Patents Examined by Ross Williams
  • Patent number: 9412240
    Abstract: At a first point in time, a first game outcome is determined in association with a play of a first game, the determined first game outcome is displayed, any first game award associated with the determined first game outcome is displayed, and if a second game triggering event occurs in association with the play of the first game, a second game outcome is determined in association with a play of the second game, the determined second game outcome is displayed, and any second game award associated with the determined second game outcome is displayed. At a second, different point in time, independent of any occurrence of any second game triggering event, a second game outcome in association with a play of the second game is determined, the determined second game outcome is displayed, and c any second game award associated with the determined second game outcome is displayed.
    Type: Grant
    Filed: October 31, 2013
    Date of Patent: August 9, 2016
    Assignee: IGT
    Inventors: Dwayne Nelson, David Haag, Steven Lemay
  • Patent number: 9352218
    Abstract: A twist amount is calculated based on an angular velocity around a Z-axis of an input device when a player performs a shoot operation. Based on a value of a difficulty level stored in an external main memory, a minimum successful twist amount and a maximum successful twist amount are determined. As a result, the higher the difficulty level is, the narrower a successful range of the twist amount becomes. Further, the twist amount of the input device, which is obtained when the player performs the shoot operation for a first to a fourth shots, is stored in the external main memory. When the player performs the shoot operation for a fifth shot or thereafter, the twist amount of the input device at the time of the shoot operation for the fifth shot and thereafter is corrected with the use of the twist amount of the first to fourth shots.
    Type: Grant
    Filed: July 17, 2009
    Date of Patent: May 31, 2016
    Assignee: Nintendo Co., Ltd.
    Inventors: Takayuki Shimamura, Takeshi Miyamoto
  • Patent number: 9342947
    Abstract: Systems and methods provide a game of chance based using information stream items such as items in a news ticker. Information stream items are received for display in a series of information stream items such as a news ticker. Game symbols are assigned to the information stream items based on the output of a random number generator. In response to determining that the game symbols assigned to the series of information stream items form a winning combination of game symbols, an account may be credited with cash or points.
    Type: Grant
    Filed: December 21, 2012
    Date of Patent: May 17, 2016
    Assignee: BALLY GAMING, INC.
    Inventors: Andrew C. Guinn, Richard B. Robbins, Jamie W. Vann
  • Patent number: 9336645
    Abstract: A gaming system including a game which utilizes a plurality of symbol generators. Each of the symbol generators is linked to at least another one of the symbol generators, such that the plurality of symbol generators are linked with each other to form a group of coupled symbol generators. In operation, for a play of a game, the gaming system activates (i.e., spins) one of the symbol generators. Due to the symbol generators being directly or indirectly coupled with one another, this activation of one of the symbol generators causes an activation of each of the linked symbol generators. Following the activation of the symbol generators, one of the symbol generators is deactivated (i.e., stopped) at a randomly selected orientation which causes each of the symbol generators to also be deactivated. The gaming system then evaluates any indicated symbols associated with the stopped symbol generators and provides one or more awards based on the evaluated symbol generators.
    Type: Grant
    Filed: September 18, 2013
    Date of Patent: May 10, 2016
    Assignee: IGT
    Inventors: Rachael A. Bristol, Ana K. Rollins, Alexander C. Present, Andrew G. Peet, Prashant Arora, Melinda C. Pitpit, Jon M. Leupp, Bryan D. Wolf
  • Patent number: 9336653
    Abstract: A gaming system which includes a bonus event associated with a bonus event time period or bonus event time window. The bonus event utilizes a plurality of bonus event component sequences, wherein each bonus event component sequence is associated with a plurality of time periods or windows which collectively (when accounting for any overlaps) forms the bonus event time period. In these embodiments, upon the triggering of the bonus event, the gaming system provides one or more awards in association with each bonus event component sequence. That is, for the single occurrence of a bonus event triggering event, the gaming system determines a plurality of winners for a plurality of different time periods that are each associated with the bonus event.
    Type: Grant
    Filed: September 18, 2013
    Date of Patent: May 10, 2016
    Assignee: IGT
    Inventors: Casey Alexander Harris, Wei Zang
  • Patent number: 9330529
    Abstract: Portable coin-operated video game systems and methods are provided. Portable interactive entertainment devices are removably secured to stands. The portable interactive entertainment devices may be unsecured in response to a user providing currency or a credit card or in response to a remote control signal. The portable interactive entertainment devices may include touch screens and allow users to play video games and access data and devices connected to a local area network and a wide area network.
    Type: Grant
    Filed: January 17, 2007
    Date of Patent: May 3, 2016
    Assignee: TouchTunes Music Corporation
    Inventors: Kenneth J. Fedesna, Mark D. Loffredo, Edward J. Suchocki, Edward E. Pellegrini, Frank J. Pellegrini
  • Patent number: 9308447
    Abstract: An embedded user interface is equipped with a touch screen and audio device to operate as a user interface (UI) terminal to provide a gaming machine with the capability of executing applications from one or more web servers, and local applications executing in the gaming machine, simultaneously. The user interface includes a touch controlled browser rendering information from the gaming machine and interconnected web servers, providing the user with game data, local player session data, and back-end casino management data in a single interface.
