Access Or Authorization (e.g., Game Selection, Security, Etc.) Patents (Class 463/29)
  • Patent number: 11138831
    Abstract: A device, gaming machine and method for playing poker allowing players to hedge their risk by utilizing communication signals and or utilizing multiple stacks of chips wherein each stack of chips may serve a distinct purpose. A physical object or virtual object is used to signal to other players and/or dealers which part of a single stack or which particular stacks of chips are in play at any given moment in a particular hand and or what wager actions are available to players. There may also be additional preconditions, for example regarding in which streets of action, or with what size of what wager actions a signal can be played. The gaming machine embodies a virtual device and method allowing a player to hedge their risk utilizing communication signals and or utilizing multiple stacks of chips wherein each stack of chips may serve distinct purposes.
    Type: Grant
    Filed: July 19, 2017
    Date of Patent: October 5, 2021
    Inventor: Amir Hossein Marmarchi
  • Patent number: 11138333
    Abstract: In one embodiment, a set of feature vectors can be derived from any biometric data, and then using a deep neural network (“DNN”) on those one-way homomorphic encryptions (i.e., each biometrics' feature vector) can determine matches or execute searches on encrypted data. Each biometrics' feature vector can then be stored and/or used in conjunction with respective classifications, for use in subsequent comparisons without fear of compromising the original biometric data. In various embodiments, the original biometric data is discarded responsive to generating the encrypted values. In another embodiment, the homomorphic encryption enables computations and comparisons on cypher text without decryption. This improves security over conventional approaches. Searching biometrics in the clear on any system, represents a significant security vulnerability. In various examples described herein, only the one-way encrypted biometric data is available on a given device.
    Type: Grant
    Filed: March 7, 2018
    Date of Patent: October 5, 2021
    Assignee: Private Identity LLC
    Inventor: Scott Edward Streit
  • Patent number: 11107318
    Abstract: A gaming system, computer-implemented method and gaming device are operable to determine player identification data corresponding to a player in a property corresponding to a selected one of multiple gaming operator nodes, compare the player identification data with each of multiple data blocks in a block chain to determine a match between the player identification data and one of the data blocks, and responsive determining that the player identification data matches one of the data blocks, send an alarm signal to a gaming operator that corresponds to the selected one of the gaming operator nodes.
    Type: Grant
    Filed: May 7, 2019
    Date of Patent: August 31, 2021
    Assignee: IGT
    Inventors: Fei Ma, Haipeng Wang, Naibin Song, Yang Liu, Sarina Bao, Xuan Wei
  • Patent number: 11103795
    Abstract: Aspects of the present disclosure involve a system comprising a computer-readable storage medium storing at least one program and a method for presenting a conversation interface in a messaging application to enable a plurality of participants in a conversation to exchange messages with each other. A request from a participant of the plurality of participants to view a list of gaming applications is received. In response to receiving the request, a size of a display region in which to present the list of gaming applications to the participant is determined. Based on the determined size of the display region, a presentation format is selected for displaying the list of gaining applications.
    Type: Grant
    Filed: October 31, 2018
    Date of Patent: August 31, 2021
    Assignee: Snap Inc.
    Inventors: William Wu, Dylan Shane Eirinberg, Alexander R. Osborne
  • Patent number: 11100758
    Abstract: The present disclosure relates generally to a gaming device that facilitates user interactions with multiple games. Illustratively, a method of facilitating a lottery game is provided that includes receiving, from a gaming device, an indication of an outcome of a game that was executed by the gaming device, identifying a user of the gaming device when the outcome of the game occurred, then assigning a lottery number to the user of the gaming device for a next execution of the lottery game, where the lottery number is selected based on the outcome of the game.
    Type: Grant
    Filed: May 22, 2019
    Date of Patent: August 24, 2021
    Assignee: IGT
    Inventors: Janna Baggesen-Jensen, Anthony Baerlocher, Kyle Rothchild
  • Patent number: 11096090
    Abstract: A system for network load balancing includes multiple access points (AP), multiple entertainment devices and a DHCP server. Each AP is connected to one entertainment devices and the DHCP server, each entertainment device includes a DNS server and a web server, and all DNS servers store and parse the same domain names. When the AP receives an access request of a wireless terminal, the DHCP server designates a DNS server in an entertainment device connected to the AP as a DNS server for the wireless terminal. When the AP receives a domain name parsing request of the wireless terminal, the designated DNS server parses the domain name into an IP address of a web server in the entertainment device including the DNS server. When the AP receives a web access request of the wireless terminal, the designated web server responds to the web access request via the AP.
    Type: Grant
    Filed: September 6, 2019
    Date of Patent: August 17, 2021
    Assignees: CETC AVIONICS CO., LTD., THALES CETC AVIONICS CO., LTD.
