Redundant multiple computer architecture
A multiple computer system incorporating a redundant memory architecture is disclosed. Memory locations (0-99, A-C) stored on one machine (C1, M1) are stored on the hierarchically adjacent machines (C2, M2) and maintained updated. In the event of the failure of only one machine, the hierarchically adjacent machine has the memory locations of the failed machine and is able to resume or take over the computational tasks of the failed machine thereby providing a measure of redundancy. Both distributed memory systems (DSM) and replicated memory system (RSM) are disclosed. In particular, a partially replicated memory system, structure, and method for replicating in using the same, are all disclosed.
The present application claims the benefit of priority to U.S. Provisional Application Nos. 60/850,532 (5027W-US) filed 9 Oct. 2006; and to Australian Provisional Application No. 2006905529 (5027W-AU) filed on 5 Oct. 2006, each of which are hereby incorporated herein by reference.
This application is related to concurrently filed U.S. Application entitled “Redundant Multiple Computer Architecture,” (Attorney Docket No. 61130-8022.US02 (5027W-US02)) and concurrently filed U.S. Application entitled “Redundant Multiple Computer Architecture,” (Attorney Docket No. 61130-8022.US03 (5027W-US03)), each of which are hereby incorporated herein by reference.
FIELD OF THE INVENTIONThe present invention relates to multiple computer systems and to single computer systems operating in a multiple computer system environment. In particular, the present invention relates to the provision of redundancy in multiple computer systems.
BACKGROUNDIdeally, redundancy is provided in a multiple computer system so that in the event that one computer fails, not only is the data which is stored in local application memory of the failed computer preserved on another computer, but that other computer (or a different computer), or a number of computers is/are able to step in and undertake the computing task previously undertaken by the application program of the failed computer.
Hitherto, such redundancy has not been available. For example, in super computing a “checkpoint” system is used. Under this arrangement at predetermined intervals of, say, every hour or after some predetermined or dynamically determined number of operations have been performed, executing stops and a permanent record is made of the current status and current data of each computer. As a consequence, in the event of a failure, it is necessary to stop all computers, restore the status and data as of the last checkpoint, and then with a replaced computer, or a repaired computer, recommence executing instructions as of the last checkpoint.
Another form of multiple computer system is that known as Distributed Shared Memory (DSM). Here individual computers are interconnected by means of a communications network or some other equivalent communications link and the local memory of each of the computers is accessible by any one of the other computers. Hitherto in DSM computing redundancy has not been possible.
A different form of multiple computer system has recently been described, but not commercially used, and this is known as Replicated Shared Memory (RSM). This system is described in International Patent Application No. PCT/AU2005/000580 (Attorney Ref 5027F-WO) published under WO 2005/103926 (to which U.S. patent application Ser. No. 11/111,946 and published under No. 2005-0262313 corresponds) in the name of the present applicant. This specification discloses how different portions of an application program written to execute on only a single computer can be operated substantially simultaneously on a corresponding different one of a plurality of computers. That simultaneous operation has not been commercially used as of the priority date of the present application. International Patent Application Nos. PCT/AU2005/001641 (WO 2006/110,937) (Attorney Ref 5027F-D1-WO) to which U.S. patent application Ser. No. 11/259,885 entitled: “Computer Architecture Method of Operation for Multi-Computer Distributed Processing and Co-ordinated Memory and Asset Handling” corresponds and PCT/AU2006/000532 (WO 2006/110, 957) (Attorney Ref: 5027F-D2-WO) both in the name of the present applicant and both unpublished as at the priority date of the present application, also disclose further details. The contents of the specification of each of the abovementioned prior application(s) are hereby incorporated into the present specification by cross reference for all purposes.
Briefly stated, the abovementioned patent specifications disclose that at least one application program written to be operated on only a single computer can be simultaneously operated on a number of computers each with independent local memory. The memory locations required for the operation of that program are replicated in the independent local memory of each computer. On each occasion on which the application program writes new data to any replicated memory location, that new data is transmitted and stored at each corresponding memory location of each computer. Thus apart from the possibility of transmission delays, each computer has a local memory the contents of which are substantially identical to the local memory of each other computer and are updated to remain so. Since all application programs, in general, read data much more frequently than they cause new data to be written, the abovementioned arrangement enables very substantial advantages in computing speed to be achieved. In particular, the stratagem enables two or more commodity computers interconnected by a commodity communications network to be operated simultaneously running under the application program written to be executed on only a single computer.
GENESIS OF THE INVENTIONThe genesis of the present invention is a desire to provide at least some redundancy in multiple computer systems.
SUMMARY OF THE INVENTIONAccording to a first aspect of the present invention there is disclosed a method of storing data in a multiple computer system comprising a plurality of computers each having a local memory and each being interconnected to the other computers via a communications network, said method comprising the steps of:
(i) partitioning the local memory of each computer into two compartments,
(ii) for each computer storing data created by, or required for, the operation of said computer firstly in a compartment in said computer, and secondly in a compartment of one other computer, and
(iii) updating changes in content or value in said stored data at both said compartments,
whereby in the event of failure of only one of said computers said stored and updated data is available in the remaining computers.
According to second aspect of the present invention there is disclosed a multiple computer system comprising a plurality of computers each having a local memory and each being interconnected to the other computers via a communications network, the local memory of each computer being partitioned into two compartments, said system including data storage allocation means to allocate to each computer data created by, or required for, the operation of that computer firstly in a compartment in that computer, and secondly in a compartment of one other computer, and data updating means to store changes in the content or value of said stored data at both said compartments, whereby in the event of failure of only one of said computers all said stored and updated data is available in the remaining computers.
According to a third aspect of the present invention there is disclosed a single computer adapted to operate in a multiple computer system comprising a plurality of computers each having a local memory and each being interconnected to the other computers via a communications network, said single computer having a local memory which is partitioned into two compartments, a communications port for connection with said communications network, a data updating means connected with said communications port to receive data from, or send data to, said communications port, and a data storage allocation means to store in a first of said compartments first data created by, or required for, the operation of said computer, to send said first data to said communications port for storage in another computer, and to receive from said communications port second data created by, or required for, the operation of another computer whereby in the event of failure of said another computer the data required for said single computer to take over the computational tasks of said another computer is present in said single computer.
Embodiments of the present invention will now be described with reference to the drawings in which:
In computing tasks where continued access to stored data on a disk drive storage device is crucial, it is known to provide disk drive redundancy by means of a Redundant Array of Independent Disks (RAID) and such an arrangement is schematically illustrated in
In the arrangement illustrated in
In
The abovementioned arrangement provides an acceptable level of redundancy, particularly where a delay can be tolerated between the time of failure and the time at which operation of the data store can re-commence. However, it should be noted that the computer 1 is not a multiple computer system and that the redundancy is only in respect of the static data stored on the disks and so the RAID system does not provide any assistance in the event of the failure of computer 1.
Turning now to
In accordance with a first embodiment of the present invention, as illustrated in
In the multiple computer system of
Thus in the arrangement of
The computational tasks which were carried out by the failed computer should be re-allocated so as to share these amongst the remaining computers.
In one embodiment the computers each use a “virtual memory page faults” procedure, or similar to ensure that every time that a particular computer such as C1 writes to a replicated application memory location/content/value, the content of value of that write operation (that is, the updated value of the written-to replicated application memory location) is subsequently updated to the corresponding replica application memory locations/contents/values of computer C2. Alternatively, each machine C1. C5 may use any “tagging” (or similar “marking”, “alerting”) means or methods to record or indicate that a write to one or more replicated application memory locations/contents/values has taken place, and that in due course, the identified replicated application memory locations which have been recorded or identified as having been written to, are to have their new value in turn propagated to all other corresponding replica application memory locations/contents/values on one or more other member machines of the replicated shared memory arrangement or other operating plurality of machines. One such tagging method is disclosed in the International Patent Application Nos. PCT/AU2005/001641 (WO2006/110937) (Attorney Ref 5027F-D1-WO) to which U.S. patent application Ser. No. 11/259,885 entitled: “Computer Architecture Method of Operation for Multi-Computer Distributed Processing and Co-ordinated Memory and Asset Handling” corresponds and PCT/AU2006/000532 (WO2006/110957) (Attorney Ref 5027F-D2-WO). Ultimately however, how the writes are detected is not important, what is important is that they be detected and in due course the memory contents or value is sent to computer C2.
In addition to computer C2 being updated with writes to the memory of computer C1, the computer C2 is preferably also updated from time to time with advice that computer C1 in executing its portion of the application program 50 has reached certain “milestone” instructions.
