Patents by Inventor Sebastian Knutsson

Sebastian Knutsson has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 11883740
    Abstract: A method, implemented as computer code being executed by one or more processors, in which computer game graphics for a casual, social game are shown on a display of a computing device, where the casual, social game is downloaded as an app to a smartphone and/or tablet computer and can be accessed or played using a social network application or environment; and in which one or more of the processors are programmed such that: a notification is automatically generated if a player is stuck at a level for more than a defined time or after more than a defined number of attempts to pass that level, the notification alerting friends of the player so that they can assist him or her.
    Type: Grant
    Filed: December 1, 2020
    Date of Patent: January 30, 2024
    Assignee: KING.COM LTD.
    Inventors: Sebastian Knutsson, Lars Jornow
  • Patent number: 11850512
    Abstract: A computer device is configured to provide a computer implemented game. A display displays a game play screen with a game board in a first area and an upgradable image in a second area. First game objects to be collected during game play and in response one or more items are provided in the second area of the display. The upgradable image is upgraded via an upgrade screen. When a level of the computer implemented game is next played, the upgraded image is displayed in the second area of respective game play screen.
    Type: Grant
    Filed: October 22, 2021
    Date of Patent: December 26, 2023
    Assignee: KING.COM LTD.
    Inventors: Borja Guillan, Sebastian Knutsson
  • Patent number: 11679329
    Abstract: A computer device is configured to provide a computer implemented game. At least one processor of the computer device is configured to determine that one more matches have been made by a plurality of game elements in a game board area and in response to provide one or more game entities in the game board area. The at least one processor is configured to control one or more of the game entities to move from the game board area to an interaction area.
    Type: Grant
    Filed: March 21, 2022
    Date of Patent: June 20, 2023
    Assignee: KING.COM LTD.
    Inventors: Sebastian Knutsson, Klas Norden
  • Publication number: 20230125253
    Abstract: A computer device is configured to provide a computer implemented game. A first screen has a first user interactive area associated with a first task, information associated with a progress in completing a plurality of tasks, and a narrative associated with the first task. User input interacting with the first user interactive area causes an update in the progress information to include completion of the first task and to determine if all the plurality of tasks have been completed. When all the plurality of tasks have been completed a reward is provided.
    Type: Application
    Filed: November 7, 2022
    Publication date: April 27, 2023
    Inventors: Ville IKAHEIMONEN, Borja GUILLAN, Sebastian KNUTSSON
  • Publication number: 20230126170
    Abstract: A computer device is configured to provide a computer implemented game. A display displays a game play screen with a game board in a first area and an upgradable image in a second area. First game objects to be collected during game play and in response one or more items are provided in the second area of the display. The upgradable image is upgraded via an upgrade screen. When a level of the computer implemented game is next played, the upgraded image is displayed in the second area of respective game play screen.
    Type: Application
    Filed: October 22, 2021
    Publication date: April 27, 2023
    Inventors: Borja GUILLAN, Sebastian Knutsson
  • Patent number: 11498001
    Abstract: A computer system a plurality of user devices, each in communication with the server via a communication network. Each user device user plays a game and uploads game data. The user devices receive event data from the server and display an indicator of an event based on the event data at a navigable image rendered on the display. The event is associated with a location icon rendered on the display at the user device. The event data defines a game mode object accessible by a user at the location icon, the game mode object, when accessed providing a game mode which provides an interaction with other users at the user devices.
    Type: Grant
    Filed: June 17, 2021
    Date of Patent: November 15, 2022
    Assignee: KING.COM LTD.
    Inventors: Dennis Gustafsson, Sebastian Knutsson, Bjorn Ritzl
  • Publication number: 20220203236
    Abstract: A computer device is configured to provide a computer implemented game. At least one processor of the computer device is configured to determine that one more matches have been made by a plurality of game elements in a game board area and in response to provide one or more game entities in the game board area. The at least one processor is configured to control one or more of the game entities to move from the game board area to an interaction area.
    Type: Application
    Filed: March 21, 2022
    Publication date: June 30, 2022
    Inventors: Sebastian KNUTSSON, Klas NORDEN
  • Patent number: 11278808
    Abstract: A computer device is configured to provide a computer implemented game. At least one processor of the computer device is configured to determine that one more matches have been made by a plurality of game elements in a game board area and in response to provide one or more game entities in the game board area. The at least one processor is configured to control one or more of the game entities to move from the game board area to an interaction area.
