ELECTRONIC GAMING DEVICE AND SYSTEM WITH CONFIGURABLE MULTI-LINGUAL AUDIO AND OTHER PLAYER PREFERENCE OPTIONS
Described is an electronic gaming device and system with player preference options. With the device or system, a player may select certain game parameters, including, but not limited to, whether or not to play for a progressive jackpot, whether or not to listen to game tones associated with the game and whether or not to play left handed or right handed. Players may also select a number of pay lines to play or which bonus games to play. The player's preferred parameters may then be stored such that during a later visit, the electronic gaming device may be automatically configured using the stored parameters or alternatively, the player may be provided with the option to select or decline the preferred parameters from a previous gaming session. In one version, multiple games of chance may be played simultaneously on a single game screen. Additional versions include a configurable multi-lingual audio playback feature that will assist players who speak languages other than English to hear audio and/or text messages in any chosen language. Another feature allows the operating buttons of the gaming machine to be reconfigured by the operator/player to adjust the setting of the machine and allow any or all of the following choices in the desired combination: language, progressive, tournament, class of gaming II or III in any combination at the touch of a button.
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Upon conversion to a non-provisional application, this application may be filed as a Continuation-In-Part of U.S. patent application Ser. No. 11/757,957 which was file on Jun. 4, 2007.
BACKGROUND OF THE INVENTION1. Field of the Invention
The embodiments of the present invention relate generally to electronic gaming devices (e.g., slot machines). More particularly, the embodiments of the present invention relate to gaming devices providing players with multiple options to customize the players' gaming experience.
2. Related Art
Electronic gaming devices, like slot machines, video poker machines and keno machines, have taken over casinos and now account for almost 70% of the gaming revenues generated by a casino. Game manufacturers continue to develop machines with new themes, progressive jackpots, bonus games and other features intended to attract new players and retain existing players. One primary objective of any new electronic gaming device or machine is to entice players to play them for longer periods of time. While new game themes may help extend gaming sessions, the gaming experience associated with playing the machine is also important.
Thus, there is a need for an electronic gaming device and system that permits players to customize the gaming experience associated with a particular gaming device or machine.
SUMMARY OF THE INVENTIONAccordingly, one embodiment of the present invention is an electronic gaming device for playing a game of chance comprising: a processor operable to control a game of chance; means for permitting players to select certain preferred parameters associated with playing the game of chance on the electronic gaming device; and storage means in communication with the electronic gaming device wherein the storage means is operable to store selected preferred parameters; and wherein the electronic gaming device may be automatically configured during each subsequent gaming session based on stored selected preferred parameters from a previous gaming session.
A system embodiment of the present invention comprises: a plurality of linked electronic gaming devices; means for permitting players to select certain preferred parameters associated with playing a game of chance on any one of the electronic gaming devices; storage means in communication with each electronic gaming device wherein the storage means is operabre to store selected preferred parameters; and wherein the electronic gaming devices can be automatically configured during each subsequent gaming session based on stored selected preferred parameters from a previous gaming session.
A method embodiment of the present invention comprises: offering a game of chance via an electronic gaming device; permitting players to select certain preferred parameters associated with playing the game of chance on the electronic gaming device; storing selected preferred parameters associated with the players; and causing the electronic gaming device to be automatically configured during each subsequent gaming session based on stored selected preferred parameters from a previous gaming session.
According to further embodiments of this invention, operator/player configurable audio playback options are enabled to assist players that speak other languages to hear playback messages in their language of choice. Furthermore, an option is provided to enable an operator/player to configure the functionality of push buttons to suit the type of game being played, which may be a progressive, a tournament, or alternating between Class II or Class III games, or the like.
In this manner, a player may select certain game parameters, including, but not limited to, whether or not to play for a progressive jackpot, whether or not to listen to game tones associated with the game and whether or not to play left handed or right handed. Players may also select a number of pay lines to play or which bonus games to play. The player's preferred parameters may then be stored such that during a future gaming session, the electronic gaming device may be automatically configured to the stored parameters or alternatively, the player may have the option to select or decline the preferred parameters from a previous gaming session.
Other variations, embodiments and features of the present invention will become evident from the following detailed description, drawings and claims.
For the purpose of promoting an understanding of the principles in accordance with the embodiments of the present invention, reference will now be made to the embodiments illustrated in the drawings and specific language will be used to describe the same. It will nevertheless be understood that no limitation of the scope of the invention is thereby intended. Any alterations and further modifications of the inventive features illustrated herein, and any additional applications of the principles of the invention as illustrated herein, which would normally occur to one skilled in the relevant art and having possession of this disclosure, are to be considered within the scope of the invention claimed.
The operation of slot machines, video poker machines, keno machines and the like are controlled by microprocessors which communicate with internal memory devices and the external features of the machines. The microprocessors also incorporate, or communicate with, a random number generator which ensures the randomness of the machines' outcomes. Since the technology for operating and controlling electronic gaming machines is well known to those skilled in the art, the subtle operational details are not described herein.
