Patents by Inventor Daisuke Nakamura

Daisuke Nakamura has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 9050536
    Abstract: A communication game system includes a plurality of game apparatuses which are able to wirelessly communicate with each other. Each of the game apparatus registers identifying information of an opponent obtained by a short-distance wireless communication or by user's manual input in a friend list. Thereafter, the game apparatus connects to the Internet, and inquires whether it is possible to communicate with an opponent in the friend list over the network. If it is possible to communicate, the game apparatus obtains an address of the opponent to make a network communication. Even if a user makes a short distance wireless communication with a friend to exchange and register the identifying information or registers the friend by hand and then is parted from the friend, the user can safely communicate with the friend across the network without being exposed to unknown players.
    Type: Grant
    Filed: May 20, 2013
    Date of Patent: June 9, 2015
    Assignee: NINTENDO CO., LTD.
    Inventors: Tetsuya Sasaki, Yosuke Hatayama, Daisuke Nakamura, Yoshitaka Shirota, Masaru Mitsuyoshi, Yutaka Takehisa, Katsuya Eguchi
  • Patent number: 9050533
    Abstract: A communication game system includes a plurality of game apparatuses which are able to wirelessly communicate with each other. Each game apparatus registers identifying information of an opponent obtained by a short-distance wireless communication or by user's manual input in a friend list. Thereafter, the game apparatus connects to the Internet, and inquiries whether it is possible to communicate with an opponent in the friend list over the network. If it is possible to communicate, the game apparatus obtains an address of the opponent to make a network communication. Even if a user makes a short distance wireless communication with a friend to exchange and register the identifying information or registers the friend by hand and then is parted from the friend, the user can safely communicate with the friend across the network without being exposed to unknown players.
    Type: Grant
    Filed: June 12, 2009
    Date of Patent: June 9, 2015
    Assignee: NINTENDO CO., LTD.
    Inventors: Tetsuya Sasaki, Yosuke Hatayama, Daisuke Nakamura, Yoshitaka Shirota, Masaru Mitsuyoshi, Yutaka Takehisa, Katsuya Eguchi
  • Publication number: 20150148135
    Abstract: A communication game system includes a plurality of game apparatuses which are able to wirelessly communicate with each other. Each game apparatus registers identifying information of an opponent obtained by a short-distance wireless communication or by user's manual input in a friend list. Thereafter, the game apparatus connects to the Internet, and inquiries whether it is possible to communicate with an opponent in the friend list over the network. If it is possible to communicate, the game apparatus obtains an address of the opponent to make a network communication. Even if a user makes a short distance wireless communication with a friend to exchange and register the identifying information or registers the friend by hand and then is parted from the friend, the user can safely communicate with the friend across the network without being exposed to unknown players.
    Type: Application
    Filed: February 3, 2015
    Publication date: May 28, 2015
    Inventors: Tetsuya Sasaki, Yosuke Hatayama, Daisuke Nakamura, Yoshitaka Shirota, Masaru Mitsuyoshi, Yutaka Takehisa, Katsuya Eguchi
  • Publication number: 20150087385
    Abstract: A gaming machine and method allow a player to play a game. The game has an associated set of game symbols. The game symbols in the set of game symbols are arranged in a predetermined order from lowest to highest. A display device is configured to display a plurality of symbol regions arranged in a grid. The controller is configured to randomly select an initial outcome of the game. The initial outcome of the game includes an initial game symbol associated with each of the symbol regions. The controller detects a triggering condition associated with the initial outcome of the game and responsively replaces the initial game symbol in at least one predetermined symbol region with a replacement symbol to establish a secondary outcome of the game. The replacement symbol is determined as a function of the initial symbol and the predetermined order of the game symbols.
    Type: Application
    Filed: March 25, 2014
    Publication date: March 26, 2015
    Inventors: Kazutaka Shiraishi, Daisuke Nakamura
  • Publication number: 20150080104
    Abstract: A gaming machine, a method of controlling a gaming machine, and a computer-readable recording medium storing a program wherein a first game and a second game are related to each other are provided. In a gaming machine, a first area and a second area sharing virtual reel strips are displayed, only the first area is set as a determination area in a first game, and both the first area and the second area are set as determination areas in a second game. Therefore, the first game and the second game can be provided in a form such that they are related.
