GAMING DEVICE WITH TRANSPARENT ORGANIC LIGHT EMITTING DISPLAY AND METHODS OF USE
A gaming apparatus includes a moveable display surface and an actuator that is coupled to the display surface for moving the display surface. A transparent organic light emitting display is positioned adjacent to the display surface. The transparent organic light emitting display is configured to display a presentation and to allow a player to view at least a portion of the display surface through the transparent organic light emitting display. A controller is in communication with the actuator and the transparent organic light emitting display. The controller is configured to control the position of the display surface and to control the presentation.
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This application is a continuation-in-part application of U.S. patent application having Ser. No. 10/806,636, filed Mar. 23, 2004, entitled “Gaming Display With Moveable Indicator and Methods of Use”.
The contents and subject matter of the above identified patent application is herein incorporated by reference in entirety.
FIELD OF THE INVENTIONThe present invention relates to gaming devices and, more particularly, to a gaming device having at least one moveable indicator that indicates a prize to a player.
BACKGROUNDGaming devices are well known in the art and a large variety of gaming devices have been developed. In general, gaming devices allow users or players to play a game. In many casino-type gaming devices, the outcome of the game depends, at least in part, on a randomly generated event. For example, a gaming device may use a random number generator to generate a random or pseudo-random number (hereinafter, both types are referred to as a “random number”).
The random number can be used to determine a game outcome. For example, the random number may then be compared to a predefined table to determine a corresponding outcome of the event. If the random number falls within a certain range of numbers on the table, the player may win the corresponding predefined prize. The table may also contain display information that allows the gaming device to generate a display that corresponds to the outcome of the game. The gaming device may present the outcome of the game on a large variety of display devices, such as mechanical spinning reels or video screens.
Some gaming devices award bonus prizes in addition to prizes that are awarded in a primary game. Of course, the prize in the primary game may simply be the opportunity to play the bonus game. A bonus prize is generally defined as a prize in addition to the prize obtained from the primary game and that is awarded to the player when a predefined event occurs. An example of a bonus game can be found in U.S. Pat. No. 5,848,932 to Adams. Adams discloses a primary game having three spinning game reels and a bonus game having a bonus display with one spinning wheel. The spinning wheel is divided into multiple sections, and each section has a symbol representing a prize. When predetermined indicia are displayed on the spinning game reels of the primary game, the wheel of the bonus display spins and stops. The bonus prize is displayed as the symbol on the wheel being pointed to by a pointer. The bonus prize is awarded in addition to any prizes awarded in the primary game. Another bonus game is disclosed in Baerlocher et al. (U.S. Pat. No. 6,336,863). Baerlocher et al. discloses a slot machine with a bonus award display. The bonus award display has a bonus wheel and a mechanical, movable pointer.
One of the problems associated with the devices disclosed in these references is that the outcome of the bonus game is communicated to the player almost immediately. When a bonus game is triggered, a bonus award is selected, displayed, and awarded to the player. The player can see what the outcome of the game is immediately after the pointers have stopped moving. What has long been needed is a device that utilizes intermediate steps between the occurrence of the bonus event and the awarding of the bonus prize to add an additional element of anticipation and excitement for the players. It is further desired that the intermediate steps involve an eye-catching display. Another problem associated with Adams and Baerlocher et al. is that they utilize a plain combination of wheel and pointer. Applicants have discovered more things that can be done to display devices to make them more attractive and interesting to play.
Generally, bonus prizes are awarded in order to increase the excitement and enjoyment experienced by players, which attracts more players to the game and encourages players to play longer. When this occurs, the gaming devices tend to be more commercially successful relative to other gaming devices. A shortcoming of present bonus games is that they do not sufficiently allow players to interact with the gaming device, including during bonus games.
Other attempts have been made to provide player interaction. U.S. Pat. No. 5,788,573 to Baerlocher et al. (hereinafter, “Baerlocher”) purports to suggest a gaming device with an electronic “wheel of fortune game.” Several flippers appear to indicate positions on the wheel. Baerlocher appears to suggest that the player may be allowed to choose which flipper is used to select an indicia on the wheel. However, the player does not appear to have any control over the position of the flipper and the flippers do not appear to be capable of moving to different positions.
U.S. Pat. No. 6,309,300 to Glavich (hereinafter, “Glavich”) and U.S. Pat. No. 6,439,995 to Hughs-Baird et al. (hereinafter, “Hughs-Baird”) purport to suggest a gaming system having a bonus feature where a player may be allowed to select a number of selectable items, which may be prize representations, on a video display. Glavich and Hughs-Baird do not appear to suggest using prize indicators, moveable prize indicators, or allowing a player to position a prize indicator.
SUMMARYAdvantages
The various embodiments of the present invention may, but do not necessarily, achieve one or more of the following advantages:
provide a highly attractive and entertaining device for conducting games;
provide a highly attractive and entertaining device for displaying prizes;
the ability to attract more patrons to play a game;
the ability to encourage players to play longer on a gaming apparatus;
provide at least one attractive prize indicator;
provide a movie type presentation that displays a game outcome;
provide a display for playing a game that uses a transparent organic light emitting display;
provide a unique combination of a flexible moveable belt and a transparent organic light emitting display;
allow players to select a payline;
allow players to select a portion of a payline;
provide a moving display surface;
provide a display that indicates a payline by turning areas of the display from opaque to transparent;
create additional suspense for players by providing a display device that provides the illusion that a large prize is about to be awarded;
allow players to choose a payline portion from a matrix of payline positions;
provide the illusion that the player can influence the outcome of a game;
provide a game that allows for more player interaction;
utilize intermediate steps between the occurrence of the bonus event and the awarding of the bonus prize; and
provide an additional element of anticipation and excitement for players.
These and other advantages may be realized by reference to the remaining portions of the specification, claims, and abstract.
BRIEF DESCRIPTION OF CERTAIN ASPECTS OF THE INVENTIONIn one embodiment, the present invention comprises a gaming apparatus that includes a moveable display surface and an actuator that is coupled to the display surface for moving the display surface. A transparent organic light emitting display is positioned adjacent to the display surface. The transparent organic light emitting display is configured to display a presentation and allow a player to view at least a portion of the display surface through the transparent organic light emitting display. A controller is in communication with the actuator and the transparent organic light emitting display. The controller is configured to control the position of the display surface and to control the presentation.
