Patents by Inventor Jonathan A. Barney
Jonathan A. Barney has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
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Publication number: 20120004031Abstract: A wireless input device for playing an interactive motion-sensitive game using a wireless-compatible game console in which a virtual play environment is represented through one or more computer-animated visual, aural or tactile effects is provided wherein game play is conducted by moving, shaking, twisting, waiving or pointing the input device in a particular manner. The input device can include motion-sensitive circuitry and/or command circuitry for generating control signals and/or an effects generator and associated control circuitry to enable the input device to selectively generate at least one visual, aural or tactile effect comprising sound, lighting or vibration. The input device can include a wireless transceiver for providing two-way wireless communication with the wireless-compatible game console.Type: ApplicationFiled: September 13, 2011Publication date: January 5, 2012Applicant: CREATIVE KINGDOMS, LLCInventors: Jonathan A. Barney, Denise Chapman Weston
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Patent number: 8089458Abstract: The invention provides a unique interactive play experience carried out utilizing a toy “wand” and/or other actuation/tracking device. In one embodiment, the wand incorporates a wireless transmitter and motion-sensitive circuitry adapted to actuate the transmitter in response to particular learned wand motions. The wand allows play participants to electronically and “magically” interact with their surrounding play environment simply by pointing, touching and/or using their wands in a particular manner to achieve desired goals or produce desired effects. In other embodiments, a seemingly magical wand toy is provided for enabling a user to electronically send and receive information to and from other wand toys, a master system and/or to actuate various play effects within a play environment.Type: GrantFiled: October 30, 2008Date of Patent: January 3, 2012Assignee: Creative Kingdoms, LLCInventors: Jonathan A. Barney, Denise Chapman Weston
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Publication number: 20110300941Abstract: Embodiments of the invention provide a unique interactive game that includes multiple dynamic layers in which a participant may complete a variety of challenges and/or tasks. For example, the participant may obtain a toy “wand” from a retail phase that is usable in an interactive entertainment phase. The interactive entertainment phase may include multiple interrelated layers such that progress in one or more layers may affect the participant's experience in one or more other layers. The participant may also receive training on how to use the wand and/or complete one or more special effects, adventures and/or quests. During or following the interactive entertainment phase, the participant may use accumulated points and/or powers to redeem prizes and/or compete against other participants, such as in a duel.Type: ApplicationFiled: February 28, 2011Publication date: December 8, 2011Applicant: Creative Kingdoms, LLCInventors: Denise Chapman Weston, Rick A. Briggs, Jonathan A. Barney
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Publication number: 20110289096Abstract: A statistical patent rating method and system is provided for independently assessing the relative breadth (“B”), defensibility (“D”) and commercial relevance (“R”) of individual patent assets and other intangible intellectual property assets. The invention provides new and valuable information that can be used by patent valuation experts, investment advisors, economists and others to help guide future patent investment decisions, licensing programs, patent appraisals, tax valuations, transfer pricing, economic forecasting and planning, and even mediation and/or settlement of patent litigation lawsuits. In one embodiment the invention provides a statistically-based patent rating method and system whereby relative ratings or rankings are generated using a database of patent information by identifying and comparing various characteristics of each individual patent to a statistically determined distribution of the same characteristics within a given patent population.Type: ApplicationFiled: April 22, 2011Publication date: November 24, 2011Applicant: PATENTRATINGS, LLCInventor: Jonathan A. Barney
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Publication number: 20110263330Abstract: Embodiments of the invention provide a unique interactive game that includes multiple dynamic layers in which a participant may complete a variety of challenges and/or tasks. For example, the participant may obtain a toy “wand” from a retail phase that is usable in an interactive entertainment phase. The interactive entertainment phase may include multiple interrelated layers such that progress in one or more layers may affect the participant's experience in one or more other layers. The participant may also receive training on how to use the wand and/or complete one or more special effects, adventures and/or quests. During or following the interactive entertainment phase, the participant may use accumulated points and/or powers to redeem prizes and/or compete against other participants, such as in a duel.Type: ApplicationFiled: January 28, 2011Publication date: October 27, 2011Inventors: Denise Chapman Weston, Jonathan A. Barney