    Type: Grant
    Filed: January 4, 2013
    Date of Patent: April 12, 2016
    Assignee: Bally Gaming, Inc.
    Inventors: Carmen DiMichele, James W. Morrow, Michael M. LeStrange
  • Patent number: 9285878
    Abstract: A tactile display comprises a contact pad, operable to engage a target area of a user's skin. A restraining system is operable to restrain a portion of the user's skin distal from the target area of the skin. An actuation system is operably coupled to one of: i) the contact pad and the ii) restraining system. The actuation system is capable of moving the contact pad and the restraining system relative to one another to create a shear force across the target area of the user's skin to thereby provide tactile information to the user.
    Type: Grant
    Filed: July 30, 2008
    Date of Patent: March 15, 2016
    Assignee: University of Utah Research Foundation
    Inventor: William R. Provancher
  • Patent number: 9281946
    Abstract: Disclosed is a system and method that uses digital signature technology to authenticate the contents of one or more manifests located on a storage device. Each manifest contains a list of file records, where each record contains the name of a file stored on the storage device, and a SHA1 hash value derived from the contents of the file. At boot time, the gaming machine first authenticates the contents of the manifest and then verifies the contents of the files using the SHA1 value stored in the manifest. Files are verified using the SHA1, as they are needed, during the boot up of the operating system and throughout normal operation. This method reduces the boot time of the gaming machine and eliminates the need to check digital signatures for each individual file or over the entire contents of a non-secure media.
    Type: Grant
    Filed: June 11, 2014
    Date of Patent: March 8, 2016
    Assignee: Bally Gaming, Inc.
    Inventor: Robert W. Crowder, Jr.
  • Patent number: 9280879
    Abstract: A gaming system includes an input device for receiving wagers to lay a wagering game in which the player is eligible to win first and second progressive award levels. At least one display device is configured to display a monetary value for the first progressive award level and a number of free spins for the second progressive award level. The gaming system includes two sets of reels, each set being associated with a respective mathematical model. A controller increments the monetary value and the number of free spins based on plays of the wagering game, and awards current values of the monetary value and the number of free spins in response to respective triggering events.
    Type: Grant
    Filed: July 22, 2014
    Date of Patent: March 8, 2016
    Assignee: Bally Gaming, Inc.
    Inventors: Christopher J. Caspers, Peter R. Hopkins
  • Patent number: 9275510
    Abstract: A gaming system for playing a wagering game includes a display and a controller. The display displays a base game of the wagering game in response to receiving a wager input from a player. The controller is coupled to the display and, in response to receiving the wager input, is programmed to increment eligibility time to a counter of bonus-time eligibility. The counter is decremented as real time progresses. If the counter is greater than zero when a bonus game of the wagering game is triggered, the player is allowed to play the bonus game.
    Type: Grant
    Filed: March 21, 2011
    Date of Patent: March 1, 2016
    Assignee: Bally Gaming, Inc.
    Inventors: Peter R. Anderson, Allon G. Englman
  • Patent number: 9269229
    Abstract: A gaming system receives a total wager for a game session which occurs over a designated period of time. The game session includes a plurality of different wagering events. Each of the wagering events is associated with one of a plurality of different magnitudes. For each of the plurality of different wagering events, the gaming system determines: a portion of the total wager amount, and a wager by modifying the determined portion by the magnitude associated with that wagering event. The gaming system causes the wagering event to occur, determines at least one outcome for the wagering event, determines any awards based on the determined wager and the at least one determined outcome, and provides any of the determined awards to the player.
    Type: Grant
    Filed: June 24, 2014
    Date of Patent: February 23, 2016
    Assignee: IGT
    Inventors: Cameron A. Filipour, Adam Singer, Alexander Popovich
  • Patent number: 9269175
    Abstract: In a game apparatus, a trajectory WP on which a waist W of a player character moves and an elliptic trajectory ArP on which an ankle Par of the player character moves are set. When the player character moves in a game space, the waist moves on the trajectory WP and the ankle moves on the elliptic trajectory ArP in accordance with a movement amount of the player character. In this case, while the ankle makes one round on the elliptic trajectory ArP, the waist makes two shuttle movements on the trajectory WP. Thus, motion images in accordance with the movements of legs and feet are not required to be previously prepared and a variety of motions of the legs and feet of the player character can be realized.
    Type: Grant
    Filed: July 17, 2009
    Date of Patent: February 23, 2016
    Assignee: NINTENDO CO., LTD.
    Inventors: Takeshi Miyamoto, Takayuki Shimamura
  • Patent number: 9268401
    Abstract: A multidirectional control system with shear feedback, comprising at least one stationary body, a plurality of tactors disposed within the at least one movable body or the at least one stationary body. In some embodiments, a moveable body is included, such that the tactors have at least one degree of freedom of motion with respect to the stationary body or the moveable body within which they are disposed and are operable to engage target areas of a user's skin; and a plurality of actuators capable of moving the tactors.