    Inventors: Hanjun Kou, Yi Liu, Peng Huang, Dake Liao, Xihui Du, Yang Yang
  • Patent number: 11089264
    Abstract: Apparatuses for interactive videoconferences are disclosed. Light sensors affixed to a frame in front of the electronic display associated with a host are configured to receive light from a localized area of the display. When a remote participant takes an action to cause a significant change in received light, by moving a dark object to a location such that it is rendered on the host electronic display in front of the light sensor, the light sensor asserts a signal. Based on the asserted signal, the state of an electrical and/or electromechanical device located at the premises of the host is changed in a way that is visible and/or audible to the remote participants via the videoconference system.
    Type: Grant
    Filed: April 20, 2021
    Date of Patent: August 10, 2021
    Inventor: Audie Tatum
  • Patent number: 11088898
    Abstract: A computer-implemented method according to one embodiment includes outputting, from a requester system to a server system, a request signature. The request signature requests at least one parameter of a function specified in the request signature. The method further includes receiving a first response signature from the server system and identifying within the first response signature a parameter. The specified function is applied to the identified parameter for determining whether the parameter is valid. In response to a determination that the identified parameter of the first response signature is invalid, a location and/or an identity of the identified parameter is marked in a copy of the first response signature. The method further includes using a functional topology of the requester system to trace the identified parameter determined to be invalid to a valid parameter, and outputting a second response signature that includes the marked-up copy of the first response signature.
    Type: Grant
    Filed: April 16, 2019
    Date of Patent: August 10, 2021
    Assignee: International Business Machines Corporation
    Inventors: Peng Shi, Louie A. Dickens, Paul Cross
  • Patent number: 11087583
    Abstract: A gaming system includes a video gaming system and one or more video monitors operatively connected to receive a game video signal. A wager input device is also included in the system and configured to receive a wager on a result in the video game. An image evaluation processing system is connected to receive the game video signal and is configured to evaluate the game video signal to identify a result in the game. The wager resolution system is connected to the image evaluation processing system and to the wager input device, and is configured to receive the wager and the result identified by the image evaluation processing system, and to resolve the wager based at least in part on that result.
    Type: Grant
    Filed: July 15, 2019
    Date of Patent: August 10, 2021
    Assignee: Everi Games, Inc.
    Inventors: Keith Riggs, Steven Meyer, James McHugh, Travis Bussey, Loren Jacobs
  • Patent number: 11080401
    Abstract: Memory scanning methods and apparatus are disclosed. An example apparatus includes an address identifier to, when an entry of a paging structure has been accessed, determine a first address corresponding to a page of physical memory when the entry of the paging structure maps to the page of the physical memory; and a scanner to: scan a threshold amount of memory beginning at a physical memory address corresponding to the first address; and determine whether the threshold amount of memory includes a pattern indicative of malware.
    Type: Grant
    Filed: October 18, 2019
    Date of Patent: August 3, 2021
    Assignee: Intel Corporation
    Inventors: Michael LeMay, David M. Durham, Men Long
  • Patent number: 11074780
    Abstract: A detection system including a control device detecting fraud performed in a game table by using a result of an image analysis performed by an image analyzing device is included. A substitute currency for gaming used for this detection system has a multi-layer structure in which a plurality of plastic layers having different colors are stacked, a coloring layer is included at least in the middle, and white layers or thin-color layers (may be layers having a color thinner than that of the coloring layer; not illustrated in the drawing) are stacked on both sides of the coloring layer disposed in the middle.
    Type: Grant
    Filed: October 24, 2017
    Date of Patent: July 27, 2021
    Assignee: ANGEL PLAYING CARDS CO., LTD.
    Inventor: Yasushi Shigeta
  • Patent number: 11076198
    Abstract: The present invention provides a method for real-time generation and streaming of at least one interactive context based video according to video template, raw context related data and real time event data. The method comprising the steps of: receiving input data related to an identified template and context related data, receiving real time input of event data, while the subsequent portion of video is still in generation, choosing, updating and generating audible and visual materials, according to the predefined logic of the identified template in relation to real time data event, generating and encoding video frames for pre-defined portion based polling the generated/updated visual materials, generating continuous audio streams/frames for predefined portion of the video based on polling generated or updated audible materials and providing the generated streamable data of the predefined video portion at the external entity side, while the subsequent portion of video is still in generation.
    Type: Grant
    Filed: May 28, 2015
    Date of Patent: July 27, 2021
    Assignee: IDOMOO LTD.
    Inventors: Danny Kalish, Idan Shenberg
  • Patent number: 11069351
    Abstract: Devices and techniques are generally described for implementing a vehicle voice user interface. In some examples, a first request may be received from a first computing system. In some further examples, natural language data comprising a semantic representation of the first request may be determined. In some further examples, first metadata corresponding to the first computing system may be determined. In some examples, a restriction on execution of the first action may be determined in accordance with the first metadata. In at least some further examples, output data indicative of the restriction on execution of the first action may be sent to the first computing system.
