating a virtual image generation system comprises allowing an end user to interact with a three-dimensional environment comprising at least one virtual object, presenting a stimulus to the end user in the context of the three-dimensional environment, sensing at least one biometric parameter of the end user in response to the presentation of the stimulus to the end user, generating biometric data for each of the sensed biometric parameter(s), determining if the end user is in at least one specific emotional state based on the biometric data for the each of the sensed biometric parameter(s), and performing an action discernible to the end user to facilitate a current objective at least partially based on if it is determined that the end user is in the specific emotional state(s).
    Type: Grant
    Filed: July 20, 2017
    Date of Patent: January 21, 2020
    Assignee: Magic Leap, Inc.
    Inventors: George Alistair Sanger, Samuel A. Miller, Graeme John Devine
  • Patent number: 10532290
    Abstract: A method for sharing recorded gameplay of a video game to a social network, includes: executing, by a game console, a session of a video game; receiving, by the game console during the session of the video game, button input from a controller device that is interfaced with the game console; in response to receiving the button input, presenting, by the game console, a user interface configured to enable sharing of gameplay of the video game; receiving, by the game console via the user interface, one or more commands to share a video of at least a portion of the session of the video game to a social network, the video being recorded to a storage device during the session of the video game; sharing the video to the social network.
    Type: Grant
    Filed: December 31, 2017
    Date of Patent: January 14, 2020
    Assignee: Sony Interactive Entertainment America LLC
    Inventors: Victor Octav Suba Miura, David Perry, Philippe Dias, Kelvin Yong, Nathan Gary
  • Patent number: 10535220
    Abstract: Various embodiments concern a method for facilitating a gaming activity having specialty functionality comprising providing a grid formed by a plurality of elements and marking elements of the plurality with markings selected from a plurality of marking-types, the plurality of marking-types including a feature marking-type. A plurality of feature indicators can be positioned in the grid. Then, for each element of the plurality that is marked with the feature marking-type and positionally associated with a feature indicator of the plurality, the feature marking-type can be re-marked to a respective element of the plurality that is adjacent to the element marked with the feature marking-type and positionally associated with the feature indicator. An outcome can then be determined based on one or more combinations of the markings.
    Type: Grant
    Filed: February 13, 2017
    Date of Patent: January 14, 2020
    Inventors: Bradley Berman, Chad Shapiro, Jacob Lamb, Adam Martin, Jason Malkovich, Bradley Cripe, Anand Hurkadli
  • Patent number: 10525346
    Abstract: The present invention provides a program for a game in which characters operated by an electronic device and other electronic devices are placed in a common game field to play the game, the program causing the electronic device to execute receiving positions of the individual characters in the game field from a server; displaying a radar screen and icons; determining whether or not one of the icons has been touched; obtaining a touch termination position indicating a touched position that is detected just before a touch termination in a case where an icon has been touched and the touch has been terminated; determining whether the touch termination position falls within a predetermined range; and sending a sending request to the server in a case where the touch termination position falls within the predetermined range so that the server will send icon information to at least one of the other electronic devices.
    Type: Grant
    Filed: November 29, 2017
    Date of Patent: January 7, 2020
    Assignee: CYGAMES, INC.
    Inventor: Yasuhiro Tanaka
  • Patent number: 10510189
    Abstract: In an information processing system 1, an information processing apparatus 10 recognizes, when a user moves real bodies 120a and 120b arranged on a play field 19, the movement on the basis of, for example, an image taken by a camera 122 taking an image of the movement to interlock objects of corresponding characters 202a and 202b displayed on a display apparatus 16. In addition, when the user moves the characters 202a and 202b through an input apparatus 14, the information processing apparatus 10 transmits a control signal to the corresponding real bodies 120a and 120b to perform interlocking. When a situation in which interlocking between the real bodies 120a and 120b and the characters 202a and 202b is difficult occurs, an appropriate scenario is selected from the scenarios prepared in advance and realized, thereby maintaining the consistency.
    Type: Grant
    Filed: January 13, 2015
    Date of Patent: December 17, 2019
    Assignee: SONY INTERACTIVE ENTERTAINMENT INC.
    Inventors: Naoki Numaguchi, Keiji Togawa, Hiroshi Osawa, Takeshi Yamagishi, Shinichi Hirata
  • Patent number: 10510209
    Abstract: An embodiment of the gaming system includes at least one voucher dispenser (11). Each voucher (24) is associated with data. A gaming controller 8 is communicatively linked to the voucher dispenser (11) and it receives and stores the data. At least one game, in particular a table game such as roulette, is configured to generate game results and communicate them to the gaming controller (8). The embodiment also includes at least one activator device (28) at which the vouchers (24) are activatable. The activator devices are communicatively linked to the gaming controller (8) such that an activation of a voucher (24) causes the gaming controller (8) to determine a redeemable value of the voucher (24) based upon the game results of a number of game plays. Another embodiment of the gaming system does not require the players to activate the vouchers.
