Remotely Controlled Marker For Hunting Games
A marker fired by commands from a remote location for hunting games such as a paintball gun or a laser gun used in laser tag. The marker is controller by a variety of control systems, both open loop and closed loop. Such control systems allow remote error detection and correction of the projectiles of the markers.
This application claims the benefit of U.S. Provisional Application No. 60/640,556, filed Dec. 30, 2004, which is hereby incorporated by reference. Reference is made to U.S. patent application Ser. No. 11/156,146, filed Jun. 17, 2005 by Edward Hensel and Entitled “Paintball Having Reduced Drag” published as U.S. Patent Application Publication No. ______, and to PCT application serial no. PCT/US 05/38578, filed Oct. 25, 2005 by Edward Hensel and entitled “Hunting Game Having Human and Electromechanical Players,” both of which are hereby incorporated by reference.
TECHNICAL FIELDThe present invention relates to hunting sport games; more particularly, to paintball markers or guns that may be operated via remote control by either a human operator or an electronic controller.
BACKGROUND OF THE INVENTIONSo-called “paintball guns” or “paintball markers” are integral elements of a well known mock hunting sport wherein players attempt to deliver paintballs into rupturing contact with other players. See, for example, U.S. Pat. Nos. 4,171,811; 5,001,880; 5,267,501; 5,791,325; 6,024,077; 6,142,137; 6,289,819; 6,302,796; 6,615,814; US Patent Publication Nos. 2001/0045978; 2002/0162391; and 2003/0085523, the relevant disclosures of which are hereby incorporated by reference. The prior art sport or recreational activity known as “War Games” is currently one of the fastest growing sports in North America. Typically, players are arranged into two or more teams and shoot paintballs at members of the opposing teams in a hide-and-seek or capture-the-flag setting. A paintball typically is fired from a hand-held gun employing a compressed-gas charge which can accelerate the paintball without causing it to rupture within the gun. When a paintball strikes a player of an opposing team, the paintball ruptures and releases the fill material or “paint” onto that player. Any player thus marked by a ruptured paintball is disqualified from continuing in the game.
Recently, technology has been introduced as indicated by U.S. Pat. No. 6,644,296 illustrating a basic on-board feedback mechanism for controlling the firing sequence of a paintball gun based on the clearance of the paintball being fed from the paintball hopper through the feedtube and into the breach of the gun.
A limitation of all such prior art “guns” or “markers” is that they do not readily lend themselves to use by individuals having certain physical disabilities who would otherwise gain enjoyment from participation in the sport. This limitation adversely affects the number of people who may participate in and enjoy the sport. Furthermore, the strategies currently employed in winning the game by players are limited by the constraint that the paintball gun be hand-held and operated while in direct possession of the player. This limitation reduces the ability of participants to employ advanced game strategies such as ambush, surprise, and misdirection during play. A further limitation of prior art guns is that they lack comprehensive on-board feedback control capability to provide increased performance of the gun. This limitation reduces the effectiveness of the gun to reliably project paintballs with consistent trajectory, muzzle velocity, and paintball shape upon muzzle exit; limits the maximum repetition rate for successful firing of paintballs; increases the occurrence of wasted paintballs which are damaged or broken during the loading and propagation through the barrel; and provide real-time performance information to players and spectators.
What is needed in the art of hunting sport games is a marker that can be operated remotely by either a human player or by a control unit.
It is a principal object of the present invention to provide an improved marker (such as but not limited to a paintball gun or laser-tag gun) that can be operated via remote control.
SUMMARY OF THE INVENTIONBriefly described, a remotely operated marker for use in a participatory hunting sport game includes a marking element, a means for projecting the marking element using an electrical input signal, and a means for receiving a signal from a remote location and for providing the electrical input signal in response to receiving the signal from a remote location. In addition, a remote trigger for issuing commands to a remotely operated marker also for use in a participatory hunting sport game includes a trigger device at a location remote from the marker, and a means proximate and responsive to the trigger device for transmitting a signal to the marker.
The accompanying drawings, which are incorporated into and form a part of the specification, illustrate several embodiments of the present invention and together with the description, serve to explain the principles of the invention. The drawings are only for the purpose of illustrating a preferred embodiment of the invention and are not to be construed as limiting the invention. In the drawings:
It will be appreciated that for purposes of clarity and where deemed appropriate, reference numerals have been repeated in the figures to indicate corresponding features, and that the various elements in the drawings have not necessarily been drawn to scale in order to better show the features of the invention.