In another embodiment, the present invention comprises a gaming method. The method includes accepting a wager and moving a display surface. A presentation is displayed on a transparent organic light emitting display that is positioned adjacent to the display surface. The transparent organic light emitting display is configured to allow a player to view at least a portion of the display surface through the transparent organic light emitting display. The display surface is stopped and a game outcome is indicated. In combination, the display surface and the transparent organic light emitting display indicate the game outcome.
The above description sets forth, rather broadly, the more important features of the present invention so that the detailed description of the preferred embodiment that follows may be better understood and contributions of the present invention to the art may be better appreciated. There are, of course, additional features of the invention that will be described below and will form the subject matter of claims. In this respect, before explaining at least one preferred embodiment of the invention in detail, it is to be understood that the invention is not limited in its application to the details of the construction and to the arrangement of the components set forth in the following description or as illustrated in the drawings. The invention is capable of other embodiments and of being practiced and carried out in various ways. Also, it is to be understood that the phraseology and terminology employed herein are for the purpose of description and should not be regarded as limiting.
Certain embodiments of the invention are shown in the accompanying drawings wherein:
In the following detailed description of at least one embodiment of the present invention, reference is made to the accompanying drawings, which form a part of this application. The drawings show, by way of illustration, specific embodiments in which the invention may be practiced. It is to be understood that other embodiments may be utilized and structural changes may be made without departing from the scope of the present invention.
As seen in
Gaming device 14 may include a value acceptor for accepting value (including currency and/or currency equivalents), such as a coin slot 16, card reader 18, or a voucher reader 19. In addition, a payout mechanism (not shown) and a coin receptacle 20 may be provided for awarding prizes or for dispensing value to players cashing out and retiring from a game. A printer (not shown) may also be provided for printing out cashless vouchers (not shown). A handle 22 and a button 24 may be provided for activating gaming device 14 to begin a game. A pay table (not shown) may further be provided to allow a player to see what symbol or combination of symbols provide a winning event. In at least one preferred embodiment, gaming device 14 may be a S2000 or S Plus model gaming device manufactured by International Game Technology in Reno, Nev.
Gaming device 14 may further include a gaming outcome display 28 that may be positioned in front of the gaming device 14 so that a player (not shown) playing gaming device 14 can see gaming outcome display 28. Gaming outcome display 28 may utilize physical game reels 30, 32, and 34. Game reels 30, 32, and 34 may be attached to a drive mechanism (not shown) of gaming device 14 to rotate the reels in a manner well known in the art. Each game reel 30, 32, and 34 may have a plurality of symbols positioned on the circumference of each game reel 30, 32, and 34. Game reels 30, 32, and 34 may be positioned side-by-side with coincident axes of rotation and a portion of their individual circumferences may face outward from gaming device 14.
A panel 36 may cover game reels 30, 32, and 34 such that only a portion of their individual circumferences are shown to the player. At least one symbol from any of game reels 30, 32, and 34 may be used to display a game outcome. At least one pay line 38 may be provided for the player to use in determining a game outcome based on the symbol or a combination of symbols positioned thereon. In an alternative embodiment, gaming outcome display 28 utilizes a video display (not shown) displaying images of game reels and an image of at least one pay line. A video display may also display game symbols in many other formats and arrangements, such as playing cards. Of course, the invention is not limited to any particular type of gaming outcome display 28. Those of skill in the art will recognize that many different types of gaming outcome displays could be substituted without departing from the scope of the present invention.
Gaming apparatus 10 may include a second display 12 configured to display at least one game and prize to a player. In at least one embodiment, second display 12 is configured to display a bonus game and at least one bonus prize to the player. In other embodiments, second prize display 12 may provide a primary game. Alternatively, second prize display 12 may be a stand-alone device allowing a player to place a wager and play a game.
In at least one embodiment, second display 12 is attached to gaming device 14 and positioned on top of gaming device 14. In other embodiments (not shown), second display 12 may be separate from gaming device 14 but in communication with gaming device 14. In this embodiment, second display 12 may be in communication with a plurality of different gaming devices 14 via a computer network in a manner that is well known in the art. Second display 12 may also be positioned adjacent to or remote from gaming device 14. In other embodiments, second display 12 is a stand-alone display not in communication with gaming device 14, and it may be capable of independently accepting wagers, conducting games, and awarding prizes to a player.
With continued reference to
Indicator 43 and display device 42 may be positioned within housing 40. Indicator 43 may be configured to move vertically (up and down) relative to second display 12 in response to signals sent either by a controller (not shown) or a combination of an input device (not shown) and a controller (not shown). The number of indicators 43 may vary, and the direction of their movement may vary, and may include horizontal, zigzag, and/or diagonal movements.
The shape or appearance of indicator 43 may be designed in various forms and preferably according to a theme of a game. In the example shown in
Indicia 44 may be affixed, imprinted, engraved, or otherwise represented on a display device 42. Display device 42 may have indicia 44 arranged in rows 44a-c. Each row 44a-c may include multiple indicia 44. Indicia 44 may represent various things, including prize amounts, multipliers, a description or representation of merchandise or services, progressive prizes, or jackpot prizes. In the embodiment shown in
Certain embodiments of the present invention may provide display devices 42 with indicia 44 moving on a first axis and an indicator 43 moving on a second axis, wherein the moveable indicator 43 is able to indicate an indicia 44 on the display device, which may be configured to move on an axis orthogonal to the axis of indicator 43.
Referring now to
Gaming apparatus 10 may further include speakers 69 and 70, housing lights 59, display device 42, indicator 43, and pointer portion 64 in communication with controller 51. Controller 51 may store bonus event information and may have the ability to detect bonus events.
Upon an occurrence of a bonus event, controller 51 may activate speakers 69 and 70, housing lights 59, and display device 42, which causes indicia 44 to move. Controller 51 may cause indicator 43 to move around an area adjacent to display device 42. Controller 51 may then cause indicator 43 to stop, and pointer portion 64 to point to an indicia 44 on display device 42. Housing lights 59 and speakers 69 and 70 together may create a festive and lively winning atmosphere to elicit interest and entertainment from both the player and adjacent patrons.
In at least one embodiment, when gaming apparatus 10 is not in use, indicator 43, housing lights 59, and display speakers 69 and 70 may be activated by controller 51 in an attract mode. Housing lights 59 may operate, blink or flash, and indicator 43 may dance or move in a choreographed manner according to music coming from speakers 69 and 70. It may be desirable that indicator 43 not point to an indicia 44 at the conclusion of the attract mode in order that players close to gaming device 10 do not mistakenly believe they are entitled to a prize. Controller 51 may activate display device 42 and indicator 43 upon the occurrence of a bonus event.
