Patents by Inventor Stephen G. Perlman

Stephen G. Perlman has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 11413546
    Abstract: A system and method are described for an online game service. One method includes receiving a request from a client device interacting with a game application. The request is received by a server of the online game service. Then, receiving a control signal from the client device in response to an input made when interacting with the game application. The control signal is transmitted over a communication channel between the client device and the server. Executing a game associated with the game application by the server to generate a video stream comprising a sequence of images. Compressing the sequence of images of the application in accordance with a compression process to generate a compressed sequence of images using a compression resource used by said server and at least one other server of said online game service.
    Type: Grant
    Filed: February 12, 2019
    Date of Patent: August 16, 2022
    Assignee: Sony Interactive Entertainment LLC
    Inventors: Roger van der Laan, Stephen G. Perlman
  • Publication number: 20220241685
    Abstract: A method by which a streaming interactive video user session is handed off from one streaming interactive video server to another without noticeable disruption to the video stream or the user interactivity.
    Type: Application
    Filed: April 11, 2022
    Publication date: August 4, 2022
    Inventors: Stephen G. Perlman, Roger van der Laan
  • Publication number: 20220236431
    Abstract: An apparatus and method are described for capturing images in visible light as well as other radiation wavelengths. In one embodiment, the apparatus comprises: a diffraction coded imaging system including a plurality of apertures arranged in a diffraction coded array pattern with opaque material blocking array elements not containing apertures; and a light- or radiation-sensitive sensor coupled to the diffraction coded imaging system array and positioned at a specified distance behind the diffraction coded imaging system array, the radiation-sensitive sensor configured to sense light or radiation transmitted and diffracted through the apertures in the diffraction coded imaging system array.
    Type: Application
    Filed: October 14, 2021
    Publication date: July 28, 2022
    Inventor: Stephen G. Perlman
  • Patent number: 11394436
    Abstract: A system and method are described for distributed antenna wireless communications.
    Type: Grant
    Filed: December 3, 2021
    Date of Patent: July 19, 2022
    Assignee: REARDEN, LLC
    Inventors: Antonio Forenza, Stephen G. Perlman
  • Patent number: 11344801
    Abstract: Methods for hosting and operating a service and systems are provided. One method includes executing one or more video games on one or more servers of a hosting service. The one or more video games are played or used by one or more users on one or more client devices remote to the hosting service via compressed streaming interactive video. The compressed streaming interactive video is sent to the one or more client devices where decompression of the compressed streaming interactive video is preformed to display video of each of said one or more video games and said one or more servers are configured to receive user control input to driver interactivity with said one or more video games. The method includes broadcasting the one or more video games as one or more streams of real-time compressed digital video to enable one or more viewing client devices to view play of said one or more video games over the Internet.
    Type: Grant
    Filed: December 11, 2018
    Date of Patent: May 31, 2022
    Assignee: Sony Interactive Entertainment LLC
    Inventors: Stephen G. Perlman, Roger van der Laan
  • Publication number: 20220166474
    Abstract: Systems and methods are described to mitigate interference to out of band receivers using out of band training signals.
    Type: Application
    Filed: February 8, 2022
    Publication date: May 26, 2022
    Inventors: Stephen G. Perlman, Antonio Forenza, Mario Di Dio, Fadi Saibi
  • Publication number: 20220158700
    Abstract: A system and method are described for distributed antenna wireless communications.
    Type: Application
    Filed: January 27, 2022
    Publication date: May 19, 2022
    Inventors: Antonio Forenza, Stephen G. Perlman
  • Patent number: 11336926
    Abstract: A method and system are provided for streaming a video game from a server to a client. One example system includes the server configured to generate video frames for the video game responsive to input received from the client. An encoder that processes the video frames to generate compressed video frames and storing past encoder states in memory associated with the encoder. The server is configured to transmit the compressed video frames to the client. The server is configured to receive a feedback signal from the client to determine when one or more of the compressed video frames that were sent were not been received by the client. The encoder is configured to generate one or more next video frames as compressed video frames that are dependent on compressed video frames that are known to have been successfully received based on the feedback signal.