    Type: Grant
    Filed: December 11, 2018
    Date of Patent: July 20, 2021
    Assignee: AMAZON TECHNOLOGIES, INC.
    Inventor: Prem Menon
  • Patent number: 11069195
    Abstract: A sports betting apparatus, including a processor which provides an electronic forum capable of providing a video or audio broadcast of a sporting event to users and capable of allowing the users to communicate with one another before, during, or after, the broadcast, to place a bet or bets on an outcome of, or on, an event occurring during the sporting event, to receive information regarding bets available, betting odds, changes in betting odds, or analytics information, and to report an instance of suspected game fixing or match fixing involving the sporting event; and a transmitter which transmits the electronic forum to a user communication device associated with a user. The apparatus provides a communication link which facilitates a communication or an interaction between one or more and a player, a coach, a team bench, a referee, a broadcaster, or an individual participating in the sporting event.
    Type: Grant
    Filed: December 14, 2018
    Date of Patent: July 20, 2021
    Inventor: Raymond Anthony Joao
  • Patent number: 11062552
    Abstract: Embodiments provide systems, apparatus, and methods for rendering supplemental information on an electronic gaming machine, where the supplemental information does not relate to game play on the machine. The supplemental information can include safety warnings, maintenance information, or other information. The electronic gaming device can detect user interactions with the electronic gaming machine, such as using sensors or a player interface that includes a touchscreen. The user interactions can be compared with a condition associated with the supplemental information. Feedback, such as visual, audio, or haptic feedback, or a combination thereof, can be provided to indicate to the user whether the condition is satisfied. Numerous additional aspects are disclosed.
    Type: Grant
    Filed: January 10, 2020
    Date of Patent: July 13, 2021
    Assignee: Aristocrat Technologies Australia Pty Limited
    Inventor: Bruce W. Essex
  • Patent number: 11058958
    Abstract: A gaming device in an autonomous vehicle includes: a body pressure sensor disposed in a seatback and a seat cushion at laterally symmetrical positions thereof and sensing a body pressure distribution of an upper body of a passenger and a body pressure distribution of a lower body of the passenger; a display device disposed at a position around a seat and displaying a game execution screen when the game using a ball is executed; a joystick disposed at a position around the seat and manipulating the game; and a game module connected to a front portion of the seat cushion and comprising: the ball enabling the passenger to kick the ball by a foot; a plurality of force sensors mounted on the ball; and a connector for holding the ball and outputting signals from the force sensors to a controller.
    Type: Grant
    Filed: November 25, 2019
    Date of Patent: July 13, 2021
    Assignees: Hyundai Motor Company, Kia Motors Corporation
    Inventors: Baek Hee Lee, Jong Hun Lee, Min Hyuk Kwak, Yo Seob Lee
  • Patent number: 11062566
    Abstract: Methods and apparatus are disclosed related to simulated live dealer games. A computing device can receive a request to play a game of chance that includes a plurality of game actions ordered by a game sequence. The computing device can play the game of chance by: determining a particular game action based on the game sequence; determining a plurality of pre-recorded video segments related to the particular game action, where each of the pre-recorded video segments records a respective instance of the particular game action being performed by a person; selecting a particular pre-recorded video segment from the plurality of pre-recorded video segments; and generating a display related to the particular game action that includes at least a portion of the particular pre-recorded video segment.
    Type: Grant
    Filed: April 14, 2020
    Date of Patent: July 13, 2021
    Assignee: Fusion Holdings Limited
    Inventors: Ross Kelly, Artur Piel
  • Patent number: 11061803
    Abstract: The present disclosure provides a checking method of a system start-up file. The method includes: acquiring the system start-up file and a mapping table from a system firmware partition; reading first check data and addressing data associated therewith from the mapping table; reading segmentation data corresponding to the first check data from the system start-up file according to the addressing data; determining whether the first check data is a first type or a second type; if it is the first type, determining whether the segmentation data is a repeated permutation of the first check data, and if not, a security error exists in the system start-up file; and if it is the second type, determining whether second check data, obtained by calculating the segmentation data according to a check algorithm, is consistent with the first check data, and if inconsistent, a security error exists in the system start-up file.