Referring now to
In at least one embodiment, a light matrix 56 is positioned behind band 46 to back-light indicia 44. Light matrix 56 may comprise light emitting diodes (LEDs), fluorescent lights, incandescent lights, or other illumination devices that may make band 46 more attractive. A suitable display device 42 may be obtained from Starpoint Electronics Ltd. of Chessington, UK (model FM2).
In another embodiment, display device 42 may comprise at least one conventional reel assembly (not shown). A conventional reel assembly typically includes at least one chassis, an axle attached to the chassis, and a reel attached to the axle. The reel and chassis are typically coupled to an actuator that drives the axle, thereby rotating the reel. The reel typically has a strip of material attached to the circumference of the reel. Indicia are typically affixed to the strip of materials by methods known in the art. Conventional reel assemblies may be joined in series, typically in a set of three.
The reel assembly may be positioned within housing 40 (
Referring now to
Referring now to
In another embodiment, a wheel (not shown) may be attached to actuator 154. The periphery of the wheel may have at least one notch detectable by a sensor (not shown) and used by a bonus game controller 141 or a game controller 140 to monitor the position of indicator 43. Wheel and worm gear 152 may be rotated together by actuator 154. The sensor monitors the position of indicator 43 by detecting the notch. Bonus game controller 141 or game controller 140 may store information pertaining to the number of times the sensor has detected the notch and the corresponding position of moveable indicator 43. An optical interrupt (not shown) may be provided to reset the indicator position information. The sensor may be an infrared source and detector. In alternative embodiments, the periphery of the wheel may comprise portions with different reflective characteristics, such as absorbent paint lines, instead of a notch on the wheel. Actuators 80 (
With continued reference to
Gaming device 14 may also be capable, via controller 140 or other control mechanism (not shown), of producing a bonus-activating event. This event may be many different types of events. For example, a bonus-activating event may comprise a game outcome such as displaying a particular symbol, e.g., a “bonus” symbol, or combination of symbols, such as a “7” symbol on each of reels 30, 32, and 34 (
Bonus game controller 141 may further be provided to detect when a bonus activating event occurs in gaming device 14. Gaming device controller 140 may determine the outcome of each game, and when a bonus-activating outcome occurs, gaming device controller 140 may transmit a signal to bonus game controller 141. Alternatively, bonus game controller 141 may periodically interrogate gaming device controller 140. Bonus game controller 141 and gaming device controller 140 may be a single controller or separate controllers. In at least one embodiment, gaming device controller 141 is the GAM 2000 controller, available from Eagle Engineering of Pottstown, Pa.
The bonus prize may be determined by a random number generator (not shown) and a virtual pay table, such as the pay table described in U.S. Pat. No. 5,823,874 to Adams, which is hereby incorporated by reference. A simple pay table may also appear as follows:
For example, if the random number generator produced 0.45 as the game outcome, the controller may cause indicator 43 (
The bonus selection process may be repeated for a predetermined number of times to accumulate several bonus prizes that are added to form the award to the game player. For example, the bonus game could be repeated three times to accumulate an award. The present invention is not limited to the example pay table shown. Furthermore, different kinds of bonus prizes may be awarded, such as progressive prizes, jackpot prizes, merchandise, services, prize multipliers, and additional games. Other effects may also be presented, such as pre-recorded sound from speakers 69 and 70 (
Speakers 69 and 70 may be configured to announce a prize a player has won, play music during a prize winning event, announce features of the game offered by gaming apparatus 10, or play music to attract and entertain patrons. Additionally, a variety of graphics and lights, preferably designed according to a particular theme, are displayed on prize display 12 (
Referring now to
Referring now to
It is noted that the flowchart in
Primary gaming device 202 may operate in conjunction with gaming display 204. The appearance of one or more indicia 212 on pay line 226 may entitle the player to play gaming display 204. An example of bonus qualifying indicia is indicia 214.
Gaming display 204 may contain a band of material 240 that rotates about a plurality of rollers 246. Band 240 may have a plurality of indicia 244 appearing thereon. Indicia 244 may indicate various prizes.
Band 240 may resemble a printing press, including a magazine printing press, a newspaper printing press, and a money printing press. As shown in
As illustrated in
Band 240 may be constructed from any suitable material. Band 240 may be constructed from a flexible material, such as various types of vinyl, plastic, rubber materials, and the like. The use of a flexible material may prevent band 240 from tearing or creasing when it is moved. The material used to construct band 240 may be transparent or translucent, allowing band 240 to be backlit.
Band 240 may be coupled to a drive mechanism (not shown in
In at least one embodiment, an indicator 250 is included that may point to particular indicia 244. Indicator 250 may be configured to point to an indicia 244 that conveys the outcome of gaming display 204. As shown in
At least one advantage of band 240, as illustrated in
In at least one embodiment, band 240 is driven simply by frictional contact with roller 320. However, other arrangements may be substituted without departing from the scope of the present invention. For example, roller 320 may have a portion with teeth (not shown) that could engage slots or holes (not shown) in band 240.
Actuator 310 may be any number of suitable actuators, such as motors, including stepper motors, gear motors, and servo motors. Actuator 310 may rotate a shaft 312 in connection with a wheel 314. A belt 316 may link wheel 314 to shaft 318 of driven roller 320. Rotation of shaft 312 drives wheel 314 which in turn drives belt 316. The rotational force is passed from belt 316 to shaft 318. Rotation of shaft 318 may drive rotation of driven roller 320. Frictional contact with rotating driven roller 320 moves band 240. Optionally, an idler wheel or pulley (not shown) can be included on the opposing side of band 240 in order to increase the frictional contact of band 240 with driven roller 320.
In another embodiment, actuator 310 may be a stepper motor rotating a drive gear (not shown). The drive gear may be in communication with a spur gear (not shown) driving an idler shaft (not shown). The idler shaft in turn may be in communication with driven roller 320. The idler shaft may also used to help transfer power to the side of band 240 not located by actuator 310.
In at least one embodiment, band 240 may pass over an area proximate indicator 250. As shown in
In at least one embodiment, indicator 250 includes one more lights 252 in order to call attention to indicator 250 and make indicator 250 more attractive. Lights 252 may be of any suitable type, including light emitting diodes (LEDs). Both lights 252 and actuator 332 may be in communication with a controller, such as controller 360.