    Type: Grant
    Filed: August 6, 2019
    Date of Patent: May 17, 2022
    Assignee: Sony Interactive Entertainment LLC
    Inventors: Stephen G. Perlman, Michael Toy, Timothy S. Cotter, Jérôme Poichet, Paul Andrew Olbrich
  • Patent number: 11305188
    Abstract: Methods for and operating a service and systems are provided. One method includes executing one or more video games on one or more servers of a service. The one or more video games are played or used by one or more users on one or more client devices remote to the service via compressed streaming interactive video. The compressed streaming interactive video is sent to the one or more client devices where decompression of the compressed streaming interactive video is preformed to display video of each of said one or more video games and said one or more servers are configured to receive user control input to driver interactivity with said one or more video games. The method includes broadcasting the one or more video games as one or more streams of compressed streaming interactive video to enable one or more viewing client devices to view said one or more video games over the Internet. Each of the one or more viewing client devices receives one or more of the streams of compressed streaming interactive video.
    Type: Grant
    Filed: March 5, 2020
    Date of Patent: April 19, 2022
    Assignee: Sony Interactive Entertainment LLC
    Inventors: Stephen G. Perlman, Roger van der Laan
  • Patent number: 11309943
    Abstract: A system and method are described which enable planned evolution and obsolescence of multiuser wireless spectrum. One embodiment of such a system includes one or multiple centralized processors and one or multiple distributed nodes that communicate via wireline or wireless connections. The distributed nodes may share their identification number and other reconfigurable system parameters with the centralized processor. The information about all distributed nodes may be stored in a database that is shared by all centralized processors. The reconfigurable system parameters may comprise power emission, frequency band, modulation/coding scheme. The distributed nodes may be software defined radios such as FPGA, DSP, GPU and/or GPCPU that run algorithms for baseband signal processing and may be reconfigured remotely by the centralized processor. A cloud wireless system may be used wherein the distributed nodes are reconfigured periodically or instantly to adjust to the evolving wireless architecture.
    Type: Grant
    Filed: July 19, 2021
    Date of Patent: April 19, 2022
    Assignee: REARDEN, LLC
    Inventors: Stephen G. Perlman, Antonio Forenza
  • Patent number: 11298612
    Abstract: A method by which a streaming interactive video user session is handed off from one streaming interactive video server to another without noticeable disruption to the video stream or the user interactivity. A compression technique utilized includes executing a video game on a game server to generate a stream of uncompressed streaming interactive video for a first player participating in a multiplayer session of the video game; receiving input commands at the game server over a network, wherein the input commands provide instructions for executing the video game in association with the first player and are generated from an input device of the first player; and compressing video frames associated with the execution of the video game at the first game server using tiles, wherein one tile from each video frame is encoded as an I tile, and remaining tiles in the corresponding video frame are encoded as P tiles.
    Type: Grant
    Filed: August 25, 2015
    Date of Patent: April 12, 2022
    Assignee: Sony Interactive Entertainment LLC
    Inventors: Stephen G. Perlman, Roger van der Laan
  • Patent number: 11290162
    Abstract: An apparatus, system, and method for mitigating interference within an actively used spectrum. For example, one embodiment of a system comprises: a first wireless network operating with a first protocol and comprising a plurality of wireless transceiver stations that share a cell ID and collectively transmit a plurality of simultaneous non-interfering precoded data streams to a plurality of user equipment (UE) within the same frequency band, a second wireless network operating with a second protocol and comprising one or a plurality of antennas, wherein the first wireless network creates one or a plurality of points of zero radio frequency (RF) energy at the location of the one or at least one of the plurality of antennas.
    Type: Grant
    Filed: June 28, 2021
    Date of Patent: March 29, 2022
    Assignee: REARDEN, LLC
    Inventors: Stephen G. Perlman, Antonio Forenza, Mario Di Dio, Fadi Saibi
  • Publication number: 20220094403
    Abstract: A system and method are described for distributed antenna wireless communications.
    Type: Application
    Filed: December 3, 2021
    Publication date: March 24, 2022
    Inventors: Antonio Forenza, Stephen G. Perlman
  • Publication number: 20220085495
    Abstract: Systems and methods are described to create radio daisy chains for convenient and aesthetically pleasing high-density radio deployments.
