Patents Examined by Ross A. Williams
  • Patent number: 11731043
    Abstract: A method is provided, including the following operations: executing a video game by a cloud game machine, the execution of the video game includes rendering gameplay video; processing the gameplay video by a streaming server for streaming over a network to a client device; monitoring connection quality over the network between the streaming server and the client device; responsive to detecting a change in the connection quality between the streaming server and the client device, then adjusting the rendering of the gameplay video by the cloud game machine.
    Type: Grant
    Filed: November 19, 2019
    Date of Patent: August 22, 2023
    Assignee: Sony Interactive Entertainment Inc.
    Inventor: Roelof Roderick Colenbrander
  • Patent number: 11717748
    Abstract: A trained machine learning model(s) is used to determine scores indicative of probabilities that certain types of user input will be provided to a player's game controller while playing a video game in order to compensate for latency between player action and player perception of video game content relating to the player action. In an example process, sensor data received from a client machine and/or game state data received from a video game is provided as input to a trained machine learning model(s), and a score as output therefrom, the score relating to a probability that a type of user input will be provided to a player's game controller. In this manner, game control data corresponding to the type of user input can be generated based on the score and provided to the video game as input before actual game control data is even received, thereby compensating for latency.
    Type: Grant
    Filed: November 19, 2019
    Date of Patent: August 8, 2023
    Assignee: Valve Corporation
    Inventors: Iestyn Bleasdale-Shepherd, Scott Dalton, Richard Kaethler
  • Patent number: 11704964
    Abstract: In various embodiments, promotions are featured on mobile gaming devices.
    Type: Grant
    Filed: January 25, 2021
    Date of Patent: July 18, 2023
    Assignee: CFPH, LLC
    Inventors: Howard W. Lutnick, Kevin Burman, Dean P. Alderucci, Geoffrey M. Gelman, Antonio Papageorgiou, Joseph M. Asher
  • Patent number: 11701593
    Abstract: A client device associated with a player of a location-based game detects client devices associated with other players which are within proximity of the player device. This detection of other player client devices may result in various game actions occurring, such as an exchange of game elements between players, game progress for a player, access to a game feature, or establishing a connection between players. Detection of player devices may be performed using personal area network devices of the client devices, such as Bluetooth. Proximity detection can occur when player client devices are disconnected from an online system hosting the location-based game with the detection later being reported to the online system by one or both devices.
    Type: Grant
    Filed: June 15, 2020
    Date of Patent: July 18, 2023
    Assignee: Niantic, Inc.
    Inventor: Gordon Paul Jeffery, III
  • Patent number: 11699329
    Abstract: Example embodiments relate to predicting aspects of an unknown event. A system may involve an electronic device communicatively coupled to a server. The server may provide a set of possible parameters relating to an unknown event to the electronic device. The electronic device may enable a user to select predicted parameters via a user interface and may further transmit the predicted parameters to the server. The server may generate a combination from the set of possible parameters to use to retrieve a pre-recorded event and transmit the event to the electronic device for display to the user. The server may also compare the predicted parameters to the generated parameters to determine a result and provide the result to the electronic device for display to the user.
    Type: Grant
    Filed: November 9, 2020
    Date of Patent: July 11, 2023
    Assignee: Games Global Operations Limited
    Inventors: Rodney Pillay, Sidesh Jungbahadur
  • Patent number: 11670138
    Abstract: The present system incorporates mobile computing devices to play games, such as electronic pull-tabs, in a plurality of venues, each having a local wireless network. Each network communicates with a central system that generates decks of game outcomes and associated awards. All wagers and awards for each game are tracked on the central system, which also provides each game award and associated outcome from a deck stored on the central system.
    Type: Grant
    Filed: December 7, 2020
    Date of Patent: June 6, 2023
    Assignee: Acres Technology
    Inventors: John F. Acres, Warren White, Mark N. Dailey, William Dale Hermansen, Anthony Morelli, Alex White, Cyrus A. Luciano, John G. Schmitz, Andrew King, Patrick B. Ferguson
  • Patent number: 11666278
    Abstract: An athletic wear includes at least one of an athlete garment, a helmet, a glove, a wristband, a headband, a mouth guard, and a pad. A plurality of sensors and at least one camera are integrated into the at least one of the athlete garment, the helmet, the glove, the wristband, the headband, the mouth guard, and the pad. A processor is in signal communication with the plurality of sensors and the at least one camera for receiving, analyzing, and transmitting data signals obtained by the plurality of sensors and the at least one camera. The plurality of sensors are configured to obtain a wearer's physiological data, position data and movement data.
    Type: Grant
    Filed: February 24, 2020
    Date of Patent: June 6, 2023
    Inventor: Justin McKay
  • Patent number: 11642597
    Abstract: Disclosed is a method of operating a server for recommending game content based on user information. The method includes extracting user log data including login information, character information, item usage information, billing information, play information, online money acquisition information, and online money usage information of a user from a game database, selecting the user's tendency information from among a plurality of pieces of tendency information on the basis of at least one piece of the user log data, determining recommended character information, recommended content information, or recommended item information on the basis of the user's tendency information, and controlling a user terminal to display the recommended character information, the recommended content information, or the recommended item information.