    Type: Application
    Filed: September 4, 2014
    Publication date: March 19, 2015
    Inventors: Daisuke Nakamura, Jason Gilmore
  • Publication number: 20150080103
    Abstract: The invention is directed to a gaming system and method of providing a game. The system is configured to display a plurality of symbol positions displayed on a grid. The grid defines a plurality of columns having an associated reel, reel strip, a plurality of symbol positions and game symbols displayed in each of the symbol positions in a predetermined order defining a reel layout. The method includes: initiating a game; establishing a first and second interval comprising at least two spins of the reels, the reel strip associated one of the reels has a first reel layout used during the spins of the first interval; and changing the pattern of the reel strip of one reel strip at the end of the first interval, before initiating the second interval, to a second reel layout, wherein the second reel layout is used for the spins of the second interval.
    Type: Application
    Filed: July 8, 2014
    Publication date: March 19, 2015
    Inventor: Daisuke Nakamura
  • Patent number: 8926466
    Abstract: A vessel propulsion apparatus includes a prime mover, a propeller shaft, a planetary gear train, a lower case, a cylindrical housing, and a fixing member. The planetary gear train is disposed on a propeller axis. The propeller shaft and the planetary gear train are housed in the lower case. The housing surrounds the propeller shaft about the propeller axis inside the lower case. The housing supports a sun gear such that the sun gear is not rotatable with respect to the housing. The fixing member is fixed to both the lower case and the housing.
    Type: Grant
    Filed: March 6, 2013
    Date of Patent: January 6, 2015
    Assignee: Yamaha Hatsudoki Kabushiki Kaisha
    Inventors: Yoshihito Fukuoka, Daisuke Nakamura
  • Patent number: 8880094
    Abstract: Provided is a broadcast control apparatus that realizes broadcasting to a predetermined distribution area, as in an existing public mobile communication network in a communication system using a femto cell base station. The broadcast control apparatus includes a database, in which location information of the femto cell base station existing in a predetermined distribution area section is associated with the distribution area section. The broadcast control apparatus also includes update means for updating the association in the database based on the location information of the femto cell base station received by reception means.
    Type: Grant
    Filed: December 22, 2010
    Date of Patent: November 4, 2014
    Assignee: NEC Corporation
    Inventors: Osamu Kurokawa, Yasuhiro Watanabe, Hiroaki Akiyama, Daisuke Nakamura, Takeshi Nishimura, Takuo Akimoto
  • Patent number: 8851596
    Abstract: An image forming apparatus includes an apparatus body, a recording head, a head tank, a displacement member, an air release unit, a main tank, a liquid feed device, a body-side detector, and a supply controller. The supply controller controls a normal filling operation to start feeding liquid from the main tank to the head tank without opening the air release unit when a consumption amount of the liquid in the head tank is a threshold amount or greater, and stop feeding the liquid from the main tank to the head tank when the body-side detector detects an arrival of the displacement member at a normal fill position. When the body-side detector detects the displacement member at a start of the normal filling operation, the supply controller corrects the normal fill position to a position at which the liquid feed device can feed the liquid to the head tank.
    Type: Grant
    Filed: March 12, 2013
    Date of Patent: October 7, 2014
    Assignee: Ricoh Company, Ltd.
    Inventor: Daisuke Nakamura
  • Patent number: 8821335
    Abstract: A vessel propulsion apparatus includes a prime mover, a drive shaft, a pinion, a rear gear, a propeller shaft, a front bearing, a cylindrical front housing, and a cylindrical rear housing. The front housing surrounds the front bearing about a propeller axis and supports the rear gear via the front bearing in a manner rotatable about the propeller axis. The rear housing is disposed behind the front housing. The front housing surrounds the propeller shaft about the propeller axis and supports the propeller shaft at a position more rearward than the rear gear in a manner rotatable about the propeller axis.