Controller 360 may direct lights 252 to illuminate and deactivate in accordance with game events, such as the execution of an attract mode, or a game outcome qualifying a player to play gaming display 204. Controller 360 also may direct the movement of indicator 250. For example, controller 360 may move indicator 250 upon activation of gaming display 204. Controller 360 may direct indicator 250 to stop, such as when a player activates buttons 222.
Controller 360 also may determine the position of indicator 250, for example if the controller is preset with the starting position of indicator 250, controller 360 may track the position of indicator 250 by knowing in which direction (or directions) indicator 250 was moved, how fast it was moved, and for what period of time. Depending on the actuator 332 used, actuator 332 may provide feedback as to the position of indicator 250 (for example, if an indexing stepper motor is used).
It may be beneficial to provide an additional position sensor for indicator 250. Those of skill in the art will recognize that various types of sensors could be used to track the position of indicator 250. In one embodiment, optical sensors are used. For example, an infrared signal generator may be included on one side of worm gear 340. An infrared detector may be placed on the other side of worm gear 340. When indicator 250 is not in between the generator and detector, the detector detects the infrared signal. When indicator 250 is interposed between the signal generator and detector, the detector does not detect a signal. Therefore, when the signal is interrupted, controller 360 knows the position of indicator 250. Such a positioning system may be a useful way to calibrate indicator 250.
Of course, other systems can be used, or additional signal generators and detectors used, including those that may allow for constant tracking of indicator 250. For example, an optical sensor may be attached to bracket 342. Optical readable indicia and patterns may be placed along worm gear 340. As bracket 342 travels along worm gear 340 the sensor may read the indicia or patterns and communicate the position of indicator 250 to controller 360.
Controller 360 may also be in communication with a housing 328 that may have a plurality of lights 330. Lights 330 may be any suitable illumination device, including LEDs, fluorescent lamps, and incandescent lamps. Lights 330 may be activated by signals sent from controller 360 in response to game events. Lights 330 may be used to backlight band 240. Illumination of band 240 may result in a more appealing look for gaming display 204 and call more attention to the area of band 240 on which indicator 250 may indicate a prize.
Housing 328 may also contain a guide 326. Guide 326 may provide a surface to help position band 240. For example, guide 326 may help maintain band 240 in a taut position, and keep band 240 from wrinkling, creasing, tearing, or getting caught in any of the actuating mechanisms, including the actuating mechanism for indicator 250.
Controller 360 may also be in communication with a positioning system for band 240. It may be beneficial to be able to track the position of band 240. For example, when a game outcome is determined, it is important to make sure that indicator 250 points to the appropriate indicia on band 240.
Many suitable positioning systems can be used, including those used for indicator 250. For example, an infrared signal source 362 can be included on one side of band 240. An infrared detector 364 may be located on the opposing side of band 240. Infrared blocking materials may be placed at one or more locations on band 240. By tracking when the infrared signal is blocked, controller 360 may be able to calibrate and/or constantly track the position of band 240 and any indicia appearing thereon.
In an alternative embodiment, a side of band 240 contains a series of holes (not shown), cut-out portions, or similar optical interrupts. The optical interrupts may be read by an optical reader (not shown). The optical interrupts may convey the position of band 240 to controller 360.
Of course, gaming display 204 may be calibrated by the gaming operator from time to time, and position data from actuator 310, such as an indexing stepper motor, may also be used to track the position of band 240.
In at least one embodiment, the components of band display 300 shown in
In
Rollers 246 may be provided with a tensioning system that may both help maintain the position of rollers 246, and maintain pressure on rollers 246 in order to ensure that band 240 is taut. The tensioning system may include a base 381, which may be mounted to the frame of gaming display 204 (
Roller 246 may include a pin 391 and a shaft end 393. Pin 391 may be held within roller mounting area 395. Roller mounting area 395 may include a raised area defining a hole (not shown). When roller 246 is inserted, biasing device 383 will push roller 246 against band 240. Roller 246 may then rotate about pin 391 while keeping band 240 taut.
In at least one embodiment, bracket 342 is configured to resist rotating as it travels along worm gear 340. One way this may be achieved is to include a rail 343 that runs parallel to worm gear 340. Bracket 342 may be coupled to rail 343. Rail 343 will prevent bracket 342 from rotating, while allowing linear movement along worm gear 340.
Turning now to portion 372 of
Indicia 244 may represent prizes that a player may be awarded. For example, indicia 394 may represent an amount of money or gaming credits. Indicia 396 may represent a multiplier by which the player's winnings from one or more gaming rounds may be multiplied. Indicia 398 may represent special awards, such as a good, a service, a jackpot, or a progressive amount. Of course, indicia 244 may represent many other prizes without departing from the scope of the present invention.
In certain embodiments, portion 372 may include a slot 388 (not shown). A portion of indicator 250 or bracket 342 may extend through slot 388. Slot 388 may allow indicator 250 to be displayed to the player, and actuated, but hides the inner workings of gaming display 204 (
As illustrated in
One method of operation 500 of an embodiment of the present invention, such as the device depicted in
If the player places a wager at decision 504, method 500 proceeds to determine a game outcome in step 506. The outcome is presented o the player at step 508. At decision 510, method 500 checks to see if the game outcome determined in step 506 is an outcome qualifying the player to play a bonus game. If not, method 500 proceeds to step 512 and awards the player any prizes awarded according the game outcome determined in step 506, and returns to step 502.
If it is determined in step 510 that the game outcome of step 506 qualifies the player for a bonus game, method 500 proceeds to step 514. At step 514, gaming display 204 is activated. This may include activation of band 240, indicator 250, and player input device 222. Lights and sounds may also be activated to make the event more exciting to the player and those around the player, as well as to call attention to the device.
Method 500 then proceeds to step 516 where band 240 is actuated. The player may be allowed to control the movement of indicator 250 using input device 222. For example, in the device depicted in
Method 500 proceeds to decision 520, which checks to see whether indicator 250 has been stopped. If indicator 250 has not been stopped, method 500 returns to step 518 and continues to move band 240 and allow the player to move indicator 250.
If decision 520 determines that the player has stopped indicator 250, method 500 proceeds to step 522. At step 522, a controller (which may be controller 51, 81, 140, 141, or 360) continues to move band 240 until the indicia corresponding to the game outcome is indicated by indicator 250. Method 500 then awards any prizes to the player in step 524 and returns to step 502.