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Patent number: 7962511Abstract: A statistical patent rating method and system is provided for independently assessing the relative breadth (“B”), defensibility (“D”) and commercial relevance (“R”) of individual patent assets and other intangible intellectual property assets. The invention provides new and valuable information that can be used by patent valuation experts, investment advisors, economists and others to help guide future patent investment decisions, licensing programs, patent appraisals, tax valuations, transfer pricing, economic forecasting and planning, and even mediation and/or settlement of patent litigation lawsuits. In one embodiment the invention provides a statistically-based patent rating method and system whereby relative ratings or rankings are generated using a database of patent information by identifying and comparing various characteristics of each individual patent to a statistically determined distribution of the same characteristics within a given patent population.Type: GrantFiled: April 29, 2003Date of Patent: June 14, 2011Assignee: PatentRatings, LLCInventor: Jonathan A. Barney
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Patent number: 7949581Abstract: Methods for constructing an estimated depreciated schedule for a patent are disclosed. The steps for constructing this schedule may include: (1) determining a first function which approximately describes the rate of initial increase in expected forward patent citations over time; (2) determining a second function which approximately describes the rate of eventual decay in expected forward patent citations over time; and (3) constructing an estimated depreciation schedule using a calculated decay coefficient derived from said second function.Type: GrantFiled: September 7, 2006Date of Patent: May 24, 2011Assignee: PatentRatings, LLCInventor: Jonathan A. Barney
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Publication number: 20110081970Abstract: A method of interactive game play is provided wherein a seemingly magical wand toy is provided for enabling a trained user to electronically send and receive information to and from other wand toys, a master system and/or to actuate various play effects within a play environment. The toy wand or other seemingly magical object is configured to use a send/received radio frequency communications protocol which provides a basic foundation for a complex, interactive entertainment system to create a seemingly magical interactive play experience.Type: ApplicationFiled: December 13, 2010Publication date: April 7, 2011Applicant: Creative Kingdoms, LLCInventors: Jonathan A. Barney, Denise Chapman Weston
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Publication number: 20110072024Abstract: In one embodiment the present invention provides a novel method for probabilistically quantifying a degree of relevance between two or more citationally or contextually related data objects, such as patent documents, non-patent documents, web pages, personal and corporate contacts information, product information, consumer to behavior, technical or scientific information, address information, and the like. In another embodiment the present invention provides a novel method for visualizing and displaying relevance between two or more citationally or contextually related data objects. In another embodiment the present invention provides a novel search input/output interface that utilizes an iterative self-organizing mapping (“SOM”) technique to automatically generate a visual map of relevant patents and/or other related documents desired to be explored, searched or analyzed.Type: ApplicationFiled: March 29, 2010Publication date: March 24, 2011Applicant: PatentRatings, LLCInventor: Jonathan A. Barney
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Patent number: 7896742Abstract: Embodiments of the invention provide a unique interactive game that includes multiple dynamic layers in which a participant may complete a variety of challenges and/or tasks. For example, the participant may obtain a toy “wand” from a retail phase that is usable in an interactive entertainment phase. The interactive entertainment phase may include multiple interrelated layers such that progress in one or more layers may affect the participant's experience in one or more other layers. The participant may also receive training on how to use the wand and/or complete one or more special effects, adventures and/or quests. During or following the interactive entertainment phase, the participant may use accumulated points and/or powers to redeem prizes and/or compete against other participants, such as in a duel.Type: GrantFiled: July 13, 2007Date of Patent: March 1, 2011Assignee: Creative Kingdoms, LLCInventors: Denise Chapman Weston, Jonathan A. Barney
