With Communication Link (e.g., Television Broadcast, Etc.) Patents (Class 463/40)
  • Patent number: 12387067
    Abstract: A gaming table contains a number of antennas that are de-tuned from the resonant frequency of a single RFID tag. This increases the power required to read the single tag but matches the resonant frequency for reading a stack of RFID tags. The gaming table may further include a network analyzer and a set of capacitors that are dynamically switched among the antennas according to measuring the reflection coefficient of the antennas.
    Type: Grant
    Filed: June 28, 2024
    Date of Patent: August 12, 2025
    Assignee: Fortiss, LLC
    Inventors: Tyler J. Seitz, Forrest S. Seitz, Joshua K. Hoyt
  • Patent number: 12374187
    Abstract: Systems and methods that synchronize the presentation of events on a client device with events occurring on a streaming device and being streamed to the client device by a live streaming platform.
    Type: Grant
    Filed: March 15, 2023
    Date of Patent: July 29, 2025
    Assignee: IGT
    Inventors: Dwayne R. Nelson, Kevin Higgins
  • Patent number: 12364929
    Abstract: Various aspects of the subject technology relate to systems, methods, and machine-readable media for determining player skill for video games. The method includes aggregating a plurality of player statistics for match outcomes from a plurality of video games. The method also includes calculating, for each player in a pool of players, a matchmaking rating for each player based on the plurality of player statistics, the matchmaking rating for each player comprising a predicted number of points each player will contribute to a match. The method also includes selecting, based on the matchmaking rating for each player, players from the pool of players. The method also includes matching the players based on the matchmaking rating for each player, a sum of the matchmaking ratings comprising a total predicted team score for the match.
    Type: Grant
    Filed: October 24, 2022
    Date of Patent: July 22, 2025
    Assignee: Electronic Arts Inc.
    Inventor: Chong Zhao
  • Patent number: 12354444
    Abstract: An apparatus, including a processor which provides, to a user or plurality of users, an electronic forum which provides a video or audio broadcast or transmission of a sporting or entertainment event, or educational or instructional content, and a user profile of a participant in, or of a person depicted in, the video or audio broadcast or transmission of the event or content; a transmitter which transmits the electronic forum to a first user communication device, wherein the electronic forum provides the user profile to the first user communication device; and a receiver which receives information transmitted from the first user communication device. The apparatus generates a user profile accessing message and transmits the user profile accessing message to a second user communication device or email server of or associated with the participant or person whose user profile was accessed.
    Type: Grant
    Filed: September 29, 2020
    Date of Patent: July 8, 2025
    Inventor: Raymond Anthony Joao
  • Patent number: 12340653
    Abstract: A system includes a plurality of stationary gaming tables positioned at a plurality of respective locations, a moveable table game device, one or more processors, and a server. Each gaming table includes a table transceiver. The table game device includes a device transceiver that receives data signals including identification data from the table transceivers via a first communication network. The processors determine an identity of the gaming tables based on the identification data, calculate a relative distance between the table game device and each gaming table based on at least one characteristic of a respective data signal, and generate location data indicating a relative location of the gaming device as a function of the calculated relative distances. The server collects the location data via a second communication network and stores the location data for analysis and location tracking.
    Type: Grant
    Filed: January 23, 2024
    Date of Patent: June 24, 2025
    Assignee: LNW Gaming, Inc.
    Inventors: James Helgesen, Christine Bordeaux, Brent Larson, Jonathan More
  • Patent number: 12340657
    Abstract: Apparatus and methods related to multi-player casino games are described. An electronic gaming device is provided that allows a live player to compete against a virtual player in a multi-player wager-based game using playing cards derived from the insertion of a physical denomination of currency. The electronic gaming device can be configured to simulate the decision making of a virtual player and associated behaviors of the virtual player during game play. In some instances, the simulated behaviors of the virtual player output at the electronic gaming device can be learned by a live player so that the live player can make better or more advantageous game play decisions. The simulated behaviors of the virtual player can be conveyed to the live player via visual images, such as simulated facial expressions of the virtual player.
    Type: Grant
    Filed: January 25, 2024
    Date of Patent: June 24, 2025
    Assignee: Alphard sprl
    Inventor: Richard Rowe
  • Patent number: 12340664
    Abstract: A computerized method for facilitating a user's action at a terminal at a terminal location is provided. The method comprising: receiving a request from the user device to perform an action including any one of: collecting winnings derived from a placed bet and placing a bet; receiving from a computer device located at the terminal location, data indicative of a user device's location; determining if the user's device location and the terminal location meet a sufficiently close criterion indicative of an close distance of the user from the terminal, and if in the affirmative, granting the request; thereby enabling the user to collect the winnings or place the bet, only when located within the close distance to the terminal.