    Type: Grant
    Filed: April 9, 2015
    Date of Patent: December 17, 2019
    Assignee: Gaming Entertainment Systems Pty Limited
    Inventors: Simon Witty, Harley Jackson
  • Patent number: 10500493
    Abstract: An information processing method is provided. The method includes: a motion controller, including an area assisting object and an operation assisting object, is provided on the graphical user interface; when detecting a touch sliding operation acting on the operation assisting object, the operation assisting object is controlled to move along a motion track of a touch point of the touch sliding operation within a predetermined range, and the virtual character is controlled to move in the game scene according to a movement of the operation assisting object; when detecting a preset interaction object exists within a preset distance from the virtual character in the game scene, the operation assisting object is configured to be a temporary interaction control; and when detecting an interaction triggering operation on the temporary interaction control, the virtual character is controlled to perform a preset operation on the preset interaction object.
    Type: Grant
    Filed: August 9, 2018
    Date of Patent: December 10, 2019
    Assignee: NETEASE (HANGZHOU) NETWORK CO., LTD.
    Inventor: Yiming Wei
  • Patent number: 10497206
    Abstract: A game apparatus possesses a symbol display controlling function, a parameter controlling function and a granting function. The symbol display controlling function makes one or a plurality of symbols randomly displayed. The parameter controlling function increases a value of a parameter which has been set in advance in correspondence with a displayed number of predetermined symbols in a plurality of parameters in accordance with a result of display of the symbol(s) by the symbol display controlling function. When the value of the parameter has reached a predetermined value, the granting function grants a privilege according to the parameter which has reached the predetermined value concerned. The game apparatus realizes a game of higher entertaining property.
    Type: Grant
    Filed: May 17, 2016
    Date of Patent: December 3, 2019
    Assignee: SEGA SAMMY CREATION INC.
    Inventors: Yudai Takahara, Taiji Sugai
  • Patent number: 10486057
    Abstract: Apparatuses, systems, methods, and computer program products are presented for competitive escape rooms. A first room has a predetermined method to accomplish a task within the first room. A second room has a same predetermined method to accomplish a same task within the second room as in a first room. A hardware controller device determines in which of a first room and a second room a task is completed first by one of a plurality of competing sets of users.
    Type: Grant
    Filed: September 20, 2017
    Date of Patent: November 26, 2019
    Inventors: Dallin Henrie, Robert Strain
  • Patent number: 10469009
    Abstract: Disclosed are an evaluation system, an evaluation device, a game machine, and an evaluation method for being able to evaluate a drive motor that drives various movable bodies called an accessory attached to a game machine such as a pachinko game machine. The game machine includes an accessory mechanism and a motor control mechanism that controls the drive motor of the accessory mechanism. The evaluation device is connectable to the game machine. The motor control mechanism controls the drive motor by outputting a control signal based on input from the evaluation device, and the motor control mechanism outputs a rotational position and a rotational speed of the controlled drive motor and the control signal to the evaluation device. The evaluation device evaluates the drive motor based on the input rotational position, rotational speed, and control signal.
    Type: Grant
    Filed: July 21, 2017
    Date of Patent: November 5, 2019
    Assignee: OMRON Corporation
    Inventor: Hiroyuki Ibuki
  • Patent number: 10467861
    Abstract: A method for wagering on a skills-based digital gaming competition, the method executing on a computing device including storage storing a peer-wagering module that is external and distinct from at least one game stored on the storage device or another storage device, the method including: receiving potential game and competitor player data; receiving game competition selection information from the player that includes at least one selected game instance and at least one wager amount; receiving game instance match ID data generated by the transactional server, wherein the game instance match ID data includes at least one of: credential data associated with the player, player wager amount or a board, level, or difficulty setting associated with the selected game instance; and transmitting the game instance match ID data and game initiation data to the game, thereby activating the at least one selected game instance on the computing device.
    Type: Grant
    Filed: August 30, 2018
    Date of Patent: November 5, 2019
    Assignee: OKLETSPLAY INCORPORATED
    Inventor: Russell M. Aleksey
  • Patent number: 10460563
    Abstract: The present disclosure relates generally to a system that enables one or more requested actions or transactions to be initiated via one or more inputs received by a mobile device and concluded via one or more inputs received by a gaming establishment device.
    Type: Grant
    Filed: December 18, 2017
    Date of Patent: October 29, 2019
    Assignee: IGT
    Inventors: Sina Miri, Dwayne A. Davis, Kevin Higgins, Matt Christopher Levin, Erik Petersen
  • Patent number: 10460553
    Abstract: A method of interaction between a machine and a player or a plurality of players, the method comprising the machine selecting a predetermined plurality of information bearing devices from a predetermined plurality of available information bearing devices as a selected plurality of information bearing devices upon initiation by a player. The machine organizing the selected plurality of information bearing devices for display on a visual display apparatus and the visual display apparatus displaying the selected plurality of information bearing devices as a set of selected information bearing devices in a in first orderly manner representing a first display order.
