Patents Examined by Ross Williams
  • Patent number: 9717982
    Abstract: Embodiments of the present invention split game processing and rendering between a client and a game server. A rendered video game image is received from a game server and combined with a rendered image generated by the game client to form a single video game image that is presented to a user. Game play may be controlled using a rich sensory input, such as three-dimensional image data and audio data. The three-dimensional image data describes the shape, size and orientation of objects present in a play space. The rich sensory input is communicated to a game server, potentially with some preprocessing, and is also consumed locally on the client, at least in part. In one embodiment, latency sensitive features are the only features processed on the client and rendered on the client.
    Type: Grant
    Filed: December 21, 2012
    Date of Patent: August 1, 2017
    Assignee: Microsoft Technology Licensing, LLC
    Inventors: David James Quinn, Emad Barsoum, Charles Claudius Marais, John Raymond Justice, Krassimir Emilov Karamfilov, Roderick Michael Toll
  • Patent number: 9700796
    Abstract: Systems and methods are provided to alter one or more characteristics of a digital object or profile, such as developing a character in an online computer game. Using the systems and methods, a user of a computer system, e.g., a player of a computer game, can control how digital objects develop over time both through the direct use of that object by the user as well as by the passage of units of time.
    Type: Grant
    Filed: July 22, 2009
    Date of Patent: July 11, 2017
    Assignee: Daybreak Game Company LLC
    Inventor: Jefferson Lanier Carpenter
  • Patent number: 9694283
    Abstract: Method, computer program and system for tracking movement of a subject. The method includes receiving data from a distributed network of camera sensors employing one or more emitted light sources associated with one or more of the one or more camera sensors to generate a volumetric three-dimensional representation of the subject, identifying a plurality of clusters within the volumetric three-dimensional representation that correspond to motion features indicative of movement of the motion features of the subject, presenting one or more objects on one or more three dimensional display screens, and using the plurality of fixed position sensors to track motion of the motion features of the subject and track manipulation of the motion features of the volumetric three-dimensional representation to determine interaction of one or more of the motion features of the subject and one or more of the one or more objects on the three dimensional display.
    Type: Grant
    Filed: February 10, 2013
    Date of Patent: July 4, 2017
    Assignee: Microsoft Technology Licensing, LLC
    Inventors: Tarek El Dokor, Joshua E King, James E. Holmes, Justin R. Gigliotto, William E. Glomski
  • Patent number: 9697691
    Abstract: A game play on an electronically based system utilizes symbol collection outcomes along paylines to determine winning events in a virtual game. Even when the symbols used in the virtual game comprise or consist of playing cards displaying conventional ranks, suits and symbols, winning outcomes are determined only by accumulation of sets of symbols, without regard to linear order (straights and straight flushes) and random symbols within a suit (flushes). Accumulated symbols in an at least five symbols display game event as pairs, trips (three-of-a-kind), two pairs, full houses (three of one symbol plus two of a different symbol), four-of-a-kind and five-of-a-kind are determined to be winning events, while a flush, straight and even straight flushes may be or are required to be ignored. Optional and even preferred additional events are used in a draw poker variant (with playing card symbols or non-playing card symbols are used in an accumulated symbol gaming event).
    Type: Grant
    Filed: September 18, 2012
    Date of Patent: July 4, 2017
    Inventors: Ray Smith, Amanda Tears Smith
  • Patent number: 9687737
    Abstract: In a server-implemented video game, a method for providing updates to a remote client regarding a plurality of objects located in a virtual space of the video game. The method comprises operations of receiving an update locus from the remote client, the update locus indicating a client-specified position within the virtual space of the video game; determining a distance of each of the plurality of objects from the update locus; determining an update rate for each of the plurality of objects based upon their determined distances; and sending updates regarding each of the plurality of objects to the remote client according to the determined update rates.