    Type: Grant
    Filed: December 1, 2020
    Date of Patent: March 22, 2022
    Assignee: KING.COM LTD.
    Inventors: Sebastian Knutsson, Klas Norden
  • Publication number: 20220080315
    Abstract: A computer device is configured to provide a computer implemented game. At least one processor of the computer device is configured to determine that one more matches have been made by a plurality of game elements in a game board area and in response to provide one or more game entities in the game board area. The at least one processor is configured to control one or more of the game entities to move from the game board area to an interaction area.
    Type: Application
    Filed: December 1, 2020
    Publication date: March 17, 2022
    Inventor: Sebastian KNUTSSON
  • Publication number: 20210308575
    Abstract: A computer system a plurality of user devices, each in communication with the server via a communication network. Each user device user plays a game and uploads game data. The user devices receive event data from the server and display an indicator of an event based on the event data at a navigable image rendered on the display. The event is associated with a location icon rendered on the display at the user device. The event data defines a game mode object accessible by a user at the location icon, the game mode object, when accessed providing a game mode which provides an interaction with other users at the user devices.
    Type: Application
    Filed: June 17, 2021
    Publication date: October 7, 2021
    Inventors: Dennis GUSTAFSSON, Sebastian KNUTSSON, Bjorn RITZL
  • Patent number: 11040282
    Abstract: A computer system a plurality of user devices, each in communication with the server via a communication network. Each user device user plays a game and uploads game data. The user devices receive event data from the server and display an indicator of an event based on the event data at a navigable image rendered on the display. The event is associated with a location icon rendered on the display at the user device. The event data defines a game mode object accessible by a user at the location icon, the game mode object, when accessed providing a game mode which provides an interaction with other users at the user devices.
    Type: Grant
    Filed: September 24, 2015
    Date of Patent: June 22, 2021
    Assignee: KING.COM LTD.
    Inventors: Sebastian Knutsson, Bjorn Ritzl
  • Publication number: 20210101078
    Abstract: A method, implemented as computer code being executed by one or more processors, in which computer game graphics for a casual, social game are shown on a display of a computing device, where the casual, social game is downloaded as an app to a smartphone and/or tablet computer and can be accessed or played using a social network application or environment; and in which one or more of the processors are programmed such that: a notification is automatically generated if a player is stuck at a level for more than a defined time or after more than a defined number of attempts to pass that level, the notification alerting friends of the player so that they can assist him or her.
    Type: Application
    Filed: December 1, 2020
    Publication date: April 8, 2021
    Inventors: Sebastian KNUTSSON, Lars JORNOW
  • Patent number: 10946290
    Abstract: In an embodiment there is provided a game element within a game adapted to be played on data processing apparatus, the method comprising the following steps implemented by at least one processor of the data processing apparatus, displaying a game area having a plurality of game objects on the display, providing a predetermined player object configured for targeting and shooting of the game objects in response to player input, providing predetermined data comprising characteristics of at least one game element, selecting the at least one game element and associated characteristics for display, displaying the at least one game element, and executing the characteristics of said at least one game element in the game in dependence on a trigger event. A computing system, user device and server are also described.
    Type: Grant
    Filed: April 13, 2018
    Date of Patent: March 16, 2021
    Assignee: KING.COM LTD.
    Inventors: Julian Perez, Sebastian Knutsson
  • Patent number: 10621822
    Abstract: A computer implemented game has a game code module. The game code module generates a group game mode for user engagement at a user interface, the group game mode providing user selectable game objects on an initial game board on the display. The game code module is configured to receive from a server remote user game data generated by other user devices of users engaged in the group game mode. The display displays a progress indicator which indicates cumulative progress of the user and other users, using the game data generated by the user device and the remote user game data.
    Type: Grant
    Filed: December 19, 2017
    Date of Patent: April 14, 2020
    Assignee: KING.COM LTD.
