Patents Examined by Pierre E. Elisca
  • Patent number: 11857871
    Abstract: A social game and the like that can increase the fun and amusement of a team battle and enhance players' motivation to participate in or continue a game by suppressing an occurrence of any non-participation team not participating in the battle are provided. A guild status determination unit determines, for each guild, whether the guild is in an inactive state or an active state, based on a result of detecting a login state of each player. A guild integrated control unit forcibly disbands a guild (i.e. an inactive guild) determined to be in the inactive state, based on guild activity information notified from the status determination unit. A disbandment notification unit notifies each player belonging to the inactive guild, of the disbandment of the guild.
    Type: Grant
    Filed: September 15, 2022
    Date of Patent: January 2, 2024
    Assignee: GREE, Inc.
    Inventor: Koichi Suzuki
  • Patent number: 11861971
    Abstract: A roulette wheel device, and related devices, systems, and methods, includes a base coupled to a table, the base having a circular ball track within a circular rim. The roulette wheel device further includes a circular wheelhead rotatably coupled to the base within the ball track. The wheelhead includes a circular ring having a plurality of pockets, wherein the circular ball track is sloped downwardly toward the circular ring to direct a roulette ball into one of the plurality of pockets. The wheelhead further includes a circular display subassembly including a display device to selectively display graphical elements corresponding to the plurality of pockets. The circular ball track, the circular ring, and the circular display subassembly are substantially concentric.
    Type: Grant
    Filed: April 25, 2022
    Date of Patent: January 2, 2024
    Assignee: IGT
    Inventors: Patrick Danielson, Samantha Ascheri-Phillips, Dwayne Nelson, Vincent Lai
  • Patent number: 11850521
    Abstract: A server device and the like that can make a whole game and SNS more active by promoting the movement of players between groups to enhance the mobility of game participants. A server device comprises: a controller configured to enable a first player belonging to a first group to transfer to a second group based on an operation by a second player belonging to the second group, wherein the controller is configured to associate compensation for the transfer with the transfer of the first player. The controller is configured to perform payment and receipt of compensation for the transfer between at least two out of the first player, the first group, and the second group when the first player transfers from the first group to the second group.
    Type: Grant
    Filed: June 30, 2022
    Date of Patent: December 26, 2023
    Assignee: GREE, INC.
    Inventors: Koichi Suzuki, Eigo Isomura
  • Patent number: 11847888
    Abstract: According to the present invention, there is provided a management system that prevents misuse of many game tokens during the operation of casino using card game tables in casino and other card game facilities using card game tables. The management system has a function that previously registers IDs of contemplated game tokens on database, manages IDs of game tokens present on a game table chip tray and a storage together with information on location on database, specifies the game token in the game table chip tray and the storage at predetermined timing, and generates an error signal when the following statuses is noticed: 1) a fact that ID absent on database is newly present and 2) a fact that two or more identical IDs are present.
    Type: Grant
    Filed: January 25, 2022
    Date of Patent: December 19, 2023
    Assignee: ANGEL GROUP CO., LTD.
    Inventor: Yasushi Shigeta
  • Patent number: 11847734
    Abstract: This application discloses a method for operating virtual characters within a virtual environment performed by a computer device. The method includes: displaying a first virtual environment picture of a virtual environment, the first virtual environment picture including a first region obtained by using a first observation position and a master virtual character located in the virtual environment; displaying, in response to receiving an aiming operation, a regional skill indicator configured to select a target region in the virtual environment where the master virtual character releases a skill; and displaying a second virtual environment picture including a second region obtained by observing the virtual environment by using a second observation position, the second observation position being a position that is offset relative to the first observation position, and the second region including the target region, thereby improving the accuracy of aiming at a target.
    Type: Grant
    Filed: October 26, 2021
    Date of Patent: December 19, 2023
    Assignee: TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED
    Inventors: Jiacheng Wei, Xun Hu, Kang Zhang, Xiangyu Zhang, Shandong Su, Yong Zhang
  • Patent number: 11842605
    Abstract: The present disclosure relates generally to a system that utilizes a primary or central gaming establishment account to accumulate funds from one or more secondary or peripheral gaming establishment accounts and escrow such funds prior to use.
    Type: Grant
    Filed: July 5, 2022
    Date of Patent: December 12, 2023
    Assignee: IGT
    Inventors: Jeffery Shepherd, Kevin Higgins
  • Patent number: 11833421
    Abstract: A program, a game control method, and an information processing apparatus, which are capable of improving operability of a game. A program causing an information processing apparatus to execute a step of causing an object arranged on a field object in a virtual space in which a coordinate system having a first axis and a second axis is set to be displayed on a screen in which a coordinate system having a third axis and a fourth axis is set, a step of detecting first and second positions on the screen while the first user operation is being detected, and a moving step of moving the object according to a first user operation.