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Patent number: 7878905Abstract: Embodiments of the invention provide a unique interactive game that includes multiple dynamic layers in which a participant may complete a variety of challenges and/or tasks. For example, the participant may obtain a toy “wand” from a retail phase that is usable in an interactive entertainment phase. The interactive entertainment phase may include multiple interrelated layers such that progress in one or more layers may affect the participant's experience in one or more other layers. The participant may also receive training on how to use the wand and/or complete one or more special effects, adventures and/or quests. During or following the interactive entertainment phase, the participant may use accumulated points and/or powers to redeem prizes and/or compete against other participants, such as in a duel.Type: GrantFiled: November 15, 2005Date of Patent: February 1, 2011Assignee: Creative Kingdoms, LLCInventors: Denise Chapman Weston, Rick A. Briggs, Jonathan A. Barney
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Patent number: 7850527Abstract: A method of interactive game play is provided wherein a seemingly magical wand toy is provided for enabling a trained user to electronically send and receive information to and from other wand toys, a master system and/or to actuate various play effects within a play environment. The toy wand or other seemingly magical object is configured to use a send/received radio frequency communications protocol which provides a basic foundation for a complex, interactive entertainment system to create a seemingly magical interactive play experience.Type: GrantFiled: July 13, 2004Date of Patent: December 14, 2010Assignee: Creative Kingdoms, LLCInventors: Jonathan A. Barney, Denise Chapman Weston
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Patent number: 7716226Abstract: In one embodiment the present invention provides a novel method for probabilistically quantifying a degree of relevance between two or more citationally or contextually related data objects, such as patent documents, non-patent documents, web pages, personal and corporate contacts information, product information, consumer behavior, technical or scientific information, address information, and the like. In another embodiment the present invention provides a novel method for visualizing and displaying relevance between two or more citationally or contextually related data objects. In another embodiment the present invention provides a novel search input/output interface that utilizes an iterative self-organizing mapping (“SOM”) technique to automatically generate a visual map of relevant patents and/or other related documents desired to be explored, searched or analyzed.Type: GrantFiled: September 27, 2005Date of Patent: May 11, 2010Assignee: PatentRatings, LLCInventor: Jonathan A. Barney
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Publication number: 20100100501Abstract: The present invention is a system and methods by which an investment vehicle can be established that is directed to one or a very limited specific form of content. More specifically, the system and methods of the present invention creates a financial instrument directed to specific content—such as a specific technology or specific artistic or literary work—that may be issued, thereby providing investors with the opportunity to invest in the specific content or aspect of that specific content.Type: ApplicationFiled: January 31, 2008Publication date: April 22, 2010Inventors: James E. Malackowski, Cameron Gray, Keith M. Cardoza, Jonathan A. Barney, Jason L. Gardner, Stephen C. Yelderman
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Publication number: 20100094781Abstract: The present invention provides a method and system for valuing patent assets based on statistical survival analysis. An estimated value probability distribution curve is calculated for an identified group of patent assets using statistical analysis of PTO maintenance fee records. Expected valuations for individual patent assets are calculated based on a the value distribution curve and a comparative ranking or rating of individual patent assets relative to other patents in the group of identified patents. Patents having the highest percentile rankings would be correlated to the high end of the value distribution curve. Conversely, patents having the lowest percentile rankings would be correlated to the low end of the value distribution curve. Advantageously, such approach brings an added level of discipline to the overall valuation process in that the sum of individual patent valuations for a given patent population cannot exceed the total aggregate estimated value of all such patents.Type: ApplicationFiled: December 14, 2009Publication date: April 15, 2010Applicant: PATENTRATINGS, LLC.Inventor: Jonathan A. Barney
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Publication number: 20100056285Abstract: A gaming system and method of game play is provided wherein the gaming is earned out within a themed physical play space comprising an existing or specially configured entertainment facility or play structure. The game utilizes electronically identifiable objects, such as colored balls, shaped objects, cards, bands, tags and/or the like, to provide an interactive game play experience generally simulative of a computer adventure game. Play participants are challenged to work and cooperate with other play participants to find identified objects, clues or other information to solve various puzzles or problems that present encumbrances inhibiting players' advancement in the game. Optionally, each play participant possesses a band, card or the like, that electronically identifies the play participant and enables the system to award and track points or other rewards to successful play participants.Type: ApplicationFiled: November 6, 2009Publication date: March 4, 2010Applicant: CREATIVE KINGDOMS, LLCInventors: Denise Chapman Weston, Jonathan A. Barney, Rick A. Briggs