    Type: Grant
    Filed: December 20, 2021
    Date of Patent: June 24, 2025
    Assignee: PLAYTECH SOFTWARE LIMITED
    Inventors: Markus Hutter, Andreas Hutter, Georg Schinagl
  • Patent number: 12323774
    Abstract: A gaming machine having an audio channel outputting game sound and an audio channel intaking microphone sound and outputting chat sound is coupled with a headset having earpieces and a microphone and a Bluetooth transceiver in the headset for sending and receiving the microphone and chat sounds. A radio receiver or wired connection in the headset receives the game sounds. Circuitry in the headset is connected between the transceiver and receiver for mixing the microphone, chat, and game sounds and feeding them all to the earpieces.
    Type: Grant
    Filed: March 3, 2022
    Date of Patent: June 3, 2025
    Assignee: Voyetra Turtle Beach, Inc.
    Inventor: Carmine J. Bonanno
  • Patent number: 12322249
    Abstract: A management system includes a card distributing device configured to determine a win/loss result of a game using chips on a game table, a dealer chip determining device that specifies type and the number of chips held in a chip tray, a measuring device that measures position, type, and the number of chips on the game table, and a management control device that has a function of transmitting a signal or performing display on a display device depending on a comparison result between a collection amount and an increase amount and a comparison result between a payment amount and a decrease amount, and changes the signal or an output content of the display depending on a content of inconsistency when the inconsistency is determined in the comparison results.
    Type: Grant
    Filed: July 5, 2023
    Date of Patent: June 3, 2025
    Assignee: ANGEL GROUP CO., LTD.
    Inventor: Yasushi Shigeta
  • Patent number: 12315332
    Abstract: A system includes a gaming platform hosting a plurality of games, each having the same or different game mechanic. The gaming platform displays a universal progress metric at a user interface (UI) of the plurality of games, which tracks cumulative progress across all games. The universal progress metric is updated/synchronized in real-time with progress made by the player in any of the games according to the corresponding game mechanics. A rewards distribution module calculates and distributes rewards based on universal progress metric, such as at least one of in-game prizes/bonuses, off-game/meta-game prizes/rewards, and/or real-world prizes. Players are allocated soft currency based on the universal progress metric, which are redeemed for the rewards, thereby allowing the players to redeem/obtain rewards in any of the games based on progress made in the same or different games in the gaming platform.
    Type: Grant
    Filed: November 20, 2024
    Date of Patent: May 27, 2025
    Assignee: Betty Gaming, Inc.
    Inventor: Justin Park
  • Patent number: 12296271
    Abstract: A seed number for use in generating aspects of a game world may be formed using GPS location information of a game device. The game device may include GPS circuitry for providing the GPS location information.
    Type: Grant
    Filed: July 5, 2022
    Date of Patent: May 13, 2025
    Assignee: Activision Publishing, Inc.
    Inventor: Robert Louis Gallerani
  • Patent number: 12293635
    Abstract: A blockchain system for supporting electronic gaming on a plurality of electronic gaming devices a primary blockchain and a system server participating in the primary blockchain. The primary blockchain defines a partially fungible tokens configured to be used for game play for a first gaming operator. The system server is configured to (i) identify a game outcome from a play of an electronic game based on output of a random number generator, the game outcome includes an award amount of PFTs; (ii) generate a blockchain transaction that includes an operator address as a funds source account of the blockchain transaction, a player address as a destination account of the blockchain transaction, and the award amount of PFTs; and (iii) transmit the blockchain transaction into the primary blockchain, thereby transferring the award amount of PFTs.
    Type: Grant
    Filed: September 21, 2022
    Date of Patent: May 6, 2025
    Assignee: Aristocrat Technologies Australia Pty Limited
    Inventors: Altay Nuhoglu, Stephen Shaffer, Jr., Frank Rodriguez
  • Patent number: 12283159
    Abstract: One aspect of the disclosure relates to implementing a system to encourage cross platform operation in an online game. The online game may provide the ability to provide incentives for participating in cross platform game play. The system may monitor the player's performance on a particular console and provide incentives to accomplish tasks through game play on a different platform than the player is currently operating to play the game.