    Type: Grant
    Filed: September 3, 2013
    Date of Patent: June 27, 2017
    Assignee: Sony Interactive Entertainment America LLC
    Inventors: Nathan Scott Klee, Fraser Hutchinson
  • Patent number: 9691222
    Abstract: The present system incorporates mobile computing devices to play games, such as electronic pull-tabs, in a plurality of venues, each having a local wireless network. Each network communicates with a central system that generates decks of game outcomes and associated awards. All wagers and awards for each game are tracked on the central system, which also provides each game award and associated outcome from a deck stored on the central system.
    Type: Grant
    Filed: September 17, 2012
    Date of Patent: June 27, 2017
    Assignee: Patent Investment & Licensing Company
    Inventors: John F. Acres, Warren White, Mark N. Dailey, William Dale Hermansen, Anthony Morelli, Alex White, Cyrus A. Luciano, John G. Schmitz, Andrew King, Patrick B. Ferguson
  • Patent number: 9691217
    Abstract: A method of playing a sporting event interactive board game is provided. A sporting event is displayed on at least one of a television, a computer monitor or other electronic device. The present invention includes a game board. The game board includes a playing surface having a plurality of betting spaces forming a path. Each player may purchase at least one of the betting spaces to play the game. The present invention further includes a chip. A position of the chip is determined randomly and placed on one of the betting spaces. The chip is then moved along the path of the betting spaces based on certain plays performed during the sporting event. When a score or an end of a period occurs during the sporting event, the player who purchased the betting space in which the chip is currently resting is paid.
    Type: Grant
    Filed: October 19, 2015
    Date of Patent: June 27, 2017
    Assignee: Move the Ball Sports, LLC
    Inventors: William Anthony Cox, Charles Richard Robinson
  • Patent number: 9680889
    Abstract: A system and method are provided for managing multiple video players executing on a client software platform. Each video player can have at least one video data stream supplied over a data network. A priority value can be applied to selected video players, and an amount of available bandwidth can be determined. The determined amount of available bandwidth may also be used to calculate whether the selected video players can sustain a video playback quality above a pre-defined threshold. This operation can include appropriately apportioning and managing bandwidth and/or processing power allotments between the video players based on the priority assignments when the bandwidth and/or processing power is less than what the video players want to consume. A modify playback message may be sent to at least one video player when the video playback rate is not sustainable or has become sustainable again.
    Type: Grant
    Filed: May 25, 2012
    Date of Patent: June 13, 2017
    Assignee: EchoStar Technologies L.L.C.
    Inventors: Mark B. Hurst, David S. Anderson, Krysta L. Hurst
  • Patent number: 9669297
    Abstract: An online gaming system for adjusting game content presented to users in an online game. The system may adjust content based on mood profiles determined for the individual users. The system may comprise one or more processors configured to execute computer program modules. The system may include a game module configured to execute an instance of an online game and to implement the instance of the online game to facilitate participation of users in the online game. The system may include a biometrics module configured to obtain biometric characteristic information from user client computing platforms. The system may include a mood module configured to determine mood profiles for the users based on the biometric characteristic information. The system may include a content adjustment module configured to identify and effectuation presentation of content in the online game based on the mood profiles.
    Type: Grant
    Filed: September 18, 2013
    Date of Patent: June 6, 2017
    Assignee: Aftershock Services, Inc.
    Inventor: Michael C. DeLaet
  • Patent number: 9672686
    Abstract: In one embodiment, a system and method to transfer money may include a mobile device associated with a player, a location server designed to: track a device position of the mobile device and track a vessel position, and a mobile gaming management server designed to: receive a fund transfer request from a gaming server for the mobile device, the fund transfer request including a fund amount; determine if the fund amount can be transferred to the mobile device based on the device position and the vessel position; and transfer the fund amount to the mobile device if it is determined that the fund amount can be transferred to the mobile device.