Reference is now made to the figures wherein like parts are referred to by like numerals throughout.
One purpose of gathering the gaming session information is to allow the casino to market to players based on the players' playing habits. Casino marketing includes direct solicitations and providing comps and related amenities to maintain existing players and to attract new players. Player tracking systems may gather player information from a single casino property or multiple commonly-owned casino properties.
The embodiments of the present invention focus on electronic gaming devices having parameters or features that can be customized by players prior to a gaming session so that the gaming experience is heightened for the players. In addition, the selected player parameters are stored such that they are automatically configured, or offered to players, during each subsequent gaming session.
Slot machines, video poker machines and keno machines have certain attributes that may or may not be appealing to players. Also, they have certain game functions that are optional for players. It would be advantageous to permit players to select game attributes and functions prior to game play and to further store the selections for future use.
In a first embodiment of the present invention, a first player wager or insertion of a player card prompts the gaming machine, namely the processor, to query the player regarding his or her preferences related to game play. While the number and types of potential queries are numerous,
In one embodiment, each of the responses entered by the player is stored in a player database associated with the player tracking system 230. Consequently, during a subsequent gaming session at the same type of machine, the stored parameters selected by the player are automatically reinstated once the player logs in using his or hr player card. Alternatively, as shown in screen shot 390 of
Those skilled in the art will understand that any game features or functions may be offered to players and stored for later use and that those discussed above are exemplary. Those skilled in the art will further understand that a separate system apart from the player tracking system, can be utilized to store, and make available at future gaming sessions, the selected player parameters.
In another embodiment of the present invention, the player is able to select the option of playing multiple games simultaneously. As shown in
Turning now to
If, for example, a player is playing a game configured as a reel slots game and button 538 is normally configured to operate as a spin button and button 540 configured to function as a max bet button, through this reconfigurable feature the player has the option to reassign those functions to other buttons such as for example buttons 514 and 516. This may be advantageous for a left-handed player, for example. The buttons 514-540 can be fitted with LCD, LED or other technology to display the functionality of each button on its surface so that, once reconfigured, the displayed names will help the player remember the assigned functionality of each button.
The ability to reconfigure button functionality and button positions may be highly desirable to some slot and video game players. For example, when engaged in tournament style play, the player may have added functionality attributed to his game machine through this feature. A player playing progressive style play may likewise take advantage of the opportunity to reconfigure play buttons to suit the situation. Furthermore, a casino operator or proprietor of the gaming machine 500 can easily reconfigure the game for Class II or Class III gaming as needed. By enabling button reconfiguration, bingo and other Class II type games can be played when it is not desired to enable the machine 500 for Class III gaming. Furthermore, the ability to reconfigure the buttons 514-540 at will facilitates the delivery of multiple games through the same gaming machine 500. In other words, in a game machine whose operating platform enables the player to select among various game titles to be played on the machine 500, the ability to reconfigure the functionality of the buttons 514-540 facilitates the playing of various games through one machine.
Although the invention has been described in detail with reference to several embodiments, additional variations and modifications exist within the scope and spirit of the invention as described and defined in the following claims.
Claims
1. An electronic gaming device for playing a game of chance comprising:
- a processor operable to control a game of chance;
- means for permitting players to select certain preferred parameters associated with playing the game of chance on the electronic gaming device;
- storage means in communication with the electronic gaming device wherein the storage means is operable to store selected preferred parameters; and
- wherein the electronic gaming device may be automatically configured during each subsequent gaming session based on stored selected preferred parameters from a previous gaming session.
2. The electronic gaming device of claim 1 wherein the electronic gaming device is one of a plurality of networked electronic gaming devices.
3. The electronic gaming device of claim 1 wherein the storage means is associated with a player tracking system.
4. The electronic gaming device of claim 1 wherein said means for permitting the players to select certain preferred parameters associated with playing the game of chance on the electronic gaming device comprises touch screen technology.
5. The electronic gaming device of claim 1 wherein the parameters comprise game play functions and associated game features.
6. The electronic gaming device of claim 1 wherein the parameters for the player to select from include at least one of the following: a) number of pay lines; b) configuration of pay lines; c) left or right handed; d) bonus game configuration; e) whether to incorporate a progressive jackpot; f) whether to hear game tones; g) type of game tones; h) whether to hear music; and i) type of music.
7. The electronic gaming device of claim 1 wherein the processor is operable to automatically configure the electronic gaming device.
8. The electronic gaming device of claim 1 further comprising means for allowing the players to accept or decline automatic configuration of the electronic gaming device during each subsequent gaming session based on stored selected preferred parameters from a previous gaming session.
9. A networked electronic gaming device system comprising:
- a plurality of linked electronic gaming devices of the same type;
- means for permitting players to select certain preferred parameters associated with playing a game of chance on any one of the electronic gaming devices;
- storage means in communication with each electronic gaming device wherein the storage means is operable to store selected preferred parameters; and
- wherein any one of the electronic gaming devices may be automatically configured during each subsequent gaming session based on stored selected preferred parameters from a previous gaming session.
