Patents by Inventor Victor Octav Suba Miura

Victor Octav Suba Miura has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20140004941
    Abstract: Embodiments of the present invention describe the addition of a screen event stimulus to emulated legacy game data when a haptic stimulus is present in the emulated legacy game data. The client device platform may then use the screen event stimulus to generate a screen event when the game is displayed on the display unit of the client device platform. This invention enables a client device platform to provide a visual representation of the haptic information that may not be able to be otherwise communicated to the game player. It is emphasized that this abstract is provided to comply with the rules requiring an abstract that will allow a searcher or other reader to quickly ascertain the subject matter of the technical disclosure. It is submitted with the understanding that it will not be used to interpret or limit the scope or meaning of the claims.
    Type: Application
    Filed: March 8, 2013
    Publication date: January 2, 2014
    Applicant: Sony Computer Entertainment Inc.
    Inventors: Brian Michael Christopher Watson, Victor Octav Suba Miura
  • Publication number: 20140004949
    Abstract: Embodiments of the present invention describe the addition of a haptic response to legacy games that were not originally programed to support haptics. The haptic capabilities may be added to the legacy game while it is being emulated by an emulator. The emulator is designed to generate a haptic stimulus that may be sent to the client device platform when a haptic trigger is present in the legacy game. The client device platform may then use the haptic stimulus to generate a haptic response. It is emphasized that this abstract is provided to comply with the rules requiring an abstract that will allow a searcher or other reader to quickly ascertain the subject matter of the technical disclosure. It is submitted with the understanding that it will not be used to interpret or limit the scope or meaning of the claims.
    Type: Application
    Filed: March 8, 2013
    Publication date: January 2, 2014
    Applicant: Sony Computer Entertainment Inc.
    Inventors: Victor Octav Suba Miura, Brian Michael Christopher Watson
  • Publication number: 20140004962
    Abstract: Embodiments of the present invention describe the addition of a haptic response to legacy games that were not originally programed to support haptics. The haptic capabilities may be added to the legacy game while it is being emulated by an emulator. The emulator is designed to generate a haptic stimulus that may be sent to the client device platform when a haptic trigger is present in the legacy game. The client device platform may then use the haptic stimulus to generate a haptic response. It is emphasized that this abstract is provided to comply with the rules requiring an abstract that will allow a searcher or other reader to quickly ascertain the subject matter of the technical disclosure. It is submitted with the understanding that it will not be used to interpret or limit the scope or meaning of the claims.
    Type: Application
    Filed: March 8, 2013
    Publication date: January 2, 2014
    Inventors: Victor Octav Suba Miura, Brian Michael Christopher Watson, Jacob P. Stine, Nicholas J. Cardell
  • Publication number: 20140004957
    Abstract: A snapshot of an emulated game may be generated by a snapshot generator. At some point during the emulation of the emulated game, a snapshot generator delivers a suspension request to an emulator. Once the suspension request is received, the emulator will suspend the emulated title. The emulator generates a snapshot of the emulated game by recording the current state of all devices being emulated. The snapshot is then delivered to the snapshot generator. It is emphasized that this abstract is provided to comply with the rules requiring an abstract that will allow a searcher or other reader to quickly ascertain the subject matter of the technical disclosure. It is submitted with the understanding that it will not be used to interpret or limit the scope or meaning of the claims.
    Type: Application
    Filed: March 8, 2013
    Publication date: January 2, 2014
    Applicant: Sony Computer Entertainment Inc.
    Inventors: Jacob P. Stine, Brian Michael Christopher Watson, Victor Octav Suba Miura, Nicholas J. Cardell
  • Publication number: 20140004956
    Abstract: Embodiments of the present invention describe the addition of a haptic response to legacy games that were not originally programed to support haptics. The haptic capabilities may be added to the legacy game while it is being emulated by an emulator. The emulator is designed to generate a haptic stimulus that may be sent to the client device platform when a haptic trigger is present in the legacy game. The client device platform may then use the haptic stimulus to generate a haptic response. It is emphasized that this abstract is provided to comply with the rules requiring an abstract that will allow a searcher or other reader to quickly ascertain the subject matter of the technical disclosure. It is submitted with the understanding that it will not be used to interpret or limit the scope or meaning of the claims.
    Type: Application
    Filed: March 8, 2013
    Publication date: January 2, 2014
    Applicant: SONY COMPUTER ENTERTAINMENT INC.