DESCRIPTION OF THE PREFERRED EMBODIMENTSThe description of this invention will be described primarily in terms of classical linear control systems theory. Numerous textbooks are available on this topic, including Modern Control Engineering by Katsuhiko Ogata, Prentice Hall, Englewood Cliffs, N.J. ©1970, ISBN 0-13-590232-0. While the description presented in the drawing shall be presented in classical terms, for a single variable control example, the controller described herein may also be implemented using modern multi-variable linear or nonlinear control algorithms and hardware. Also, some aspects of this description will be presented in the frequency domain, while other aspects of the description may be presented in the time domain, in the interest of clarity. Alternatively, state space descriptions or other control diagram representations may be used as preferred by a practitioner. Numerous textbooks describe modern multi-variable control systems and their implementation.
Consider the block diagram (transfer function) shown in
G10(s)=K10.
where K10 has appropriate units to achieve a consistent conversion from the units on the actuation signal u(s) to the units on the output signal y(s). It may be helpful to think momentarily of the actuation signal u(s) representing trigger pulls, and the output signal y(s) representing paintball rounds leaving the marker. The transfer function, G10(s), for the marker can be effectively used to describe any paintball marker or laser-tag marker available today. In the case of a purely mechanical paintball marker, the transfer function G10(s) describes the dynamic response of the springs, piston motion, and pneumatic expulsion from the marker. In the case of an electro-pneumatic paintball marker, such as U.S. Pat. No. 6,644,296, the transfer function G10(s) describes the dynamic response of the trigger pull activating an electronic circuit, which in turn may start a complete sequence of events such as a sequence of solenoid operations which ultimately result in one or more paintballs being emitted from the gun. Depending upon the level of sophistication desired in the system being designed, it may be desirable to use a more sophisticated model of the marker dynamics, such as the first order linear transfer function suggested by
where the marker is described by both a gain, K10, and a time constant, T10. A number of textbooks describe the processes associated with effective system modeling and identification. Using well-established practices, the engineer can effectively model the marker for a variety of effects such as time delays, dynamic response, lags, et cetera. While the description herein is presented in terms of a single variable output, for example where y(s) indicates the emission of paintballs from the marker, it must be recognized that the system being described may also be multi-variable in nature. For example, the output y(s) may represent a vector of state variables associated with relevant outputs from the marker. In the case of a paintball gun, such output state variables include but are not limited to paintballs emitted, muzzle velocity of the paintball, spin characteristics of the paintball, shape of the paintball, and initial trajectory of the paintball. In the case of a laser-tag gun, such output state variables include but are not limited to pulse frequency or wavelength, pulse duration, and pulse modulation characteristics. Note that the transfer function G10(s), in the discussion herein, is intended to describe the dynamic response of the marker as produced by the original manufacturer and any after-market modifications implemented by the user. Specifically, the transfer function G10(s) includes any integral on-board controls that are provided by the manufacturer, such as those commonly appearing on electro-pneumatic paintball guns, including but not limited to technologies introduced as U.S. Pat. Nos. 6,003,504; 6,062,208; 6,311,682; and 6,644,296.
Now, consider the block diagram shown in
e(s)=r(s)−b(s)
m(s)=G8e(s)=G8[r(s)−b(s)]
u(s)=G9m(s)=G9G8[r(s)−b(s)]
y(s)=G10u(s)=G10G9G8[r(s)−b(s)]
where the feedback signal b(s)=G7 y(s) can be substituted into the equation to arrive at
y(s)=G10u(s)=G10G9G8[r(s)−G7y(s)]
y(s)[1+G10G9G8G7]=[G10G9G8]r(s)
When the system is a single variable system, then it is convenient to represent the reduced block diagram resulting from the closed loop control algorithm represented by
where we have defined a new transfer function G3 (s) for convenience. In the case of an open loop control law, such as that shown in
When considering a multi-variable control environment, such as that shown in
G3(s)≡[1+G10G9G8G7]−1G10G9G8.
As a result, we can now represent a marker with the ability to receive an electrical command signal, and emit a desired sequence of outputs. This is illustrated in
Consider
The embodiments described are chosen to provide an illustration of principles of the invention and its practical application to enable thereby one of ordinary skill in the art to utilize the invention in various embodiments and with various modifications as are suited to the particular use contemplated. Therefore, the foregoing description is to be considered exemplary, rather than limiting, and the true scope of the invention is that described in the following claims.