    Type: Grant
    Filed: October 10, 2017
    Date of Patent: July 13, 2021
    Assignee: JRD COMMUNICATION (SHENZHEN) LTD
    Inventors: Xiangjun Liu, Tiejun Deng
  • Patent number: 11055958
    Abstract: Systems and methods for verifying the eligibility of players attempting to participate in gaming events are disclosed. Communication objects having RFID tags and closed electrical circuits are individually assigned to and worn by players within a gaming player verification system. These RFID tags may communicate with associated player tracking units attached to gaming machines and other devices via radio frequency waves, and each communication object may alter its communication pattern in response to any break of its closed electrical circuit. In some embodiments, a communications object may emit a signal that conveys a privilege of the player wearing the communications object. Bracelets, wristwatches or collars can be used as communication objects, such that the removal of such an object from a player cannot be accomplished without breaking the closed electrical circuit contained therein, thereby disabling or de-authenticating the device.
    Type: Grant
    Filed: June 28, 2019
    Date of Patent: July 6, 2021
    Assignee: CFPH, LLC
    Inventors: Joseph M. Asher, Ron Rushin, Dean P. Alderucci, Geoffrey M. Gelman
  • Patent number: 11055969
    Abstract: The invention relates to a card vending machine and a method for operating the same. The vending machine dispenses cards that contain electronically stored data, which are read in and processed by downstream systems, such as access control systems, vending systems, parking systems, and other systems. The vending machine is tamper-resistant and is equipped with a continuous glass panel, areas of which serve as a graphic user interface. The vending machine communicates with a central server.
    Type: Grant
    Filed: January 11, 2018
    Date of Patent: July 6, 2021
    Assignee: WANZL GMBH & CO. KGAA
    Inventors: Juergen Paul, Thomas Gasche, Thomas Lutzenberger
  • Patent number: 11057390
    Abstract: A method for providing a locked electronic item includes receiving a selection of an electronic lock and the electronic item from a first computing device associated with a sender. The electronic lock includes a lock clue and a lock solution. The method includes determining an answer input field configuration that includes a number of input boxes and spaces that may be arranged to correspond to the lock solution. The method includes transmitting the lock clue and the input field configuration to a second computing device associated with a recipient for display by the second computing device and receiving an attempted lock solution from the second computing device. The method further includes transmitting the electronic item to the second computing device for display or use by the second computing device in response to determining that the attempted lock solution matches the lock solution.
    Type: Grant
    Filed: October 4, 2019
    Date of Patent: July 6, 2021
    Assignee: CAPITAL ONE SERVICES, LLC
    Inventors: Taurean Butler, Christine Berglund, Adam Vukich, Jessica Greenberg, Colin Hart, Mykhaylo Bulgakov, Jason Ji, Kaylyn Gibilterra
  • Patent number: 11049111
    Abstract: An interactive system configured to interact with users in response to user inputs provided to the system, where the users are instructed to provide the inputs by causing communications in an existing network with the user inputs embedded in the communications, a computing device coupled with the network is configured to monitor communications in the network to identify the user input in the communications, and transmit data representing the user input to the interactive system. The operations and communications in the existing network are performed with the interactive system; and the communications containing the user inputs are identified via the computing device for addition use in the interactive system.
    Type: Grant
    Filed: August 6, 2019
    Date of Patent: June 29, 2021
    Assignee: Visa International Service Association
    Inventor: Kwang Hyun Lim
  • Patent number: 11045736
    Abstract: In an example system, in the first game scene, a first game object is given to a user in exchange for a reduction in in-game currency possessed by the user, and based on a type of the first game object, a player object disposed in a virtual space is controlled. Based on the player object's reaching a specific position in the virtual space, a second game object is given to the user, and based on the user's instruction, the second game object is given to the user in exchange for a reduction in the in-game currency. The first game object is allowed to be continually used in a plurality of the second game scenes, and the second game object is not allowed to be continually used in a plurality of the second game scene.
    Type: Grant
    Filed: April 25, 2019
    Date of Patent: June 29, 2021
    Assignee: NINTENDO CO., LTD.
    Inventors: Yugo Hayashi, Issei Takahashi, Ryoma Aoki
  • Patent number: 11030636
    Abstract: A system for customizing an end user gaming experience is disclosed herein. The system includes a processor. The processor is configured to create a campaign by receiving a campaign creation request from an end user device, the campaign creation request comprising one or more parameters of a campaign associated with the campaign request, creating the campaign based on the one or more parameters associated with the campaign request, and personalizing one or more offers for an end user, each of the one or more offers comprising a game having one or more hurdles, wherein completion of each of the one or more hurdles leads to a reward. The processor is further configured to map a subset of the one or more personalized offers to the end user. The processor is further configured to monitor progress of the campaign.
    Type: Grant
    Filed: February 18, 2021
    Date of Patent: June 8, 2021
    Assignee: Formation, Inc.