    Type: Grant
    Filed: March 6, 2013
    Date of Patent: September 2, 2014
    Assignee: Yamaha Hatsudoki Kabushiki Kaisha
    Inventors: Daisuke Nakamura, Yoshihito Fukuoka
  • Patent number: 8814251
    Abstract: Under covers for a vehicle body are attached to a lower surface of the vehicle body in such a manner that, as seen in a direction of travel of a vehicle, the under covers are arranged at positions in front of rear wheels and in at least a rear half of a lower surface of the vehicle body. Recessed grooves are formed in pairs in a surface of an under cover body that faces a road surface, and are arranged so as face each other across a widthwise center of the vehicle, and gradually approach closer to each other as they extend rearward in the direction of travel of the vehicle. Rear ends of these grooves are located between the left and right rear wheels and are directed to the widthwise center of the vehicle.
    Type: Grant
    Filed: December 14, 2011
    Date of Patent: August 26, 2014
    Assignee: Honda Motor Co., Ltd.
    Inventors: Shohei Matsuyama, Daisuke Nakamura
  • Patent number: 8795083
    Abstract: A communication game system includes a plurality of game apparatuses which are able to wirelessly communicate with each other. Each game apparatus registers identifying information of an opponent obtained by a short-distance wireless communication or by user's manual input in a friend list. Thereafter, the game apparatus connects to the Internet, and inquiries whether it is possible to communicate with an opponent in the friend list over the network. If it is possible to communicate, the game apparatus obtains an address of the opponent to make a network communication. Even if a user makes a short distance wireless communication with a friend to exchange and register the identifying information or registers the friend by hand and then is parted from the friend, the user can safely communicate with the friend across the network without being exposed to unknown players.
    Type: Grant
    Filed: May 8, 2006
    Date of Patent: August 5, 2014
    Assignee: Nintendo Co., Ltd.
    Inventors: Tetsuya Sasaki, Yosuke Hatayama, Daisuke Nakamura, Yoshitaka Shirota, Masaru Mitsuyoshi, Yutaka Takehisa, Katsuya Eguchi
  • Publication number: 20140206427
    Abstract: A game machine displays a movie in which at least one object moves in a predetermined area. The game machine includes an attribute management data storage device that stores attribute management data for managing a plurality of types of attributes. And the game machine specifies at least one holes to be assigned with any one of attributes in the predetermined area, select an attribute to be assigned to the hole by lottery from attributes, assigns the attribute selected to the hole, and generates in a game, change corresponding to the attribute assigned to the hole when the object reaches the hole on the movie.
    Type: Application
    Filed: August 30, 2012
    Publication date: July 24, 2014
    Applicant: KONAMI GAMING, INCORPORATED
    Inventors: Daisuke Nakamura, Kenji Nagata
  • Publication number: 20140187311
    Abstract: The present invention is a gaming machine including a display, which shows a plurality of cells indicating a plurality of symbols, and a controller, which selects a cell in a cell-selecting stage provided between a primary game and a secondary game on the display, controls the plurality of symbols in the secondary game and gives a predetermined function to the selected cell in the secondary game and where the selected cells or columns can change position on display during game play but the quantity of selected cells remain fixed for all free spin games of a secondary game.
    Type: Application
    Filed: March 7, 2014
    Publication date: July 3, 2014
    Applicant: Konami Gaming, Inc.
    Inventors: Satoshi SUDA, Daisuke NAKAMURA
  • Publication number: 20140187310
    Abstract: A gaming machine has a symbol display region composed of cell columns, where cells are continuously disposed in each cell column. Symbols are displayed on each cell column in such a manner that one or more symbols correspond to one of the cells. The gaming machine comprises: a symbol movement control unit that makes each symbol column move along each cell column where a symbol is changed in turn according to an alignment order of the symbols, and makes each symbol column stop; a prize winning determination unit; and a dividend generation unit. The symbol movement control unit comprises: a symbol check unit that determines whether a symbol reaching a filtering position is a specific symbol; and a specific symbol control unit that generates a specific change different from a change to be generated according to the alignment order when the specific symbol reaches the filtering position.