In a simple embodiment of this “milestone” technique, from time to time each computer (eg C1) halts execution of code and for each thread records the program counter and associated state data (eg one or more of thread stacks, register memory locations and method frames). This information is then sent to the corresponding computer C2. Then the computer C1 resumes execution. This simple embodiment may not work with all application programs but will work with a substantial number or proportion of such application programs. In a further embodiment, both “milestones” and memory changes are collected and/or sent at the same time (ie at the time of code execution halt, or the execution halt is timed to coincide with the detected write to memory) so that computer C2 receives both together. “Together” in this instance can be a single message containing both items of data, or two or more messages closely spaced in time.
In the event that a computer, for example computer C1, should fail, then several consequences flow. Firstly, updates to the memory location of computer C1 are sent to computer C2 instead. Secondly, computer C2 is able to initiate execution of the application program previously executed by computer C1 commencing at the position of the last “milestone” instruction reached by computer C1 prior to its failure. In this connection the computer C2 utilises both the application code and the memory contents of computer C1 which are replicated in computer C2.
The above-mentioned failure is able to be detected by a conventional detector attached to each of the application program running machines and reporting to machine X, for example.
Such a detector is commercially available as a Simple Network Management Protocol (SNMP). This is essentially a small program which operates in the background and provides a specified output signal in the event that failure is detected.
Such a detector is able to sense failure in a number of ways, any one, or more, of which can be used simultaneously. For example, machine X can interrogate each of the other machines M1, M2, . . . Mn in turn requesting a reply. If no reply is forthcoming after a predetermined time, or after a small number of “reminders” are sent, also without reply, the non-responding machine is pronounced “dead”.
Alternatively, or additionally, each of the machines M1, . . . Mn can at regular intervals, say every 30 seconds, send a predetermined message to machine X (or to all other machines in the absence of a server) to say that all is well. In the absence of such a message the machine can be presumed “dead” or can be interrogated (and if it then fails to respond) is pronounced “dead”.
Further methods include looking for a turn on event in an uninterruptible power supply (UPS) used to power each machine which therefore indicates a failure of mains power. Similarly, conventional switches such as those manufactured by CISCO of California, USA include a provision to check either the presence of power to the communications network 53, or whether the network cable is disconnected.
In some circumstances, for example for enhanced redundancy or for increased bandwidth, each individual machine can be “multi-peered” which means there are two or more links between the machine and the communications network 53. An SNMP product which provides two options in this circumstance-namely wait for both/all links to fail before signalling machine failure, or signal machine failure if any one link fails, is the 12 Port Gigabit Managed Switch GSM 7212 sold under the trade marks NETGEAR and PROSAFE.
The arrangements illustrated in
It is known in the prior art to provide a single computer or machine (produced by any one of various manufacturers and having an operating system (or equivalent control software or other mechanism) operating in any one of various different languages) utilizing the particular language of the application by creating a virtual machine as illustrated in
The code and data and virtual machine configuration or arrangement of
This conventional art arrangement of
In
The one common application program or application code 50 and its executable version (with likely modification) is simultaneously or concurrently executing across the plurality of computers or machines M1, M2 . . . Mn. The application program 50 is written to execute on a single machine or computer (or to operate on the multiple computer system of the abovementioned patent applications which emulate single computer operation). Essentially the modified structure is to replicate an identical memory structure and contents on each of the individual machines.
The term “common application program” is to be understood to mean an application program or application program code written to operate on a single machine, and loaded and/or executed in whole or in part on each one of the plurality of computers or machines M1, M2 . . . Mn, or optionally on each one of some subset of the plurality of computers or machines M1, M2 . . . Mn. Put somewhat differently, there is a common application program represented in application code 50. This is either a single copy or a plurality of identical copies each individually modified to generate a modified copy or version of the application program or program code. Each copy or instance is then prepared for execution on the corresponding machine. At the point after they are modified they are common in the sense that they perform similar operations and operate consistently and coherently with each other. It will be appreciated that a plurality of computers, machines, information appliances, or the like implementing the above arrangement may optionally be connected to or coupled with other computers, machines, information appliances, or the like that do not implement the above arrangement.
The same application program 50 (such as for example a parallel merge sort, or a computational fluid dynamics application or a data mining application) is run on each machine, but the executable code of that application program is modified on each machine as necessary such that each executing instance (copy or replica) on each machine coordinates its local operations on that particular machine with the operations of the respective instances (or copies or replicas) on the other machines such that they function together in a consistent, coherent and coordinated manner and give the appearance of being one global instance of the application (i.e. a “meta-application”).
The copies or replicas of the same or substantially the same application codes, are each loaded onto a corresponding one of the interoperating and connected machines or computers. As the characteristics of each machine or computer may differ, the application code 50 may be modified before loading, or during the loading process, or with some disadvantages after the loading process, to provide a customization or modification of the application code on each machine. Some dissimilarity between the programs or application codes on the different machines may be permitted so long as the other requirements for interoperability, consistency, and coherency as described herein can be maintained. As it will become apparent hereafter, each of the machines M1, M2 . . . Mn and thus all of the machines M1, M2 . . . Mn have the same or substantially the same application code 50, usually with a modification that may be machine specific.
Before the loading of, or during the loading of, or at any time preceding the execution of, the application code 50 (or the relevant portion thereof) on each machine M1, M2 . . . Mn, each application code 50 is modified by a corresponding modifier 51 according to the same rules (or substantially the same rules since minor optimizing changes are permitted within each modifier 51/1, 51/2 . . . 51/n).
Each of the machines M1, M2 . . . Mn operates with the same (or substantially the same or similar) modifier 51 (in some arrangements implemented as a distributed run time or DRT 71 and in other arrangements implemented as an adjunct to the application code and data 50, and also able to be implemented within the JAVA virtual machine itself). Thus all of the machines M1, M2 . . . Mn have the same (or substantially the same or similar) modifier 51 for each modification required. A different modification, for example, may be required for memory management and replication, for initialization, for finalization, and/or for synchronization (though not all of these modification types may be required for all arrangements).
There are alternative implementations of the modifier 51 and the distributed run time 71. For example, as indicated by broken lines in
However, in the arrangement illustrated in
As a consequence of the above described arrangement, if each of the machines M1, M2, . . . , Mn has, say, an internal or local memory capability of 10 MB, then the total memory available to the application code 50 in its entirety is not, as one might expect, the number of machines (n) times 10 MB. Nor is it the additive combination of the internal memory capability of all n machines. Instead it is either 10 MB, or some number greater than 10 MB but less than n×10 MB. In the situation where the internal memory capacities of the machines are different, which is permissible, then in the case where the internal memory in one machine is smaller than the internal memory capability of at least one other of the machines, then the size of the smallest memory of any of the machines may be used as the maximum memory capacity of the machines when such memory (or a portion thereof) is to be treated as ‘common’ memory (i.e. similar equivalent memory on each of the machines M1 . . . Mn) or otherwise used to execute the common application code.
However, even though the manner that the internal memory of each machine is treated may initially appear to be a possible constraint on performance, how this results in improved operation and performance will become apparent hereafter. Naturally, each machine M1, M2 . . . Mn has a private (i.e. ‘non-common’) internal memory capability. The private internal memory capability of the machines M1, M2, . . . , Mn are normally approximately equal but need not be. For example, when a multiple computer system is implemented or organized using existing computers, machines, or information appliances, owned or operated by different entities, the internal memory capabilities may be quite different. On the other hand, if a new multiple computer system is being implemented, each machine or computer is preferably selected to have an identical internal memory capability, but this need not be so.
It is to be understood that the independent local memory of each machine represents only that part of the machine's total memory which is allocated to that portion of the application program running on that machine. Thus, other memory will be occupied by the machine's operating system and other computational tasks unrelated to the application program 50.
Non-commercial operation of a prototype multiple computer system indicates that not every machine or computer in the system utilises or needs to refer to (e.g. have a local replica of) every possible memory location. As a consequence, it is possible to operate a multiple computer system without the local memory of each machine being identical to every other machine, so long as the local memory of each machine is sufficient for the operation of that machine. That is to say, provided a particular machine does not need to refer to (for example have a local replica of) some specific memory locations, then it does not matter that those specific memory locations are not replicated in that particular machine.
It may also be advantageous to select the amounts of internal memory in each machine to achieve a desired performance level in each machine and across a constellation or network of connected or coupled plurality of machines, computers, or information appliances M1; M2, . . . , Mn. Having described these internal and common memory considerations, it will be apparent in light of the description provided herein that the amount of memory that can be common between machines is not a limitation.
In some arrangements, some or all of the plurality of individual computers or machines can be contained within a single housing or chassis (such as so-called “blade servers” manufactured by Hewlett-Packard Development Company, Intel Corporation, IBM Corporation and others) or the multiple processors (eg symmetric multiple processors or SMPs) or multiple core processors (eg dual core processors and chip multithreading processors) manufactured by Intel, AMD, or others, or implemented on a single printed circuit board or even within a single chip or chipset. Similarly, also included are computers or machines having multiple cores, multiple CPU's or other processing logic.