    Type: Grant
    Filed: December 12, 2023
    Date of Patent: April 22, 2025
    Assignee: Kabam, Inc.
    Inventors: Clifford J. Harrington, Kent Wakeford
  • Patent number: 12277831
    Abstract: Data characterizing historical skills-based gaming metrics for a first user and historical skills-based gaming metrics for at least one second user is accessed. Using the accessed data and a set of rules, a targeted advertisement to present to the first user is determined. The targeted advertisement specifies at least one skills-based game and a characterization of the at least one second user's historical skills-based gaming metrics. The targeted advertisement is generated. Data characterizing the targeted advertisement is provided. Related apparatus, systems, techniques, and articles are also described.
    Type: Grant
    Filed: January 17, 2024
    Date of Patent: April 15, 2025
    Assignee: Skillz Platform, Inc.
    Inventors: Andrew Paradise, Casey Chafkin, Jason Petralia, Ahmed Abdalla
  • Patent number: 12268960
    Abstract: Provided is a game system where a player of a game can contribute to a team by an action. The game system includes a character action control unit that controls actions of a player character in the play field based on instructions of the player, a point giving control unit configured to add a number of points associated with a neutral character to a point value associated with the player character in response to the neutral character reaching a predetermined state relative to the player character, a scoring unit configured to convert the point value associated with the player character to a score of its team when the player character is located in a predetermined area provided in the play field and completes a score transferring operation, and an outcome determination unit configured to determine an outcome of the game by comparing scores associated with different teams.
    Type: Grant
    Filed: August 16, 2022
    Date of Patent: April 8, 2025
    Assignees: TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED, THE POKÉMON COMPANY
    Inventors: Yasunori Suenaga, Masaaki Hoshino, Norihiro Sera, Zefeng Ji, Siqin Yang, Wenyi Li
  • Patent number: 12254134
    Abstract: A method for generating feedback in a multimedia entertainment system, the method comprising: obtaining an output stream to be output by the multimedia entertainment system; performing feature analysis to identify a feature in the output stream; determining a feedback based on the identified feature; controlling a main audiovisual display to output the output stream; and controlling a peripheral device to output the determined feedback.
    Type: Grant
    Filed: February 8, 2023
    Date of Patent: March 18, 2025
    Assignee: Sony Interactive Entertainment Europe Limited
    Inventors: John Booth, Mandana Jenabzadeh, Alan Suganuma Murphy
  • Patent number: 12239908
    Abstract: An example computer readable storage medium having stored thereon an information processing program executable by a computer of an information processing device which presents information corresponding to a biological signal acquired from a user, is provided. The information processing program causes the computer to function as biological signal acquiring means, motion/attitude information acquiring means, and presentation means. The biological signal acquiring means acquires the biological signal from the user. The motion/attitude information acquiring means acquires information about a motion or an attitude of the user from detecting means, in association with the biological signal acquired by the biological signal acquiring means. The presentation means performs predetermined presentation based on both the biological signal acquired by the biological signal acquiring means and the information acquired by the motion/attitude information acquiring means.
    Type: Grant
    Filed: June 2, 2020
    Date of Patent: March 4, 2025
    Assignees: NINTENDO CO., LTD., TOHOKU UNIVERSITY
    Inventors: Makoto Yoshizawa, Tomoyuki Yambe, Norihiro Sugita, Norikatsu Furuta
  • Patent number: 12236750
    Abstract: An electronic device for mobile alerts is disclosed, along with a method for the same. The electronic device includes a network interface, a processor, and a data storage device. The processor implements the method, including receiving a stream of data for sporting events, receiving a gaming preference from a device, identifying matches with the gaming preference, and for each identified match, generating an alert for the mobile device including some summarization of information on the corresponding game.
    Type: Grant
    Filed: September 18, 2023
    Date of Patent: February 25, 2025
    Assignee: CFPH, LLC
    Inventors: Dean P. Alderucci, Charles Plott, Mark Miller
  • Patent number: 12208337
    Abstract: A system, method, and computer program product for collaborative online gaming, including at least one of providing a central repository master browser system; providing an experience calibrated match-making service; providing a dynamic multiplayer server component auto deployment and aggregation system; providing a lobby centric simultaneous and collaborative client game play launching feature; and providing a video game screen over-layer technology giving users access to a control interface while inside a video game being played.
    Type: Grant
    Filed: April 5, 2021
    Date of Patent: January 28, 2025
    Assignee: Electronic Arts Inc.