    Inventors: Chris McKinlay, Greg Pfeil, Stas Goldobin, Christian Selchau-Hansen
  • Patent number: 11030284
    Abstract: A method for logging into a user gaming account may include connecting with a host game console and receiving a login code at a game controller from the host game console. The login code may be encrypted with a combination key and sent to the host game console. Consequently, user gaming account data may be provided to the host game console. Additionally, a method for receiving user gaming account data may include connecting to a game controller and connecting to a game server. A login code for a gaming account login may be received from the game server and the login code may be sent to the game controller. Next, an encrypted login code that has been encrypted with a combination key may be received from the game controller, and subsequently sent to the game server. Accordingly, user gaming account data may be received from the game controller.
    Type: Grant
    Filed: June 28, 2019
    Date of Patent: June 8, 2021
    Assignee: Google LLC
    Inventors: Hsing-Sheng Lin, Chia Hang Yeh
  • Patent number: 11030844
    Abstract: A system and computer program for managing casino operations. The system includes a multi transaction log module configured to store multiple transactions for an individual player and to merge transactions for each said individual player, the multi transaction log being further configured to identify known or unknown players based on at least one image received of each unknown player. The system permits tracking and reporting of suspicious transactions. The system further permits tracking and reporting when a player's transactions exceed a reporting threshold. The system also includes a search module configured to retrieve information related to each said known or unknown player based on input of search data related to known or unknown players.
    Type: Grant
    Filed: October 22, 2018
    Date of Patent: June 8, 2021
    Assignee: IT Casino Solutions, LLC
    Inventor: Julian Risnoveanu
  • Patent number: 11030855
    Abstract: A system useful for recording and monitoring the number of gaming tokens (chips) in a single row of a container (chip tray), in each of the rows of a container, in all of the rows of a container, and/or in each or all rows of all of the containers of a gaming establishment (casino), has a number of measuring infrared sensors removably attached to the container, the measuring sensors and microprocessor determining the number of gaming tokens or sum monetary value of gaming tokens and communicating the number of gaming tokens or their monetary value to a display screen for monitoring by casino personnel.
    Type: Grant
    Filed: September 17, 2018
    Date of Patent: June 8, 2021
    Assignee: Elevated Gaming Technology, LLC
    Inventors: James H. Halsey, William L. Evans
  • Patent number: 11020657
    Abstract: A system comprises a database stored on a server and a processing device of the server. The processing device is in communication with a user device accessible to a user. The processing device includes a hosting unit, a communications unit, an image processing unit, and a validation unit. The hosting unit is configured to generate and display a web-based application on a user device. The communications unit is configured to enable the user to access and interact with the web-based application on the user device and receive at least one user-submitted image and a plurality of user-submitted data from the user. The image processing unit is configured to process the at least one user-submitted image to retrieve game data. The validation unit is configured to compare the plurality of user-submitted data with the game data and validate the game data.
    Type: Grant
    Filed: November 27, 2019
    Date of Patent: June 1, 2021
    Assignee: UGC Holdings LLC
    Inventors: Matthew W. Jackson, Jeffrey S. Cooper
  • Patent number: 11014005
    Abstract: Examples herein include systems for detecting cheating in card games, including bridge. The system can acquire board data for multiple events, the events including bridge games. For each event, determining performance values for a player based on the board data, wherein the performance values may additionally be based in part on timing data. The system can detect a deviation of by comparing the performance values against a threshold, wherein the threshold is based on past performance of known cheating players. Then the system can alert a user when the likelihood of cheating exceeds a threshold.
    Type: Grant
    Filed: March 11, 2019
    Date of Patent: May 25, 2021
    Inventor: Nicolas Hammond
  • Patent number: 11011017
    Abstract: Systems and methods enable one or more players to play a wagering game having virtual cards. A game system includes a game server configured to connect to at least one mobile gaming device over a network. The game server includes a processor configured to provide a wagering game having virtual cards to a player using the gaming device. Each wagering game is played by players at a virtual table who are dealt virtual cards to form a hand, and the hand satisfying a winning criterion is determined to be a winning hand. The game system also includes a database that may be implemented as a non-relational database configured to be connected to the game server. The database is configured to store a state of the hands of each table as a plurality of document-oriented datasets. The mobile gaming device may automatically re-authenticate to the game server after a disconnection.
    Type: Grant
    Filed: October 8, 2019
    Date of Patent: May 18, 2021
    Assignee: Z4 Poker, LLC
    Inventors: Eric D. Colvin, Paul Zain, Matthew Joseph Kaufman, Tobias Block
  • Patent number: 11000771
    Abstract: Systems and methods for automated acquisition of gameplay session data of a game application are disclosed. While the game application is executed in a gameplay session, embodiment of the systems and methods can acquire data associated with the game application. The data acquired during the gameplay session may be aggregated and searched across game sessions.
    Type: Grant
    Filed: March 30, 2017
    Date of Patent: May 11, 2021
    Assignee: ELECTRONIC ARTS INC.