    Type: Application
    Filed: March 5, 2014
    Publication date: July 3, 2014
    Applicant: KONAMI GAMING, INC.
    Inventor: Daisuke Nakamura
  • Publication number: 20140162755
    Abstract: A game machine uses a lottery region having cell columns and symbol columns for providing a game opportunity, causes a special symbol column to appear in it, determines by lottery symbols of the special symbol column, causes the special symbol column containing the symbols obtained by a lottery result to appear and moves and stops the special symbol column so that the symbols of the special symbol column are arranged on the cells to be changed, and determines whether the symbols arranged in a cell group of a determination target form a prize winning pattern based on the symbols arranged by the special symbol column. Further, the game machine moves the special symbol column along each cell so that at least a direction crossing a movement direction of each symbol column is included as a movement direction of the special symbol column.
    Type: Application
    Filed: December 4, 2013
    Publication date: June 12, 2014
    Applicant: Konami Gaming Incorporated
    Inventor: Daisuke Nakamura
  • Patent number: 8715059
    Abstract: A display unit displays symbols in a plurality of columns, and in particular arranges the symbols in the same order in two or more of the columns. A game controller unit determines an arrangement of symbols at random on a condition that symbols are arranged in the same order and at the same positions in the two or more columns. A display controller unit causes the display unit to spin the two or more columns of symbols from the same position in synchronization with each other, and stop the two or more columns at the same position to display the arrangement of symbols determined by the game controller unit.
    Type: Grant
    Filed: September 11, 2012
    Date of Patent: May 6, 2014
    Assignee: Konami Gaming Incorporated
    Inventor: Daisuke Nakamura
  • Patent number: 8708810
    Abstract: A gaming machine has a symbol display region composed of cell columns, where cells are continuously disposed in each cell column. Symbols are displayed on each cell column in such a manner that one or more symbols correspond to one of the cells. The gaming machine comprises: a symbol movement control unit that makes each symbol column move along each cell column where a symbol is changed in turn according to an alignment order of the symbols, and makes each symbol column stop; a prize winning determination unit; and a dividend generation unit. The symbol movement control unit comprises: a symbol check unit that determines whether a symbol reaching a filtering position is a specific symbol; and a specific symbol control unit that generates a specific change different from a change to be generated according to the alignment order when the specific symbol reaches the filtering position.
    Type: Grant
    Filed: February 28, 2011
    Date of Patent: April 29, 2014
    Assignee: Konami Gaming, Incorporated
    Inventor: Daisuke Nakamura
  • Publication number: 20140079461
    Abstract: An image forming apparatus includes an image forming unit and a conveyance unit. The image forming unit forms an image on a print medium. The conveyance unit has a belt member to convey the print medium in a state in which an end of the print medium in a width direction perpendicular to a conveyance direction of the print medium is placed outside an end of the belt member in the width direction.
    Type: Application
    Filed: September 16, 2013
    Publication date: March 20, 2014
    Applicant: RICOH COMPANY, LTD.
    Inventors: Yuuzoh Obata, Makoto KIKURA, Kazuyoshi MATSUMOTO, Kazuyoshi KONDO, Gaku HOSONO, Yoshinori UCHINO, Norikazu YANASE, Daisuke NAKAMURA
  • Patent number: 8672745
    Abstract: The present invention is a gaming machine including a display, which shows a plurality of cells indicating a plurality of symbols, and a controller, which selects a cell in a cell-selecting stage provided between a primary game and a secondary game on the display, controls the plurality of symbols in the secondary game and gives a predetermined function to the selected cell in the secondary game and where the selected cells or columns can change position on display during game play but the quantity of selected cells remain fixed for all free spin games of a secondary game.
    Type: Grant
    Filed: June 18, 2012
    Date of Patent: March 18, 2014
    Assignee: Konami Gaming, Inc.
    Inventors: Satoshi Suda, Daisuke Nakamura