    Type: Grant
    Filed: June 18, 2020
    Date of Patent: May 9, 2023
    Assignee: Sentience Inc.
    Inventors: Hyemin Kwon, Insu Gim, Myunsoo Kim, Hyeyon Kwon
  • Patent number: 11645893
    Abstract: Disclosed herein is a method to facilitate betting in a game. Accordingly, the method may include a step of receiving a game data from a game sensor. Further, the method may include a step of analyzing the game data. Further, the method may include a step of identifying an occurrence of a betting event. Further, the method may include a step of transmitting options. Further, the method may include a step of receiving an option indication. Further, the method may include a step of receiving an actual outcome of the betting event from the game sensor. Further, the method may include a step of comparing the option indication and the actual outcome. Further, the method may include a step of determining a response. Further, the method may include a step of transmitting the response to the participant device. Further, the method may include a step of storing the response.
    Type: Grant
    Filed: November 19, 2019
    Date of Patent: May 9, 2023
    Inventor: Tim Dillon
  • Patent number: 11636737
    Abstract: Systems and methods are provided for high frequency wagering in a game with incremental play events, comprising: receiving a real-time stream of game data for a live game; analyzing the game data to detect a betting event associated with a play event about to take place in the live game; transmitting, to a participant device, a plurality of options associated with an outcome of the play event; receiving, from the participant device, an option indication selected from the plurality of options and option metadata corresponding to the option indication, wherein the option metadata comprises a timestamp of when the option indication was transmitted by the participant device; and accepting the option indication based on a comparison of the timestamp and a betting window configured to close before the outcome of the play event is determined, wherein the betting event is detected and the option indication is received without interrupting the live game.
    Type: Grant
    Filed: December 29, 2021
    Date of Patent: April 25, 2023
    Assignee: You Call The Play Inc.
    Inventors: Tim Dillon, Warren Elliot Lubow, Christian Matthias Muench, Paul Lin Yao, Markus Horstmann
  • Patent number: 11623142
    Abstract: Aspects of the disclosure provide a method for reducing operational complexity of mobile gaming. A scene switching instruction is received via an application interface. The application interface displays a first scene including a to-be-teleported operation object. The first scene displayed on the application interface is switched to a second scene according to the scene switching instruction. The second scene includes a target teleportation location object. A touch operation on the target teleportation location object in the second scene is received. In response to receiving the touch operation, a process of updating a coordinate of the to-be-teleported operation object to a coordinate of the target teleportation location object in the second scene is performed.
    Type: Grant
    Filed: September 10, 2020
    Date of Patent: April 11, 2023
    Assignee: TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED
    Inventors: Yiran Wang, Haosu Wang
  • Patent number: 11617944
    Abstract: A computer device comprising a user interface and a processor. A first tier of a whole rewardable object is rendered, each tier of the rewardable object comprising a set of visual objects, each visual object representing a respective game level having an associated game objective. Each visual object is associated with an object status selected from a completed status and a playable status. A completed status is assigned to the visual object when either the user has attained the associated game objective of the game level, or an indication has been received that the associated game objective of the game level has been attained at a remote user device. When all visual objects of the first tier have been assigned a completion status, it is determined that at least one virtual object of the whole rewardable object is not associated with a completed status and a second tier is rendered.
    Type: Grant
    Filed: September 30, 2020
    Date of Patent: April 4, 2023
    Assignee: KING.COM LTD.
    Inventors: Pol Marti Canizares, Miguel Santirso Gonzalez
  • Patent number: 11610452
    Abstract: The present disclosure provides a method of calculating the odds of a sports play using data fidelity by using a historical database and extracting the most recent play data and the previous play data, and comparing the extracted play to a set of rules to determine if the data is accurate and should be used to calculate wagering odds or if the data is inaccurate or contains an error which prompts action by the system, such as suspending the current wager market until the data that is received is accurate. Also, the method provides a method of calculating the odds of a sports play using data fidelity by using a historical database and extracting the most recent wager market data or wager odds data and the previous wager market data or wager odd data and compares the data to a set of rules to determine if the data is accurate and if not notifying an administrator of the wagering network or wagering platform of a systematic error or issue.
    Type: Grant
    Filed: August 19, 2021
    Date of Patent: March 21, 2023
    Assignee: AdrenalineIP
    Inventors: Casey Alexander Huke, John Cronin, Joseph W. Beyers, Michael D'Andrea
  • Patent number: 11590412
    Abstract: An information processing method and apparatus, a storage medium and an electronic device are provided. A first preset area is provided on a graphical user interface (GUI). A virtual joystick control is provided in the first preset area. In response to a first touch operation in the first preset area, the virtual joystick control is controlled according to the first touch operation. In a process of executing the first touch operation, in response to at least one second touch operation in the first preset area, an initial position of the at least one second touch operation is acquired. When the initial position is located in a second preset area, it is determined that the at least one second touch operation is an invalid operation. When the initial position is located in a third preset area, the virtual joystick control is controlled according to the at least one second touch operation to control the movement of the virtual character.
