Patents Examined by Steve Rowland
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Patent number: 12217574Abstract: A system involving analytics and collecting sensor data in real time. This system allows players to predict and wager on players actions during the course of a play that has yet to occur by collecting sensor data on the players to create a historical database. Utilizing an algorithm, the wagering odds may be improved using the various sensor data collected using artificial intelligence or machine learning. The algorithm may determine the probability of the outcome of the play through player's sensor data and these probabilities of the outcome provide additional data for a wagering platform to provide improved wagering odds to its users.Type: GrantFiled: June 23, 2022Date of Patent: February 4, 2025Assignee: AdrenalineIPInventors: Casey Alexander Huke, John Cronin, Joseph Bodkin
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Patent number: 12211352Abstract: A method of encouraging a user to increase their wager on a play by play wagering platform by determining the likelihood the user will increase their wager based upon their wager history and proposing an increase amount based upon their likelihood of increasing their wager such that a higher likelihood of increase results in a higher proposed increase amount and a lower likelihood results in a lower proposed increase amount.Type: GrantFiled: December 6, 2021Date of Patent: January 28, 2025Assignee: ADRENALINEIPInventors: Casey Alexander Huke, John Cronin, Joseph W. Beyers, Michael D'Andrea, Michael Baker
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Patent number: 12186667Abstract: A method for modifying user sentiment is described. The method includes analyzing behavior of a group of players during a play of a game. The behavior of the group of players is indicative of a sentiment of the group of players during the play of the game. The method includes accessing a non-player character (NPC) during the play of the game. The NPC has a characteristic that influences a change in the sentiment of the group of players. The method includes placing the NPC into one or more scenes of the game during the play of the game for a period of time until the change in the sentiment of the group of players is determined. The change in the sentiment of the group of players is determined by analyzing of the behavior of the group of players during said play of the game.Type: GrantFiled: September 20, 2022Date of Patent: January 7, 2025Assignee: Sony Interactive Entertainment Inc.Inventor: Jorge Arroyo Palacios
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Patent number: 12179092Abstract: A game controller configured for a mobile device. The game controller includes a connection mechanism, two control handles, and at least one first pad. The control handles are respectively coupled to two opposite sides of the connection mechanism. Each of the two control handles has an accommodation recess, and the two accommodation recesses of the two control handles are configured to accommodate the mobile device. The first pad is removably disposed on one of the two control handles and located in the accommodation recess of the one of the two control handles, and the at least one first pad is configured to be located between and clamped by the mobile device and the one of the two control handles.Type: GrantFiled: July 1, 2022Date of Patent: December 31, 2024Assignee: DEXIN CORP.Inventors: Ho Lung Lu, Min-Chien Chang
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Patent number: 12175836Abstract: Systems and methods are provided for movement of hand counts between gaming devices. A gaming device can generate a plurality of outcomes of a wagering game. The gaming device can increment a hand count value for each of the plurality of outcomes. The gaming device can decrease the hand count value based on a payout of the wagering game and the multiple of the hand count value. The gaming device can print a ticket for the hand count value including an identifier.Type: GrantFiled: June 23, 2023Date of Patent: December 24, 2024Assignee: Primero Games, LLCInventors: Michael Mayo Macke, Gregory S. Gronau, Jeremy M. Meister-Gronau, Mark C. Nizdil
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Patent number: 12168180Abstract: One aspect of the disclosure relates to providing players pricing of in-game virtual items associated with their experience and their progress in the game. For example, the first player and the second player may have similar triggers, similar in-game events, and actually have different prices and currencies inside each story depending on each player's progress in the game, thus creating an individualized experience that may alter from player to player.Type: GrantFiled: November 2, 2022Date of Patent: December 17, 2024Assignee: Kabam, Inc.Inventor: Tim Ernst
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Patent number: 12169996Abstract: A display lifting system for use with a gaming machine is described herein provided. The display lifting system includes a scissor-type extension assembly, a display unit lift assembly, and a display unit support assembly. The display lifting system is configured to position a display unit between a first position having the display unit adjacent a gaming cabinet, a second position having the display unit spaced a distance from the display unit housing, and a third position having the display unit positioned nearer to a ground surface to facilitate removing the display unit from the support frame assembly.Type: GrantFiled: July 19, 2022Date of Patent: December 17, 2024Assignee: Konami Gaming, Inc.Inventors: Samuel Ocampo, Norio Tone