    Type: Grant
    Filed: December 21, 2017
    Date of Patent: October 29, 2019
    Assignee: Takara Gaming Solutions Limited
    Inventors: Yui Man Raymond Chan, Ka Lun Ernie Suek
  • Patent number: 10456660
    Abstract: A board game comprises one or more game objects such as a game board and game pieces, at least one memory device and at least one controller. Each of the game objects comprise a globally unique identifier and dynamic characteristic values associated with the unique identifier, stored in the memory device, that define the characteristics/attributes of the corresponding game object when used in the game. A user is able to play the game by utilizing the game objects according to their characteristic values. During the course of game play, the events of the game are able to dynamically change the characteristic values of each game object affected by the event. Similarly, outside of game play, external events are also able to dynamically change the characteristic values of a game object. These characteristic values are able to be kept and updated during and in between games.
    Type: Grant
    Filed: November 17, 2017
    Date of Patent: October 29, 2019
    Assignee: Tweedletech, LLC
    Inventors: Michel Martin Maharbiz, Steve Jaqua, Theodore Morichau-Beauchant
  • Patent number: 10453304
    Abstract: Systems, apparatuses and methods for enhancing payouts in gaming activities. One or more payout modifiers may be presented in the game play area, where portions of the game play area identified by the one or more payout modifiers are made eligible for award enhancement for awards occurring on paylines or other pay areas that pass through or otherwise use the identified portions of the game play area that are currently eligible for the award enhancement. In various embodiments, the payout modifiers may identify different volumes of the portions of the game play area to be eligible for the award enhancement, and/or may move about the play area, and/or intersect to form new and potentially more lucrative payout modifiers.
    Type: Grant
    Filed: July 21, 2017
    Date of Patent: October 22, 2019
    Inventor: Jacob Lamb
  • Patent number: 10441882
    Abstract: A method and system for cooling an electric motor of a simulation or video game controller that comprises a rotor arranged in a casing, wherein the method comprises a forced air ventilation from the outside of the casing to the inside of the casing by a fan arranged on the rotor and kinetically decoupled from the rotor. As such, cold outside air is recovered and circulates through the coils which constitute the heat source and expulsed to the other end of the motor. There is therefore a homogeneous extraction of the heat from the coils. As the fan is kinetically decoupled from the rotor, the cooling system therefore operates independently of the speed of rotation of the main shaft of the motor.
    Type: Grant
    Filed: October 6, 2016
    Date of Patent: October 15, 2019
    Assignee: Guillemot Corporation S.A.
    Inventors: Jean-Yves Jaouen, Patrick Pennaneac'h
  • Patent number: 10445977
    Abstract: A gaming machine includes a vertically translating currency acceptor. The currency acceptor may be moved from a first, lowered position to a second, raised position along a substantially vertical path. The lowered position may comprise a use position where an acceptor slot of the currency acceptor is positioned for player input of currency but service access to the currency acceptor is limited. The raised position may comprise a service position where the acceptor is readily accessible for service.
    Type: Grant
    Filed: September 22, 2017
    Date of Patent: October 15, 2019
    Assignee: AGS LLC
    Inventors: Brian Edward Tovar, Mark Robert Brandau, Kevin Lee Hohman
  • Patent number: 10441881
    Abstract: A hand held controller for a games console comprising an outer case and at least one control located on the controller. The controller is shaped to be held in at least one hand of a user such that the at least one control is operable by the user. The at least one control extends through an aperture provided in the outer case, and wherein the controller comprises a removable buffer mounted within the aperture.
    Type: Grant
    Filed: January 8, 2016
    Date of Patent: October 15, 2019
    Assignee: Ironburg Inventions Limited
    Inventors: Simon Burgess, Duncan Ironmonger
  • Patent number: 10427044
    Abstract: A game machine includes an operation acceptor, an output controller, and an evaluator. The operation acceptor is configured to accept an operation. The output controller is configured to display a reference indicator and a movement object, which moves toward the reference indicator, over the display screen. The output controller is configured to change a display position of the reference indicator and a movement direction of the movement object, based on a change condition. The evaluator is configured to evaluate the operation based at least in part on a first timing that the movement object reaches the reference indicator and a second timing that the operation acceptor accepts the operation.
    Type: Grant
    Filed: September 22, 2017
    Date of Patent: October 1, 2019
    Assignee: KONAMI DIGITAL ENTERTAINMENT CO., LTD.
    Inventor: Tahei Katagai
  • Patent number: 10427051
    Abstract: A sports simulator calculates the rotational and translational velocity of a sports object. The rotational velocity is calculated using image analysis. The translational velocity is calculated using image analysis and a set of emitters and sensors. The simulator then computes the future trajectory of the sports object based on the rotational and translational velocity. In one embodiment, the sports object is a golf ball and the sports simulator simulates golf.
    Type: Grant
    Filed: April 7, 2017
    Date of Patent: October 1, 2019
    Assignee: Full-Swing Golf, Inc.
    Inventors: Daniel Antonio Nicora, Brian Arnold