    Inventor: Jesper Jensen
  • Patent number: 12205435
    Abstract: An improved gaming system and method enabling the creation and management of multiple concurrent games with limited numbers of players and/or gameplay stations. The gaming system includes at least a gaming server and a plurality of gameplay stations, the gaming server aggregating players and creating games in response to receiving a gameplay request and evaluating whether or not to begin a new game based on conditions of the gaming system, including a maximum number of allowed games, a failure rate of gameplay requests, a usage ratio and a number of gameplay stations currently participating in active games.
    Type: Grant
    Filed: October 17, 2023
    Date of Patent: January 21, 2025
    Assignee: CASTLE ISLAND IP HOLDING LLC
    Inventors: Joshua Paul Larson, Alan Roireau, Andrew Scheiner
  • Patent number: 12183165
    Abstract: A computer implemented game involving analytics and real time data analysis. The game can allow players to predict and wager on the types of plays that have yet to occur, for example, in a football game. The game may utilize an algorithm that compares situational data in a game to stored data regarding similar situations in past games. The game can then provide a likelihood that a certain type of play can be performed, which may be interpreted as odds of a certain type of play. Users can then utilize this information to predict and wager on the upcoming play. Depending on the results of the play, users may win or lose their wager.
    Type: Grant
    Filed: September 23, 2022
    Date of Patent: December 31, 2024
    Assignee: AdrenalineIP
    Inventor: Casey Alexander Huke
  • Patent number: 12179105
    Abstract: An electronic device displays a first selection screen and displays adjustment controls corresponding to information display positions of at least one second user. The electronic device receives a trigger operation on a first adjustment control. In accordance with the receiving, and responsive to a determination that the first adjustment control is in a first display status, the electronic device displays the first adjustment control in a second display status. In response to a determination that the trigger operation on the first adjustment control is accepted by a first target user, the electronic device displays a second selection screen that includes an exchange in the information display position of the first user and the information display position of the first target user. The disclosed implementations improve user interaction efficiency during virtual character selection in gaming applications.
    Type: Grant
    Filed: May 5, 2022
    Date of Patent: December 31, 2024
    Assignee: TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED
    Inventors: Peiyuan Zeng, Yaowen Zhang
  • Patent number: 12175889
    Abstract: A system for managing innovation challenges includes a computing apparatus having a processor and a memory with computer readable program code, wherein the processor under control of the computer readable program code is configured to implement, a content management system that operates to automatically generate an innovation challenge for students based on a common template that includes student eligibility requirements, a user management system that operates to collect user information, obtains parental or guardian consent, and determines individual student eligibility for specific innovation challenges, a submission management system that operates to automate ingestion, display, storage, and judging of challenge entry submissions, and a dashboard display that operates to manage innovation challenge participation.
    Type: Grant
    Filed: January 9, 2023
    Date of Patent: December 24, 2024
    Assignee: Future Engineers
    Inventor: Deanne Bell
  • Patent number: 12145062
    Abstract: This application discloses a method and apparatus for switching perspectives in a computer game, an electronic device and a computer-readable storage medium. The method includes displaying a virtual scene picture in a game from a target perspective in a client; triggering a key stage in the game and determining a key perspective corresponding to the key stage; and automatically switching the target perspective to the key perspective to display a key scene picture from the key perspective in the client.
    Type: Grant
    Filed: July 23, 2021
    Date of Patent: November 19, 2024
    Assignee: TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED
    Inventors: Yajun Guan, Guangze Zhong
  • Patent number: 12148262
    Abstract: In various embodiments a single reel on a gaming device contains multiple symbols.
    Type: Grant
    Filed: December 8, 2022
    Date of Patent: November 19, 2024
    Assignee: CFPH, LLC
    Inventors: Gregory P. Manning, Geoffrey M. Gelman, Mark A. Miller
  • Patent number: 12128303
    Abstract: A controller receives a message from a first user terminal of user terminals belonging to a chat group. In a case where the type of the message is a normal message, the controller transmits the message to each of the user terminals. In a case where the type of the message is selection of the game icon, the controller generates a game message according to logic corresponding to the game icon and transmits the game message to each of the user terminals.
    Type: Grant
    Filed: May 24, 2023
    Date of Patent: October 29, 2024
    Assignee: GREE, INC.