When implemented in a non-JAVA language or application code environment, the generalized platform, and/or virtual machine and/or machine and/or runtime system is able to operate application code 50 in the language(s) (possibly including for example, but not limited to any one or more of source-code languages, intermediate-code languages, object-code languages, machine-code languages, and any other code languages) of that platform and/or virtual machine and/or machine and/or runtime system environment, and utilize the platform, and/or virtual machine and/or machine and/or runtime system and/or language architecture irrespective of the machine or processor manufacturer and the internal details of the machine. It will also be appreciated that the platform and/or runtime system can include virtual machine and non-virtual machine software and/or firmware architectures, as well as hardware and direct hardware coded applications and implementations.
For a more general set of virtual machine or abstract machine environments, and for current and future computers and/or computing machines and/or information appliances or processing systems, and that may not utilize or require utilization of either classes and/or objects, the structure, method and computer program and computer program product are still applicable. Examples of computers and/or computing machines that do not utilize either classes and/or objects include for example, the x86 computer architecture manufactured by Intel Corporation and others, the SPARC computer architecture manufactured by Sun Microsystems, Inc and others, the Power PC computer architecture manufactured by International Business Machines Corporation and others, and the personal computer products made by Apple Computer, Inc., and others.
For these types of computers, computing machines, information appliances, and the virtual machine or virtual computing environments implemented thereon that do not utilize the idea of classes or objects, may be generalized for example to include primitive data types (such as integer data types, floating point data types, long data types, double data types, string data types, character data types and Boolean data types), structured data types (such as arrays and records), derived types, or other code or data structures of procedural languages or other languages and environments such as functions, pointers, components, modules, structures, reference and unions. These structures and procedures when applied in combination when required, maintain a computing environment where memory locations, address ranges, objects, classes, assets, resources, or any other procedural or structural aspect of a computer or computing environment are where required created, maintained, operated, and deactivated or deleted in a coordinated, coherent, and consistent manner across the plurality of individual machines M1, M2 . . . Mn.
This analysis or scrutiny of the application code 50 can take place either prior to loading the application program code 50, or during the application program code 50 loading procedure, or even after the application program code 50 loading procedure (or some combination of these). It may be likened to an instrumentation, program transformation, translation, or compilation procedure in that the application code can be instrumented with additional instructions, and/or otherwise modified by meaning-preserving program manipulations, and/or optionally translated from an input code language to a different code language (such as for example from source-code language or intermediate-code language to object-code language or machine-code language). In this connection it is understood that the term “compilation” normally or conventionally involves a change in code or language, for example, from source code to object code or from one language to another language. However, in the present instance the term “compilation” (and its grammatical equivalents) is not so restricted and can also include or embrace modifications within the same code or language. For example, the compilation and its equivalents are understood to encompass both ordinary compilation (such as for example by way of illustration but not limitation, from source-code to object code), and compilation from source-code to source-code, as well as compilation from object-code to object code, and any altered combinations therein. It is also inclusive of so-called “intermediary-code languages” which are a form of “pseudo object-code”.
By way of illustration and not limitation, in one arrangement, the analysis or scrutiny of the application code 50 takes place during the loading of the application program code such as by the operating system reading the application code 50 from the hard disk or other storage device, medium or source and copying it into memory and preparing to begin execution of the application program code. In another arrangement, in a JAVA virtual machine, the analysis or scrutiny may take place during the class loading procedure of the java.lang.ClassLoader.loadClass method (e.g. “java.lang.ClassLoader.loadClass( )”).
Alternatively, or additionally, the analysis or scrutiny of the application code 50 (or of a portion of the application code) may take place even after the application program code loading procedure, such as after the operating system has loaded the application code into memory, or optionally even after execution of the relevant corresponding portion of the application program code has started, such as for example after the JAVA virtual machine has loaded the application code into the virtual machine via the “java.lang.ClassLoader.loadClass( )” method and optionally commenced execution.
Persons skilled in the computing arts will be aware of various possible techniques that may be used in the modification of computer code, including but not limited to instrumentation, program transformation, translation, or compilation means and/or methods.
One such technique is to make the modification(s) to the application code, without a preceding or consequential change of the language of the application code. Another such technique is to convert the original code (for example, JAVA language source-code) into an intermediate representation (or intermediate-code language, or pseudo code), such as JAVA byte code. Once this conversion takes place the modification is made to the byte code and then the conversion may be reversed. This gives the desired result of modified JAVA code.
A further possible technique is to convert the application program to machine code, either directly from source-code or via the abovementioned intermediate language or through some other intermediate means. Then the machine code is modified before being loaded and executed. A still further such technique is to convert the original code to an intermediate representation, which is thus modified and subsequently converted into machine code.
The present invention encompasses all such modification routes and also a combination of two, three or even more, of such routes.
The DRT 71 or other code modifying means is responsible for creating or replicating a memory structure and contents on each of the individual machines M1, M2 . . . Mn that permits the plurality of machines to interoperate. In some arrangements this replicated memory structure will be identical. Whilst in other arrangements this memory structure will have portions that are identical and other portions that are not. In still other arrangements the memory structures are different only in format or storage conventions such as Big Endian or Little Endian formats or conventions.
These structures and procedures when applied in combination when required, maintain a computing environment where the memory locations, address ranges, objects, classes, assets, resources, or any other procedural or structural aspect of a computer or computing environment are where required created, maintained, operated, and deactivated or deleted in a coordinated, coherent, and consistent manner across the plurality of individual machines M1, M2 . . . Mn.
Therefore the terminology “one”, “single”, and “common” application code or program includes the situation where all machines M1, M2 . . . Mn are operating or executing the same program or code and not different (and unrelated) programs, in other words copies or replicas of same or substantially the same application code are loaded onto each of the interoperating and connected machines or computers.
In conventional arrangements utilising distributed software, memory access from one machine's software to memory physically located on another machine typically takes place via the network interconnecting the machines. Thus, the local memory of each machine is able to be accessed by any other machine and can therefore cannot be said to be independent. However, because the read and/or write memory access to memory physically located on another computer require the use of the slow network interconnecting the computers, in these configurations such memory accesses can result in substantial delays in memory read/write processing operations, potentially of the order of 106-107 cycles of the central processing unit of the machine (given contemporary processor speeds). Ultimately this delay is dependent upon numerous factors, such as for example, the speed, bandwidth, and/or latency of the communication network. This in large part accounts for the diminished performance of the multiple interconnected machines in the prior art arrangement.
However, in the present arrangement all reading of memory locations or data is satisfied locally because a current value of all (or some subset of all) memory locations is stored on the machine carrying out the processing which generates the demand to read memory.
Similarly, all writing of memory locations or data is satisfied locally because a current value of all (or some subset of all) memory locations is stored on the machine carrying out the processing which generates the demand to write to memory.
Such local memory read and write processing operation can typically be satisfied within 102-103 cycles of the central processing unit. Thus, in practice there is substantially less waiting for memory accesses which involves and/or writes. Also, the local memory of each machine is not able to be accessed by any other machine and can therefore be said to be independent.
The arrangement is transport, network, and communications path independent, and does not depend on how the communication between machines or DRTs takes place. Even electronic mail (email) exchanges between machines or DRTs may suffice for the communications.
In connection with the above, it will be seen from
This arrangement of the replicated shared memory system allows a single application program written for, and intended to be run on, a single machine, to be substantially simultaneously executed on a plurality of machines, each with independent local memories, accessible only by the corresponding portion of the application program executing on that machine, and interconnected via the network 53. In International Patent Application No PCT/AU2005/001641 (WO2006/110,937) (Attorney Ref 5027F-D1-WO) to which U.S. patent application Ser. No. 11/259,885 entitled: “Computer Architecture Method of Operation for Multi-Computer Distributed Processing and Co-ordinated Memory and Asset Handling” corresponds, a technique is disclosed to detect modifications or manipulations made to a replicated memory location, such as a write to a replicated memory location A by machine M1 and correspondingly propagate this changed value written by machine M1 to the other machines M2 . . . Mn which each have a local replica of memory location A. This result is achieved by the preferred embodiment of detecting write instructions in the executable object code of the application to be run that write to a replicated memory location, such as memory location A, and modifying the executable object code of the application program, at the point corresponding to each such detected write operation, such that new instructions are inserted to additionally record, mark, tag, or by some such other recording means indicate that the value of the written memory location has changed.
An alternative arrangement is that illustrated in
Consequently, for both RSM and partial RSM, a background thread task or process is able to, at a later stage, propagate the changed value to the other machines which also replicate the written to memory location, such that subject to an update and propagation delay, the memory contents of the written to memory location on all of the machines on which a replica exists, are substantially identical. Various other alternative embodiments are also disclosed in the abovementioned prior art.