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Patent number: 12157055Abstract: An example of an information processing system sets a room in a virtual space based on an operation input provided by a player and places an item object in the room. If an item object is placed in a room by the player, the information processing system increases the appearance rate of a character of a type relating to the placed item object in accordance with the type of the placed item object and causes a character to appear in the virtual space based on the increased appearance rate.Type: GrantFiled: August 8, 2022Date of Patent: December 3, 2024Assignees: NINTENDO CO., LTD., THE POKÉMON COMPANYInventors: Junichi Masuda, Yuichi Ueda
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Patent number: 12151163Abstract: An example of an information processing system displays a character based on a character model of a first type in a first scene in the game, and based on a character model of a second type in a second scene. In a third scene, a wearable item is selected in response to a selection instruction. In the third scene, the character based on the character model of the first type having the appearance of wearing the selected wearable item is displayed, and the character based on the character model of the second type having the appearance of wearing the wearable item is displayed. When a confirm instruction is given, settings regarding the appearance of the character are changed so as to reflect the wearable item on the appearance of the character in the first scene and the second scene.Type: GrantFiled: August 8, 2022Date of Patent: November 26, 2024Assignees: NINTENDO CO., LTD., THE POKÉMON COMPANYInventors: Junichi Masuda, Yuichi Ueda
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Patent number: 12154407Abstract: Aspects of the disclosure relate to a multi-reel skill-based redemption game. An indication of a user desire to participate in the skill-based redemption game is received. The user's account balance is decreased, and simulated reels are spun. Adjustment arrows are displayed for a subset of the plurality of simulated reels. The player selects a simulated reel and a direction of adjustment for the simulated reel. If the player's adjustment creates a winning pattern, the user is rewarded with an increased account balance. The user may also be provided a bonus amount for achieving a number of consecutive wins.Type: GrantFiled: October 26, 2023Date of Patent: November 26, 2024Assignee: Epic Tech, LLCInventors: Robert Weatherby, Steven Wesley Davis, Troy Jungmann
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Patent number: 12145069Abstract: A game management system is configured for automated analysis of player behavior regarding traversal of different screens and options in a game application (as opposed to exclusively gameplay behavior) and to generate an automated estimation or inference about one or more psychological aspects of player behavior, such as motivation for game engagement and/or emotional states at different stages of interaction. The results of such analysis are automatically parametrized and included in a multidimensional parametric player model that informs player clustering and/or automated customization of game content.Type: GrantFiled: June 16, 2023Date of Patent: November 19, 2024Assignee: Zynga Inc.Inventors: Luke Dicken, Johnathan Pagnutti, Yang Wen
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Patent number: 12145031Abstract: A hopscotch trampoline has a trampoline with a bed suspended across a trampoline frame. The bed has a bed center, a bed middle, and a bed periphery. A trampoline length is greater than a trampoline width. A hopscotch field is formed on the bed. The hopscotch field includes successive areas. The successive areas are at least partially linearly oriented. Contact sensors mounted on each area and the contact sensors are electrically connected by an electrical connection and electrically connected to a control panel harness. A middle crossbar can extend underneath the bed and connecting a right vertical post to a left vertical post.Type: GrantFiled: August 31, 2022Date of Patent: November 19, 2024Inventor: Samuel Chen
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Patent number: 12147658Abstract: Disclosed are system, methods and non-transitory computer readable mediums for performance tracking, which can include an omnidirectional locomotion system (configured with one or more virtual reality games, omnidirectional treadmill and a sensor array), a leaderboard development interface; and a leaderboard creation GUI configured to create a leaderboard GUI. In some instances, the sensor array is attached to a user within the omnidirectional treadmill. In other instances, the sensor array is located on or within the omnidirectional treadmill.Type: GrantFiled: October 1, 2019Date of Patent: November 19, 2024Assignee: Virtuix Holdings Inc.Inventors: Jan Goetgeluk, Cameron Slayter, Pramod Ramesh
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Patent number: 12145054Abstract: A method of producing a motion track for displacing a motion platform substantially synchronously with a predetermined media content may include: obtaining the media content; in response to receipt of the media content, generating a timeline for the media content based at least in part on a duration of the media content; receiving user input indicative of a plurality of motion samples to be added to the timeline, each associated with a respective point on the timeline; placing each of the motion samples on the timeline at the respective associated point on the timeline; and storing the plurality of motion samples, each in association with a respective time code representative of the respective associated point on the timeline of each of the motion samples, as part of the motion track.Type: GrantFiled: March 24, 2022Date of Patent: November 19, 2024Assignee: D-BOX TECHNOLOGIES INC.Inventors: Jean-François Menard, Philippe Roy, Robert Desautels