    Inventors: John Charles Boocher, Matthew David Durfee
  • Patent number: 11004300
    Abstract: An information processor includes: a display configured to display a screen of a game; a storage device configured to store an amount of a gaming medium usable in the game; and a controller programmed to execute the process of: comparing an amount of the gaming medium stored in the storage device with an amount of the gaming medium at login to the game, and displaying a predetermined message on the display when a relation between these amounts becomes equal to a predetermined ratio.
    Type: Grant
    Filed: September 20, 2018
    Date of Patent: May 11, 2021
    Assignee: Universal Entertainment Corporation
    Inventors: Masaki Oyama, Atsushi Kumita, Toshikazu Jinnouchi
  • Patent number: 11004306
    Abstract: A system and the like are provided, which increase user enjoyment in a plurality of types of games through management of a plurality of types of money. A virtual money management system includes: a gaming server which can be accessed by a plurality of user terminals and controls a multiplayer game played by the plurality of user terminal accessing; and a management server which manages virtual money bet in the multiplayer game, wherein the gaming server operates a plurality of types of multiplayer games, and the management server (A) manages different types of virtual money used in the plurality of types of multiplayer games, respectively, (B) performs exchange processing for exchanging the different types of virtual money with each other, and (C) in at least one type of multiplayer game among the plurality of types of multiplayer games, grants rewards to players based on reward values defined according to rankings in the game.
    Type: Grant
    Filed: May 26, 2017
    Date of Patent: May 11, 2021
    Assignee: Akatsuki Inc.
    Inventor: Tomoya Ogawa
  • Patent number: 11004303
    Abstract: Methods, apparatuses, and computer-readable media for enabling monitoring and managing aspects of gaming terminals and related game plays. One method of monitoring a gaming terminal comprises steps of receiving, by a companion board communicatively coupled to a gaming board of the gaming terminal, data regarding various aspects of game play at the gaming terminal; transmitting, by the companion board, the data to a communication board utilizing a first protocol; and transmitting, by the communication board, the data from the communication board to a monitoring system utilizing a second protocol.
    Type: Grant
    Filed: September 9, 2016
    Date of Patent: May 11, 2021
    Assignee: Surfnote, Inc.
    Inventors: Ming C. Liu, Urban Bergant, Kristjan A{hacek over (z)}man, Klemen Peterlin, Matja{hacek over (z)} Sprogar
  • Patent number: 10994213
    Abstract: An information processing device running a game program offering an improved level of strategy in a game in which a plurality of game content divided into two or more groups participate. The program may include starting a game part game content featuring the two or more groups, and a plurality of areas in a virtual space. When no area exists that does not belong to a first group on a route from an area belonging to the first group to a specific area belonging to the first group, a first parameter of a first game medium, which may be located on the area and may belong to the first group, may be changed. If another area belonging to the first group and having a second state different from a first state exists on the route, the first parameter of the first game medium may change less or not at all.
    Type: Grant
    Filed: January 27, 2020
    Date of Patent: May 4, 2021
    Assignee: GREE, Inc.
    Inventor: Yuya Komaba
  • Patent number: 10986740
    Abstract: A solid state drive device includes a housing defining an interior space and first through fourth edges defining a perimeter thereof; and a package substrate module in the interior space. The package substrate module includes a package base substrate, a plurality of semiconductor chips mounted on the package base substrate, and an external connector corresponding to the third edge of the housing. The housing includes at least one groove adjacent to the first edge and a rail unit on each of the second and fourth edges.
    Type: Grant
    Filed: September 11, 2018
    Date of Patent: April 20, 2021
    Inventors: Teck-su Oh, Ji-won Park, Sung-chul Hur
  • Patent number: 10977896
    Abstract: Operations of electronic gaming devices or other gaming devices or systems may include determining wagering data information representative of a plurality of wagers for a wagering game and calculating, based on the plurality of wagers, a t-based confidence interval that defines a range of expected hold percentages, and a predetermined percentage confidence level that is indicative of a likelihood that a calculated hold percentage for any subset of wagers including a predetermined minimum number of wagers will be within the range of expected hold percentages. Operations may also include determining whether the hold percentage for the subset of wagers is outside of the t-based confidence interval. If the hold percentage is below the lower bound of the t-based confidence interval, an anomaly alert may be transmitted that causes an alert indication to be displayed to an operator.
    Type: Grant
    Filed: November 7, 2018
    Date of Patent: April 13, 2021
    Assignee: IGT
    Inventor: Brandt Balgooyen
  • Patent number: 10974147
    Abstract: Methods and systems are provided for selecting viewports into a game. One example method for presenting viewports into a game to a spectator user is provided. The method includes identifying a plurality of virtual cameras for providing viewports into the game. The method includes accessing a playbook of the spectator user. The playbook stored in association with a profile of the spectator user. The playbook identifies performance attributes of the spectator user in relation to one or more game features of the game. The method includes accessing event data for the game as the game is played live. The method includes generating a switchboard interface for the spectator user including a plurality of viewports providing views into the game. The plurality of viewports is dynamically selected for inclusion into the switchboard interface based on processing the event data and the playbook of the spectator user through a machine learning model.