    Type: Grant
    Filed: October 10, 2011
    Date of Patent: February 23, 2016
    Assignee: University of Utah Research Foundation
    Inventor: William R. Provancher
  • Patent number: 9240888
    Abstract: Disclosed is a system and method that uses digital signature technology to authenticate the contents of one or more manifests located on a storage device. Each manifest contains a list of file records, where each record contains the name of a file stored on the storage device, and a signature value derived from the contents of the file. At boot time, the gaming machine first authenticates the contents of the manifest and then authenticates the contents of the files using the signature value stored in the manifest. Files are verified using the signature, as they are needed, during the boot up of the operating system and throughout normal operation. This method reduces the boot time of the gaming machine and eliminates the need to check digital signatures for each individual file or over the entire contents of a non-secure media. Similarly, a method of adding authentication ability to legacy software components without necessarily altering the legacy software components is disclosed.
    Type: Grant
    Filed: April 23, 2007
    Date of Patent: January 19, 2016
    Assignee: Bally Gaming, Inc.
    Inventors: Robert W. Crowder, Jr., Anthony E. Green
  • Patent number: 9238174
    Abstract: The present invention relates generally to the field of computer and network software, and more particularly it relates to a method and apparatus for providing virtual goods and/or on-line services based on a user's virtual location while surfing the web. According to certain aspects, the invention allows interactive objects, virtual goods and on-line services to be automatically provided to users when they visit predetermined partner sites or perform some predetermined on-line activity. According to other aspects, the invention automatically provides parallel destinations for predetermined partner sites that only users of the system can visit, and where such users can receive virtual goods and on-line services, among other content.
    Type: Grant
    Filed: May 29, 2012
    Date of Patent: January 19, 2016
    Assignee: Lavamind LLC
    Inventors: Steven Samuel Hoffman, Naomi Kokubo
  • Patent number: 9235950
    Abstract: A gaming method, apparatus and system for playing a game of chance is disclosed in which a plurality of gaming machines may be linked together for mutually competitive play. According to one embodiment, two or more gaming machines are linked to a centrally located display exhibiting a game board comprising one or more groups of earmarkable cells in one or more groups. Players on the gaming machines wager and attempt to achieve winning outcomes which earmark cells in the group with designators of their respective gaming machines. When a predetermined number or configuration of cells of a group are earmarked, an award may be distributed to those gaming machines having earmarked cells according to the number of designators within that group associated with each gaming machine. The game of chance may be configured for play on an individual gaming machine.
    Type: Grant
    Filed: August 13, 2012
    Date of Patent: January 12, 2016
    Assignee: IGT
    Inventor: Lee E. Cannon
  • Patent number: 9233302
    Abstract: It is an object of the present invention to allow a game player to quickly and easily give a command to a game character. In the present program, an object moving on a first path is displayed on an image display unit. When an instruction section is then slid in contact with the image display unit, the slide distance of the instruction section is calculated. An action pattern of a character with respect to an object is then set in accordance with the slide distance. A determination region is set in accordance with the action pattern. A positional relation between the object and the determination region is then determined, and the object moving on a second path is displayed on the image display unit.
    Type: Grant
    Filed: September 29, 2011
    Date of Patent: January 12, 2016
    Assignee: KONAMI DIGITAL ENTERTAINMENT CO., LTD.
    Inventors: Kazuhiro Nanba, Masatoshi Yamaoka, Hironobu Mori, Syuichi Myogan
  • Patent number: 9235955
    Abstract: An embedded user interface incorporated into a gaming device, the gaming device including a gaming presentation of a base game and a gaming processor for controlling the base game. The embedded user interface includes: a player tracking interface and an embedded processor. The player tracking interface includes (or is associated with) a display screen and enables display of a system game to a user, presentation of information to the user, and reception of information from the user. The embedded processor employs an internal operating system and communicates with the gaming processor, enables control of the system game, control of player tracking information, and control of non-gaming information. In one embodiment, the embedded user interface enables control of a system game of which at least a portion of the system game is presented physically external to the embedded user interface.
    Type: Grant
    Filed: July 10, 2006
    Date of Patent: January 12, 2016
    Assignee: Bally Gaming, Inc.
    Inventors: James W. Morrow, Lawrence McAllister, Marvin A. Hein, Warren R. White, Robert A. Luciano, Jr.
  • Patent number: 9230408
    Abstract: A method of gaming comprising: (a) defining a target outcome to be achieved in respect of a game, the target outcome having an associated award; (b) allocating a number of game rounds to achieve the target outcome; (c) conducting the allocated game rounds, each of which can result in a contribution to the target outcome; (d) accumulating any contributions during the one or game rounds; and (e) making the associated award if the target outcome is achieved based on the accumulated contributions before the allocated game rounds are exhausted.
    Type: Grant
    Filed: May 17, 2012
    Date of Patent: January 5, 2016
    Assignee: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LIMITED
    Inventor: Matthew Ian Elder