    Inventor: Yusaku Kamekawa
  • Patent number: 12115452
    Abstract: Methods, apparatus and systems are provided for generating an interactive non-player character (NPC) scene for a computer game environment of a video game. Changes are detected in relation to a script associated with the interactive NPC scene. For each NPC, a set of NPC data associated with the interactions said each NPC has within the script is generated corresponding to the changes. The generated set of NPC data is processed with an NPC rig associated with said each NPC to generate an NPC asset. A camera solver is applied to a region of the computer game environment associated with the script for determining locations of NPC assets and one or more cameras within said region in relation to said interactive NPC scene. Data representative of said each NPC asset and said determined NPC asset and camera locations for use by a game development engine for generating said interactive NPC scene.
    Type: Grant
    Filed: June 29, 2023
    Date of Patent: October 15, 2024
    Assignee: Electronic Arts Inc.
    Inventors: Eric Braun, Peter Sung, Clayton Vaught, Cullen Waters
  • Patent number: 12112436
    Abstract: In a computer-implemented method of implementing real-world limitations in shared environment, an environment engine is configured to receive a user selection of a shared environment, wherein the shared environment represents a real-world environment. The environment engine retrieves spatial data associated with the shared environment and retrieves environmental sensor data associated with the shared environment. The environmental sensor data is contemplated to capture a varying ambient environment of the shared environment, which includes at least one of audio data and image data associated with the real-world environment. The environment engine is further configured to render a first user avatar and a second user avatar within the shared environment.
    Type: Grant
    Filed: March 24, 2022
    Date of Patent: October 8, 2024
    Assignee: Wormhole Labs, Inc.
    Inventors: Curtis Hutten, Robert D. Fish
  • Patent number: 12092429
    Abstract: A base station server of a combat simulation system includes, a communications interface, a processor and a memory. The memory has instructions stored thereon that, when executed by the processor, cause the processor to receive an indication of a trigger pull from a weapon device and receive a data packet from the weapon device. The data packet may include an orientation of the weapon device and a position of the weapon device. The instructions further cause the processor to determine a position and an orientation of a target and identify a ballistic path of a simulated projectile fired from the weapon device. The ballistic path may be based at least in part on the orientation and the position of the weapon device. The instructions further cause the processor to determine a ballistic outcome by identifying whether the ballistic path intersects with the position of the target.
    Type: Grant
    Filed: August 14, 2020
    Date of Patent: September 17, 2024
    Assignee: Cubic Corporation
    Inventors: Justin Morinishi, Karl Post, Sunita Shah, Yeunbin Tsai, David Simmons
  • Patent number: 12090410
    Abstract: Systems and methods to support different player types in a franchise game based on ownership of unique digital articles are disclosed. Exemplary implementations may execute an instance of a franchise game, the different player types including a first player type and a second player type providing access to different utilities; receive and perform in-game action instructions from players having different player types, wherein different in-game action instructions fall within different sets of utilities; receive exchange instructions from a particular player having the first player type to obtain a particular affiliation-specific unique digital article; modify the player account for the particular player such that the particular player no longer has the first player type but rather the second player type; receive and perform a particular in-game action instruction from the particular player by virtue of the particular player having the second player type; and/or other steps.
    Type: Grant
    Filed: March 17, 2023
    Date of Patent: September 17, 2024
    Assignee: Mythical, Inc.
    Inventors: Chong Won Ahn, Rudy Koch
  • Patent number: 12086915
    Abstract: An avatar display device with: a storage device for storing passive permission data including a permission flag indicating permission or denial of a passive avatar in relation to an action of an active avatar with respect to the passive avatar; and an output unit which, if the action from the active avatar with respect to the passive avatar is detected, and the permission flag in the passive permission data indicates permission, outputs data for displaying, on an active terminal and a passive terminal, moving image data in which the passive avatar accepts the action of the active avatar.
    Type: Grant
    Filed: January 20, 2021
    Date of Patent: September 10, 2024
    Assignee: DWANGO Co., Ltd.
    Inventor: Hiroaki Saito
  • Patent number: 12067541
    Abstract: A system and method are provided for managing electronic disbursements transferred from a business client of a financial institution to customers of the business client. The system includes a disbursement instruction processor receiving a disbursement instruction over a network from a business client system, the disbursement instruction processor processing the instruction and performing multiple steps. The steps include using a customer identifier to determine available payment channels for the customer and selecting an electronic payment channel when available payment channels include an electronic payment channel. An electronic disbursement notification is forwarded to the customer. A confirmation may be provided upon acceptance of the disbursement through the disbursement notification.