Of course many variations of this method can be made without departing from the scope of the present invention. For example, the game outcome determined in step 506 can include both the outcome of the primary game and the bonus game. Alternatively, the bonus game outcome can be determined in a separate step once the bonus game begins.
The player could be allowed to select the position of indicator 250 in a variety of ways. For example, the player could be provided with directional buttons and a stop button. Alternatively, indicator 250 could be moved in an automated fashion by controller 360. The player could activate a stop button when indicator 250 is at the position the player desires.
As may be apparent from the above description, it may be desirable to arrange indicia 244 on band 240 such that enough of each type of indicia 244 are included in order that any indicia can be indicated by indicator 250 at any position to which indicator 250 is moved. For example, in the embodiment illustrated in
An alternative method of operation is illustrated in
Decision 618 checks to see whether input device 222 has been activated. If input device 222 has not been activated, method 600 returns to step 616. If input device 222 has been activated, band 240 is stopped at step 620. Band 240 may be stopped quickly or may gradually come to a stop.
Method 600 then proceeds to step 622. At step 622, indicator 250 is moved to indicate the indicia conveying the outcome of the bonus game. Any prizes are awarded in step 624, and then method 600 returns to step 602.
Method 600 may be configured to allow a player to stop band 240 in a specific position, or simply to choose when band 240 will begin to stop. If the player is allowed to choose a specific position for band 240, it may be desirable to have at least one of each prize represented by indicia 244 that may be awarded appear on each row of band 240. Of course, if the player may not choose the exact position of band 240, it may be less desirable to include every indicia 244 on each row. Indeed, not allowing the player to choose an exact position for band 240 may allow a greater variety of indicia 244 to be presented on band 240.
Another gaming method 700 is illustrated in
At step 716, method 700 checks to see if the player has provided input. If not, method 700 cycles back to step 714 until input is provided. Once the player has provided input, method 700 proceeds to step 718 and moves indicator 250 to the position selected by the player. At step 720, the display is moved so that indicator 250 points to the indicium conveying the game outcome. Any prize or prizes are awarded in step 722 and then method 700 may return to step 702.
In an alternative embodiment, the player may be allowed to choose a position after the game is begun. In any embodiment, the player's choice of position for indicator 250 might be reflected on band 240, such as illuminating a column of band 240 corresponding to the pre-set position of indicator 250 chosen by the player.
Various additions, subtractions, and permutations of the steps in the above described methods can be made without departing from the scope of the present invention. For example, the player may be allowed to select both the position of indicator 250 and to indicate when band 240 should begin to stop (although not the final position of band 240). The more the player is allowed to interact with gaming device 202, the more control over the outcome of the game the player may feel, which may make the game more enjoyable to the player. Of course, regulatory concerns may dictate that the player's perceived control be largely or completely illusionary.
Methods of operating gaming display 204, including methods 500, 600, and 700, may be set to automatically stop band 240 and/or indicator 250 after a certain time. For example, controller 360 could be programmed to automatically stop indicator 250 and/or band 240 after the passage of a certain amount of time, such as thirty seconds. While it may be beneficial to give the player some interaction with gaming display 204, it may also be desirable to ensure that each game round completes in a timely fashion.
Of course, certain embodiments of the present invention, such as method 800 of
Another method 900 of game play that may be used with embodiments of the present invention, including that of
At step 908, indicator 250 is stopped. At step 910, band 240 is stopped so that indicator 250 indicates the indicium conveying the game outcome. Decision 912 checks to see if the indicia is a clue award or a criminal award. If the indicium is a criminal award, method 900 adds a criminal prize to a total prize at step 914. The total prize is awarded to the player at step 916.
If decision 912 determines that the indicium is a clue prize, method 900 proceeds to decision 918. Decision 918 checks to see whether the player has obtained a maximum number of clues, for example, 4. If not, method 900 proceeds to step 920 and adds a clue prize to the total prize and game play continues at step 902.
If decision 918 determines that the player has obtained the maximum number of clues, method 900 awards a jackpot prize at step 922 and game play ends.
Although embodiments of the invention described and depicted in
Turning now to
Band 240 can have a large variety of symbols or indicia 1010 mounted or printed on outer display surface 241. Indicia 1010 are shown as numbers on outer display surface 241. Indicia 1010 can be arranged in a matrix 1020 of rows 1022 and columns 1024 on outer display surface 241.
The movement of band 240 can be controlled by a positioning mechanism such as actuator 310 and controller 360 as was previously described in
TOLED 1050 can be mounted to front panel 1003 by a variety of means. For example TOLED 1050 can be attached to front panel 1003 by fasteners. TOLED 1050 could also be placed in a housing or bezel that is then attached to front panel 1003. Transparent organic light emitting display 1050 can have a front surface 1051 and a back surface 1052. A game player playing gaming device 1000 would face and view front surface 1051.
A transparent organic light emitting display is a flexible full-color flat-panel display with a level of brightness, viewing angle, and sharpness that is not possible with traditional flat-panel displays. Transparent organic light emitting displays are transparent except for the areas or sections of the display that are energized and actively showing images. Transparent organic light emitting displays are flexible, thin and lightweight making them well suited for a variety of applications. Transparent organic light emitting displays are commercially available.
Transparent organic light emitting displays have a unique distinct look that can attract attention to the gaming device. In addition, the transparent organic light emitting display can offer the gaming operator more choices of symbols to be displayed and possible game outcomes. A TOLED is constructed on a transparent substrate through which the light emitted by the device is viewed, and the device structure typically includes, in sequence, the transparent substrate, a transparent conductive hole-injecting electrode, an organic hole-transporting layer, an organic light-emitting layer, an organic electron-transporting layer and an electron-injecting electrode (cathode) consisting of a metal having a low work function. A TOLED converts electric energy into light energy. TOLED technology incorporates organic luminescent materials that, when sandwiched between electrodes and subjected to a DC electric current, produce intense light of a variety of colors. These TOLED structures can be combined into the picture elements or pixels that comprise a display.
A TOLED can be manufactured to be top-only emitting, bottom-only emitting, or both top and bottom emitting. A display using TOLED technology can greatly improve contrast, making it much easier to view displays in bright sunlight.
Electrical power and signal information can be supplied to the TOLED display 1050 by an electrical cable 1053. Controller 360 can be in communication with TOLED 1050 through cable 1053. Controller 360 can present or display a wide variety of images, symbols, video presentations or indicia on TOLED 1050.
