Patents by Inventor Tetsuya Sasaki

Tetsuya Sasaki has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 8075405
    Abstract: A host terminal, to which a client terminal is connected, transmits a connection request to another host terminal to which another client terminal is connected. When the connection request is accepted, the host terminal, which is a source of the connection request, disconnects a connection between the host terminal and the client terminal, and then the host terminal is connected, as a client terminal, to said another host terminal which is a destination of the connection request. This prevents users from waiting for a long time, and allows a peer-to-peer network to be efficiently established.
    Type: Grant
    Filed: July 17, 2006
    Date of Patent: December 13, 2011
    Assignee: Nintendo Co., Ltd.
    Inventors: Tetsuya Sasaki, Tsutomu Araki
  • Patent number: 8073923
    Abstract: Upon receipt of a network connection request, a CPU core of a game device randomly sets a master device search period, and searches for a master device or a temporary master device until the master device search period ends. When the master device search period ends, the CPU core randomly sets a temporary master process period, and causes the game device to act as a temporary master until the temporary master process period ends. The CPU core alternately repeats the master device search and the temporary master process. The game device is caused to act as a slave device if any game device acting as the master device or temporary master device is found during the master device search period. Alternatively, the game device is caused to act as a master device if a connection request from another game device is received during the temporary master process period. Thus, it is possible to automatically construct a wireless network with one master device and one or more slave devices.
    Type: Grant
    Filed: February 28, 2005
    Date of Patent: December 6, 2011
    Assignee: Nintendo Co., Ltd.
    Inventors: Tetsuya Sasaki, Masato Kuwahara
  • Publication number: 20110201548
    Abstract: When acute hepatitis progresses to fulminant hepatitis, a large amount of hepatic cells are rapidly broken, and as a result, the prognosis is seriously worsened. Thus, it is important to prognose the progress of acute hepatitis into fulminant hepatitis at an early stage and quickly start an appropriate treatment therefor. Although the prognosis of progress into fulminant hepatitis becomes possible owing to recent advances in test methods and diagnostic techniques, there has been no appropriate prophylactic/therapeutic agent for fulminant hepatitis. The present invention provides a therapeutic agent for acute hepatitis or a prophylactic/therapeutic agent for fulminant hepatitis with little side effect. The problem of the invention was solved by using a composition containing apolipoprotein A-II.
    Type: Application
    Filed: April 21, 2008
    Publication date: August 18, 2011
    Applicant: NIHON PHARMACEUTICAL CO., LTD.
    Inventors: Tetsuya Sasaki, Naoko Hara, Makoto Ishikawa
  • Publication number: 20110096185
    Abstract: An imaging apparatus includes a light receiving device array having light receiving devices, a light transmissive filter including plural types of band-shape light transmissive sections arranged in sequence to form a light transmissive section pattern, and an arithmetic processing unit, wherein the arithmetic processing unit includes a first parameter generating unit configured to generate a first parameter indicative of a displacement of the light transmissive section pattern relative to the light receiving device array in response to a position of one of the light receiving devices, a second parameter generating unit configured to generate second parameters in response to the first parameter generated by the first parameter generating unit, and an image generating unit configured to produce output images in response to image signals output from the light receiving devices and the second parameters generated by the second parameter generating unit.
    Type: Application
    Filed: October 25, 2010
    Publication date: April 28, 2011
    Applicant: RICOH COMPANY, LTD.
    Inventors: Shin AOKI, Tetsuya Sasaki
  • Publication number: 20110039120
    Abstract: An inorganic-organic composite film is formed by coating a application liquid containing an inorganic component and an organic resin on a surface of a steel sheet, and baking the application liquid on the surface of the steel sheet. The application liquid contains phosphate as the inorganic component, and further contains an inorganic powder having a BET specific surface area of 10 m2/g or more and exhibiting a particle size distribution with a 50% cumulative particle size of 5 ?m or less and with a 90% cumulative particle size of 15 ?m or less when measured by a laser diffraction particle size analyzer, the powder being contained at a ratio of no less than 1 mass %, nor more than 50 mass % with respect to a solid content of the phosphate.