Turning now to
In the event that the operation of machine M1 causes the content or value of replicated application memory location/content A1 to be changed/updated (e.g. written to by the application program or application program code), the DRT of machine M1 causes the new/changed contents or value of replica application memory location/content “A1” to be transmitted from machine M1 via the communications network 53 to another machine (which is preferably the hierarchically adjacent machine M2). This communication is indicated by transmission 601 in
Turning now to
In a similar fashion, as illustrated in
In one embodiment the machines M1. M5 in
Preferably, the replica memory update transmissions sent by a first machine (such as machine M1) to a second machine (such as machine M2), comprises an identifier and updated value of the written-to replicated application memory location. International Patent Application Nos. PCT/AU2005/001641 (WO2006/110937) (Attorney Ref 5027F-D1-WO) to which U.S. patent application Ser. No. 11/259,885 entitled: “Computer Architecture Method of Operation for Multi-Computer Distributed Processing and Co-ordinated Memory and Asset Handling” corresponds and PCT/AU2006/000532 (WO2006/110957) (Attorney Ref 5027F-D2-WO), disclose an arrangement of replica memory update transmissions comprising replica memory location/content identifiers and associated update values, and the contents of each specification of the abovementioned prior application(s) are hereby incorporated into the present specification by cross reference for all purposes.
In a further preferred arrangement, the replica memory update transmissions sent by a first machine (such as machine M1) to a second machine (such as machine M2) further comprises at least one “count value” and/or “resolution value” associated with one or more replica memory location/content identifiers and associated update values.
The data protocol or data format which is used to transmit information between the various machines enables bundles or packets of data to be transmitted or received out of the sequence in which they were created. One way of doing this is to utilize the contention detection, recognition and data format techniques described in International Patent Application No. PCT/AU2007/ . . . entitled “Advanced Contention Detection” (Attorney Reference 5027T-WO) lodged simultaneously herewith and claiming priority of Australian Patent Application No. 2006 905 527, (and to which U.S. Provisional Patent Application No. 60/850,711 corresponds). The contents of the above specifications are hereby incorporated in the present specification in full for all purposes.
Briefly stated, the abovementioned data protocol or message format includes both the address of a memory location where a value or content is to be changed, the new value or content, and a count number indicative of the position of the new value or content in a sequence of consecutively sent new values or content.
Thus a sequence of messages are issued from one or more sources. Typically each source is one computer of a multiple computer system and the messages are memory updating messages which include a memory address and a (new or updated) memory content.
Thus each source issues a string or sequence of messages which are arranged in a time sequence of initiation or transmission. The problem arises that the communication network 53 cannot always guarantee that the messages will be received in their order of transmission. Thus a message which is delayed may update a specific memory location with an old or stale content which inadvertently overwrites a fresh or current content.
In order to address this problem each source of messages includes a count value in each message. The count value indicates the position of each message in the sequence of messages issuing from that source. Thus each new message from a source has a count value incremented (preferably by one) relative to the preceding messages. Thus the message recipient is able to both detect out of order messages, and ignore any messages having a count value lower than the last received message from that source. Thus earlier sent but later received messages do not cause stale data to overwrite current data.
As explained in the abovementioned cross referenced specifications, later received packets which are later in sequence than earlier received packets overwrite the content or value of the earlier received packet with the content or value of the later received packet. However, in the event that delays, latency and the like within the network 53 result in a later received packet being one which is earlier in sequence than an earlier received packet, then the content or value of the earlier received packet is not overwritten and the later received packet is effectively discarded. Each receiving computer is able to determine where the latest received packet is in the sequence because of the accompanying count value. Thus if the later received packet has a count value which is greater than the last received packet, then the current content or value is overwritten with the newly received content or value. Conversely, if the newly received packet has a count value which is lower than the existing count value, then the received packet is not used to overwrite the existing value or content. In the event that the count values of both the existing packet and the received packet are identical, then a contention is signalled and this can be resolved.
This resolution requires a machine which is about to propagate a new value for a memory location, and provided that machine is the same machine which generated the previous value for the same memory location, then the count value for the newly generated memory is not increased by one (1) but instead is increased by more than one such as by being increased by two (2) (or by at least two). A fuller explanation is contained in the abovementioned cross referenced PCT specification.
Preferably also, the replica memory update transmissions sent by a first machine (such as machine M1) to a second machine (such as machine M2) further includes a list or table of one or more addresses or other identifiers or identifying means of one or more other machine(s) to which the replica memory update transmission is to be directed by the paired second machine (e.g. machine M2). Preferably, such list of one or more addresses or other identifiers or identifying means includes those machines on which corresponding replica application memory location(s)/content(s)/value(s) of the replica memory update transmission reside, and excludes those machines in which no corresponding replica application memory location(s)/content(s)/value(s) of the replica memory update transmission reside. Preferably then, the paired second machine (e.g. machine M2) upon receipt of a replica memory update transmission from its paired first machine (e.g machine M1), utilises the associated list of one or more addresses or other identifiers or identifying means of the received replica memory update transmission to either forward the received transmission to the machines identified by such list, or alternatively generate a new corresponding replica memory update transmission to be sent to the machines identified by such list.
Each of the hierarchical adjacent machines M2, M4, etc. (or other paired machines) has loaded on it the same application program 50 (and preferably the same portion of the same application program 50), and associated replicated application program memory locations/contents/values (such as replicated application memory location “A”), as its corresponding adjacent machines M1, M3, etc (or other paired machines). Preferably however, this portion of the application program stored on the hierarchical adjacent machines M2, M4, etc. is not being executed but is merely available to commence execution in the even of failure of the adjacent machine M1, M3, etc.
In the event that the operation of machine M1 causes the content or value of the replicated application memory location/content/value A to be changed/updated (such as for example, by the application program and/or application program code writing/storing a new value of “99” to replica application memory location “A”), the DRT of machine M1 causes the new contents or value of replicated application memory location “A” (that is, the updated value “99”) to be transmitted in a replica memory update transmission 601 from machine M1 via the communications network 53 to the machine M2 (or other paired machine). Preferably the replica memory update transmission 601 comprises the identity (or other identifier) of replicated application memory location “A”, and ther associated updated value of replica application memory location “A” (that is, the updated value “99”). Preferably additionally, the replica memory update transmission 601 further comprises at least one “count value” and/or “resolution value”, and which is to be associated with the updated value of replica memory location “A”. Machine M2 upon receipt of replica memory update transmission 601, updates its own corresponding replica application memory location/content/value A2 with the received updated value “99”, and then has its DRT transmit either the received replica update transmission 601 (shown as replica update transmission 602), or alternatively transmit a new replica memory update transmission (comprising the identity and new content(s)/value(s), and preferably an associated “count value” and/or “resolution value”, of replicated memory location A, of the received replica update transmission 601) to each of the other machines M3 . . . M5. This communication is indicated by broken arrows in
Turning now to
In addition, each of the hierarchical adjacent machines M2, M4, etc. is preferably updated from time to time with advice that the adjacent machine M1, M3, etc. in executing its portion of the application program 50 has reached certain “milestone” instructions.
In a simple embodiment of this “milestone” technique, from time to time each of the adjacent machines M1, M3, etc. halts execution of the application program code (that is, the executing code and/or threads of application program 50), and for each thread records the program counter and associated state data (such as for example but not restricted to one or more of application's thread invocation stack(s), register memory locations/contents/values, and method frames). This information is then sent to the hierarchical adjacent machines M2, M4, etc (or other paired machine), preferably in a similar manner of transmission as that utilised by replica memory update transmission (such as for example replica memory update transmission 601 or 602). Then the machines M1, M3, etc. resume execution. Alternatively, a spare thread can capture the current status and associated state data of one or more executing threads without halting such executing threads. This simple embodiment may not work with all application programs but will work with a substantial number or proportion of such application programs. In a further embodiment, both “milestones” and replica memory update transmissions are collected and/or sent at the same time (i.e. at the time of the code execution halt, or the execution halt is timed to coincide with one or more of the replica memory update transmissions/messages of the machines M1, M3, etc.) so that the machines M2, M4, etc. receive both together. Thus, “together” means receiving both in either order at the same time or within a small interval of time.