    Type: Grant
    Filed: March 22, 2019
    Date of Patent: August 20, 2024
    Assignee: JPMORGAN CHASE BANK, N.A.
    Inventors: Stanley M. Devan, Jr., Steve Markwell, Deborah Myers
  • Patent number: 12064697
    Abstract: A gamified application is provided for users to feed animated virtual characters with images of real-world food items. The images fed to the virtual characters are to be uploaded to a data store in a cloud environment, for use in training a custom machine learning model. A server in the cloud environment receives a photo of a food item fed to a virtual character in an augmented reality environment in the gamified application executing on a user device, invokes the custom machine learning model to generate classification information for the photo, sends the classification information to the user device for verification by a user, and stores the verified information to the data store used for periodically training the machine learning model. Over time, the data store would include a large volume of food images with label data verified by a large number of users.
    Type: Grant
    Filed: June 12, 2023
    Date of Patent: August 20, 2024
    Assignee: SideChef Group Limited
    Inventors: Kevin Yu, Simone Rebaudengo, Nick Pittom, Kang Zhang, Matt Au
  • Patent number: 12059618
    Abstract: With existing game apps, in the case where the stamina is recovered through time-based recovery to an upper limit value thereof while a user is not playing the game, a message or the like indicating full stamina recovery is displayed on a notification screen of a smartphone. According to the present invention, a terminal device, such as a smartphone, is configured so that a user can receive, from a game app, a push notification indicating full stamina recovery through time-based recovery and can perform an operation for instructing time-based stamina recovery beyond a stamina upper limit value on a screen of the push notification. This makes it possible to execute a game play more advantageously just by performing the operation on the screen of the push notification even when the user cannot afford to spend time for starting the game app and playing the game.
    Type: Grant
    Filed: June 24, 2021
    Date of Patent: August 13, 2024
    Assignee: CYGAMES, INC.
    Inventor: Shuichi Kurabayashi
  • Patent number: 12053707
    Abstract: The present disclosure provides computer-implemented methods for difficulty-adjusted multi-participant interactivity. Also provided are computer readable media and computer devices that find use, e.g., in practicing the methods of the present disclosure. In certain aspects, the disclosure pertains to closed-loop assessment and adaptive methods and systems designed to equilibrate difficulty challenge levels across multiple (two or more) participants in interactive activities. In some embodiments, a first individual presents a first simulated challenge to a second individual and the second individual responds to it. Depending upon the response of the second individual to the first challenge, the second challenge presented by the first individual to the second individual may be unchanged, made more difficult, or made less difficult so that the modified second challenge is commensurate with the skills of the second individual.
    Type: Grant
    Filed: February 26, 2021
    Date of Patent: August 6, 2024
    Assignee: The Regents of the University of California
    Inventors: Adam Gazzaley, Joaquin Anguera
  • Patent number: 12056784
    Abstract: A networked computer system for providing a casino patron loyalty program is described herein. The networked computer system includes a promotions management computer server that is coupled to a plurality of player tracking servers. The promotions management computer server includes a processor programmed to execute an algorithm including the steps of receiving a gaming request signal from a player tracking server indicating a request from a patron to initiate a gaming session, displaying a gaming charm selection screen on the gaming device, receiving a patron selected gaming charm and responsively generating an escrowed award record in an award escrow data file that includes a session ID, the patron ID, the device ID, and a charm ID associated with the patron selected gaming charm.
    Type: Grant
    Filed: November 18, 2021
    Date of Patent: August 6, 2024
    Assignee: Station Casinos LLC
    Inventors: William Chad Little, Jon Von Tobel, Tom Mikulich, Pat Gordon
  • Patent number: 12056332
    Abstract: The disclosed system provides a chat interface with a dynamically populated menu element. According to certain example embodiments, a dynamic menu system may perform operations that include: presenting a set of identifiers at a client device; receiving an input that selects an identifier from among the set of identifiers; causing display of a chat interface in response to the input that selects the identifier, the chat interface including a menu element at a position within the chat interface, the menu element comprising a display of a set of tabs that correspond with application categories; receiving a selection of a tab from among the set of tabs, the tab corresponding with an application category; curating a set of applications based on the application category of the tab; and causing display of a presentation of the set of applications within the chat interface.
    Type: Grant
    Filed: July 19, 2021
    Date of Patent: August 6, 2024
    Assignee: Snap Inc.
