Patents Examined by Ross A. Williams
  • Patent number: 12383836
    Abstract: Aspects of the present disclosure relate to a personalized agent service that generates and evolves customized agents that can be instantiated in-game to play with users. Machine learning models are trained to control the agent's interactions with the game environment and the user during gameplay. A user may request that a personalized agent join the user's gameplay session. The user device sends a request for the personalized agent to a game platform. The game platform determines whether the user has a license to execute a second instance of the game. When the user has a license to execute a second instance of the game, the second instance of the game may be executed on the user device. Information received from a personalized agent service is used to instantiate a personalized agent in the second instance of the game.
    Type: Grant
    Filed: June 30, 2022
    Date of Patent: August 12, 2025
    Assignee: Microsoft Technology Licensing, LLC
    Inventors: Gabriel A. Desgarennes, William B. Dolan, Christopher John Brockett, Sudha Rao, Benjamin David Van Durme, Ryan Volum, Hamid Palangi
  • Patent number: 12357912
    Abstract: In a first case, the movement speed of a movement object is reduced on the basis of a first correction value that is calculated on the basis of a delay time and that is changed in accordance with an elapsed time from start of movement of the movement object, to move the movement object. In a second case, the movement speed of the movement object is reduced on the basis of a second correction value that is calculated on the basis of the delay time and that is not changed in accordance with an elapsed time from start of movement of the movement object, to move the movement object.
    Type: Grant
    Filed: October 4, 2022
    Date of Patent: July 15, 2025
    Assignee: Nintendo Co., Ltd.
    Inventor: Keisuke Iba
  • Patent number: 12340655
    Abstract: In various embodiments, promotions are featured on mobile gaming devices.
    Type: Grant
    Filed: May 31, 2023
    Date of Patent: June 24, 2025
    Assignee: CFPH, LLC
    Inventors: Howard W. Lutnick, Kevin Burman, Dean P. Alderucci, Geoffrey M. Gelman, Antonio Papageorgiou, Joseph M. Asher
  • Patent number: 12330048
    Abstract: A computer device comprising a user interface and a processor. A first tier of a whole rewardable object is rendered, each tier of the rewardable object comprising a set of visual objects, each visual object representing a respective game level having an associated game objective. Each visual object is associated with an object status selected from a completed status and a playable status. A completed status is assigned to the visual object when either the user has attained the associated game objective of the game level, or an indication has been received that the associated game objective of the game level has been attained at a remote user device. When all visual objects of the first tier have been assigned a completion status, it is determined that at least one virtual object of the whole rewardable object is not associated with a completed status and a second tier is rendered.
    Type: Grant
    Filed: March 15, 2023
    Date of Patent: June 17, 2025
    Assignee: KING.COM LIMITED
    Inventors: Pol Marti Canizares, Miguel Santirso Gonzalez
  • Patent number: 12315335
    Abstract: A computing system receives a proposed bet selection for an event. The proposed bet selection includes team information and opponent information. The computing system generates a plurality of queries by analyzing the proposed bet selection. The computing system retrieves historical data related to the proposed bet selection based on the plurality of queries. The computing system analyzes the historical data to generate a plurality of insights related to the proposed bet selection. The computing system provides the historical data and the plurality of insights to a user submitting the proposed bet selection.
    Type: Grant
    Filed: July 20, 2022
    Date of Patent: May 27, 2025
    Assignee: STATS LLC
    Inventors: Nick Cockerill, Christian Marko, John Dickinson
  • Patent number: 12296272
    Abstract: A non-transitory storage medium encoded with a computer readable information processing program executed in a computer of an information processing apparatus including an image pick-up unit that picks up an image of a real space is provided. At least one computer is configured to perform operations including generating an augmented reality image by superimposing a virtual space image corresponding to a virtual space that has been picked up by a virtual camera arranged in the virtual space and a real space image corresponding to the real space that has been picked up by the image pick-up unit on each other, recognizing a feature included in the real space image, and controlling, when the real space image includes a feature as a result of recognition, a character object to perform an action at a position associated with the feature included in the real space image.
    Type: Grant
    Filed: August 31, 2022
    Date of Patent: May 13, 2025
    Assignee: NINTENDO CO., LTD.
    Inventors: Shigeru Miyamoto, Tatsuo Nomura, Chihiro Kanno
  • Patent number: 12266239
    Abstract: An improved system and method for fantasy sports betting is disclosed herein. The system and method provides for an online website or application that utilizes cryptocurrency as the only funding a distribution source for game play by individual players or participants. The present disclosure solves a number of problems in multiple fields of art, most notably, in the field of computers or computerized devices.
