Patents by Inventor Michael Apodaca

Michael Apodaca has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 11030713
    Abstract: An embodiment of a graphics apparatus may include an embedded local memory, and a memory extender communicatively coupled to the embedded local memory to extend the embedded local memory. The memory extender may be configured to compress information and store the compressed information in the embedded local memory. Additionally, or alternatively, the memory extender may be configured to expose the embedded local memory for non-local access. Other embodiments are disclosed and claimed.
    Type: Grant
    Filed: April 10, 2017
    Date of Patent: June 8, 2021
    Assignee: Intel Corporation
    Inventors: Karthik Vaidyanathan, Prasoonkumar Surti, Michael Apodaca, Murali Ramadoss, Abhishek Venkatesh, Joydeep Ray, Abhishek R. Appu
  • Publication number: 20210150770
    Abstract: Embodiments described herein provided for an instruction and associated logic to enable a processing resource including a tensor accelerator to perform optimized computation of sparse submatrix operations. One embodiment provides hardware logic to apply a numerical transform to matrix data to increase the sparsity of the data. Increasing the sparsity may result in a higher compression ratio when the matrix data is compressed.
    Type: Application
    Filed: November 11, 2020
    Publication date: May 20, 2021
    Applicant: Intel Corporation
    Inventors: ABHISHEK R. APPU, PRASOONKUMAR SURTI, JILL BOYCE, SUBRAMANIAM MAIYURAN, MICHAEL APODACA, ADAM T. LAKE, JAMES HOLLAND, VASANTH RANGANATHAN, ALTUG KOKER, LIDONG XU, NIKOS KABURLASOS
  • Patent number: 11004252
    Abstract: Real time ray tracing-based adaptive multi frequency shading. For example, one embodiment of an apparatus comprising: rasterization hardware logic to process input data for an image in a deferred rendering pass and to responsively update one or more graphics buffers with first data to be used in a subsequent rendering pass; ray tracing hardware logic to perform ray tracing operations using the first data to generate reflection ray data and to store the reflection ray data in a reflection buffer; and image rendering circuitry to perform texture sampling in a texture buffer based on the reflection ray data in the reflection buffer to render an output image.
    Type: Grant
    Filed: December 28, 2018
    Date of Patent: May 11, 2021
    Assignee: Intel Corporation
    Inventors: Carson Brownlee, Gabor Liktor, Joshua Barczak, Kai Xiao, Michael Apodaca, Thomas Raoux
  • Patent number: 10997772
    Abstract: An apparatus to facilitate an update of shader data constants. The apparatus includes one or more processors to detect a change to one or more data constants in a shader program, generate a micro-code block including updated constants data during execution of the shader program and transmit the micro-code block to the shader program.
    Type: Grant
    Filed: December 23, 2019
    Date of Patent: May 4, 2021
    Assignee: Intel Corporation
    Inventors: Michael Apodaca, John Feit, David Cimini, Thomas Raoux, Konstantin Levit-Gurevich
  • Patent number: 10997771
    Abstract: Position-based rendering apparatus and method for multi-die/GPU graphics processing. For example, one embodiment of a method comprises: distributing a plurality of graphics draws to a plurality of graphics processors; performing position-only shading using vertex data associated with tiles of a first draw on a first graphics processor, the first graphics processor responsively generating visibility data for each of the tiles; distributing subsets of the visibility data associated with different subsets of the tiles to different graphics processors; limiting geometry work to be performed on each tile by each graphics processor using the visibility data, each graphics processor to responsively generate rendered tiles; and wherein the rendered tiles are combined to generate a complete image frame.
    Type: Grant
    Filed: August 29, 2018
    Date of Patent: May 4, 2021
    Assignee: Intel Corporation
    Inventors: Travis Schluessler, Zack Waters, Michael Apodaca, Daniel Johnston, Jason Surprise, Prasoonkumar Surti, Subramaniam Maiyuran, Peter Doyle, Saurabh Sharma, Ankur Shah, Murali Ramadoss
  • Patent number: 10997686
    Abstract: Embodiments described herein provide a graphics, media, and compute device having a tiled architecture composed of a number of tiles of smaller graphics devices. The work distribution infrastructure for such device enables the distribution of workloads across multiple tiles of the device. Work items can be submitted to any one or more of the multiple tiles, with workloads able to span multiple tiles. Additionally, upon completion of a work item, graphics, media, and/or compute engines within the device can readily acquire new work items for execution with minimal latency.