    Type: Grant
    Filed: October 1, 2012
    Date of Patent: June 6, 2017
    Assignee: Nguyen Gaming LLC
    Inventor: Binh T. Nguyen
  • Patent number: 9662583
    Abstract: Provided are a portable game device and a method of controlling the portable game device capable of making improved use of an image generated by image pickup unit. A pickup object image generating unit (52) picks up an image of a pickup object and generates a pickup object image. A pickup object distance measuring unit (54) measures a distance to the pickup object. An information processing execution unit (56) executes information processing based on the pickup object image and the distance measured by the pickup object distance measuring unit (54).
    Type: Grant
    Filed: June 22, 2009
    Date of Patent: May 30, 2017
    Assignees: SONY CORPORATION, SONY INTERACTIVE ENTERTAINMENT INC.
    Inventors: Satoshi Kawaguchi, Akihiko Sugawara, Toshiyuki Hiroi, Koji Kageyama
  • Patent number: 9659444
    Abstract: Gaming systems and methods for providing a customer with additional non-cashable credits upon completion of the game are provided herein. The gaming machine includes a game controller that is configured to receive a player input to play a wagering game on the gaming machine. The game controller is also configured to generate results for the wagering game, wherein the results include credits won or lost. The game controller is configured to add or subtract the credits won or lost to the player's total credit balance and provide the player with an amount of additional non-cashable credits upon ending the game, wherein the player must forgo a portion of their remaining credits in order to receive the amount of additional non-cashable credits, and wherein the non-cashable credits cannot be used with the same or another gaming machine without an additional input of currency into the gaming machine by the player.
    Type: Grant
    Filed: September 20, 2013
    Date of Patent: May 23, 2017
    Assignee: IGT
    Inventor: Donald E. Norris
  • Patent number: 9651343
    Abstract: Method and apparatus for a small arms training system. In exemplary embodiments, a training system includes a control system, shooter systems that can include a user interface, and a target system that collects projectile position information in relation to a target. In one embodiment, the systems are linked via a mesh radio network and are configured to process GPS information for rapid and accurate positioning of the shooter in relation to the target.
    Type: Grant
    Filed: September 20, 2013
    Date of Patent: May 16, 2017
    Assignee: Raytheon Company
    Inventor: Kenneth V. Miller
  • Patent number: 9649554
    Abstract: A system and method for facilitating users to obtain location information in a virtual space is disclosed. Query items may be offered to sell to the users. Upon user activation of the query items, identification information identifying target entities may be obtained from the users. Based on such identification information, location information regarding virtual space locations controlled by or associated with the target entities may be provided to the users. The provided location information may include coordinate information reflecting virtual space coordinates of such locations. In some examples, the level of detail and/or accuracy of such location information provided to the users may be based on the activated query items being specific grades and/or based on levels of the users.
    Type: Grant
    Filed: September 17, 2013
    Date of Patent: May 16, 2017
    Assignee: Aftershock Services, Inc.
    Inventors: Inyang Akpan, Bryan Tsao, Albert Wei, John Kim, David McNeill, Kevin Chanthasiriphan
  • Patent number: 9643089
    Abstract: The advancing of a game is made possible using the travel in the real world of a vehicle such as an automobile, as well as advancement of the game without entirely wasting travel of the vehicle. A game system (50) includes a probe device (21) that collects and transmits travel data of a vehicle and a game device (1), in which the game device (1) is provided with an travel data acquisition unit (31) that acquires travel data from the prove device (21), a distance calculation unit (33) that calculates a travel distance in virtual space based on the travel data thus acquired, and a display control unit (34) that displays a sight-seeing area unique image to a user when travelling on a route in virtual space according to the travel distance thus calculated, and as a results of this travel, reaching a set sight-seeing area.
    Type: Grant
    Filed: March 25, 2014
    Date of Patent: May 9, 2017
    Assignee: HONDA MOTOR CO., LTD.