In the event that, say, machine M5 should fail, then several consequences flow. Firstly, replica memory update transmissions by all other machines to the failed machine (e.g. machine M5) are preferably discontinued, whilst replica memory update transmissions by all other machines continue to be sent as normal to all remaining machines (that is, excluding the failed machine M5). Preferably, all other machines (e.g. machines M1-M4) are updated of the failure of machine M5, and thereafter preferably do not send replica memory update transmissions to the failed machine M5. Thus each machine which is still operative is continually updated with replica memory update transmissions by all other machines even though no further replica memory update transmissions are sent to failed machine M5, or alternatively replica memory update transmissions/messages sent to failed machine M5 are of no effect. Thus the execution carried out by the non-failed machines M1-M4 can continue. Secondly and optionally, machine M1 (which is the hierarchical adjacent machine (paired machine) to the failed machine M5) is able to initiate execution of the portion of the application program previously executed by machine M5 commencing at the position of the last “milestone” state data received by machine M1 from machine M5 prior to failure. In this connection machine M1 utilizes both the same application program code and the replicated application memory locations/contents/values of machine M5 which are available in machine M1 either in a disk store or some other memory arrangement.
The above-mentioned failure is able to be detected by a conventional detector attached to each of the application program running machines and reporting to machine X, for example.
One such detector arrangement may be through the use of the Simple Network Management Protocol (SNMP) of a switch interconnecting each of the plural machines. This is essentially a small program which operates in the background of the switch and provides a specified output signal in the event that failure of a communications link interconnecting a machine (such as a disconnected network cable) is detected. Machine X may either then “poll” the switch using the SNMP protocol to enquire about the network connection status of each of the machines, or alternative receive a message or signal from the SNMP equipped switch informing machine X when a link failure of an individual machine has occurred (such as for example, a network cable being cut or disconnected).
A second alternative detector arrangement to sense failure of a machine is by machine X “polling” each machine directly at regular intervals. For example, machine X can interrogate each of the other machines M1, M2, . . . Mn in turn requesting a reply. If no reply is forthcoming after a predetermined time, or after a small number of “reminders” are sent, also without reply, the non-responding machine is pronounced “dead”/“failed”.
Alternatively, or additionally, each of the machines M1, . . . Mn can at regular intervals, say every 30 seconds, send a predetermined message to machine X (or to all other machines in the absence of a server) to say that all is well. In the absence of such a message the machine can be presumed “dead”/“failed” or can be interrogated (and if it then fails to respond) is pronounced “dead”/“failed”.
Further methods include looking for a turn on event in an uninterruptible power supply (UPS) used to power each machine which therefore indicates a failure of mains power. Similarly, conventional switches such as those manufactured by CISCO of California, USA include a provision to check either the presence of power to a communications network cable, and whether the network cable is disconnected.
In some circumstances, for example for enhanced redundancy or for increased bandwidth, each individual machine can be “multi-peered” which means there are two or more links between the machine and the communications network 53. An SNMP product which provides two options in this circumstance-namely wait for both/all links to fail before signalling machine failure, or signal machine failure if any one link fails, is the 12 Port Gigabit Managed Switch GSM 7212 sold under the trade marks NETGEAR and PROSAFE.
A disadvantage of the arrangement illustrated in
In accordance with a preferred embodiment of the present invention, better utilization of bandwidth is achieved where there is a direct communications link between each of single machine and its “hierarchical adjacent machine” (or other paired machine), for example machine M1 and M2 of
Such an alternative arrangement as this has one significant advantage. The demands on bandwidth for the interconnections between the mirroring machines of the second group and the communications network 53 are reduced because replica memory update transmissions from machine M1 to machine M2, and subsequently from machine M2 to machines M3 . . . M5, both having the same updated replica application memory contents/values of replicated memory location “A”, are not received and sent respectively on the same communications link (and therefore, the same updated replica application memory contents/values of replicated application memory location “A” are not being sent twice (in opposite directions) on the same communications link).
In this connection “direct” can include within its scope any link which avoids the network 53, or specialised linkages through the network 53. Additionally, such a “direct” connection can further include any other arrangement (such as multiple links between machines M1 . . . M5 and the network 53) in which a single replica memory update transmission (and/or associated updated content(s)/value(s)) of a first machine (such as machine M1) does not traverse the same communications link of the corresponding “hierarchical adjacent machine” (e.g. machine M1/2, or other paired machine) more than once. As an example of the latter, if machines M1 and M2 are each provided with a dual port connection to the network 53, then one port of each dual port can provide the direct connection.
The tasks which machine M5 were previously undertaking prior to failure are now, because the “milestones” state data of machine M5 is also available in machine M1 allocated to, and initiated by, the hierarchically adjacent machine M1.
Naturally, under these circumstances, the computational load on machine M1 (having assumed the computational load-of machine M5 in addition to its own load) is very much greater than that of the other machines and therefore it is desirable for there to be an evening out, or re-distribution, of the computational loads amongst the remaining machines. This evening out, levelling, or re-distribution, of the computational load amongst the remaining machines is however optional, and may depend on one or more of a variety of factors, for example on the capabilities of the machine and whether the machine may be able to handle the increased computational burden.
Turning now to
The other portion or region of the application memory of each computer M1, M2, . . . Mn is a local application memory which is partitioned into two compartments. The first compartment for machine M1, for example, contains application memory locations such as A, B and C which are used only by the portions of the application program of machine M1 and thus are not replicated throughout all other machines for use by the other portions of the application program of the other machines. Instead, in order to provide redundancy as in the arrangement described above in connection with
Similarly, machine M2 has local application memory locations/contents D, E and F which are stored in the first compartment of machine M2's local application memory and replicated in the second compartment of machine M3 (not illustrated).
Preferably the memory of the second compartments is stored in some auxiliary memory such as a hard disk where it is available but does not fetter machine M1's normal operation (such as for example, consuming available local memory or application memory), however this is not a requirement of this invention.
In the event of machine failure, for example failure of machine M1, the replicated application memory locations/contents such as R1 and R2 are already available on all other machines. The independent memory of machine M1 (that is, the application memory of the first compartment) is available on machine M2 and thus is not lost by the failure of machine M1. The tasks which machine M1 was previously undertaking prior to failure are now, because the “milestones” of machine M1 are also stored in machine M2 allocated to, and initiated by, the hierarchically adjacent machine M2. The machine M2 already has available to it replicas of the application memory locations/contents A, B and C which are specific to the computational tasks previously being carried out by machine M1 and which are now to be carried out by machine M2. Machine Mn continues its computational tasks and continues to have access to the application memory locations it requires namely memory locations X, Y and Z and the fact that the replica of these application memory locations has failed on machine M1 is of no consequence. Preferably also, machine Mn would be notified of the failure of machine M1, and thereafter discontinue updating transmissions of application memory locations X, Y, and Z to machine M1.
Again, the computational load on machine M2 (having assumed the computational load of machine M1 in addition to its own load) is very much greater than that of the other machines and therefore it is desirable for there to be an evening out or re-distribution of the computational loads amongst the remaining machines. As in the other embodiment, this evening out, levelling, or re-distribution, of the computational loads amongst the remaining machines is however optional, and may depend on one or more of a variety of factors, for example on the capabilities of the machine and whether the machine may be able to handle the increased computational burden.
Turning now to
Again, in the event of failure of any one of the machines M1, M2, and M3 then the content of the memory locations unique to the failed machine can be reconstituted from the data stored on machines which are operative.
Turning now to
In addition, each of the machines M1-M3 has a second portion of its independent application memory in which are located those application memory locations/contents such as A and B for machine M1 that are only required for the execution of that portion of the application program 50 being executed by machine M1. Similarly, machines M2 and M3 only require access to application memory locations C and D and to application memory locations E and F respectively.
In order to provide redundancy, the further machine M4 is provided. Machine M4 need not be identical to any one of the machines M1-M3, nor need any one of the machines M1-M3 be identical to any of the others, but clearly they can be if desired. Machine M4 may or may not have replicated application memory locations/contents/values R1 and R2. A copy of each of the application memory locations A-F is provided on machine M4. In addition changes made to the contents or value of any of the application memory locations A-F are communicated by the machine causing the change (ie one of machines M1-M3) to the redundancy machine M4.
Furthermore, the redundancy machine M4 is provided with a copy of the portion of the application program 50 as loaded onto, and modified for use by, each of the machines M1-M3.
In addition, the redundancy machine M4 receives from time to time the abovementioned “milestone” state data from each of the application programs executing machines M1-M3 which indicates the progress to date of each of the machines M1-M3.
Thus, in the event that one (say M2) of the application program executing machines M1-M3 should fail, then machine M4 is able to initiate execution from the last “milestone” state data reached by machine M2. For this activity, machine M4 utilizes the copy of machine M2's application program as stored in machine M2, and the contents or values of application memory locations/contents C and D as stored by machine M4 and previously utilized by machine M2. Finally, machine M4 in taking over the computational task carried out by machine M2 can be expected to need to refer to the content or value of the replicated application memory locations R1, R2 etc. which, although not present in machine M4, can be read from any one of the remaining application program executing machines which has not failed (ie machines M1 and M3 in this example).