    Inventor: Sebastian Knutsson
  • Patent number: 10376779
    Abstract: A method, implemented as computer code being executed by one or more processors, in which computer game graphics for a casual, social game are shown on a display of a computing device and in which one or more of the processors are programmed to show: a virtual path or other virtual world that indicates the level reached by the player and some of that player's social network friends; a score board that displays the score of a player once he has completed a level successfully, together with the highest scores of some of its social network friends' for that level; and in which each level of the game can be failed and, if the processor determines that the player is running out of moves or time, then the processor causes the game to automatically display a message offering extra moves and/or time for the player to purchase, to carry on playing the game, or other in-game assistance.
    Type: Grant
    Filed: April 5, 2018
    Date of Patent: August 13, 2019
    Assignee: KING.COM LTD.
    Inventors: Sebastian Knutsson, Niklas Malmqvist, Jonas Magnusson, Tobias Nyblom
  • Patent number: 10272328
    Abstract: A method of designing multiple computer games, using a software module running on a processor, in which the module enables pre-defined kinds of game design functions to be implemented across multiple different computer games; and in which the module implements multiple pre-defined kinds of common game design functions; and is extensible in that new components can be added to the module to create new functionality.
    Type: Grant
    Filed: June 6, 2016
    Date of Patent: April 30, 2019
    Assignee: KING.COM LTD.
    Inventors: Sebastian Knutsson, Patrik Stymne, Marcus Lagerstrom, Evgenios Rodopoulos
  • Publication number: 20180236360
    Abstract: In an embodiment there is provided a game element within a game adapted to be played on data processing apparatus, the method comprising the following steps implemented by at least one processor of the data processing apparatus, displaying a game area having a plurality of game objects on the display, providing a predetermined player object configured for targeting and shooting of the game objects in response to player input, providing predetermined data comprising characteristics of at least one game element, selecting the at least one game element and associated characteristics for display, displaying the at least one game element, and executing the characteristics of said at least one game element in the game in dependence on a trigger event. A computing system, user device and server are also described.
    Type: Application
    Filed: April 13, 2018
    Publication date: August 23, 2018
    Inventors: Julian PEREZ, Sebastian KNUTSSON
  • Publication number: 20180221761
    Abstract: A method, implemented as computer code being executed by one or more processors, in which computer game graphics for a casual, social game are shown on a display of a computing device and in which one or more of the processors are programmed to show: a virtual path or other virtual world that indicates the level reached by the player and some of that player's social network friends; a score board that displays the score of a player once he has completed a level successfully, together with the highest scores of some of its social network friends' for that level; and in which each level of the game can be failed and, if the processor determines that the player is running out of moves or time, then the processor causes the game to automatically display a message offering extra moves and/or time for the player to purchase, to carry on playing the game, or other in-game assistance.
    Type: Application
    Filed: April 5, 2018
    Publication date: August 9, 2018
    Inventors: Sebastian KNUTSSON, Niklas MALMQVIST, Jonas MAGNUSSON, Tobias NYBLOM
  • Patent number: 10035070
    Abstract: In an embodiment there is provided a game element within a game adapted to be played on data processing apparatus, the method comprising the following steps implemented by at least one processor of the data processing apparatus, displaying a game area having a plurality of game objects on the display, providing a predetermined player object configured for targeting and shooting of the game objects in response to player input, providing predetermined data comprising characteristics of at least one game element, selecting the at least one game element and associated characteristics for display, displaying the at least one game element, and executing the characteristics of said at least one game element in the game in dependence on a trigger event. A computing system, user device and server are also described.
    Type: Grant
    Filed: February 6, 2014
    Date of Patent: July 31, 2018
    Assignee: KING.COM LTD.
    Inventors: Julian Perez, Sebastian Knutsson
  • Patent number: 9950255
    Abstract: A method, implemented as computer code being executed by one or more processors, in which computer game graphics for a casual, social game are shown on a display of a computing device and in which one or more of the processors are programmed to show: a virtual path or other virtual world that indicates the level reached by the player and some of that player's social network friends; a score board that displays the score of a player once he has completed a level successfully, together with the highest scores of some of its social network friends' for that level; and in which each level of the game can be failed and, if the processor determines that the player is running out of moves or time, then the processor causes the game to automatically display a message offering extra moves and/or time for the player to purchase, to carry on playing the game, or other in-game assistance.
    Type: Grant
    Filed: June 9, 2016
    Date of Patent: April 24, 2018
    Assignee: KING.COM LTD.
    Inventors: Sebastian Knutsson, Niklas Malmqvist, Jonas Magnusson, Tobias Nyblom