Controller 360 can selectively provide signals to a matrix of X and Y coordinates in TOLED display 1050 to create the desired image. Controller 360 can selectively turn areas of TOLED 1050 from clear or transparent to opaque and likewise can turn areas that are opaque to transparent.
Software in conjunction with known display controller technology is used to store a pattern of bits in a memory corresponding to the image to be displayed. One possible display may be a faster scan that selectively energizes the TOLED display by rows and columns at a rapid rate.
TOLED display 1050 can be formed into a wide variety of shapes including convex sections, concave sections, curved sections and flat sections. In
Band 240 may be backlit by several lights 330 that are mounted in a housing 328 that is positioned behind band 240. Lights 330 are in communication with and can be controlled by controller 360. A player input device 1030 may be mounted to front panel 1003 and can be in communication with controller 360. Player input device 1030 may be any suitable input device such as a joystick, touch screen display, buttons or a keyboard. Player input device 1030 allows a player to make a selection or provide input to gaming device 1000.
In an embodiment, TOLED 1050 may initially present no images and be transparent as shown in
With specific reference now to
TOLED 1050 can also display several circles or apertures 3970 within outer ring 3968. A game player viewing display 1002 can see at least one of the indicia 1010 on band 240 through the aperture 3970. Band 240 can rotate or move at the same time that TOLED 1050 is displaying rotating wheel 3960. After a period of time, the rotation of band 240 may be stopped by controller 360.
A game winning outcome 3974 can be indicated by TOLED 1050 illuminating an area or displaying an image 3972 surrounding aperture 3970. In the example shown in
Gaming device 1000 conveys a game outcome indicated by the combination of the indicia 1010 on display surface 241 of band 240 and the display generated on transparent organic light emitting display 1050. The game outcome indicia 3974 can be awarded to the game player as credits added to the game player's credit meter or could be paid out in another manner.
In another embodiment of gaming device 1000, TOLED 1050 can generate a display that shows a variety of prize multipliers 3980 within inner ring 3966. Prize multipliers 3980 can be used to multiply the credits indicated by TOLED 1050 to award a larger or alternative prize. For example, the prize multiplier 2× could be displayed and illuminated and then multiplied by the number of credits indicated by game winning outcome 3974. For example, in
A method of operating gaming device 1000 of
If it is determined in step 4306 that the game outcome of step 4304 qualifies the player for a bonus game, method 4300 proceeds to step 4310. At step 4310, the bonus game outcome is determined. The bonus game outcome may be determined using a random number generator. At step 4312, gaming display device 1002 (
Method 4300 then proceeds to step 4314 where band 240 is moved or rotated by controller 360 (
Next, controller 360 can direct TOLED 1050 to stop the rotation of wheel 3960 at step 4320. At step 4322, a game winning outcome can be indicated by TOLED 1050 displaying an image 3972 surrounding aperture 3970. Method 4300 then awards any prizes indicated by the indicia indicated by the combination of the selected aperture on TOLED 1050 and band 240 to the player in step 4324.
The order of the various steps shown in method 4300 may be altered and rearranged while still indicating a game winning outcome. For example, the moving prize band could be stopped after the rotating wheel has stopped. In this case, step 4318 would be performed after step 4322.
Gaming Display with Transparent Organic Light Emitting Display Second EmbodimentTurning now to
The movement of band 240 can be controlled by a positioning mechanism such as actuator 310 (
In an embodiment, TOLED 1050 may initially present no images and be transparent as shown in
With specific reference now to
It is noted that payline 1140 is a clear or transparent area as opposed to a line segment type payline. Payline 1140 may have many different shapes and patterns. For example, payline 1140 may indicate a wide variety of patterns of indicia 1110 such as indicia 1110 that are aligned in a vertical, diagonal, circular, zigzag or random pattern on band 240.
In the example shown in
The indicia visible through payline 1140 could further be indicated as a game outcome by illuminating backlights 330 (
Gaming device 1100 conveys a game outcome indicated by the combination of the indicia 1110 on display surface 241 of band 240 and the payline 1140 defined by opaque areas 1142 and 1144 generated on transparent organic light emitting display 1050. The game outcome can be awarded to the game player as credits added to the game player's credit meter or could be paid out in another manner.
In another embodiment of gaming device 1100, TOLED 1050 can generate a display that shows a variety of prize multipliers (not shown) on payline 1140. The prize multipliers can be used to multiply any credits indicated by TOLED 1050 to award a larger or alternative prize.
A method of operating gaming device 100 of
If it is determined in step 4306 that the game outcome of step 4304 qualifies the player for a bonus game, method 2200 proceeds to step 4310. At step 4310, the bonus game outcome is determined. The bonus game outcome may be determined using a random number generator. At step 4312, gaming display device 1102 (
Method 2200 then proceeds to step 4314 where band 240 is moved or rotated by controller 360 (
Next, controller 360 may direct TOLED 1050 to present an opaque display on TOLED 1050 at step 2204 such that none of indicia 1110 are visible by a game player. If desired, only a portion of TOLED 1050 may be made opaque in step 2204. At step 2206, moving band 240 may be stopped. 12151 At step 2208, controller 360 can direct TOLED 1050 to display payline 1140 (
The order of the various steps shown in method 2200 may be altered and rearranged while still indicating a game winning outcome. For example, the prize band could be stopped after the payline has been displayed. In this case, step 2206 would be performed after step 2208.
Referring to
With reference to
In an embodiment, TOLED 1050 may initially present a payline matrix 2310 that has several payline areas, portions or positions 2322. Payline areas 2322 can be arranged in rows 2312 and columns 2314 that are defined by grid lines 2320. TOLED 1050 may initially be transparent except for the display of grid lines 2320 as shown in
With specific reference now to
Turning now to
Alternatively, player input device 1030 could be a touch screen display that is integrated into TOLED 1050 such that the player may directly touch the payline areas 2322 to be included in the payline.
After the player has selected a payline area 2322, a marking symbol 2330 such as an X may be used to indicate the payline area 2322 that has been selected by the player. This process can be repeated by the player until a complete payline has been selected. As shown in
In the example shown in
A dynamic paytable may be necessary to be used in embodiments where complex non-linear paylines are programmed to be allowed by controller 360 for selection by a game player. The dynamic paytable would be programmed to provide a reasonable payback to the game player, a profit for the casino and to satisfy any government regulations.