    Type: Application
    Filed: June 11, 2009
    Publication date: February 17, 2011
    Inventors: Hiroyasu Fujii, Tetsuya Sasaki, Yutaka Matsumoto, Kazutoshi Takeda, Tesshu Murakawa
  • Publication number: 20110001814
    Abstract: An image taking unit including a lens array, a light shielding member, and an image taking unit that acquires a compound eye image of a vein pattern of a living body held at a lens array. A shift estimation unit estimates an image shift amount between ommatidium images of the compound eye image. An image restructuring unit restructures a single image from the compound eye image by using the image shift amount. In at least one embodiment, a size correction unit corrects the size of the restructured single image with a magnification ratio determined by the estimated image shift amount and an image shift amount stored in a registration pattern storage unit so as to correspond to a registration pattern. As a result, it is possible to perform personal authentication while compensating influences due to fluctuations in a subject distance.
    Type: Application
    Filed: March 3, 2009
    Publication date: January 6, 2011
    Applicant: RICOH COMPANY, LTD.
    Inventors: Yuji Yamanaka, Nobuhiro Morita, Shigeru Oouchida, Jun Watanabe, Shin Aoki, Tetsuya Sasaki
  • Publication number: 20100231717
    Abstract: An image adjusting device for an on-vehicle camera mounted on a vehicle includes an operations unit configured to input mounting position information regarding a mounting position of the on-vehicle camera on the vehicle; a storing unit configured to store image processing parameters in association with various mounting positions of the on-vehicle camera; a control unit configured to read the corresponding image processing parameters from the storing unit based on the mounting position information input from the operations unit; and an image processing unit configured to process image data obtained by an imaging unit of the on-vehicle camera according to the image processing parameters read by the control unit.
    Type: Application
    Filed: March 2, 2010
    Publication date: September 16, 2010
    Inventors: Tetsuya Sasaki, Ryosuke Kasahara, Go Maruyama, Hiroyoshi Sekiguchi, Xue Li, Masahiko Itoh
  • Publication number: 20100079622
    Abstract: An imaging device includes an imaging element that takes an image of a target object and output an image signal corresponding to the image; a storage unit that stores therein a zero-point adjustment reference value; a brightness detecting unit that detects a brightness of the target object; and a reference-value changing unit that changes the zero-point adjustment reference value when the brightness detected by the brightness detecting unit is equal to or lower than a threshold. A zero point in a level of the image signal output from the imaging element is adjusted by using the zero-point adjustment reference value stored in the storage unit.
    Type: Application
    Filed: September 28, 2009
    Publication date: April 1, 2010
    Inventors: Ryosuke Kasahara, Tetsuya Sasaki, Go Maruyama, Hiroyoshi Sekiguchi, Masahiko Itoh, Xue Li
  • Publication number: 20090253518
    Abstract: A communication game system includes a plurality of game apparatuses which are able to wirelessly communicate with each other. Each of the game apparatus registers identifying information of an opponent obtained by a short-distance wireless communication or by user's input in a friend list. Thereafter, the game apparatus connects to the Internet, and inquires server, etc. whether or not it is possible to communicate with the opponent in the friend list over a network. If it is possible to communicate, the game apparatus obtains an address of the opponent to make a network communication. In a case that a still another opponent being connected to its own apparatus exists, when other game apparatus makes a connection, its own game apparatus transmits their identifying information to introduce the communicating opponents to each other. The game apparatuses introduced to each other make a communication over a network, and add the identifying information of the opponents to the friend list, if necessary.
    Type: Application
    Filed: June 12, 2009
    Publication date: October 8, 2009
    Applicant: Nintendo Co., Ltd.
    Inventors: Tetsuya SASAKI, Yosuke Hatayama, Daisuke Nakamura, Yoshitaka Shirota, Masaru Mitsuyoshi, Yutaka Takehisa, Katsuya Eguchi
  • Publication number: 20090247304
    Abstract: A communication game system includes a plurality of game apparatuses which are able to wirelessly communicate with each other. Each of the game apparatus registers identifying information of an opponent obtained by a short-distance wireless communication or by user's input in a friend list. Thereafter, the game apparatus connects to the Internet, and inquires server, etc. whether or not it is possible to communicate with the opponent in the friend list over a network. If it is possible to communicate, the game apparatus obtains an address of the opponent to make a network communication. In a case that a still another opponent being connected to its own apparatus exists, when other game apparatus makes a connection, its own game apparatus transmits their identifying information to introduce the communicating opponents to each other. The game apparatuses introduced to each other make a communication over a network, and add the identifying information of the opponents to the friend list, if necessary.
    Type: Application
    Filed: June 12, 2009
    Publication date: October 1, 2009
    Applicant: Nintendo Co., Ltd.