    Type: Grant
    Filed: January 9, 2019
    Date of Patent: May 4, 2021
    Assignee: Intel Corporation
    Inventors: Balaji Vembu, Brandon Fliflet, James Valerio, Michael Apodaca, Ben Ashbaugh, Hema Nalluri, Ankur Shah, Murali Ramadoss, David Puffer, Altug Koker, Aditya Navale, Abhishek R. Appu, Joydeep Ray, Travis Schluessler
  • Patent number: 10983594
    Abstract: Systems, apparatuses and methods may provide away to enhance an augmented reality (AR) and/or virtual reality (VR) user experience with environmental information captured from sensors located in one or more physical environments. More particularly, systems, apparatuses and methods may provide a way to track, by an eye tracker sensor, a gaze of a user, and capture, by the sensors, environmental information. The systems, apparatuses and methods may render feedback, by one or more feedback devices or display device, for a portion of the environment information based on the gaze of the user.
    Type: Grant
    Filed: July 18, 2019
    Date of Patent: April 20, 2021
    Assignee: Intel Corporation
    Inventors: Altug Koker, Michael Apodaca, Kai Xiao, Chandrasekaran Sakthivel, Jeffery S. Boles, Adam T. Lake, James M. Holland, Pattabhiraman K, Sayan Lahiri, Radhakrishnan Venkataraman, Kamal Sinha, Ankur N. Shah, Deepak S. Vembar, Abhishek R. Appu, Joydeep Ray, Elmoustapha Ould-Ahmed-Vall
  • Publication number: 20210097756
    Abstract: Systems, apparatuses and methods may provide away to render edges of an object defined by multiple tessellation triangles. More particularly, systems, apparatuses and methods may provide a way to perform anti-aliasing at the edges of the object based on a coarse pixel rate, where the coarse pixels may be based on a coarse Z value indicate a resolution or granularity of detail of the coarse pixel. The systems, apparatuses and methods may use a shader dispatch engine to dispatch raster rules to a pixel shader to direct the pixel shader to include, in a tile and/or tessellation triangle, one more finer coarse pixels based on a percent of coverage provided by a finer coarse pixel of a tessellation triangle at or along the edge of the object.
    Type: Application
    Filed: September 11, 2020
    Publication date: April 1, 2021
    Inventors: Prasoonkumar Surti, Karthik Vaidyanathan, Murali Ramadoss, Michael Apodaca, Abhishek Venkatesh, Joydeep Ray, Abhishek R. Appu
  • Patent number: 10964091
    Abstract: Systems, apparatuses and methods may provide away to render augmented reality and virtual reality (VR/AR) environment information. More particularly, systems, apparatuses and methods may provide a way to selectively suppress and enhance VR/AR renderings of n-dimensional environments. The systems, apparatuses and methods may deepen a user's VR/AR experience by focusing on particular feedback information, while suppressing other feedback information from the environment.
    Type: Grant
    Filed: February 8, 2019
    Date of Patent: March 30, 2021
    Assignee: Intel Corporation
    Inventors: Chandrasekaran Sakthivel, Michael Apodaca, Kai Xiao, Altug Koker, Jeffery S. Boles, Adam T. Lake, Nikos Kaburlasos, Joydeep Ray, John H. Feit, Travis T. Schluessler, Jacek Kwiatkowski, James M. Holland, Prasoonkumar Surti, Jonathan Kennedy, Louis Feng, Barnan Das, Narayan Biswal, Stanley J. Baran, Gokcen Cilingir, Nilesh V. Shah, Archie Sharma, Mayuresh M. Varerkar
  • Publication number: 20210082154
    Abstract: Apparatus and method for context-aware compression. For example, one embodiment of an apparatus comprises: ray traversal/intersection circuitry to traverse rays through a hierarchical acceleration data structure to identify intersections between rays and primitives of a graphics scene; matrix compression circuitry/logic to compress hierarchical transformation matrices to generate compressed hierarchical transformation matrices by quantizing N-bit floating point data elements associated with child transforms of the hierarchical transformation matrices to variable-bit floating point numbers or integers comprising offsets from a parent transform of the child transform; and an instance processor to generate a plurality of instances of one or more base geometric objects in accordance with the compressed hierarchical transformation matrices.