    Type: Grant
    Filed: December 19, 2019
    Date of Patent: April 13, 2021
    Assignee: Sony Interactive Entertainment Inc.
    Inventor: Mario M. Sarria, Jr.
  • Patent number: 10970968
    Abstract: The present disclosure relates generally to a system that provides zero, one or more benefits to a user in association with maintaining an amount of funds in one or more gaming establishment accounts associated with one or more system components.
    Type: Grant
    Filed: April 18, 2018
    Date of Patent: April 6, 2021
    Assignee: IGT
    Inventors: Kevin Higgins, Jeffery Shepherd, Sina Miri, Dwayne A. Davis, Erik Petersen, Christopher Levin
  • Patent number: 10970962
    Abstract: A detection system including a control device detecting fraud performed in a game table by using a result of an image analysis performed by an image analyzing device is included. A substitute currency for gaming used for this detection system has a multi-layer structure in which a plurality of plastic layers having different colors are stacked, a coloring layer is included at least in the middle, and white layers or thin-color layers (may be layers having a color thinner than that of the coloring layer; not illustrated in the drawing) are stacked on both sides of the coloring layer disposed in the middle.
    Type: Grant
    Filed: October 24, 2017
    Date of Patent: April 6, 2021
    Assignee: ANGEL PLAYING CARDS CO., LTD.
    Inventor: Yasushi Shigeta
  • Patent number: 10967269
    Abstract: Provided is a game system including at least one processor configured to: receive a selection of at least one of a plurality of second objects each associated with one of a plurality of conditions for choosing a first object and one of a plurality of parameters that is used for choosing the first object satisfying the one of the plurality of conditions; notify a user by displaying information on a possibility that the first object satisfying the plurality of conditions respectively associated with the plurality of second objects is chosen, by using the plurality of parameters respectively associated with the plurality of second objects, when a selection of the plurality of second objects is received; and choose the first object satisfying the plurality of conditions by using the plurality of parameters.
    Type: Grant
    Filed: February 13, 2018
    Date of Patent: April 6, 2021
    Assignee: KONAMI DIGITAL ENTERTAINMENT CO., LTD.
    Inventors: Takashi Onishi, Hiromichi Ito, Seitaro Kimura
  • Patent number: 10963931
    Abstract: A computing system and method to implement a three-dimensional virtual reality world having user created virtual objects. A platonic object identifies a list of objects as different versions of the platonic object. Each respective object has: a blueprint identifying resource objects that are used to construct the respective object in the virtual reality world; and a provenance node identifying the platonic object of the respective object, a creator of the respective object, and a set of access control parameters of the respective object. A server computer hosting the virtual reality world control access to instances of the platonic object according to access control parameters stored in the tree of provenance nodes for the objects connected via the blueprints and the platonic object.
    Type: Grant
    Filed: May 12, 2017
    Date of Patent: March 30, 2021
    Assignee: WOOKEY Search Technologies Corporation
    Inventors: Richard Benjamin Trent Nelson, Jeffery Blaine Petersen, Avery Lauren Orman, Donald N. Kjer, Matthew A. Breindel, Jason Wayne Gholston
  • Patent number: 10964162
    Abstract: A kiosk for gaming by patrons. An identification scanner may scan an identification document into digital form. A biological sensor such as a camera may obtain biological data describing a human patron. Input-output device(s) mounted in the kiosk may present information and accept registration/login information and gaming commands from a human patron. A currency acceptor and dispenser may accept money. The kiosk may ask a patron to insert an identification document into the identification scanner, and scan the document. The kiosk may obtain biological data describing the patron. The kiosk may verify the identity of the patron and acceptability of the patron for gaming based at least in part on the digital form of the patron's identification and the biological data. The kiosk may accept currency for deposit into a wagering account.
    Type: Grant
    Filed: October 4, 2018
    Date of Patent: March 30, 2021
    Assignee: CG TECHNOLOGY DEVELOPMENT, LLC
    Inventors: Paul Williams, Matthew Morrissette
  • Patent number: 10946286
    Abstract: A non-limiting example game system includes a plurality of terminal apparatuses operated by a plurality of players, and connect to a network. The computer system creates a virtual lobby that allows up to a predetermined number of players to participate therein, and sets a player who operates one of the terminal apparatuses as a player who is virtually present in the lobby in response to a request from that terminal apparatus. The game system also automatically selects one from a plurality of games including at least games requiring different numbers of participant players, according to the number of players who are present in the lobby and are not playing a game and are ready to play, and automatically selects participant players in the selected game from the players ready to play.