Claims
1. A remotely operated marker for use in a participatory hunting sport game comprising:
- a) a marking element;
- b) a means for projecting said marking element using an electrical input signal applied to said remotely operated marker and generated in response to a command;
- c) a means for receiving a first data signal indicative of a characteristic of said remotely operated marker at a first location remote from said remotely operated marker; and
- d) a means for electronically comparing said command to a second data signal derived from said first data signal at said first remote location and for altering said electrical input signal in response to said comparison.
2. A remotely operated marker in accordance with claim 1 wherein said marker is a paintball gun.
3. A remotely operated marker in accordance with claim 1 wherein said marker is a laser-tag gun.
4. A remotely operated marker in accordance with claim 2 wherein said characteristic comprises at least one of:
- a) whether or not said marker can project said marking element in response to said second data signal;
- b) a gas pressure in said marker;
- c) the number of marking elements held by said marker; and
- d) if said marker has been disabled in response to the projection of a marking element by another marker.
5. A remotely operated marker in accordance with claim 1 including a remote trigger for issuing firing commands to a remotely operated marker, said remote trigger comprising:
- a) a trigger device at a location remote from said marker; and
- b) a means proximate and responsive to said trigger device for transmitting a signal to said marker.
6. A remotely operated marker in accordance with claim 1 wherein said marker is mounted to a mobility assistance device.
7. A remotely operated marker in accordance with claim 6 wherein said mobility assistance device is a wheelchair.
8. A remote trigger in accordance with claim 5 wherein said trigger device is held in the mouth of a participant.
9. A remotely operated marker in accordance with claim 6 wherein said mobility assistance device is used by a person with a physical disability.
10. A remotely operated marker for use in a participatory hunting sport game comprising:
- a) a marking element;
- b) a means for projecting said marking element using an electrical input signal applied to said remotely operated marker and generated in response to a command;
- c) a means for receiving a first data signal indicative of a characteristic of said marking element at a first location remote from said remotely operated marker; and
- d) a means for electronically comparing said command to a second data signal derived from said first data signal at said first remote location and for altering said electrical input signal in response to said comparison.
11. A remotely operated marker in accordance with claim 10 wherein said marker is a paintball gun.
12. A remotely operated marker in accordance with claim 10 wherein said marker is a laser-tag gun.
13. A remotely operated marker in accordance with claim 10 wherein said first and second data signals are the same.
14. A remotely operated marker in accordance with claim 10 wherein said first and second data signals are different.
15. A remotely operated marker in accordance with claim 10 wherein said characteristic of said marking element is generated by said remotely operated marker.
16. A remotely operated marker in accordance with claim 10 wherein said command is generated at a second remote location.
17. A remotely operated marker in accordance with claim 11 wherein said characteristic is the muzzle velocity of said marking element.
18. A remotely operated marker in accordance with claim 11 wherein said characteristic is the number of said marking elements emitted.
19. A remotely operated marker in accordance with claim 11 wherein said characteristic is the shape of said marking element.
20. A remotely operated marker in accordance with claim 11 wherein said characteristic is the initial trajectory of said marking element.
21. A remotely operated marker in accordance with claim 10 wherein said marker is mounted to a mobility assistance device.
22. A remotely operated marker in accordance with claim 21 wherein said mobility assistance device is a wheelchair.
23. A remote trigger in accordance with claim 10 wherein said command is in response to a trigger device held in the mouth of a participant.
24. A remotely operated marker in accordance with claim 21 wherein said mobility assistance device is used by a person with a physical disability.
25. A method for remotely operating a marker in a participatory hunting game comprising:
- a) projecting a marking element from said marker by an electrical input signal applied to said marker and generated in response to a command;
- b) sending a first data signal indicative of a characteristic of said marking element to a location remote from said marker;
- c) comparing said command to a second data signal derived from said first data signal; and
- d) altering said electrical input signal in response to said comparison.
Type: Application
Filed: Dec 21, 2005
Publication Date: May 22, 2008
Inventor: Edward Hensel (Fairport, NY)
Application Number: 11/794,310
International Classification: F41A 19/58 (20060101); F41B 11/06 (20060101);