    Type: Grant
    Filed: July 8, 2022
    Date of Patent: April 1, 2025
    Inventor: Chris Morgan
  • Patent number: 12260068
    Abstract: Embodiments of the present disclosure enable system(s) and method(s) for creating and deploying an electronic skill-based activity, including implementing a matchup tool to determine a projected performance score for participants in real-world events based at least in part on historical performance data of each participant. The matchup tool creates suggested matchups for inclusion in a skill-based game by selecting, for each suggested matchup, at least two components, formed from one or more participants, expected to produce substantially similar scores in the skill-based game based on the projected performance score of each participant. The matchup tool renders for display to a game operator the suggested matchups to enable the game operator to interactively select suggested matchups for inclusion within the skill-based game.
    Type: Grant
    Filed: September 6, 2023
    Date of Patent: March 25, 2025
    Assignee: Vetnos LLC
    Inventor: Daniel K. Orlow
  • Patent number: 12246261
    Abstract: In one embodiment, a system and method for controlling mobile gaming on a vessel may have a plurality of mobile gaming devices, a location server operable to track a device position of each of the plurality of mobile gaming devices and track a vessel position of the vessel, and a mobile gaming management server configured to communicate with the location server and a gaming server, the mobile gaming management server operable to individually control whether each of the plurality of mobile gaming devices is permitted to play a game of chance based on the device position and the vessel position.
    Type: Grant
    Filed: September 13, 2022
    Date of Patent: March 11, 2025
    Assignee: Aristocrat Technologies, Inc.
    Inventor: Binh T. Nguyen
  • Patent number: 12230108
    Abstract: Gaming systems and methods which utilize the results of a sporting event to determine an outcome of a bingo game.
    Type: Grant
    Filed: August 1, 2022
    Date of Patent: February 18, 2025
    Assignee: IGT
    Inventors: Dwayne R. Nelson, Jeffrey Knox
  • Patent number: 12223806
    Abstract: An information processing apparatus which accepts a bet for a competition in which a bet can be placed on a betting target includes a processor configured to execute a process including: accepting a designation of a betting target for the competition from a first player, selecting a second player who places a bet on the same betting target as the betting target designated by the first player from among a plurality of second players who predict outcomes of the competition, and displaying information indicating the second player selected in the selecting on a terminal of the first player.
    Type: Grant
    Filed: March 17, 2022
    Date of Patent: February 11, 2025
    Assignee: mixi, Inc.
    Inventors: Nobutaka Komaki, Kosuke Kuriyama, Masanori Matsumoto
  • Patent number: 12190401
    Abstract: An information processor apparatus that can communicate with a terminal device used by a user over a communication network, and the apparatus is configured of an acquisition unit that acquires betting information indicating that the first user has made a bet based on provider-designated betting ticket information that indicates betting ticket information designated by a provider that provides betting ticket information related to a betting ticket for betting a prescribed value on a predicted result of racing, a notification unit that notifies, when the betting information is acquired, a terminal device of the second user who has a prescribed relationship with the first user of information related to the provider by using a prescribed relationship information, and a reception unit that receives a betting ticket based on the provider-designated betting ticket information from the second user based on the notified information related to the provider.
    Type: Grant
    Filed: March 24, 2022
    Date of Patent: January 7, 2025
    Assignee: MIXI, INC.
    Inventors: Takeshi Ikeda, Hirotake Teruuchi
  • Patent number: 12170004
    Abstract: Systems, methods, and computer-readable media for dynamically generating wager delays for live betting are disclosed. During a live contest, a wager delay may be enacted on any wagers placed. The wager delay may be dynamic such that the time of the wager delay changes throughout the contest. The wager delay may be determined based on a state of the contest, such as whether the contest is in a live state or is in a break state. When the contest is in the break state, the wager delay may be lowered or disabled until the contest returns to the live state. The wager delay may be applicable to only users determined to be wagering on the contest while also in-attendance at the contest.
    Type: Grant
    Filed: January 8, 2024
    Date of Patent: December 17, 2024
    Assignee: FanDuel Limited
    Inventors: Lorcan Kelly, Oliver Hoy, Stefan Borjesson, Tiago Martins, Will Twinn
  • Patent number: 12151173
    Abstract: A client device associated with a player of a location-based game detects client devices associated with other players which are within proximity of the player device. This detection of other player client devices may result in various game actions occurring, such as an exchange of game elements between players, game progress for a player, access to a game feature, or establishing a connection between players. Detection of player devices may be performed using personal area network devices of the client devices, such as Bluetooth. Proximity detection can occur when player client devices are disconnected from an online system hosting the location-based game with the detection later being reported to the online system by one or both devices.