    Type: Application
    Filed: August 26, 2020
    Publication date: March 18, 2021
    Inventors: Carson BROWNLEE, Carsten BENTHIN, Joshua BARCZAK, Kai XIAO, Michael APODACA, Prasoonkumar SURTI, Thomas RAOUX
  • Patent number: 10942740
    Abstract: Systems, apparatuses and methods may provide for technology that activates a first context on a graphics processor and detects a context switch condition with respect to the first context. Additionally, a second context may be activated, in response to the context switch condition, on the graphics processor while the first context is active on the graphics processor. In one example, activating the second context includes adding a group identifier to a plurality of threads corresponding to the second context and launching the plurality of threads with the group identifier on the graphics processor.
    Type: Grant
    Filed: February 19, 2020
    Date of Patent: March 9, 2021
    Assignee: Intel Corporation
    Inventors: Altug Koker, Michael Apodaca, Kai Xiao, Chandrasekaran Sakthivel, Jeffery S. Boles, Adam T. Lake, Abhishek R. Appu
  • Patent number: 10937126
    Abstract: Embodiments are generally directed to tile-based multiple resolution rendering of images. An embodiment of an apparatus includes one or more processor cores; a plurality of tiling bins, the plurality of tiling bins including a bin for each of a plurality of tiles in an image; and a memory to store data for rendering of an image in one or more of a plurality of resolutions. The apparatus is to generate, in the memory, storage for a resolution setting for each the plurality of tiling bins and storage for a final render target, each tile of the final render target being rendered based on a respective tiling bin in the plurality of tiling bins.
    Type: Grant
    Filed: May 17, 2018
    Date of Patent: March 2, 2021
    Assignee: INTEL CORPORATION
    Inventors: John Gierach, Abhishek Venkatesh, Travis Schluessler, Devan Burke, Tomer Bar-On, Michael Apodaca
  • Patent number: 10930060
    Abstract: An embodiment of a conditional shader apparatus may include a conditional pixel shader to determine if one or more pixels meet a shader condition, and a pixel regrouper communicatively coupled to the conditional pixel shader to regroup pixels based on whether the one or more pixels are determined to meet the shader condition. Another embodiment of a conditional shader apparatus may include a thread analyzer to determine if a set of threads meet a thread condition, and a conditional kernel loader communicatively coupled to the thread analyzer to load an appropriate kernel from a set of two or more kernels based on whether the set of threads are determined to meet the thread condition. Other embodiments are disclosed and claimed.
    Type: Grant
    Filed: February 6, 2019
    Date of Patent: February 23, 2021
    Assignee: Intel Corporation
    Inventors: Prasoonkumar Surti, Karthik Vaidyanathan, Murali Ramadoss, Michael Apodaca, Abhishek Venkatesh, Devan Burke, Philip R. Laws, Subramaniam Maiyuran, Abhishek R. Appu, Elmoustapha Ould-Ahmed-Vall, Peter L. Doyle
  • Patent number: 10921884
    Abstract: A virtual reality apparatus and method are described.
    Type: Grant
    Filed: June 26, 2019
    Date of Patent: February 16, 2021
    Assignee: Intel Corporation
    Inventors: Tomas G. Akenine-Moller, Robert M. Toth, Ingo Wald, Aditya S. Yanamandra, Brent E. Insko, Michael Apodaca, Prasoonkumar Surti
  • Publication number: 20210042987
    Abstract: An apparatus and method to execute ray tracing instructions. For example, one embodiment of an apparatus comprises execution circuitry to execute a dequantize instruction to convert a plurality of quantized data values to a plurality of dequantized data values, the dequantize instruction including a first source operand to identify a plurality of packed quantized data values in a source register and a destination operand to identify a destination register in which to store a plurality of packed dequantized data values, wherein the execution circuitry is to convert each packed quantized data value in the source register to a floating point value, to multiply the floating point value by a first value to generate a first product and to add the first product to a second value to generate a dequantized data value, and to store the dequantized data value in a packed data element location in the destination register.
    Type: Application
    Filed: October 23, 2020
    Publication date: February 11, 2021
    Inventors: Karthik VAIDYANATHAN, Michael APODACA, Thomas RAOUX, Carsten BENTHIN, Kai XIAO, Carson BROWNLEE, Joshua BARCZAK
  • Publication number: 20210035349
    Abstract: An apparatus and method to execute ray tracing instructions. For example, one embodiment of an apparatus comprises execution circuitry to execute a dequantize instruction to convert a plurality of quantized data values to a plurality of dequantized data values, the dequantize instruction including a first source operand to identify a plurality of packed quantized data values in a source register and a destination operand to identify a destination register in which to store a plurality of packed dequantized data values, wherein the execution circuitry is to convert each packed quantized data value in the source register to a floating point value, to multiply the floating point value by a first value to generate a first product and to add the first product to a second value to generate a dequantized data value, and to store the dequantized data value in a packed data element location in the destination register.