In the further embodiment illustrated in
The foregoing describes only some embodiments of the present invention and modifications, obvious to those skilled in the art, can be made thereto without departing from the scope of the present invention. For example, reference to JAVA includes both the JAVA language and also JAVA platform and architecture.
In all described instances of modification, where the application code 50 is modified before, or during loading, or even after loading but before execution of the unmodified application code has commenced, it is to be understood that the modified application code is loaded in place of, and executed in place of, the unmodified application code subsequently to the modifications being performed.
Alternatively, in the instances where modification takes place after loading and after execution of the unmodified application code has commenced, it is to be understood that the unmodified application code may either be replaced with the modified application code in whole, corresponding to the modifications being performed, or alternatively, the unmodified application code may be replaced in part or incrementally as the modifications are performed incrementally on the executing unmodified application code. Regardless of which such modification routes are used, the modifications subsequent to being performed execute in place of the unmodified application code.
It is advantageous to use a global identifier is as a form of ‘meta-name’ or ‘meta-identity’ for all the similar equivalent local objects (or classes, or assets or resources or the like) on each one of the plurality of machines M1, M2 . . . Mn. For example, rather than having to keep track of each unique local name or identity of each similar equivalent local object on each machine of the plurality of similar equivalent objects, one may instead define or use a global name corresponding to the plurality of similar equivalent objects on each machine (e.g. “globalname7787”), and with the understanding that each machine relates the global name to a specific local name or object (e.g. “globalname7787” corresponds to object “localobject456” on machine M1, and “globalname7787” corresponds to object “localobject885” on machine M2, and “globalname7787” corresponds to object “localobject111” on machine M3, and so forth).
It will also be apparent to those skilled in the art in light of the detailed description provided herein that in a table or list or other data structure created by each DRT 71 when initially recording or creating the list of all, or some subset of all objects (e.g. memory locations or fields), for each such recorded object on each machine M1, M2 . . . Mn there is a name or identity which is common or similar on each of the machines M1, M2 . . . Mn. However, in the individual machines the local object corresponding to a given name or identity will or may vary over time since each machine may, and generally will, store memory values or contents at different memory locations according to its own internal processes. Thus the table, or list, or other data structure in each of the DRTs will have, in general, different local memory locations corresponding to a single memory name or identity, but each global “memory name” or identity will have the same “memory value or content” stored in the different local memory locations. So for each global name there will be a family of corresponding independent local memory locations with one family member in each of the computers. Although the local memory name may differ, the asset, object, location etc has essentially the same content or value. So the family is coherent.
The term “table” or “tabulation” as used herein is intended to embrace any list or organised data structure of whatever format and within which data can be stored and read out in an ordered fashion.
It will also be apparent to those skilled in the art in light of the description provided herein that the abovementioned modification of the application program code 50 during loading can be accomplished in many ways or by a variety of means. These ways or means include, but are not limited to at least the following five ways and variations or combinations of these five, including by:
-
- (i) re-compilation at loading,
- (ii) a pre-compilation procedure prior to loading,
- (iii) compilation prior to loading,
- (iv) “just-in-time” compilation(s), or
- (v) re-compilation after loading (but, for example, before execution of the relevant or corresponding application code in a distributed environment).
Traditionally the term “compilation” implies a change in code or language, for example, from source to object code or one language to another. Clearly the use of the term “compilation” (and its grammatical equivalents) in the present specification is not so restricted and can also include or embrace modifications within the same code or language.
Those skilled in the computer and/or programming arts will be aware that when additional code or instructions is/are inserted into an existing code or instruction set to modify same, the existing code or instruction set may well require further modification (such as for example, by re-numbering of sequential instructions) so that offsets, branching, attributes, mark up and the like are properly handled or catered for.
Similarly, in the JAVA language memory locations include, for example, both fields and array types. The above description deals with fields and the changes required for array types are essentially the same mutatis mutandis. Also the present invention is equally applicable to similar programming languages (including procedural, declarative and object orientated languages) to JAVA including Microsoft.NET platform and architecture (Visual Basic, Visual C/C++, and C#) FORTRAN, C/C++, COBOL, BASIC etc.
The terms object and class used herein are derived from the JAVA environment and are intended to embrace similar terms derived from different environments such as dynamically linked libraries (DLL), or object code packages, or function unit or memory locations.
Various implementations are described relative to the above arrangements. Any one or each of these various means may be implemented by computer program code statements or instructions (possibly including by a plurality of computer program code statements or instructions) that execute within computer logic circuits, processors, ASICs, logic or electronic circuit hardware, microprocessors, microcontrollers or other logic to modify the operation of such logic or circuits to accomplish the recited operation or function. In another implementation firmware is used and in other implementations hardware. Furthermore, any one or each of these various implementations may be a combination of computer program software, firmware, and/or hardware.
Any and each of the abovedescribed methods, procedures, and/or routines may advantageously be implemented as a computer program and/or computer program product stored on any tangible media or existing in electronic, signal, or digital form. Such computer program or computer program products comprising instructions separately and/or organized as modules, programs, subroutines, or in any other way for execution in processing logic such as in a processor or microprocessor of a computer, computing machine, or information appliance; the computer program or computer program products modifying the operation of the computer in which it executes or on a computer coupled with, connected to, or otherwise in signal communications with the computer on which the computer program or computer program product is present or executing. Such a computer program or computer program product modifies the operation and architectural structure of the computer, computing machine, and/or information appliance to alter the technical operation of the computer and realize the technical effects described herein.
The invention may therefore constitute a computer program product comprising a set of program instructions stored in a storage medium or existing electronically in any form and operable to permit a plurality of computers to carry out any of the methods, procedures, routines, or the like as described herein including in any of the claims.
Furthermore, the invention includes (but is not limited to) a plurality of computers, or a single computer adapted to interact with a plurality of computers, interconnected via a communication network or other communications link or path and each operable to substantially simultaneously or concurrently execute the same or a different portion of an application code written to operate on only a single computer on a corresponding different one of computers. The computers are programmed to carry out any of the methods, procedures, or routines described in the specification or set forth in any of the claims, on being loaded with a computer program product or upon subsequent instruction. Similarly, the invention also includes within its scope a single computer arranged to co-operate with like, or substantially similar, computers to form a multiple computer system
The term “distributed runtime system”, “distributed runtime”, or “DRT” and such similar terms used herein are intended to capture or include within their scope any application support system (potentially of hardware, or firmware, or software, or combination and potentially comprising code, or data, or operations or combination) to facilitate, enable, and/or otherwise support the operation of an application program written for a single machine (e.g. written for a single logical shared-memory machine) to instead operate on a multiple computer system with independent local memories and operating in a replicated shared memory arrangement. Such DRT or other “application support software” may take many forms, including being either partially or completely implemented in hardware, firmware, software, or various combinations therein.
The methods of this invention described herein are preferably implemented in such an application support system, such as DRT described in International Patent Application No. PCT/AU2005/000580 published under WO 2005/103926 (and to which U.S. patent application Ser. No. 111/111,946 Attorney Code 5027F-US corresponds), however this is not a requirement of this invention. Alternatively, an implementation of the methods may take the form of a functional or effective application support system (such as a DRT described in the abovementioned PCT specification) either in isolation, or in combination with other softwares, hardwares, firmwares, or other methods of any of the above incorporated specifications, or combinations therein.
The reader is directed to the abovementioned PCT specification for a full description, explanation and examples of a distributed runtime system (DRT) generally, and more specifically a distributed runtime system for the modification of application program code suitable for operation on a multiple computer system with independent local memories functioning as a replicated shared memory arrangement, and the subsequent operation of such modified application program code on such multiple computer system with independent local memories operating as a replicated shared memory arrangement.
Also, the reader is directed to the abovementioned PCT specification for further explanation, examples, and description of various provided methods and means which may be used to modify application program code during loading or at other times.
Also, the reader is directed to the abovementioned PCT specification for further explanation, examples, and description of various provided methods and means which may be used to modify application program code suitable for operation on a multiple computer system with independent local memories and operating as a replicated shared memory arrangement.
Finally, the reader is directed to the abovementioned PCT specification for further explanation, examples, and description of various provided methods and means which may be used to operate replicated memories of a replicated shared memory arrangement, such as updating of replicated memories when one of such replicated memories is written-to or modified.
In alternative multicomputer arrangements, such as distributed shared memory arrangements and more general distributed computing arrangements, the above described methods may still be applicable, advantageous, and used. Specifically, any multi-computer arrangement where replica, “replica-like”, duplicate, mirror, cached or copied memory locations exist, such as any multiple computer arrangement where memory locations (singular or plural), objects, classes, libraries, packages etc are resident on a plurality of connected machines and preferably updated to remain consistent, then the methods may apply. For example, distributed computing arrangements of a plurality of machines (such as distributed shared memory arrangements) with cached memory locations resident on two or more machines and optionally updated to remain consistent comprise a functional “replicated memory system” with regard to such cached memory locations, and is to be included within the scope of the present invention. Thus, it is to be understood that the aforementioned methods apply to such alternative multiple computer arrangements. The above disclosed methods may be applied in such “functional replicated memory systems” (such as distributed shared memory systems with caches) mutatis mutandis.