    Type: Grant
    Filed: March 9, 2022
    Date of Patent: December 5, 2023
    Assignee: GREE, Inc.
    Inventors: Daisuke Taka, Motoshi Abe, Masaru Ida, Kiyoto Suzuki
  • Patent number: 11833434
    Abstract: A system and method includes a first device with one or more processors coupled to a memory that executes instructions from the memory to perform the steps of receiving a request to begin a videogame; streaming video of the videogame to an audience; determine a popularity of the streaming video; and changing the videogame mechanics based on the popularity of the streaming video.
    Type: Grant
    Filed: August 5, 2022
    Date of Patent: December 5, 2023
    Assignee: eBay Inc.
    Inventors: Jason Ziaja, Bryant Genepang Luk, Yu Tang, Christopher Diebold O'Toole, Robert He
  • Patent number: 11833428
    Abstract: Methods and systems are provided. One method is for controlling a plurality of haptic sensors of a physical headset of a user interacting in a virtual reality space. The method includes identifying position and orientation of a character of the user in a scene of the virtual reality space and a three-dimensional (3D) location of an audio object in the scene. The character of the user being associated with the user. The method includes associating a virtual headset to a head of the character. The virtual headset moves as the position and orientation of the character moves in the scene, and the virtual headset includes a plurality of virtual haptic sensors. The method includes applying a magnitude to each of the plurality of haptic sensors of the physical headset based on a directional distance of each of the plurality of virtual haptic sensors of the virtual headset to the audio object in the scene.
    Type: Grant
    Filed: April 5, 2022
    Date of Patent: December 5, 2023
    Assignee: Sony Interactive Entertainment LLC
    Inventors: Victoria Dorn, Frank Zhao
  • Patent number: 11826655
    Abstract: A method and system to leverage non-virtual (or meta world) actions via a gaming analog or infrastructure to encourage actions in said non-virtual environment to achieve virtual or meta world benefits an interface interacts with Gameco servers; Gameco servers provide participant opportunities to acquire virtual world benefits by physical actions such as visiting specific geographic locations or areas within locations and, participant is provided a virtual reward by Gameco.
    Type: Grant
    Filed: July 5, 2022
    Date of Patent: November 28, 2023
    Inventors: Mark Krietzman, Andrew Robinson
  • Patent number: 11826664
    Abstract: This dispensing mechanism of the present invention is configured to dispense objects with a game. The mechanism includes: an accommodating part for accommodating the objects; a dispensing-candidate holding part for holding the objects as dispensing candidates; a pushing mechanism for pushing each of the objects accommodated in the accommodating part to the dispensing-candidate holding part; and a control part for controlling operation of the pushing mechanism.
    Type: Grant
    Filed: July 16, 2020
    Date of Patent: November 28, 2023
    Assignee: MARVELOUS INC.
    Inventors: Shingo Dote, Tsutomu Narita, Kentaro Yamaguchi
  • Patent number: 11830322
    Abstract: An electronic gaming machine for conducting an electronic game includes a player input interface configured to receive player credit inputs. A gaming data recording device is configured to record gaming related to the player credit inputs. A gaming machine controller configured to query the gaming data recording device and compute a first total game payout rate based upon the recorded player credit inputs for a first number of rounds of play and compute a second total game payout rate different than the first total game payout rate based on the recorded player credit inputs for a second number of rounds of play. The gaming machine is configured to award the second total game payout rate for a next round of play of the electronic game.
    Type: Grant
    Filed: May 23, 2022
    Date of Patent: November 28, 2023
    Assignee: Aristocrat Technologies Australia Pty Limited
    Inventors: Gary Joseph Penacho, Kieran Power
  • Patent number: 11823528
    Abstract: Bet synchronization, to provide a user with at least information about bets made by the user at multiple sportsbooks, may be performed by a server. The server may permit the user to register and login and to provide information on sportsbooks with which the user bets. The server may generate a shared session key and provide this to the sportsbooks indirectly, via direct links to the sportsbooks provided to the user. The user may use the links to login to the respective sportsbooks, which may then generate respective unique reference identification keys, which may then be indirectly provided to the server via redirects including the shared session key and the respective unique reference identification keys. The server may then use the shared session key and the respective unique reference identification keys to transmit requests to the respective sportsbooks and to obtain bet information associated with the user.
    Type: Grant
    Filed: April 15, 2022
    Date of Patent: November 21, 2023
    Assignee: THE ACTION NETWORK, INC.
