Access Or Authorization (e.g., Game Selection, Security, Etc.) Patents (Class 463/29)
  • Patent number: 10728936
    Abstract: A mobile terminal, which has acquired communication information from an external device, using proximity wireless communication attempts connection to the external device based on the acquired communication information. If the connection attempt to the external device fails, the mobile terminal determines whether to display a message prompting a user to use a direct connection function of the external device while displaying a message notifying failure of the connection attempt.
    Type: Grant
    Filed: July 25, 2017
    Date of Patent: July 28, 2020
    Assignee: Canon Kabushiki Kaisha
    Inventor: Yoshiro Mihira
  • Patent number: 10721228
    Abstract: Biometric authentication of a subject utilizing bone and/or blood vessel (vein or artery) structures is provided. A vertice profile is generated from a non-invasive, multi-dimensional image scan of a subject or a portion thereof. The vertice profile is generated by identifying relative locations of divots and peaks on a surface of a bone structure or by identifying branch intersections and traversals of blood vessels. Additional verification techniques can be used for proof of life (verification of human subject). If authenticated, access to physical or digital/virtual assets is allowed.
    Type: Grant
    Filed: January 2, 2020
    Date of Patent: July 21, 2020
    Assignee: Global e-dentity Inc.
    Inventor: Robert M. Adams, Jr.
  • Patent number: 10720019
    Abstract: Wager-based video slot reel games are disclosed where additional prizes or other gains can be awarded after completion of an initial gaming action based upon application of a multi-symbol transformation (MST) tool along a MST target line extending through a gaming action outcome display area. In one embodiment, the MST tool is a virtual razor blade capable of slicing open razor-susceptible initial symbols found along the MST target line where the cutting open action can unleash additional prizes, juices or entertaining effects hidden within the razor-susceptible initial symbols. The availability of the MST tool at the end of a current gaming action or for a next gaming action is signaled to the player in one embodiment to thereby heighten the expectations of the player of winning the additional prizes or other gains due to the multi-symbol transformation action of the available MST tool.
    Type: Grant
    Filed: January 10, 2018
    Date of Patent: July 21, 2020
    Assignee: AGS LLC
    Inventors: Marianne Louise Hemovich, Jeremy Michael Tuck, Nathan Daniel MacGregor, Eric Steven Boese, Alexander Bitterlin
  • Patent number: 10719694
    Abstract: In real biometric systems, false match rates and false non-match rates of 0% do not exist. There is always some probability that a purported match is false, and that a genuine match is not identified. The performance of biometric systems is often expressed in part in terms of their false match rate and false non-match rate, with the equal error rate being when the two are equal. There is a tradeoff between the FMR and FNMR in biometric systems which can be adjusted by changing a matching threshold. This matching threshold can be automatically, dynamically and/or user adjusted so that a biometric system of interest can achieve a desired FMR and FNMR.
    Type: Grant
    Filed: August 19, 2019
    Date of Patent: July 21, 2020
    Assignee: AWARE, INC.
    Inventor: David Benini
  • Patent number: 10720013
    Abstract: A casino chip tray monitoring system configured for use with a casino game is provided. The casino chip tray includes a casino chip tray having a plurality of chip tubes and one or more displays associated with the casino chip tray. A plurality of gaming chips and/or a plurality of coins are arranged in the plurality of chip tubes. An imaging device is configured to scan the plurality of gaming chips and/or the plurality of coins arranged in the plurality of chip tubes and further configured to discern individual gaming chips from other gaming chips. A total dollar value of the plurality of gaming chips and/or the plurality of coins arranged in the plurality of chip tubes is calculated from an imaging device scan of the plurality of gaming chips and/or the plurality of coins and displayed on the one or more displays.
    Type: Grant
    Filed: January 4, 2019
    Date of Patent: July 21, 2020
    Inventor: Jerry A. Main, Jr.
  • Patent number: 10717009
    Abstract: A server device that provides a plurality of client devices with a game obtains a first request from a first client device of a first user. Responsive to obtaining the first request, the server device outputs first identification information corresponding to the first user. The server device obtains a second request including the first identification information from a second client device of a second user. Responsive to obtaining the second request, the server device corrects second user information on the second user using correction data based on first user information on the first user. The server device causes the second client device to display at least part of the corrected second user information.
    Type: Grant
    Filed: July 25, 2018
    Date of Patent: July 21, 2020
    Assignee: GREE, INC.
    Inventor: Jun Saito
  • Patent number: 10713888
    Abstract: Security measures for an automated gaming system are disclosed. When pre-identified segments of code and/or data are installed into the gaming system, the installation is automatically carried out under control of scripts that cause a corresponding installer to automatically install the identified segments and at the same time automatically generate respective verification records for the installed segments and to automatically send to a secured database, the generated verification records and their respective segment identifications and to cause the database to automatically receive and encrypt the received verification records, to store the encrypted verification records in association with their respective segment identifications and to store in an essentially read-only portion of the database and in association with respective ones of the segment identifications, corresponding decryption keys and/or identifications of decryption procedures that can be used to decrypt the encrypted verification records.