    Inventors: Tetsuya SASAKI, Yosuke Hatayama, Daisuke Nakamura, Yoshitaka Shirota, Masaru Mitsuyoshi, Yutaka Takehisa, Katsuya Eguchi
  • Publication number: 20090074308
    Abstract: An image compressor device includes a memory controller to store a plurality of compressed unit items in the continuous address range, and a pointer generator to generate pointer data including address information of the plurality of compressed unit data items.
    Type: Application
    Filed: September 19, 2008
    Publication date: March 19, 2009
    Inventor: Tetsuya Sasaki
  • Publication number: 20080119281
    Abstract: A game apparatus includes an input-output processor, and by following an instruction from the input-output processor, messages are transmitted and received with other game apparatus 12 connected via a network. The messages are transmitted and received in an electronic mail format, and has identification information of an application being a creation source of the message as well as general information, such as a transmission source, a destination and a subject as header information.
    Type: Application
    Filed: July 10, 2007
    Publication date: May 22, 2008
    Applicant: Nintendo Co., Ltd.
    Inventors: Kazuki Hirose, Shinichiro Tamaki, Tetsuya Sasaki, Tsutomu Araki, Hiroaki Adachi
  • Publication number: 20070111797
    Abstract: A host terminal, to which a client terminal is connected, transmits a connection request to another host terminal to which another client terminal is connected. When the connection request is accepted, the host terminal, which is a source of the connection request, disconnects a connection between the host terminal and the client terminal, and then the host terminal is connected, as a client terminal, to said another host terminal which is a destination of the connection request. This prevents users from waiting for a long time, and allows a peer-to-peer network to be efficiently established.
    Type: Application
    Filed: July 17, 2006
    Publication date: May 17, 2007
    Applicant: Nintendo Co., Ltd.
    Inventors: Tetsuya Sasaki, Tsutomu Araki
  • Publication number: 20060252548
    Abstract: A communication game system includes a plurality of game apparatuses which are able to wirelessly communicate with each other. Each of the game apparatus registers identifying information of an opponent obtained by a short-distance wireless communication or by user's input in a friend list. Thereafter, the game apparatus connects to the Internet, and inquires server, etc. whether or not it is possible to communicate with the opponent in the friend list over a network. If it is possible to communicate, the game apparatus obtains an address of the opponent to make a network communication. In a case that a still another opponent being connected to its own apparatus exists, when other game apparatus makes a connection, its own game apparatus transmits their identifying information to introduce the communicating opponents to each other. The game apparatuses introduced to each other make a communication over a network, and add the identifying information of the opponents to the friend list, if necessary.
    Type: Application
    Filed: May 8, 2006
    Publication date: November 9, 2006
    Applicant: NINTENDO CO., LTD
    Inventors: Tetsuya Sasaki, Yosuke Hatayama, Daisuke Nakamura, Yoshitaka Shirota, Masaru Mitsuyoshi, Yutaka Takehisa, Katsuya Eguchi
  • Publication number: 20060106963
    Abstract: Upon receipt of a network connection request, a CPU core of a game device randomly sets a master device search period, and searches for a master device or a temporary master device until the master device search period ends. When the master device search period ends, the CPU core randomly sets a temporary master process period, and causes the game device to act as a temporary master until the temporary master process period ends. The CPU core alternately repeats the master device search and the temporary master process. The game device is caused to act as a slave device if any game device acting as the master device or temporary master device is found during the master device search period. Alternatively, the game device is caused to act as a master device if a connection request from another game device is received during the temporary master process period. Thus, it is possible to automatically construct a wireless network with one master device and one or more slave devices.
    Type: Application
    Filed: February 28, 2005
    Publication date: May 18, 2006
    Applicant: Nintendo Co., Ltd.
    Inventors: Tetsuya Sasaki, Masato Kuwahara
  • Publication number: 20060071914
    Abstract: An information processing apparatus includes a display and a touch panel provided thereon. A CPU core causes the display to display an input screen (image) that has a keyboard image including a plurality of key patterns and an input area formed on each of the key patterns. By touching some of the key patterns, moving a stick or like to the input area while keeping it in a touch-on state and then performing a touch-off from the key pattern, a character graphic for the key pattern can be input (dragged) to a coordinate position in the input area just before the touch-off; however, by touching some of the key patterns and then performing a touch-off from the key pattern, a character graphic for the key pattern is input to a predetermined position in the input area.
    Type: Application
    Filed: September 14, 2005
    Publication date: April 6, 2006
    Applicant: Nintendo Co., Ltd.
    Inventors: Tomoaki Kuroume, Tetsuya Sasaki