    Inventors: Laurent Desserrey, Dylan Shane Eirinberg
  • Patent number: 12036478
    Abstract: A method for managing a game session of a multiplayer game is provided. A request to start a game session of the multiplayer game is received from a first party. The first party is associated with a first category of players of the multiplayer game, and the number of players within the first category is determined. If the number of players within the first category is below a threshold number, an invite is sent to at least a second party associated with the first category. Upon receiving a request to join a game session of the multiplayer game from the at least a second party, a game session of the multiplayer game is started by accepting the request from the first party, and the at least a second party is added to the game session of the multiplayer game.
    Type: Grant
    Filed: February 7, 2022
    Date of Patent: July 16, 2024
    Assignee: Supercell Oy
    Inventors: Lassi Leppinen, Tommi Hakala
  • Patent number: 12036472
    Abstract: To provide a video display system for allowing a user to look at and listen to video and sound on various means. A video display system has a video display device and a portable video display device, connected to each other for communication. The video display device produces own device video data and own device sound data to be displayed and reproduced, respectively, on the video display device; displays the own device video data and reproduces the own device sound data; encodes these data into a data format which the portable video display device is able to handle, to thereby produce other device video data and other device sound data; and sends to the portable video display device. The portable video display device receives these data, and decodes and displays the other device video data, and decodes and reproduces the other device sound data.
    Type: Grant
    Filed: September 17, 2021
    Date of Patent: July 16, 2024
    Assignee: SONY INTERACTIVE ENTERTAINMENT INC.
    Inventors: Ikuo Tsukagoshi, Kenichi Imai, Takenori Ohshima, Yuichi Nishimori, Masaru Masuda
  • Patent number: 12035010
    Abstract: An information processing device displays a video view of a video including a first avatar object reflecting movement of a distributing user that distributes a video on a display, receives an input operation, displays a game view of a game including a second avatar object reflecting the input operation and the movement of the distributing user on the display, and transmitting video data for distributing a video of the game to another information processing device to a server that distributes the video.
    Type: Grant
    Filed: May 26, 2020
    Date of Patent: July 9, 2024
    Assignee: GREE, INC.
    Inventor: Takumi Fukuda
  • Patent number: 12033475
    Abstract: In some embodiments, a broker pools funds from multiple clients and uses the funds to place bets in casinos.
    Type: Grant
    Filed: November 22, 2021
    Date of Patent: July 9, 2024
    Assignee: CFPH, LLC
    Inventors: Howard W. Lutnick, Geoffrey M. Gelman
  • Patent number: 12033286
    Abstract: An augmented reality (AR) display device includes a camera that captures a background image; a distance measuring sensor that measures a distance to a real object in the background image; a position and orientation sensor that detects the position of the camera and the shooting direction of the camera; a controller that recognizes the real object from the background image captured by the camera and associates the predetermined AR object with the recognized real object; a display displaying an image of the associated AR object; and a memory that stores data of the real object and the AR object associated with each other. The controller determines whether or not the real object is movable from the measurement result of the distance measuring sensor, and arranges the AR object according to the current position of the real object when the position of the real object associated with the AR object moves.
    Type: Grant
    Filed: October 18, 2022
    Date of Patent: July 9, 2024
    Assignee: Maxell, Ltd.
    Inventors: Osamu Kawamae, Masuo Oku
  • Patent number: 12027155
    Abstract: Disclosed are a method and apparatus for automatically adding sound effects into an audio file. At least one trigger word may be identified from text content corresponding to the audio file (1210). Context information of the at least one trigger word may be determined from the text content (1220). It may be decided, based on the context information of the at least one trigger word, that sound effect addition is applicable the at least one trigger word (1230). A sound effect corresponding to the at least one trigger word may be selected from a sound effect library (1240). The sound effect may be integrated into the audio file (1250).
    Type: Grant
    Filed: January 25, 2019
    Date of Patent: July 2, 2024
    Assignee: Microsoft Technology Licensing, LLC
    Inventors: Chao Zou, Ruihua Song, Wei Liu, Min Zeng
  • Patent number: 12017137
    Abstract: An input device includes a case body and a plurality of markers configured to emit light to the outside of the case body. A first light source is a dedicated light source for lighting one marker, and a second light source is a shared light source for lighting a plurality of markers. The second light source is connected to a plurality of markers with a light guide pipe so as to supply light to the plurality of markers through the light guide pipe.
    Type: Grant
    Filed: March 26, 2020
    Date of Patent: June 25, 2024
    Assignee: Sony Interactive Entertainment Inc.