    Type: Application
    Filed: August 18, 2020
    Publication date: February 4, 2021
    Inventors: Karthik VAIDYANATHAN, Michael APODACA, Thomas RAOUX, Carsten BENTHIN, Kai XIAO, Carson BROWNLEE, Joshua BARCZAK
  • Patent number: 10908865
    Abstract: An embodiment of a graphics apparatus may include a processor, memory communicatively coupled to the processor, and a collaboration engine communicatively coupled to the processor to identify a shared graphics component between two or more users in an environment, and share the shared graphics components with the two or more users in the environment. Embodiments of the collaboration engine may include one or more of a centralized sharer, a depth sharer, a shared preprocessor, a multi-port graphics subsystem, and a decode sharer. Other embodiments are disclosed and claimed.
    Type: Grant
    Filed: September 27, 2019
    Date of Patent: February 2, 2021
    Assignee: Intel Corporation
    Inventors: Deepak S. Vembar, Atsuo Kuwahara, Chandrasekaran Sakthivel, Radhakrishnan Venkataraman, Brent E. Insko, Anupreet S. Kalra, Hughes Labbe, Altug Koker, Michael Apodaca, Kai Xiao, Jeffery S. Boles, Adam T. Lake, David M. Cimini, Balaji Vembu, Elmoustapha Ould-Ahmed-Vall, Jacek Kwiatkowski, Philip R. Laws, Ankur N. Shah, Abhishek R. Appu, Joydeep Ray, Wenyin Fu, Nikos Kaburlasos, Prasoonkumar Surti, Bhushan M. Borole
  • Patent number: 10911799
    Abstract: An apparatus to facilitate processing video bit stream data is disclosed. The apparatus includes one or more processors to decode point cloud data, reconstruct the decoded point cloud data and fill one or more holes in reconstructed point cloud frame data using patch metadata included in the decoded point cloud data and a memory communicatively coupled to the one or more processors.
    Type: Grant
    Filed: July 31, 2018
    Date of Patent: February 2, 2021
    Assignee: Intel Corporation
    Inventors: Jill Boyce, Scott Janus, Prasoonkumar Surti, Stanley Baran, Michael Apodaca, Srikanth Potluri, Hugues Labbe, Jong Dae Oh, Gokcen Cilingir, Archie Sharma, Jeffrey Tripp, Jason Ross, Barnan Das
  • Publication number: 20210012452
    Abstract: Embodiments are generally directed to GPU mixed primitive topology type processing. An embodiment of an apparatus includes one or more processor cores; and a memory to store data for graphics processing, wherein the one or more processing cores are to generate in the memory a vertex buffer to store vertex data for a mesh to be rendered and an index buffer to index the vertex data stored in the vertex buffer, the index buffer being structured to include index data for multiple primitive topology types. The one or more processor cores are to process the index data for the plurality of primitive topology types from the index buffer and fetch vertex data from the vertex buffer; and are to set up each primitive topology type of the plurality of primitive topology types for processing in a single draw operation.
    Type: Application
    Filed: July 30, 2020
    Publication date: January 14, 2021
    Applicant: Intel Corporation
    Inventors: John Gierach, Abhishek Venkatesh, Travis Schluessler, Devan Burke, Tomer Bar-On, Michael Apodaca
  • Publication number: 20210014450
    Abstract: Systems, apparatuses and methods may provide for technology that determines a frame rate of video content, sets a blend amount parameter based on the frame rate, and temporally anti-aliases the video content based on the blend amount parameter. Additionally, the technology may detect a coarse pixel (CP) shading condition with respect to one or more frames in the video content and select, in response to the CP shading condition, a per frame jitter pattern that jitters across pixels, wherein the video content is temporally anti-aliased based on the per frame jitter pattern. The CP shading condition may also cause the technology to apply a gradient to a plurality of color planes on a per color plane basis and discard pixel level samples associated with a CP if all mip data corresponding to the CP is transparent or shadowed out.
    Type: Application
    Filed: July 27, 2020
    Publication date: January 14, 2021
    Inventors: Travis T. Schluessler, Joydeep Ray, John H. Feit, Nikos Kaburlasos, Jacek Kwiatkowski, Karthik Vaidyanathan, Prasoonkumar Surti, Michael Apodaca, Murali Ramadoss, Abhishek Venkatesh