It is also provided and envisaged that any of the described functions or operations described as being performed by an optional server machine X (or multiple optional server machines) may instead be performed by any one or more than one of the other participating machines of the plurality (such as machines M1, M2, M3 . . . Mn of
Alternatively or in combination, it is also further provided and envisaged that any of the described functions or operations described as being performed by an optional server machine X (or multiple optional server machines) may instead be partially performed by (for example broken up amongst) any one or more of the other participating machines of the plurality, such that the plurality of machines taken together accomplish the described functions or operations described as being performed by an optional machine X. For example, the described functions or operations described as being performed by an optional server machine X may broken up amongst one or more of the participating machines of the plurality.
Further alternatively or in combination, it is also further provided and envisaged that any of the described functions or operations described as being performed by an optional server machine X (or multiple optional server m0achines) may instead be performed or accomplished by a combination of an optional server machine X (or multiple optional server machines) and any one or more of the other participating machines of the plurality (such as machines M1, M2, M3 . . . Mn), such that the plurality of machines and optional server machines taken together accomplish the described functions or operations described as being performed by an optional single machine X. For example, the described functions or operations described as being performed by an optional server machine X may broken up amongst one or more of an optional server machine X and one or more of the participating machines of the plurality.
The terms “object” and “class” used herein are derived from the JAVA environment and are intended to embrace similar terms derived from different environments, such as modules, components, packages, structs, libraries, and the like.
The use of the term “object” and “class” used herein is intended to embrace any association of one or more memory locations. Specifically for example, the term “object” and “class” is intended to include within its scope any association of plural memory locations, such as a related set of memory locations (such as, one or more memory locations comprising an array data structure, one or more memory locations comprising a struct, one or more memory locations comprising a related set of variables, or the like).
Reference to JAVA in the above description and drawings includes, together or independently, the JAVA language, the JAVA platform, the JAVA architecture, and the JAVA virtual machine. Additionally, the present invention is equally applicable mutatis mutandis to other non-JAVA computer languages (possibly including for example, but not limited to any one or more of, programming languages, source-code languages, intermediate-code languages, object-code languages, machine-code languages, assembly-code languages, or any other code languages), machines (possibly including for example, but not limited to any one or more of, virtual machines, abstract machines, real machines, and the like), computer architectures (possible including for example, but not limited to any one or more of, real computer/machine architectures, or virtual computer/machine architectures, or abstract computer/machine architectures, or microarchitectures, or instruction set architectures, or the like), or platforms (possible including for example, but not limited to any one or more of, computer/computing platforms, or operating systems, or programming languages, or runtime libraries, or the like).
Examples of such programming languages include procedural programming languages, or declarative programming languages, or object-oriented programming languages. Further examples of such programming languages include the Microsoft.NET language(s) (such as Visual BASIC, Visual BASIC.NET, Visual C/C++, Visual C/C++.NET, C#, C#.NET, etc), FORTRAN, C/C++, Objective C, COBOL, BASIC, Ruby, Python, etc.
Examples of such machines include the JAVA Virtual Machine, the Microsoft.NET CLR, virtual machine monitors, hypervisors, VMWare, Xen, and the like.
Examples of such computer architectures include, Intel Corporation's x86 computer architecture and instruction set architecture, Intel Corporation's NetBurst microarchitecture, Intel Corporation's Core microarchitecture, Sun Microsystems' SPARC computer architecture and instruction set architecture, Sun Microsystems' UltraSPARC III microarchitecture, IBM Corporation's POWER computer architecture and instruction set architecture, IBM Corporation's POWER4/POWER5/POWER6 microarchitecture, and the like.
Examples of such platforms include, Microsoft's Windows XP operating system and software platform, Microsoft's Windows Vista operating system and software platform, the Linux operating system and software platform, Sun Microsystems' Solaris operating system and software platform, IBM Corporation's AIX operating system and software platform, Sun Microsystems' JAVA platform, Microsoft's NET platform, and the like.
When implemented in a non-JAVA language or application code environment, the generalized platform, and/or virtual machine and/or machine and/or runtime system is able to operate application code 50 in the language(s) (including for example, but not limited to any one or more of source-code languages, intermediate-code languages, object-code languages, machine-code languages, and any other code languages) of that platform, and/or virtual machine and/or machine and/or runtime system environment, and utilize the platform, and/or virtual machine and/or machine and/or runtime system and/or language architecture irrespective of the machine manufacturer and the internal details of the machine. It will also be appreciated in light of the description provided herein that platform and/or runtime system may include virtual machine and non-virtual machine software and/or firmware architectures, as well as hardware and direct hardware coded applications and implementations.
For a more general set of virtual machine or abstract machine environments, and for current and future computers and/or computing machines and/or information appliances or processing systems, and that may not utilize or require utilization of either classes and/or objects, the structure, method, and computer program and computer program product are still applicable. Examples of computers and/or computing machines that do not utilize either classes and/or objects include for example, the x86 computer architecture manufactured by Intel Corporation and others, the SPARC computer architecture manufactured by Sun Microsystems, Inc and others, the PowerPC computer architecture manufactured by International Business Machines Corporation and others, and the personal computer products made by Apple Computer, Inc., and others. For these types of computers, computing machines, information appliances, and the virtual machine or virtual computing environments implemented thereon that do not utilize the idea of classes or objects, may be generalized for example to include primitive data types (such as integer data types, floating point data types, long data types, double data types, string data types, character data types and Boolean data types), structured data types (such as arrays and records) derived types, or other code or data structures of procedural languages or other languages and environments such as functions, pointers, components, modules, structures, references and unions.
In the JAVA language memory locations include, for example, both fields and elements of array data structures. The above description deals with fields and the changes required for array data structures are essentially the same mutatis mutandis.
Any and all embodiments of the present invention are anticipated to be able to take numerous forms and implementations, including in software implementations, hardware implementations, silicon implementations, firmware implementation, or software/hardware/silicon/firmware combination implementations.
Various methods and/or means are described relative to embodiments of the present invention. In at least one embodiment of the invention, any one or each of these various means may be implemented by computer program code statements or instructions (possibly including by a plurality of computer program code statements or instructions) that execute within computer logic circuits, processors, ASICs, microprocessors, microcontrollers, or other logic to modify the operation of such logic or circuits to accomplish the recited operation or function. In another embodiment, any one or each of these various means may be implemented in firmware and in other embodiments such may be implemented in hardware. Furthermore, in at least one embodiment of the invention, any one or each of these various means may be implemented by a combination of computer program software, firmware, and/or hardware.
Any and each of the aforedescribed methods, procedures, and/or routines may advantageously be implemented as a computer program and/or computer program product stored on any tangible media or existing in electronic, signal, or digital form. Such computer program or computer program products comprising instructions separately and/or organized as modules, programs, subroutines, or in any other way for execution in processing logic such as in a processor or microprocessor of a computer, computing machine, or information appliance; the computer program or computer program products modifying the operation of the computer on which it executes or on a computer coupled with, connected to, or otherwise in signal communications with the computer on which the computer program or computer program product is present or executing. Such computer program or computer program product modifying the operation and architectural structure of the computer, computing machine, and/or information appliance to alter the technical operation of the computer and realize the technical effects described herein.
For ease of description, some or all of the indicated memory locations herein may be indicated or described to be replicated on each machine (as shown in
To summarize, there is disclosed a method of storing data in a multiple computer system comprising a plurality of computers each having a local memory and each being interconnected to the other computers via a communications network, the method comprising the steps of:
(i) partitioning the local memory of each computer into two compartments,
(ii) for each computer storing data created by, or required for, the operation of the computer firstly in a compartment in the computer, and secondly in a compartment of one other computer, and
(iii) updating changes in content or value in the stored data at both the compartments, whereby in the event of failure of only one of the computers the stored and updated data is available in the remaining computers.
Preferably the method includes the further step of:
(iv) allocating a hierarchical order to the computers, and
(v) for each computer storing the data for that computer in one of the local memory compartments and storing the data for the hierarchically adjacent computer in the other compartment of the local memory.
Preferably the method includes the step of:
(vi) making all the data stored on each computer accessible to all other ones of the computers to thereby form a distributed shared memory computer system.
Preferably the method includes the step of:
(vii) replicating some of the stored data and storing same on each the computer, but not replicating all of the stored data to thereby form a partially replicated stored memory computer system.
Preferably the replicated stored memory of each computer is substantially the same.
Preferably the replicated stored memory is substantially located in a single computer.
