AMUSEMENT DEVICE
An amusement device includes a coin manipulate member for generating and sending an activation signal to activate performance of a predetermined game upon insertion of a duplicate coin and an operating member disposed around and integrally formed with the periphery confining the coin manipulate member and adapted to be rotated by a player so as to change its angle and position, thereby generating a control signal corresponding to the angle and position for controlling the performance of the predetermined game. The determined game begins when the player inserts the duplicate coin into the coin manipulate member.
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This application claims the benefits of the Taiwan Patent Application Serial NO. JP2008-216832, filed on Aug. 26, 2008, the subject matter of which is incorporated herein by reference.
BACKGROUND OF THE INVENTION1. Field of the Invention
The present invention relates to an amusement device, more particularly to an amusement device in which a duplicate coin is hidden and that the amusement device will be activated upon insertion of the duplicate coin so as to execute performance of a predetermined game.
2. Description of the Related Art
In a conventional amusement device, a predetermined game will be activated upon insertion of a duplicate coin, hence a coin-insert amusement device is invented (please see Japanese Paten Publication NO. H07-411100). The duplicate coin is fabricated for the purpose to facilitate the players when playing these coin-insert amusement devices and a predetermined amount duplicate coins will be given to a player upon cash money is paid to the device proprietor. Thus, the player can insert the duplicate coin into a coin slot of the amusement device, and participates in a match or a game. Upon winning the match, a certain amount of the duplicate coins corresponding to the winning match, will be released from the amusement device. Generally speaking, in such coin-insert amusement device, the game match is activated upon insertion of the duplicate coins into the coin slot. Later, a press button or a joystick is used to control or execution of each game match, such as, if the selected match is shooting a ball into the basket, a predetermined amount of duplicate coins will be released upon winning the match (see Japanese Patent Publication NO. 2006-195544). To be more specific, in case the selected game is shooting match, the display screen will demonstrate a gun or a set of arrow-and-bow. A joystick of another apparatus is used for aiming at the target and by pressing another press button to begin shooting the target. A predetermined amount of duplicate coins will be released upon hitting the target. Recently, suggestions have been raised to simplify the structure of the coin-insert amusement device, such as the shooting operation begins upon insertion of the duplicate coin so that no press button is required for performing the shooting operation. In other words, the coin slot can serve the purpose of press button for accomplishing the shooting operation. Therefore, since no press button is needed at the control console, the cost for constructing the press button or joystick can be economized.
A predetermined elements or components in a conventional amusement device can be minimized. However, in order to compliment with the shooting operation relative to the target, some space is stilled required for installation of the joystick. Thus, as to how to simplify the amusement structure, lowering the construction cost and the restriction caused thereby still remain and needs to be solved.
SUMMARY OF THE INVENTIONThe object of the present invention is to provide an amusement device, in which, an operating member is integrally formed with a coin manipulate member so as to simplify the structure of the amusement device and simultaneously lowering the construction cost.
In order to accomplish the object of the present invention, an amusement device is provided according to claim 1, wherein the amusement device has the feature to permit a player to insert a duplicate coin to activate a predetermined game match and the reward in the form of duplicate coins will be released from the coin slot upon winning the game match. The amusement device of the present invention accordingly includes a coin manipulate member for generating and sending one activation signal to activate performance of a predetermined game upon insertion of a duplicate coin thereinto; and an operating member disposed around and integrally formed with the periphery confining the coin manipulate member and adapted to be rotated by a player so as to change its angle and position, thereby generating a control signal corresponding to the angle and position for controlling the performance of the predetermined game. The performance of the predetermined game begins when the player inserts the duplicate coin into the coin manipulate member.
The amusement device defined in claim 3 of the present invention, further includes a display member having a display screen for displaying continued actions of the performance of the predetermined game. The display screen is formed with a target at a predetermined position while the performance of the predetermined game is aiming at the target. The operating member generates the control signal according to changing of the angle and position.
In the amusement device defined in claim 3 of the present invention, the performance of the predetermined game includes shooting of the target. The shooting of the target from the changing of the angle and position starts when the display member transmits the activation signal. An operating member is disposed around and integrally formed with the periphery confining the coin manipulate member and is adapted to be rotated by a player so as to change its angle and position, thereby generating a control signal corresponding to the angle and position for controlling the performance of the predetermined game. The performance of the predetermined game begins when the player inserts the duplicate coin into the coin manipulate member.
As described above, since the amusement device of the present invention includes a coin manipulate member, which generates and sends out an activation signal to activate performance of a predetermined game upon insertion of a duplicate coin thereinto, and an operating member disposed around and integrally formed with the periphery confining the coin manipulate member and adapted to be rotated by a player so as to change its angle and position, thereby generating a control signal corresponding to the angle and position for controlling the performance of the predetermined game. The performance of the predetermined game begins when the player inserts the duplicate coin into the coin manipulate member.