The indicia indicated by payline 2340 could further be indicated as a game outcome by illuminating backlights 330 (
Gaming device 2300 conveys a game outcome indicated by the combination of the indicia 1110 on outer display surface 241 of band 240 and the payline 2340 generated on transparent organic light emitting display 1050. Gaming device 2300 allows the game player to select one or more paylines that can be used to indicate a game outcome. The game outcome can be awarded to the game player as credits added to the game player's credit meter or could be paid out in another manner.
Gaming device 2300 can provide a game player with the feeling or sensation that they are able to control or influence the outcome of the game using the player input device, thereby leading to longer playing times and more player excitement. In reality, the player's influence is illusionary as controller 360 determines the game outcome. Gaming device 2300 may be used with a large variety of games including games that can be downloaded from a central server.
A method of operating gaming device 2300 of
If it is determined in step 4306 that the game outcome of step 4304 qualifies the player for a bonus game, method 2700 proceeds to step 4310. At step 4310, the bonus game outcome is determined. The bonus game outcome may be determined using a random number generator. At step 4312, gaming display device 4312 (
Method 2700 then proceeds to step 4314 where band 240 is moved or rotated by controller 360 (
Next, controller 360 may direct TOLED 1050 to display payline matrix 2310 including opaque payline areas or positions 2322 on TOLED 1050 at step 2704 such that none of indicia 1110 are visible by a game player. At step 2706, the player is allowed to select the payline that will indicate the game outcome from the matrix 2310 of payline areas 2322 using player input device 1030 (
At decision step 2708, method 2700 checks to see if the player has finished selection of the payline, if the player has not completed selection of the payline, method 2700 returns to step 2706 and waits for the player to complete selection of the payline. If the player has completed selection of the payline, method 2700 marks the selected areas with symbol 2330 (
At step 2710, moving band 240 may be stopped. Next, at step 2712, controller 360 can direct TOLED 1050 to display payline 2340 (
The order of the various steps shown in method 2700 may be altered and rearranged while still indicating a game winning outcome. For example, the prize band could be stopped after the payline has been displayed. In this case, step 2710 would be performed after step 2712.
Gaming Display with Transparent Organic Light Emitting Display Fourth EmbodimentWith reference to
In an embodiment, TOLED 1050 may initially be transparent as shown in
TOLED 1050 can then be made opaque and the rotation of band 240 stopped by controller 360. At this point TOLED 1050 is opaque such that none of indicia 1110 are viewable through TOLED 1050.
Next, TOLED 1050 may present a partial payline 2810 as shown in
Partial payline 2810 would be formed as a clear area on TOLED 1050 such that indicia 1110 on band 240 are visible through the payline 2810. Partial payline 2810 may define opaque areas 2812 and 2814 on TOLED 1050.
Controller 360 may also present several adjacent opaque payline areas, portions or positions 2820, 2822, 2824 and 2826 that a player may select from in order to complete the payline. Adjacent payline areas, portions or positions 2820, 2822, 2824 and 2826 are located adjacent to at least one portion of partial payline 2810.
Turning now to
Alternatively, player input device 1030 could be a touch screen display that is integrated into TOLED 1050 such that the player may directly touch the payline positions 2820, 2822, 2824 and 2826.
After the player has selected one or more of the payline positions 2820, 2822, 2824 or 2826, a marking symbol 2830 such as an X may be used to indicate the payline position that has been selected by the player. In
In the example shown in
The indicia indicated by payline 2340 could further be indicated as a game outcome by illuminating backlights 330 (
Gaming device 2800 conveys a game outcome indicated by the combination of the indicia 1110 on display surface 241 of band 240 and the complete payline 2834 generated on transparent organic light emitting display 1050. Gaming device 2800 allows the game player to select a portion of a payline that can be used to indicate a game outcome. The game outcome can be awarded to the game player as credits added to the game player's credit meter or could be paid out in another manner.
Gaming device 2800 can provide a game player with the feeling or sensation that they are able to control or influence the outcome of the game using the player input device, thereby leading to longer playing times and more player excitement. For example, gaming device 2800 may reveal some indicia 1110 on partial payline 2810 that are part of the combination of indicia as defined by a paytable for a large prize or award. The player may then feel that if they select the right partial payline position, they can win a large prize. In reality, the player's influence is illusionary as controller 360 determines the final game outcome and any prizes that are awarded.
A method of operating gaming device 2800 of
If it is determined in step 4306 that the game outcome of step 4304 qualifies the player for a bonus game, method 3100 proceeds to step 4310. At step 4310, the bonus game outcome is determined. The bonus game outcome may be determined using a random number generator. At step 4312, gaming display device 2802 (
Method 3100 then proceeds to step 4314 where band 240 is moved or rotated by controller 360 (
Next, controller 360 may direct TOLED 1050 to display the partial payline 2810 (
At decision step 3108, method 3100 checks to see if the player has finished selection of the payline, if the player has not completed selection of the payline, method 3100 returns to step 3108 and waits for the player to complete selection of the payline. If the player has completed selection of the payline, method 3100 marks the selected areas with symbol 2830 (
Next, at step 3112, controller 360 can direct TOLED 1050 to display the complete payline 2834 (
The order of the various steps shown in method 3100 may be altered and rearranged while still indicating a game winning outcome.
Gaming Display with Transparent Organic Light Emitting Display Fifth EmbodimentTurning now to
Gaming device 3200 has a gaming display device 3202 and a transparent organic light emitting display (TOLED) 1050. Band 240 can have an outer display surface 241 and an inner surface 242. Band 240 can have a large variety of indicia 3210 that are mounted or printed on outer display surface 241. Indicia 3210 are shown as numbers that can directly indicate a game outcome or prize. Indicia 3210 can be arranged in a matrix 1120 of rows 1122 and columns 1124 on outer display surface 241.
The movement of band 240 can be controlled by a positioning mechanism such as actuator 310 (
In an embodiment, TOLED 1050 may initially present no images and be transparent as shown in
With specific reference now to
A game player may view the game outcome indicia 3230 on payline 3220. Payline 3220 and opaque areas 3222 and 3224 may be shown in a wide variety of colors and styles that are attractive to casino patrons. The game outcome indicia 3230 can be indicated to a game player viewing the game outcome indicia 3230 on outer display surface 241 of band 240 through the clear payline 3220 of TOLED 1050. Controller 360 can control the presentation of clear and opaque areas on TOLED 1050.