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Patent number: 7657476Abstract: The present invention provides a method and system for valuing patent assets based on statistical survival analysis. An estimated value probability distribution curve is calculated for an identified group of patent assets using statistical analysis of PTO maintenance fee records. Expected valuations for individual patent assets are calculated based on a the value distribution curve and a comparative ranking or rating of individual patent assets relative to other patents in the group of identified patents. Patents having the highest percentile rankings would be correlated to the high end of the value distribution curve. Conversely, patents having the lowest percentile rankings would be correlated to the low end of the value distribution curve. Advantageously, such approach brings an added level of discipline to the overall valuation process in that the sum of individual patent valuations for a given patent population cannot exceed the total aggregate estimated value of all such patents.Type: GrantFiled: December 21, 2006Date of Patent: February 2, 2010Assignee: PatentRatings, LLCInventor: Jonathan A Barney
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Patent number: 7614958Abstract: A gaming system and method of game play is provided wherein the gaming is earned out within a themed physical play space comprising an existing or specially configured entertainment facility or play structure. The game utilizes electronically identifiable objects, such as colored balls, shaped objects, cards, bands, tags and/or the like, to provide an interactive game play experience generally simulative of a computer adventure game experience. Play participants are challenged to work and cooperate with other play participants to find identified objects, clues or other information for use in solving various puzzles or problems that present encumbrances inhibiting players' advancement in the game. Optionally, each play participant possesses a unique RFID band, card or the like, that electronically identifies the play participant and enables the play system to award and track points or other rewards to successful play participants individually or working with other play participants as a team.Type: GrantFiled: November 15, 2002Date of Patent: November 10, 2009Assignee: Creative Kingdoms, LLCInventors: Denise Chapman Weston, Jonathan A. Barney, Rick A. Briggs
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Publication number: 20090259506Abstract: A statistical patent rating method and system is provided for independently assessing the relative breadth (“B”), defensibility (“D”) and commercial relevance (“R”) of individual patent assets and other intangible intellectual property assets. The invention provides new and valuable information that can be used by patent valuation experts, investment advisors, economists and others to help guide future patent investment decisions, licensing programs, patent appraisals, tax valuations, transfer pricing, economic forecasting and planning, and even mediation and/or settlement of patent litigation lawsuits. In one embodiment the invention provides a statistically-based patent rating method and system whereby relative ratings or rankings are generated using a database of patent information by identifying and comparing various characteristics of each individual patent to a statistically determined distribution of the same characteristics within a given patent population.Type: ApplicationFiled: April 13, 2009Publication date: October 15, 2009Inventor: Jonathan A. Barney
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Patent number: 7524246Abstract: A method of competitive game play is provided utilizing a plurality of balls or other discrete play media. Balls may be tagged or otherwise identified with a differentiating color, size, weight, printed code or other identification/tracking means, as desired. The game is configured such that individual play participants or groups of play participants (e.g., boys vs. girls) can effectively compete with other players or groups of players within the same game based on interactions with various game inputs distributed throughout the game system. The game inputs advantageously enable players to selectively control or direct ball movement and/or other play media movement to various desired collection areas, scoring areas, targets and/or the like. Play participants competitively play and interact with the gaming system and/or with one another to achieve desired goals and/or produce desired effects.Type: GrantFiled: March 15, 2006Date of Patent: April 28, 2009Assignee: Creative Kingdoms, LLCInventors: Rick A. Briggs, Jonathan A. Barney, Denise Chapman Weston, Edward J. Frantz