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Patent number: 12145061Abstract: In a virtual space, a virtual camera is set in a direction such that at least a part of a ground is included in the field of view of the virtual camera. Movement of a predetermined object located above the ground in the virtual space is controlled based on game processing. In a rendering process of generating, based on the virtual camera, a game image including the ground and the object, if the height of the object in the virtual space is greater than a predetermined height, the game image is generated such that a contour of the object is rendered.Type: GrantFiled: July 12, 2022Date of Patent: November 19, 2024Assignee: NINTENDO CO., LTD.Inventors: Yoko Okamura, Keijiro Inoue, Ai Yamamoto
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Patent number: 12138536Abstract: A method and apparatus for configuring a virtual scene are provided. The method includes transmit a plurality of pieces of first-type configuration information for a candidate scene element in the virtual scene to a first-type first client; transmit a plurality of pieces of second-type configuration information for the candidate scene element in the virtual scene to a second-type first client, the first-type configuration information and the second-type configuration information being configured respectively for different attributes of the candidate scene element in the virtual scene; obtain a target configuration information for a target scene element in the virtual scene based on instructions by the first-type first client and the second-type first client indicating the different attributes of the candidate scene element; and instruct a second client to display the target scene element in the virtual scene based on the target configuration information.Type: GrantFiled: January 11, 2024Date of Patent: November 12, 2024Assignee: TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITEDInventor: Dajia Sun
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Patent number: 12138538Abstract: A message generation unit generates a notification message. A setting unit registers setting information determining whether or not a camera image is to be included in a distribution image. A distribution processing unit distributes a distribution image. When the camera image is set to be included in the distribution image, an image processing unit generates the distribution image including a region in which the notification message is superimposed. When the camera image is set not to be included in the distribution image, the image processing unit generates the distribution image not including the region in which the notification message is superimposed.Type: GrantFiled: March 19, 2021Date of Patent: November 12, 2024Assignee: Sony Interactive Entertainment Inc.Inventor: Masahiro Fujihara
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Patent number: 12128299Abstract: A server executing an application generates a frame token for a frame that is rendered for the application. One or more first metric messages are provided to the application in response to at least one first operation performed by the server on the frame. The first metric messages include the frame token and information indicating timing of the at least one first operation. The encoded information representing the frame token and the frame is transmitted from the server towards a client. One or more second metric messages are provided to the application in response to one or more second operations performed by the client on the frame. The one or more second metric messages include the frame token and information indicating timing of the second operations. A state of the application is modified based on the first and second metric messages.Type: GrantFiled: March 18, 2020Date of Patent: October 29, 2024Assignee: GOOGLE LLCInventors: Laurence Harrison, Douglas Sim Dietrich, Jr., Katherine Wu, Richard O'Grady
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Patent number: 12121813Abstract: A virtual item interaction method and apparatus, a computer device, and a storage medium are provided. The method includes: displaying a virtual element and an image captured by using an interactive interface, the virtual element overlapping a reference body part of a target object in the image; displaying an animation of at least one virtual item; and in response to any of the at least one virtual item touching the virtual element, capturing the any of the at least one virtual item.Type: GrantFiled: February 28, 2022Date of Patent: October 22, 2024Assignee: Tencent Technology (Shenzhen) Company LimitedInventor: Caifeng Teng
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Patent number: 12115403Abstract: A pump panel training device is provided and includes a plurality of simulated gages operable to imitate gages upon a fire truck pump panel, a plurality of simulated controls operable to imitate controls upon the fire truck pump panel, and a simulated water hose operable to imitate one of water temperature changes, water temperature pressure, and water hose vibration for the fire truck pump panel.Type: GrantFiled: November 21, 2023Date of Patent: October 15, 2024Assignee: FAAC IncorporatedInventors: David S. Bouwkamp, William Martin, Nikolaos Dimitri Zachary Kazakos, James R. Mason, Dale Eammon Atkin, Travis Staley, Steven Olson, Joseph Lewis Clift, Stuart Ball, Philip C. Duczyminski