    Inventors: Matthew Restivo, Kevin Cassata, Justyn Laufenberg
  • Patent number: 11823527
    Abstract: An improved gaming system and method enabling the creation and management of multiple concurrent games with limited numbers of players and/or gameplay stations. The gaming system includes at least a gaming server and a plurality of gameplay stations, the gaming server aggregating players and creating games in response to receiving a gameplay request and evaluating whether or not to begin a new game based on conditions of the gaming system, including a maximum number of allowed games, a failure rate of gameplay requests, a usage ratio and a number of gameplay stations currently participating in active games.
    Type: Grant
    Filed: March 17, 2022
    Date of Patent: November 21, 2023
    Assignee: Castle Island IP Holding LLC
    Inventors: Joshua Paul Larson, Alan Roireau, Andrew Scheiner
  • Patent number: 11816953
    Abstract: The present disclosure relates generally to a system that utilizes a primary or central gaming establishment account to accumulate funds from one or more secondary or peripheral gaming establishment accounts and escrow such funds prior to use.
    Type: Grant
    Filed: July 5, 2022
    Date of Patent: November 14, 2023
    Assignee: IGT
    Inventors: Jeffery Shepherd, Kevin Higgins
  • Patent number: 11810418
    Abstract: A lottery game is selected out of a plurality of lottery games in each of which a plurality of contents are set as a lottery target. A content is specified through a lottery out of the plurality of contents set as the lottery target in the selected lottery game. A lottery game is specified as a recommended lottery game on the basis of a predetermined condition out of lottery games that are different from the selected lottery game among the plurality of lottery games. In a lottery result display scene, a first image regarding the specified content and a second image regarding the specified recommended lottery game are displayed, and when a user operation on the second image has been performed, the lottery result display scene is caused to transition to a scene for the recommended lottery game regarding the second image.
    Type: Grant
    Filed: May 20, 2022
    Date of Patent: November 7, 2023
    Assignee: Nintendo Co., Ltd.
    Inventors: Kazuyoshi Sensui, Masaki Yasuhara
  • Patent number: 11806619
    Abstract: A non-transitory computer readable recording medium having stored thereon instructions to be executed on by a game server, the game server and corresponding method which cause the game server to perform the steps of: provide a networked multiplayer battle game over a network, storing a battle history including an identifier of an opponent with whom a user has battled in the multiplayer battle game; determining, based on the battle history and an identifier of an opponent with whom a battle begins, a procedure for conducting the battle in the battle game to be one of a first mode for conducting the battle based on user operations and a second mode for conducting the battle with fewer user operations than in the first mode, and conducting the battle with the determined procedure.
    Type: Grant
    Filed: June 30, 2022
    Date of Patent: November 7, 2023
    Assignee: GREE, INC.
    Inventors: Masahito Maeda, Yasushi Mikawa
  • Patent number: 11801442
    Abstract: A method is disclosed including setting, at a plurality of devices, a plurality of VSYNC signals to a plurality of VSYNC frequencies, wherein a corresponding device VSYNC signal of a corresponding device is set to a corresponding device VSYNC frequency. The method including sending a plurality of signals between the plurality of devices, which are analyzed and used to adjust the relative timing between corresponding device VSYNC signals of at least two devices.
    Type: Grant
    Filed: February 1, 2022
    Date of Patent: October 31, 2023
    Assignee: Sony Interactive Entertainment Inc.
    Inventors: Mark E. Cerny, Kelvin M. Yong
  • Patent number: 11794105
    Abstract: A game processing system that controls a display to display a plurality of graphic forms each indicating an identifier; identifies a trajectory of a continuously drawn input selecting a plurality of the graphic forms; identifies the identifiers of the graphic forms corresponding to the input trajectory; identifies at least a first command based on an arrangement of the identifiers when detecting an end of the input; and controls a game operation of attacking an opponent based on the command.
    Type: Grant
    Filed: May 23, 2022
    Date of Patent: October 24, 2023
    Assignee: GREE, INC.
    Inventor: Ryosuke Inamori
  • Patent number: 11798353
    Abstract: Disclosed are a system and method for training a neural network associated with a casino table game monitoring system. Synthetic images of objects extracted from a virtual table game environment are used to create a ground truth set, which is then used to train and test a neural network. When the neural network's classification of the extracted images is deemed accurate enough, the neural network may then be deployed in a casino to track the use of corresponding physical objects in real casino table game play as part of the casino table game monitoring system.
    Type: Grant
    Filed: October 29, 2021
    Date of Patent: October 24, 2023
    Assignee: LNW Gaming, Inc.
    Inventors: Bryan M. Kelly, Terrin Eager, Martin S. Lyons