Preferably the method includes the further step of transmitting changes made to a memory location of a first computer to another computer for storage therein, and the other computer transmitting the changes to the remaining computers.
Preferably the multiple computers are arranged in a hierarchical order and the first computer and the other computer are adjacent computers in the hierarchical order.
Also disclosed is a multiple computer system comprising a plurality of computers each having a local memory and each being interconnected to the other computers via a communications network, the local memory of each computer being partitioned into two compartments, the system including data storage allocation means to allocate to each computer data created by, or required for, the operation of that computer firstly in a compartment in that computer, and secondly in a compartment of one other computer, and data updating means to store changes in the content or value of the stored data at both the compartments, whereby in the event of failure of only one of the computers all the stored and updated data is available in the remaining computers.
Preferably the computers are arranged in a hierarchical order and each computer stores data for that computer in one of the local memory compartments and stores data for the hierarchically adjacent computer in the other compartment of the local memory.
Preferably all data stored on each computer is accessible to all other ones of the computers whereby the system comprises a distributed shared memory computer system.
Preferably some of the stored data is replicated and stored on each of the computers, but not all of the stored data is replicated whereby the system comprises a partially replicated stored memory computer system.
Preferably the replicated stored memory of each computer is substantially the same.
Preferably the replicated stored memory is substantially located in a single computer.
Preferably changes made to a memory location of a first computer are transmitted to another computer for storage therein, and the other computer transmitting the changes to the remaining computers.
Preferably the multiple computers are arranged in a hierarchical order and the first computer and the other computer are adjacent computers in the hierarchical order.
Further there is disclosed a single computer adapted to operate in a multiple computer system comprising a plurality of computers each having a local memory and each being interconnected to the other computers via a communications network, the single computer having a local memory which is partitioned into two compartments, a communications port for connection with the communications network, a data updating means connected with the communications port to receive data from, or send data to, the communications port, and a data storage allocation means to store in a first of the compartments first data created by, or required for, the operation of the computer, to send the first data to the communications port for storage in another computer, and to receive from the communications port second data created by, or required for, the operation of another computer whereby in the event of failure of the another computer the data required for the single computer to take over the computational tasks of the another computer is present in the single computer.
Preferably the multiple computer system has a hierarchical order allocated to the computers thereof, and the another computer comprises the hierarchically adjacent computer.
Furthermore there is disclosed a method of storing data in a multiple computer system comprising a plurality of computers each having an independent local memory and each being interconnected to the other computers via a communications network, each of the computers executing a portion of a same application program written to be operated on a single machine, and at least one application memory location/content replicated in each of the independent local memories, the method comprising the steps of:
(i) partitioning the local application memory of each computer into two compartments,
(ii) for the executing portion of the application program of each computer storing data created by, or required for, the operation of the portion by the computer firstly in a compartment in the computer, and secondly in a compartment of one other computer, and
(iii) updating changes in content or value of application memory locations in the stored data at both the compartments,
whereby in the event of failure of only one of the computers the stored and updated data is available in the remaining computers.
Further there is disclosed a multiple computer system comprising a plurality of computers each having an independent local memory and executing a different portion of a same application program, the independent local memories comprising at least one application memory location/content replicated on each of the independent memories, and where the application program is written to operate on only a single computer, each the computer being interconnected to the other computers via a communications network, the local application memory of each computer being partitioned into two compartments, the system including data storage allocation means to allocate to each computer data created by, or required for, the operation of that computer firstly in a compartment in that computer, and secondly in a compartment of one other computer, and data updating means to store changes in the content or value of the stored data at both the compartments, whereby in the event of failure of only one of the computers all the stored and updated data is available in the remaining computers.
Further still there is disclosed a single computer adapted to operate in a multiple computer system comprising a plurality of computers each having a independent local memory and executing a different portion of a same application program, the independent local memories comprising at least one application memory location/content replicated in each of the independent memories, and where the application program is written to operation on only a single computer, and each the computer being interconnected to the other computers via a communications network, the single computer having a local application memory which is partitioned into two compartments, a communications port for connection with the communications network, a data updating means connected with the communications port to receive data from, or send data to, the communications port, and a data storage allocation means to store in a first of the compartments first data created by, or required for, the operation of the computer, to send the first data to the communications port for storage in another computer, and to receive from the communications port second data created by, or required for, the operation of another computer whereby in the event of failure of the another computer the data required for the single computer to take over the computational tasks of the another computer is present in the single computer.
The term “comprising” (and its grammatical variations) as used herein is used in the inclusive sense of “having” or “including” and not in the exclusive sense of “consisting only of”
Claims
1. A method of storing data in a multiple computer system comprising a plurality of computers each having a local memory and each being interconnected to the other computers via a communications network, said method comprising:
- (i) partitioning the local memory of each computer into two compartments;
- (ii) for each computer storing data created by, or required for, the operation of said computer firstly in a compartment in said computer, and secondly in a compartment of one other computer; and
- (iii) updating changes in content or value in said stored data at both said compartments;
- whereby in the event of failure of only one of said computers said stored and updated data is available in the remaining computers.
2. The method as in claim 1, including the further step of:
- (iv) allocating a hierarchical order to said computers; and
- (v) for each computer storing the data for that computer in one of said local memory compartments and storing the data for the hierarchically adjacent computer in the other compartment of said local memory.
3. The method as in claim 2, including the step of:
- (vi) making all the data stored on each computer accessible to all other ones of said computers to thereby form a distributed shared memory computer system.
4. The method as in claim 12, including the step of:
- (vii) replicating some of the stored data and storing same on each said computer, but not replicating all of said stored data to thereby form a partially replicated stored memory computer system.
5. The method as in claim 4, wherein the replicated stored memory of each computer is substantially the same.
6. The method as in claim 4, wherein the replicated stored memory is substantially located in a single computer.
7. The method as in claim is 1, including the further step of:
- transmitting changes made to a memory location of a first computer to another computer for storage therein, and said other computer transmitting said changes to the remaining computers.
8. The method as in claim 7, wherein said multiple computers are arranged in a hierarchical order and said first computer and said other computer are adjacent computers in said hierarchical order.
9. A computer program stored in a computer readable media, the computer program including executable computer program instructions and adapted for execution by a plurality of computers in a multiple computer system including a plurality of computers to modify the operation of the multiple computer system; the modification of operation including performing a method of storing data in said multiple computer system, said method comprising:
- (i) partitioning the local memory of each computer into two compartments;
- (ii) for each computer storing data created by, or required for, the operation of said computer firstly in a compartment in said computer, and secondly in a compartment of one other computer; and
- (iii) updating changes in content or value in said stored data at both said compartments;
- whereby in the event of failure of only one of said computers said stored and updated data is available in the remaining computers.
10. A multiple computer system comprising:
- a plurality of computers each having a local memory and each being interconnected to the other computers via a communications network, the local memory of each computer being partitioned into two compartments;
- data storage allocation means to allocate to each computer data created by, or required for, the operation of that computer firstly in a compartment in that computer, and secondly in a compartment of one other computer; and
- data updating means to store changes in the content or value of said stored data at both said compartments;
- whereby in the event of failure of only one of said computers all said stored and updated data is available in the remaining computers.
11. The system as in claim 10, wherein said computers are arranged in a hierarchical order and each computer stores data for that computer in one of said local memory compartments and stores data for the hierarchically adjacent computer in the other compartment of said local memory.
12. The system as in claim 10, wherein all data stored on each computer is accessible to all other ones of said computers so that said system comprises a distributed shared memory computer system.
13. The system as in claim 10, wherein some of said stored data is replicated and stored on each of said computers, but not all of said stored data is replicated, so that said system comprises a partially replicated stored memory computer system.
14. The system as in claim 13, wherein the replicated stored memory of each computer is substantially the same.
15. The system as in claim 10, wherein the replicated stored memory is substantially located in a single computer.
16. The system as in any one of claim 15, wherein changes made to a memory location of a first computer are transmitted to another computer for storage therein, and said other computer transmitting said changes to the remaining computers.
17. The system as in claim 16, wherein said multiple computers are arranged in a hierarchical order and said first computer and said other computer are adjacent computers in said hierarchical order.
18. A data storage allocation control system comprising:
- means for identifying data created by or required for the operation of a particular primary computer; and
- means for allocating said identified data firstly in a first partitioned memory compartment in that particular primary computer, and for allocating said identified data secondly in a second partitioned memory compartment of one other computer different from said primary computer.
19. A data storage allocation control system as defined in claim 18, further comprising:
- data updating means to store changes in the content or value of said stored data at both said first and said second compartments.
Type: Application
Filed: Oct 5, 2007
Publication Date: Jun 12, 2008
Inventor: John M. Holt (Essex)
Application Number: 11/973,395
International Classification: G06F 12/00 (20060101);