Other features and advantages of this invention will become more apparent in the following detailed description of the preferred embodiment of this invention, with reference to the accompanying drawings, in which:
In addition, the performance of the predetermined game shown in
Referring to
The insert/operating interface 303 includes a coin slot and an operating member integrally formed with the periphery confining the coin slot. In the present embodiment, the operation member is in the form of a doughnut or a circle that can be rotated in clockwise and anti-clockwise directions to generate signals for the control member 302, thereby activating the game (like a weapon) to be displayed in the display screen. When a duplicate coin is inserted into the coin slot, the aforesaid signal is transmitted to the control member 302 so as to activate the predetermined game, such as a shooting operation. The speaker 305 in cooperation with the display screen or independently produces sound in accordance with the input voice signals.
The display unit 307 includes the display member 102 for demonstrating the image data transmitted from the control member 302. A power source 309 is provided for connection to an AC power in order to supply the required voltage or electricity to the amusement device 101. The outlet unit 306 is capable of releasing an appropriate amount of duplicate coins based on the instruction from the control member 302.
The memory device 308 is stored with a plurality of execution programs and the control member 302. The memory device 308 may include ROM, RAM, hard disks, optical disks and many other media accessories provided with game devices, such as externally connectable storage tapes of different types and cartridge, in which a plurality of execution programs are stored for the control member 302.
The amusement device 101 of the present invention is provided with different electronic or mechanical components to be controlled by the control member 302. Thus, the control member 302 is capable of fetching the required program shown in the below paragraphs from the memory device 308 in order to execute the necessary task in each of the preferred embodiments of the present amusement device.
Referring again to
The above captioned operating member 401 is installed at the mounting portion 1102 via a bearing to facilitate the rotation thereof. The preceding pulse cam 1001 is mounted at the inner side of the mounting portion 1102 in such a manner to be co-axial with the operating member 401. Regarding the installation technology, any other methods capable of detecting or sensing the rotation speed or angle of the operating member 401 can be employed so as to permit transmission of the result to the control member 302 via the insert/operating interface 303. In the present embodiment, in case the operating member 401 is rotated in the clockwise direction, the shooting action is shifted toward the left side of the display screen. For instance, a variable condenser is used for determining or comparing the shifted angle. In the present embodiment, the operating member is default to rotate several times so that no stopper is required prevent rotation of the operating member, thereby enhancing maintainability. To be more specific, since the operating member 401 is rotatably installed around the periphery confining the coin insert portion 402, thereby retaining the latter securely therein and the pulse cam 1001 and is rotatable idly around the coin insert portion 402. A stopper can be mounted directly on the operation member 401 or via the pulse cam 1001 so as to limit a predetermined rotation range of the operating member 401 (one or two rotations).
In the amusement device of the present invention, it is basically design that each of the game matches starts upon insertion of a duplicate coin. A desired game match can be selected by rotating the circular operating member 401. Once the desired game match is selected, the target 502 will be shown in the display member 102. In case the selected game match is a shooting game, a certain amount of duplicate coins will be released from the coin outlet upon hitting the target 502. As shown in
While the invention has been described in connection with what is considered the most practical and preferred embodiments, it is understood that this invention is not limited to the disclosed embodiments but is intended to cover various arrangements included within the spirit and scope of the broadest interpretation so as to encompass all such modifications and equivalent arrangements.
Claims
1. An amusement device comprising:
- a coin manipulate member for generating and sending one activation signal to activate performance of a predetermined game upon insertion of a duplicate coin thereinto;
- an operating member disposed around and integrally formed with the periphery confining the coin manipulate member and adapted to be rotated by a player so as to change its angle and position, thereby generating a control signal corresponding to the angle and position for controlling the performance of the predetermined game;
- wherein, the performance of the predetermined game begins when the player inserts the duplicate coin into the coin manipulate member.
2. The amusement device according to claim 1, further comprising a coin outlet for releasing the duplicate coin.
3. The amusement device according to claim 1, further comprising a display member having a display screen for displaying a continued action of the performance of the predetermined game, the display screen being formed with a target at a predetermined position to which the performance of the predetermined game aiming at, the operating member generating the control signal according to changing of the angle and position.
4. The amusement device according to claim 3, wherein the performance of the predetermined game includes shooting of the target, the shooting of the target from the changing of the angle and position being started when the display member transmits the activation signal.
Type: Application
Filed: May 21, 2009
Publication Date: Mar 4, 2010
Applicant: INTERNATIONAL GAMES SYSTEM CO., LTD. (TAIPEI COUNTY)
Inventor: TOSHINARI HARA (TOKYO)
Application Number: 12/469,948
International Classification: A63F 9/24 (20060101);