    Type: Grant
    Filed: February 20, 2019
    Date of Patent: February 28, 2023
    Assignee: NETEASE (HANGZHOU) NETWORK CO., LTD.
    Inventors: Yuan Zhang, Jingjing Yan
  • Patent number: 11579754
    Abstract: A system for presenting a skill-based game, the system includes at least one server to serve a set of matchups of participants of an event, to a plurality of presentation devices, the plurality of presentation devices displaying the set of matchups on a display; to receive over the wide area network data from the presentation devices characterizing a set of user selected winners of the matchups made by the users; update the event data pertinent to participants in the actual events; using the updated data to calculate and assign payoffs to the users based on fixed payoff odds. A related computer-implemented method provides participant matchups to an operator organizing such a skill-based game.
    Type: Grant
    Filed: November 16, 2021
    Date of Patent: February 14, 2023
    Assignee: Vetnos LLC
    Inventors: James Morrison, Daniel K. Orlow, David Manpearl, Kenneth White, Benjamin Scott Stahlhood, II
  • Patent number: 11559742
    Abstract: Direction input data and inertial sensor data are acquired from a controller including a direction input section and an inertial sensor. Movement of a player character is controlled on the basis of the direction input data. In addition, a control mode for a position of a cursor is switchable between a first control mode and a second control mode. When the control mode is the first control mode, a position further shifted, based on the inertial sensor data, from a position calculated based on a position and a direction of the player character is set as the position of the cursor. When the control mode is the second control mode, a position shifted, based on the inertial sensor data, within a predetermined range, in a virtual space, including a predetermined position in the virtual space, from the predetermined position is set as the position of the cursor.
    Type: Grant
    Filed: March 10, 2020
    Date of Patent: January 24, 2023
    Assignee: NINTENDO CO., LTD.
    Inventors: Yuji Kando, Yoshiaki Onishi, Ayako Moriwaki
  • Patent number: 11541309
    Abstract: Many times, users play games to certain places in the game and decide to save the game and resume it later. When users resume the game, they have to wait for it to load, wade through menus to select the saved game, and wait again for the game to resume. The introduced technique directly suspends and resume games that are rendered on a cloud server based on user initiated suspend and resume control commands. As the games are directly suspended and resumed, the users can skip past menu and screen loading. The introduced technique can track game information of multiples users in cloud tokens, and can move these cloud tokens from one memory location to another based on the user initiated suspend and resume control commands.
    Type: Grant
    Filed: August 2, 2019
    Date of Patent: January 3, 2023
    Assignee: NVIDIA Corporation
    Inventor: Andrew Fear
  • Patent number: 11511192
    Abstract: An information processing method and apparatus in a Virtual Reality (VR) game, and a processor are provided. The method includes that: a first move operation of a VR controller in a real environment is acquired; a move of a virtual object in a VR game scene is controlled according to the first move operation, and a calculation factor is calculated according to the first move operation; and when the move of the virtual object in the VR game scene satisfies a preset attack damage trigger condition, damage to an attack target in the VR game scene is calculated according to the calculation factor. The present disclosure solves technical problems in the related art that an operation mode of swinging a weapon to launch an attack in a VR game scene is easy to cause fatigue of a game player and a calculation mode of damage lacks accuracy.
    Type: Grant
    Filed: February 25, 2019
    Date of Patent: November 29, 2022
    Assignee: NETEASE (HANGZHOU) NETWORK CO., LTD.
    Inventor: Yuwen Wang
  • Patent number: 11511194
    Abstract: Multiplayer video games involve multiple players playing using either a single computer system or multiple computer systems connected together. While a first player of the multiplayer game is playing the multiplayer game, the first player's actions are tracked and stored. When the first player quits or stops responding before the multiplayer game has completed, the first player is replaced by a computer-simulated version of the first player that selects its actions based on probabilities calculated from the tracked actions of the first player. The multiplayer game is thus able to continue without interruption or disruption, and the first player's playstyle is preserved.
    Type: Grant
    Filed: November 1, 2019
    Date of Patent: November 29, 2022
    Assignee: Sony Interactive Entertainment LLC
    Inventor: Shigeru Enomoto
  • Patent number: 11491398
    Abstract: Disclosed is a system for increasing attention ability of a user using a gameplay. The system may include a display device configured to display a moving image comprising an object, a cursor and a points counter. Further, the system may include an audio device configured to produce acoustic waves based on a sound data associated with a level. Further, the system may include an input device configured to receive a spatial input data. Further, the system may include a processing device communicatively coupled to each of the display device, the audio device and the input device. Further, the system may include a storage device communicatively coupled to the processing device. Further, the storage device may be configured to store digital data corresponding to an object, a cursor, a current cursor location, a previous cursor location, a geometric shape and the sound data in association with the multiple level indicators.
    Type: Grant
    Filed: August 24, 2020
    Date of Patent: November 8, 2022
    Inventor: Charles Tedesco