10. The system of claim 9 wherein the storage means is associated with a player tracking system.
11. The system of claim 9 wherein said means for permitting the players to select certain preferred parameters associated with playing the game of chance on any one of the electronic gaming devices comprises touch screen technology.
12. The system of claim 9 wherein the parameters comprise game play functions and associated game features.
13. The system of claim 9 wherein electronic gaming device processors are operable to automatically configure the electronic gaming devices.
14. The system of claim 9 further comprising prompting means for allowing the players to accept or decline automatic configuration of the electronic gaming device during each subsequent gaming session based on stored selected preferred parameters from a previous gaming session.
15. The system of claim 9 wherein the parameters for the player to select from include at least one of the following: a) number of pay lines; b) configuration of pay lines; c) left or right handed; d) bonus game configuration; e) whether to incorporate a progressive jackpot; f) whether to hear game tones; g) type of game tones; h) whether to hear music; and i) type of music.
16. A method of configuring a gaming device comprising:
- offering a game of chance via an electronic gaming device;
- permitting players to select certain preferred parameters associated with playing the game of chance on the electronic gaming device;
- storing selected preferred parameters associated with the players; and
- causing the electronic gaming device to be automatically configured during each subsequent gaming session based on stored selected preferred parameters from a previous gaming session.
17. The method of claim 16 further comprising linking multiple same type electronic gaming devices to a common central computer or server.
18. The method of claim 16 further comprising utilizing storage means associated a player tracking system to store selected preferred parameters associated with players.
19. The method of claim 16 further comprising utilizing touch screen technology to permit players to select said certain preferred parameters associated with playing the game of chance on the electronic gaming device.
20. The method of claim 16 further comprising utilizing an electronic gaming device processor to automatically configure the electronic gaming device.
21. The method of claim 16 further comprising permitting the player to select parameters from a list including at least one of the following: a) number of pay lines; b) configuration of pay lines; c) left or right handed; d) bonus game configuration; e) whether to incorporate a progressive jackpot; f) whether to hear game tones; g) type of game tones; h) whether to hear music; and i) type of music.
22. A method of configuring a gaming device comprising:
- offering a game of chance via an electronic gaming device;
- permitting players to select certain preferred parameters associated with playing the game of chance on the electronic gaming device;
- storing selected preferred parameters associated with the players; and
- providing the players with the option of selecting to automatically configure the electronic gaming device during each subsequent gaming session based on stored selected preferred parameters from a previous gaming session.
23. The method of claim 22 further comprising linking multiple same type electronic gaming devices to a common central computer or server.
24. The method of claim 22 further comprising utilizing storage means associated a player tracking system to store selected preferred parameters associated with players.
25. The method of claim 22 further comprising utilizing touch screen technology to permit players to select said certain preferred parameters associated with playing the game of chance on the electronic gaming device and select to automatically configure the electronic gaming device.
26. The method of claim 22 further comprising utilizing an electronic gaming device processor to automatically configure the electronic gaming device.
27. The method of claim 22 further comprising configuring the electronic gaming device according to default parameters in response to a player declining automatic configuration of the electronic gaming device during each subsequent gaming session based on stored selected preferred parameters from a previous gaming session.
28. The method of claim 22 further comprising permitting the player to select parameters from a list including at least one of the following: a) number of pay lines; b) configuration of pay lines; c) left or right handed; d) bonus game configuration; e) whether to incorporate a progressive jackpot; f) whether to hear game tones; g) type of game tones; h) whether to hear music; and i) type of music.
29. An electronic gaming device for playing a game of chance comprising:
- one or more processors operable to control multiple games of chance;
- displaying multiple games of chance on a game screen;
- means for accepting wagers based on outcomes of multiple games of chance;
- means for activating said games of chance simultaneously; and
- means for providing payouts associated with outcomes of multiple games of chance played simultaneously.
30. The gaming device of claim 29 further comprising means for a player to select the option of playing multiple games of chance.
31. The gaming device of claim 29 further comprising means for a player to select how many games of chance to play simultaneously.
32. The gaming device of claim 29 further comprising means for a player to select which games to play simultaneously.
33. A method of conducting a game of chance comprising:
- accepting wagers on multiple games of chance;
- providing means for activating said multiple games of chance simultaneously; and
- providing payouts relative to outcomes of each said multiple game of chance.
34. The method of claim 33 further comprising providing means for a player to select the option of playing multiple games of chance.
35. The method of claim 33 further comprising providing means for a player to select how many games of chance to play simultaneously.
36. The method of claim 33 further comprising providing means for a player to select which games to play simultaneously.
37. A game system and method as described and shown in FIG. 3H.
38. A game system and method as described and shown in FIGS. 5-6.
Type: Application
Filed: Feb 19, 2009
Publication Date: Jul 30, 2009
Applicant: GLOBAL GAMING GROUP, INC. (Las Vegas, NV)
Inventors: Benny Sum (Las Vegas, NV), Michael Dreitzer (Las Vegas, NV)
Application Number: 12/388,951
International Classification: A63F 9/24 (20060101);