    Type: Grant
    Filed: November 27, 2017
    Date of Patent: March 16, 2021
    Assignee: Nintendo Co., Ltd.
    Inventors: Wataru Hinoshita, Haruna Sugano
  • Patent number: 10940392
    Abstract: A system, a machine-readable storage medium storing instructions, and a computer-implemented method are described herein for a System Tuner for customizing a player's experience. The System Tuner creates an optimal game model based on game-related data of a plurality of players. The optimal game model corresponds to a player segment in the plurality of players. The System Tuner generates one or more rules for building a game variant based on the optimal game model. The System Tuner detects a first player accessing the game. The System Tuner determines a particular player segment to which the player belongs. The System Tuner generates a game variant based on an optimal game model for the particular player segment and sends the game variant to a client device.
    Type: Grant
    Filed: April 1, 2019
    Date of Patent: March 9, 2021
    Assignee: Zynga Inc.
    Inventors: Anshul Dhawan, Michael Gauthier, Oliver Attila Tabay, Jeffrey Zakrzewski
  • Patent number: 10933336
    Abstract: Aspects of the present disclosure involve a system comprising a computer-readable storage medium storing at least one program and a method for presenting a conversation interface in a messaging application to enable a plurality of participants in a conversation to exchange messages with each other. A request from a participant of the plurality of participants to view a list of gaming applications is received. In response to receiving the request, a size of a display region in which to present the list of gaming applications to the participant is determined. Based on the determined size of the display region, a presentation format is selected for displaying the list of gaining applications.
    Type: Grant
    Filed: October 31, 2018
    Date of Patent: March 2, 2021
    Assignee: Snap Inc.
    Inventors: William Wu, Dylan Shane Eirinberg, Alexander R. Osborne
  • Patent number: 10937275
    Abstract: Methods and apparatus are disclosed related to simulated live dealer games. A computing device can receive a request to play a game of chance that includes a plurality of game actions ordered by a game sequence. The computing device can play the game of chance by: determining a particular game action based on the game sequence; determining a plurality of pre-recorded video segments related to the particular game action, where each of the pre-recorded video segments records a respective instance of the particular game action being performed by a person; selecting a particular pre-recorded video segment from the plurality of pre-recorded video segments; and generating a display related to the particular game action that includes at least a portion of the particular pre-recorded video segment.
    Type: Grant
    Filed: June 30, 2020
    Date of Patent: March 2, 2021
    Assignee: Fusion Holdings Limited
    Inventors: Ross Kelly, Artur Piel
  • Patent number: 10933317
    Abstract: One or more users wear respective wireless headsets or visors that allow the users to see a 3D rendered virtual reality environment emulating the physical space in which the user(s) are located and move. A user is allowed to move freely throughout the physical space while playing. The virtual reality environment that is rendered for a user is based on the user's physical movements. The virtual reality environment rendered for a user shows virtual objects where the corresponding physical objects are located so that as the user moves around the objects in the virtual environment the user also moves around the physical objects in the physical space. The floor of the physical space may be made of movable segments that move according to game play instructions.
    Type: Grant
    Filed: March 15, 2019
    Date of Patent: March 2, 2021
    Assignee: Sony Interactive Entertainment LLC.
    Inventors: Charles McCoy, True Xiong, Blaine Morgan
  • Patent number: 10932705
    Abstract: A first medical device can acquire a physiological parameter value from a patient and communicate the physiological parameter value to a medical network interface. The medical network interface can link a patient ID associated with the physiological parameter and a device ID associated with the first medical device with the medical network interface's device ID. The medical network interface can pass the physiological parameter value to a second medical device for further processing or routing to another medical device.
    Type: Grant
    Filed: May 4, 2018
    Date of Patent: March 2, 2021
    Assignee: Masimo Corporation
    Inventors: Bilal Muhsin, Nicholas Evan Barker
  • Patent number: 10938852
    Abstract: Helper neural network can play a role in augmenting authentication services that are based on neural network architectures. For example, helper networks are configured to operate as a gateway on identification information used to identify users, enroll users, and/or construct authentication models (e.g., embedding and/or prediction networks). Assuming, that both good and bad identification information samples are taken as part of identification information capture, the helper networks operate to filter out bad identification information prior to training, which prevents, for example, identification information that is valid but poorly captured from impacting identification, training, and/or prediction using various neural networks. Additionally, helper networks can also identify and prevent presentation attacks or submission of spoofed identification information as part of processing and/or validation.
    Type: Grant
    Filed: August 14, 2020
    Date of Patent: March 2, 2021
    Assignee: Private Identity LLC
    Inventor: Scott Edward Streit