Payline 3220 may have many different shapes and patterns. For example, payline 3220 may indicate a wide variety of patterns of indicia 3210 such as indicia 3210 that are aligned in a vertical, diagonal, circular, zigzag or random pattern on band 240. Game outcome indicia 3230 may also be backlit by lights 330 (
In the example shown in
Turning now to
Gaming device 3400 has a gaming display device 3402 and a transparent organic light emitting display (TOLED) 1050. Band 240 can have an outer display surface 241 and an inner surface 242. Band 240 can have a large variety of indicia 3210 that are mounted or printed on outer display surface 241. Indicia 3210 are shown as numbers that can directly indicate a game outcome or prize. Indicia 3210 can be arranged in a matrix 1120 of rows 1122 and columns 1124 on outer display surface 241.
With specific reference now to
A game player may view the game outcome indicia 3430 on payline 3420. Payline 3420 and opaque area 3422 may be shown in a wide variety of colors and styles that are attractive to casino patrons.
The game outcome indicia 3430 can be indicated to a game player viewing the game outcome indicia 3430 on outer display surface 241 of band 240 through the clear payline 3420 of TOLED 1050. Controller 360 can control the presentation of clear and opaque areas on TOLED 1050.
In the example shown in
Turning now to
Gaming device 3600 has a gaming display device 3602 and a transparent organic light emitting display (TOLED) 1050. Band 240 can have an outer display surface 241 and an inner surface 242. Band 240 can have a large variety of indicia 3210 that are mounted or printed an outer display surface 241. Indicia 3210 are shown as numbers that can directly indicate a game outcome or prize. Indicia 3210 can be arranged in a matrix 1120 of rows 1122 and columns 1124 on outer display surface 241. TOLED 1050 can display a payline 3220. Controller 360 can select the location and size of payline 3220 shown on TOLED 1050. Payline 3220 can be shown as a clear area on TOLED 1050 around opaque areas 3222 and 3224.
A game player may view the game outcome indicia 3230 on payline 3220. In addition a movie or video presentation may be displayed on the areas of TOLED 1050 that are not used by payline 3220 such as opaque areas 3222 and 3224. In
Conclusion
Although the description above contains many specifications, these should not be construed as limiting the scope of the invention but as merely providing illustrations of some of the presently preferred embodiments of this invention. Thus, the scope of the invention should be determined by the appended claims and their legal equivalents rather than by the examples given.
Claims
1. A gaming apparatus comprising:
- (A) a display surface, the display surface comprising a flexible moveable belt;
- (B) an actuator coupled to the display surface and configured to move the display surface;
- (C) a transparent organic light emitting display positioned adjacent to the display surface, the transparent organic light emitting display being configured to display a presentation and allow a player to view at least a portion of the display surface through the transparent organic light emitting display; and
- (D) a controller in communication with the actuator and the transparent organic light emitting display, the controller configured to control the position of the display surface and to control the presentation.
2. The gaming apparatus of claim 1, wherein the display surface comprises at least one indicia that is viewable through the transparent organic light emitting display by the player.
3. The gaming apparatus of claim 2, wherein the transparent organic light emitting display indicates the indicia on the display surface.
4. The gaming apparatus of claim 3, wherein the indicated indicia communicates a game outcome.
5. The gaming apparatus of claim 4, wherein at least one payline is displayed on the transparent organic light emitting display.
6. The gaming apparatus of claim 5, wherein the payline indicates the indicia on the display surface that form the game outcome.
7. The gaming apparatus of claim 5, wherein a plurality of paylines are displayed on the transparent organic light emitting display, the player being allowed to select at least one of the paylines.
8. The gaming apparatus of claim 5, wherein the player is allowed to select at least a portion of the payline.
9. A method of gaming, not all necessarily in the order shown, comprising:
- (A) accepting a wager;
- (B) moving a display surface comprising a flexible belt;
- (C) displaying a presentation on a transparent organic light emitting display positioned adjacent to the display surface, the transparent organic light emitting display being configured to allow a player to view at least a portion of the display surface through the transparent organic light emitting display;
- (D) stopping the display surface; and
- (E) indicating a game outcome, wherein in combination the display surface and the transparent organic light emitting display indicate the game outcome.
10. The method of claim 9, wherein the presentation shows at least one payline on the transparent organic light emitting display.
11. The method of claim 10, further comprising allowing the player to select at least one payline.
12. The method of claim 10, further comprising allowing the player to select at least a portion of the payline.
13. A gaming apparatus comprising:
- (A) a display surface, the display surface comprising a flexible moveable belt;
- (B) an actuator in communication with the display surface and configured to move the display surface;
- (C) a transparent organic light emitting display positioned adjacent to the display surface, the transparent organic light emitting display being configured to display a presentation and allow a player to view at least a portion of the display surface through the transparent organic light emitting display:
- (D) a controller in communication with the actuator and the transparent organic light emitting display, the controller configured to:
- (D1) determine a game outcome; (D2) move the display surface; (D3) stop the display surface; (D4) show the presentation on the transparent organic light emitting display; and (D5) indicate the game outcome.
14. The gaming apparatus of claim 13, wherein the display surface comprises at least one indicia that is viewable through the transparent organic light emitting display.
15. The gaining apparatus of claim 14, wherein the transparent organic light emitting display indicates the indicia on the display surface.
16. The gaming apparatus of claim 13, wherein a player input device is in communication with the controller.
17. The gaming apparatus of claim 14, wherein at least one payline is displayed on the transparent organic light emitting display.
18. The gaming apparatus of claim 17, wherein the payline indicates the indicia on the display surface that form the game outcome.
19. The gaming apparatus of claim 16, wherein the player is allowed to select a payline using the player input device.
20. The gaming apparatus of claim 16, wherein the player is allowed to select at least a portion of a payline using the player input device.
21. A gaming apparatus comprising:
- (A) means for displaying a plurality of indicia on a display surface;
- (B) means for moving the display surface;
- (C) means for presenting a video presentation on a transparent display positioned in front of the display surface; and
- (D) means for controlling the display surface and the transparent display such that at least one of the indicia can be viewed and indicated as a game outcome through the transparent display.
Type: Application
Filed: Jan 26, 2008
Publication Date: Jun 26, 2008
Applicant: Atlantic City Coin & Slot Service Company, Inc. (Pleasantville, NJ)
Inventors: Jerald C. Seelig (Absecon, NJ), Lawrence M. Henshaw (Hammonton, NJ)
Application Number: 12/020,536
International Classification: A63F 9/24 (20060101);