    Type: Grant
    Filed: May 19, 2023
    Date of Patent: November 26, 2024
    Assignee: Niantic, Inc.
    Inventor: Gordon Paul Jeffery, III
  • Patent number: 12142109
    Abstract: An engine that both calculates “basic odds” (calculated by using historical database mining) and at least one more odds making formula to calculate odds on at least one outcome of a single play in a live event, crossing at least two different odds making formulas to create crossed odds. The embodiments can utilize AI to correlate the crossed odds with the final odds on similar historical plays in which odds were calculated and use machine learning after the play's outcome is known to correlate odds generated by each odds making formula with most profitable odds calculated on previous similar plays. This system may use a hybrid of a basic computer system with AI capability computers and connection to quantum capability computers to assist with calculating odds where the basic computer can determine when and how much to invoke the AI capability, the Quantum capability, and the combined AI capability.
    Type: Grant
    Filed: August 9, 2021
    Date of Patent: November 12, 2024
    Assignee: AdrenalineIP
    Inventors: Casey Alexander Huke, John Cronin, Joseph W. Beyers, Michael D'Andrea
  • Patent number: 12134040
    Abstract: Techniques are described herein for automatically pre-constructing bundles of play-items based on the degree of synergy between the play-items. The degree of synergy between play-items is determined empirically, based on contents of player-constructed game-sets and outcomes of actual games using those game-sets. Automatically pre-constructing bundles involves generating pairwise synergy scores between every possible pair of play-items, and then (for bundles containing more than two items) using those pairwise synergy scores to determine bundle-wise synergy scores. Techniques are provided for identifying candidate bundle(s) of play-items to offer or award to a player. The candidate bundles are determined based on synergies between the play-items in each of the pre-constructed bundles and the play-items in the player's specific game-set.
    Type: Grant
    Filed: May 28, 2021
    Date of Patent: November 5, 2024
    Assignee: BLIZZARD ENTERTAINMENT, INC.
    Inventor: Tian Ding
  • Patent number: 12121814
    Abstract: The present disclosure refers to a method and a system for synthesizing videogame assets, the method includes receiving a first set of videogame assets as input in a videogame asset synthesizer. The videogame asset synthesizer may identify certain common features among the assets of the first set of videogame assets and clusters the videogame assets into different asset profiles based on the certain common features identified. The videogame asset synthesizer may synthesize a subset of asset candidates for an asset profile, based on the videogame assets clustered into the asset profile and rate the asset candidates synthesized, based on a threshold set for at least one parameter of the asset candidates. The assets may be stored in a database, based on the rating.
    Type: Grant
    Filed: February 26, 2021
    Date of Patent: October 22, 2024
    Assignee: FUNDACIÓN UNIVERSIDAD SAN JORGE
    Inventors: Jaime Font Burdeus, Daniel Blasco Latorre, Carlos Cetina Englada
  • Patent number: 12115448
    Abstract: The present disclosure provides a method and apparatus for controlling a cursor control, and a related device.
    Type: Grant
    Filed: March 28, 2022
    Date of Patent: October 15, 2024
    Assignee: TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED
    Inventor: Zongxiang Xie
  • Patent number: 12112017
    Abstract: Embodiments of the present disclosure enable system(s) and method(s) for creating and deploying an electronic skill-based activity, including implementing a matchup tool to determine a projected performance score for participants in real-world events based at least in part on historical performance data of each participant. The matchup tool creates suggested matchups for inclusion in a skill-based game by selecting, for each suggested matchup, at least two components, formed from one or more participants, expected to produce substantially similar scores in the skill-based game based on the projected performance score of each participant. The matchup tool renders for display to a game operator the suggested matchups to enable the game operator to interactively select suggested matchups for inclusion within the skill-based game.
    Type: Grant
    Filed: February 23, 2023
    Date of Patent: October 8, 2024
    Assignee: Vetnos LLC
    Inventor: Daniel K. Orlow
  • Patent number: 12112598
    Abstract: Gaming systems and methods that provide audio content control features for enhanced use in gaming establishments.
    Type: Grant
    Filed: September 13, 2022
    Date of Patent: October 8, 2024
    Assignee: IGT
    Inventors: Allan C. Snippen, Matthew Tarbox, Daniel J. Kiely, Dwayne R. Nelson