    Inventors: Victor Octav Suba Miura, Brian Michael Christopher Watson, Jacob P. Stine, Nicholas J. Cardell
  • Publication number: 20130260896
    Abstract: A method for sharing recorded gameplay to a social graph is provided. Video of a user's gameplay is recorded during an active state of a gameplay session. A command is received to initiate a sharing operation during the active state of the gameplay session. In response to receiving the command, a paused state of the gameplay session is entered and a sharing interface is presented. Input received via the sharing interface is processed to determine a user-defined selection of the recorded video. The user-defined selection of the recorded video is shared to a social graph of the user, and the active state of the gameplay session is resumed.
    Type: Application
    Filed: March 15, 2013
    Publication date: October 3, 2013
    Applicant: Sony Computer Entertainment America LLC
    Inventors: Victor Octav Suba Miura, David Perry, Philippe Dias, Kelvin Yong, Nathan Gary
  • Publication number: 20120244951
    Abstract: A system and method for preparing entertainment software for reduced network delivery time includes analyzing entertainment software to identify a first stage implementing a subset of the functionality of the entertainment software such that the first stage is deliverable to an entertainment platform across a network more quickly than the delivery of the entire entertainment software, and preparing the identified first stage for download, such that the identified first stage may be downloaded and used on the entertainment platform.
    Type: Application
    Filed: April 4, 2012
    Publication date: September 27, 2012
    Applicant: Sony Computer Entertainment Inc.
    Inventors: Stewart Sargaison, Brian Watson, Simon Booth, Victor Octav Suba Miura
  • Patent number: 8166131
    Abstract: A system and method for preparing entertainment software for reduced network delivery time includes analyzing entertainment software to identify a first stage implementing a subset of the functionality of the entertainment software such that the first stage is deliverable to an entertainment platform across a network more quickly than the delivery of the entire entertainment software, and preparing the identified first stage for download, such that the identified first stage may be downloaded and used on the entertainment platform.
    Type: Grant
    Filed: September 19, 2008
    Date of Patent: April 24, 2012
    Assignee: Sony Computer Entertainment Inc.
    Inventors: Stewart Sargaison, Brian Watson, Simon Booth, Victor Octav Suba Miura
  • Patent number: 8073676
    Abstract: An emulation enhancement method in a first video game platform for enhancing execution of video games written for a second video game platform includes receiving an input signal written for the second video game platform, analyzing the input signal written for the second video game platform, intercepting a control signal from the input signal based on a set criteria, enhancing the control signal to generate an enhanced control signal for the first video game platform, and outputting the enhanced control signal. The control signal carries an audio effect component, a video effect component and a haptic effect component that are outputted on a user output display. Enhancing the control signal augments the audio effect component and the video effect component of the control signal and generates the enhanced control signal that utilizes additional platform capabilities on the first video game platform.
    Type: Grant
    Filed: September 19, 2008
    Date of Patent: December 6, 2011
    Assignee: Sony Computer Entertainment Inc.
    Inventors: Stewart Sargaison, Brian Watson, Simon Booth, Victor Octav Suba Miura, Bret Mogilefsky
  • Publication number: 20090094600
    Abstract: A system and method for preparing entertainment software for reduced network delivery time includes analyzing entertainment software to identify a first stage implementing a subset of the functionality of the entertainment software such that the first stage is deliverable to an entertainment platform across a network more quickly than the delivery of the entire entertainment software, and preparing the identified first stage for download, such that the identified first stage may be downloaded and used on the entertainment platform.
    Type: Application
    Filed: September 19, 2008
    Publication date: April 9, 2009
    Applicant: Sony Computer Entertaintment Inc.
    Inventors: Stewart Sargaison, Brian Watson, Simon Booth, Victor Octav Suba Miura
  • Publication number: 20090082102
    Abstract: An emulation enhancement method in a first video game platform for enhancing execution of video games written for a second video game platform includes receiving an input signal written for the second video game platform, analyzing the input signal written for the second video game platform, intercepting a control signal from the input signal based on a set criteria, enhancing the control signal to generate an enhanced control signal for the first video game platform, and outputting the enhanced control signal. The control signal carries an audio effect component, a video effect component and a haptic effect component that are outputted on a user output display. Enhancing the control signal augments the audio effect component and the video effect component of the control signal and generates the enhanced control signal that utilizes additional platform capabilities on the first video game platform.
    Type: Application
    Filed: September 19, 2008
    Publication date: March 26, 2009
    Applicant: Sony Computer Entertainment Inc.
    Inventors: Stewart Sargaison, Brian Watson, Simon Booth, Victor Octav Suba Miura, Bret Mogilefsky