    Type: Application
    Filed: November 22, 2021
    Publication date: March 17, 2022
    Inventors: Stephen G. Perlman, Roger van der Laan, Fadi Saibi, Mario Di Dio, Allan Ievers, Benyavut Jirasutayasuntorn, Lynne Freeman, Antonio Forenza
  • Publication number: 20220085494
    Abstract: Systems and methods are described to create radio daisy chains for convenient and aesthetically pleasing high-density radio deployments.
    Type: Application
    Filed: November 22, 2021
    Publication date: March 17, 2022
    Inventors: Stephen G. Perlman, Roger van der Laan, Fadi Saibi, Mario Di Dio, Allan Ievers, Benyavut Jirasutayasuntorn, Lynne Freeman, Antonio Forenza
  • Publication number: 20220078627
    Abstract: Systems and methods are described to concurrently utilize actively used spectrum for new TDD or FDD networks, and also for enabling Distributed-Input Distributed Output (DIDO) techniques to be used with both the new networks and the existing networks in the same spectrum.
    Type: Application
    Filed: November 17, 2021
    Publication date: March 10, 2022
    Inventors: Stephen G. Perlman, Antonio Forenza, Mario Di Dio, Fadi Saibi
  • Patent number: 11260296
    Abstract: Systems and methods for creating and delivering an interactive display of thumbnail windows of visual content of different video game sessions are presented. In one embodiment, a method provides for sending, by a server of a service, an interactive interface for display on display of a client device. The interactive interface has a set of thumbnail windows and each thumbnail window depicts visual content of different video game sessions being played. Responsive to a selection of a thumbnail window by a user of the client device, the method provides for sending a video stream associated with the selected thumbnail window from the set of thumbnail windows. The video stream enables the user of the client device to view interactive game play of a video game associated with the video stream.
    Type: Grant
    Filed: March 5, 2020
    Date of Patent: March 1, 2022
    Assignee: Sony Interactive Entertainment LLC
    Inventors: Stephen G. Perlman, Roger van der Laan
  • Patent number: 11247135
    Abstract: A system and method are described for storing program code and data within an application hosting center. For example, one embodiment of a computer-implemented method comprises: subdividing program code and/or data used to execute an online application into a first type and a second type; storing program code and data of the first type in a first type of memory, the first type of memory providing relatively low latency memory access; storing program code and data of the second type in a second type of memory, the second type of memory providing relatively higher latency memory access compared to the first type of memory; retrieving program code and data from the first memory and the second memory in response to a client request to execute an online application; and transmitting a streaming interactive video stream representing images generated by the application to the client.
    Type: Grant
    Filed: August 21, 2020
    Date of Patent: February 15, 2022
    Assignee: Sony Interactive Entertainment LLC
    Inventors: Roger van der Laan, Stephen G. Perlman
  • Publication number: 20220029672
    Abstract: Systems and methods are described for radio frequency (RF) calibration in a multiple antenna system (MAS) with multi-user (MU) transmissions (“MU-MAS”) exploiting uplink/downlink channel reciprocity. The RF calibration is used to compute open-loop downlink precoder based on uplink channel estimates, thereby avoiding feedback overhead for channel state information as in closed-loop schemes. For example, a MU-MAS of one embodiment comprises a wireless cellular network with one or multiple beacon stations, multiple client devices and multiple distributed antennas operating cooperatively via precoding methods to eliminate inter-client interference and increase network capacity.
    Type: Application
    Filed: October 11, 2021
    Publication date: January 27, 2022
    Inventors: Antonio Forenza, Fadi Saibi, Timothy A. Pitman, Stephen G. Perlman
  • Publication number: 20220016522
    Abstract: Methods for hosting low-latency streaming interactive audio/video (A/V) include executing one or more video games or applications on a server communicatively coupled to a data network. Packet streams are received from a plurality of users and routed to the one or more video games. The packet streams include user control input that are used to compute A/V data in response. The A/V data are received from the video games or applications. Portions of the A/V data are compressed in parallel using processing units resulting in low-latency streaming compressed A/V data. The low-latency streaming compressed A/V data are routed to each of the users over a corresponding data network communication channel. The executing of video games, receiving of packet streams and A/V data, compressing portions of the A/V data and routing the compressed A/V data are performed with a latency such that at least one user has the perception that the controlled video game is responding instantly.
    Type: Application
    Filed: July 27, 2021
    Publication date: January 20, 2022
    Inventors: Stephen G. Perlman, Roger van der Laan