    Inventors: Ikki Ishikawa, Yuichiro Ishido
  • Patent number: 9643081
    Abstract: A portable sensor unit for capturing motion and/or other data may be securely mounted on objects such as a user's limb, a vehicle, or other items. The sensor unit may then collect motion and/or other data from the object to which it is affixed, and may provide this data to a data logger which stores the data. The data logger may subsequently communicate the data to a gaming system which may tailor the motion characteristics of a virtual object to resemble those of the real-world object from which the motion data was captured. Thus, a user can (for example) capture motion data from a vehicle, with this data being supplied to a video gaming unit which provides a virtual vehicle having the same acceleration/deceleration, handling, and other characteristics.
    Type: Grant
    Filed: July 13, 2012
    Date of Patent: May 9, 2017
    Inventors: Christopher Lee Kavars, Leslie Davis
  • Patent number: 9640036
    Abstract: A gaming machine comprises a display and a game control to control images of symbols to be displayed on the display. Symbols are stored for positioning in an array. The symbols include game-specific standard symbols and bonus symbols and are organized in a predetermined mix and number to define a bonusing scheme for filling positions of the array. The game control randomly selects portions of the array for displaying images of the symbols in a matrix format on the display during a play of the game, and associates symbols within paylines of the matrix to provide play outcomes in accordance with the bonusing scheme and a paytable prescribed for the particular game. The game control is configured to provide play options individually selectable by a player before a play. Each play option has a prescribed set of symbols and each set is designed with a predetermined bonusing scheme.
    Type: Grant
    Filed: September 14, 2012
    Date of Patent: May 2, 2017
    Assignee: Bally Technologies ANZ PTY LTD
    Inventors: Andrew B. Masen, Jennifer You, Ross M. Gilbertson
  • Patent number: 9630096
    Abstract: In one embodiment, a system and method for controlling mobile gaming on a vessel may have a plurality of mobile gaming devices, a location server operable to track a device position of each of the plurality of mobile gaming devices and track a vessel position of the vessel, and a mobile gaming management server configured to communicate with the location server and a gaming server, the mobile gaming management server operable to individually control whether each of the plurality of mobile gaming devices is permitted to play a game of chance based on the device position and the vessel position.
    Type: Grant
    Filed: October 1, 2012
    Date of Patent: April 25, 2017
    Assignee: Nguyen Gaming LLC
    Inventor: Binh T. Nguyen
  • Patent number: 9619035
    Abstract: A gesture detection and recognition technique is described. In one example, a sequence of data items relating to the motion of a gesturing user is received. A selected set of data items from the sequence are tested against pre-learned threshold values, to determine a probability of the sequence representing a certain gesture. If the probability is greater than a predetermined value, then the gesture is detected, and an action taken. In examples, the tests are performed by a trained decision tree classifier. In another example, the sequence of data items can be compared to pre-learned templates, and the similarity between them determined. If the similarity for a template exceeds a threshold, a likelihood value associated with a future time for a gesture associated with that template is updated. Then, when the future time is reached, the gesture is detected if the likelihood value is greater than a predefined value.
    Type: Grant
    Filed: March 4, 2011
    Date of Patent: April 11, 2017
    Assignee: MICROSOFT TECHNOLOGY LICENSING, LLC
    Inventors: Sebastian Nowozin, Pushmeet Kohli, Jamie Daniel Joseph Shotton
  • Patent number: 9604146
    Abstract: A method is disclosed to play a multiplayer online game. The method provides a handset and a multiplayer game stored on a server, where that server comprises (N) user profiles including the (i)th user profile comprising the (i)th game status and the (i)th digital signature assigned to the (i)th user, wherein the (i)th user is one of the (N) users. The method establishes a communication link between the handset and the server, such that the (i)th user can play the multiplayer game, using the handset and the (i)th game status, with one or more other users in communication with the server. The method downloads to the handset the game software and the (i)th user profile comprising the (i)th game status and the (i)th digital signature, before discontinuing the communication link between the handset and the server.
    Type: Grant
    Filed: January 6, 2006
    Date of Patent: March 28, 2017
    Assignee: International Business Machines Corporation
    Inventors: Lei Liu, Gregory L. Sylvester, II