    Inventors: Kenzo Nishikawa, Takanori Minamino
  • Patent number: 12011668
    Abstract: A method and system for implementing a fantasy sports team league. The fantasy sports team league provides team managers a way of competing in fantasy sports competitions that addresses the weaknesses of existing opportunities. This presented fantasy sports team league provides an unconventional season-long game-play format incorporating a salary cap and dynamic pricing model, and it provides practical applications including several new and unconventional features for fantasy team managers to experience.
    Type: Grant
    Filed: March 29, 2022
    Date of Patent: June 18, 2024
    Inventor: David Hoff
  • Patent number: 12014604
    Abstract: A system and method that provides a meme-based tournament for players to compete against each other and awarding prizes to the winning players of the meme-based tournament. The meme-based tournament execution is facilitated by a meme-based tournament platform executing at least a meme-based tournament system app that provides the users access to the meme-based tournament platform on a user device.
    Type: Grant
    Filed: May 5, 2022
    Date of Patent: June 18, 2024
    Inventor: William Roy Tricarico, Jr.
  • Patent number: 12014455
    Abstract: Examples of systems and methods to facilitate audiovisual presence transitions of virtual objects such as virtual avatars in a mixed reality collaborative environment are disclosed. The systems and methods may be configured to produce different audiovisual presence transitions such as appearance, disappearance and reappearance of the virtual avatars. The virtual avatar audiovisual transitions may be further indicated by various visual and sound effects of the virtual avatars. The transitions may occur based on various colocation or decolocation scenarios.
    Type: Grant
    Filed: May 5, 2021
    Date of Patent: June 18, 2024
    Assignee: Magic Leap, Inc.
    Inventors: Tomislav Pejsa, Koichi Mori, Richard St. Clair Bailey
  • Patent number: 12010359
    Abstract: A computing system automatically detects, within a digital video frame, a video frame region that depicts a textual expression of a scoreboard. The computing system (a) engages in an edge-detection process to detect edges of at least scoreboard image elements depicted by the digital video frame, with at least some of these edges being of the textual expression and defining alphanumeric shapes; (b) applies pattern-recognition to identify the alphanumeric shapes; (c) establishes a plurality of minimum bounding rectangles each bounding a respective one of the identified alphanumeric shapes; (d) establishes, based on at least two of the minimum bounding rectangles, a composite shape that encompasses the identified alphanumeric shapes that were bounded by the at least two minimum bounding rectangles; and (e) based on the composite shape occupying a particular region, deems the particular region to be the video frame region that depicts the textual expression.
    Type: Grant
    Filed: May 1, 2023
    Date of Patent: June 11, 2024
    Assignee: Gracenote, Inc.
    Inventors: Jeffrey Scott, Markus Kurt Peter Cremer, Nishit Parekh, Dewey Ho Lee
  • Patent number: 11990012
    Abstract: In aspects of object contextual control based on UWB radios, a system includes ultra-wideband (UWB) radios associated with respective devices in an environment. The system can include camera devices that capture motions in the environment. Alternatively or in addition, the system can include a mobile wireless device moved in the environment to generate motions detected by sensors of the mobile wireless device. A motion controller can determine a motion indication to interact with a device in the environment based on a location of the device as determined by a position of the UWB radio associated with the device. The motion controller can then initiate a control communication to the device to control the device based on the motion indication to interact with the device.
    Type: Grant
    Filed: November 29, 2021
    Date of Patent: May 21, 2024
    Assignee: Motorola Mobility LLC
    Inventors: Michael E Russell, Jarrett K Simerson, Thomas Yates Merrell
  • Patent number: 11975266
    Abstract: An attribute value restoration method and apparatus, a storage medium, and an electronic device are provided. The method includes: obtaining a current attribute value of a life attribute of a first object in a virtual scene displayed by a client; based on a determination that the current attribute value is a first threshold, controlling a target attribute of the first object to become effective, the target attribute having an attribute value in a preset range, and controlling the attribute value of the target attribute to start to decrease in the preset range; and restoring the attribute value of the life attribute of the first object to a third threshold based on a determination that a target operation triggered by using the client is completed before the attribute value of the target attribute decreases to a second threshold in the preset range, the third threshold being greater than the first threshold.
    Type: Grant
    Filed: November 23, 2022
    Date of Patent: May 7, 2024
    Assignee: TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED
    Inventor: Fan Yu