    Type: Grant
    Filed: March 1, 2018
    Date of Patent: July 14, 2020
    Assignee: AGS LLC
    Inventors: James Andrew Ruiz, Anil Kumar Narra, Jerish Augustine, Thomas Edward Moore
  • Patent number: 10706673
    Abstract: The present application provides methods and corresponding systems for accessing services on a gaming device which, in certain embodiments, include the step or steps of obtaining at least one item of identity verification data from a user of a gaming device; encrypting the at least one item of identity verification data; comparing the at least one item of encrypted identity verification data received and at least one item of encrypted identity verification data obtained and stored previously on an authentication device; enabling at least one service on the gaming device based on a match between the encrypted identity verification data, the at least one service comprising a wager-type game; and displaying an interface screen comprising graphic objects associated with the wager-type game and at least one selectable element for the user to submit a gaming command and a wagering command during game play.
    Type: Grant
    Filed: September 14, 2012
    Date of Patent: July 7, 2020
    Assignee: CFPH, LLC
    Inventors: Dean P. Alderucci, Joseph M. Asher, Antonio Papageorgiou
  • Patent number: 10706678
    Abstract: In one embodiment, an intermediary gaming trusted electronic device for use with an untrusted PED may include a position sensor configured to acquire position information, a memory configured to store at least game session data, and a processor configured to at least: securely communicate with a gaming apparatus via the wireless transceiver; securely communicate with the associated untrusted PED; determine whether a gaming session is permitted based on the position information; receive gaming data from the gaming apparatus if it is determined that the gaming session is permitted; transmit presentation data to the associated untrusted PED for presentation on a display of the associated PED, wherein the intermediary gaming trusted device is able to support interaction between the gaming apparatus and the associated untrusted PED so that the associated untrusted PED, when coupled to the intermediary gaming trusted device, can execute a gaming software.
    Type: Grant
    Filed: December 9, 2018
    Date of Patent: July 7, 2020
    Assignee: Nguyen Gaming LLC
    Inventor: Binh T. Nguyen
  • Patent number: 10699523
    Abstract: Various embodiments that may generally relate to collusion are described. Collusion detection may be used to prevent players in a wagering environment from violating the integrity of a game. Player actions may be tracked to develop a wagering profile that is specific to various game situations. A player acting in a manner that would be against their interest and against their defined profile may be considered a colluding action. Information about collusion actions may be presented for evaluation and/or anti-collusion actions may be automatically taken in response to such collusion actions being determined.
    Type: Grant
    Filed: May 11, 2017
    Date of Patent: June 30, 2020
    Assignee: CFPH, LLC
    Inventor: Joe DiGiovanni
  • Patent number: 10699093
    Abstract: A mobile terminal, a method and a device for displaying a fingerprint recognition region are provided. The method is applied to a mobile terminal including a processor, a touch display screen and a fingerprint recognition apparatus, in which a fingerprint recognition region of the fingerprint recognition apparatus includes a first region of the touch display screen. The method may include: determining a second region when an operation for the mobile terminal satisfies a condition for inputting a fingerprint, in which the second region is in a range of the first region; and enabling a fingerprint recognition function of the fingerprint recognition apparatus in the second region, and highlighting the second region.
    Type: Grant
    Filed: December 22, 2017
    Date of Patent: June 30, 2020
    Assignee: GUANGDONG OPPO MOBILE TELECOMMUNICATIONS CORP., LTD.
    Inventors: Le Yang, Haiping Zhang
  • Patent number: 10695670
    Abstract: A system and method for entering text within a video game application are described.
    Type: Grant
    Filed: September 11, 2018
    Date of Patent: June 30, 2020
    Assignee: Sony Interactive Entertainment America, LLC
    Inventor: Stephen G. Perlman
  • Patent number: 10685534
    Abstract: A server of an information processing system includes a controller which is configured to calculate points corresponding to a particular prize when a game result received from information processors is the particular prize, and a memory which is configured to accumulatively store the points calculated by the controller. The controller sends a special prize to the information processor when the number of the points stored in the memory for the at least one of the information processors is equal to or larger than a predetermined number.
    Type: Grant
    Filed: September 25, 2018
    Date of Patent: June 16, 2020
    Assignee: Universal Entertainment Corporation
    Inventors: Masaki Oyama, Atsushi Kumita, Toshikazu Jinnouchi
  • Patent number: 10687023
    Abstract: Systems and methods are disclosed for detecting and processing events that occur at a gaming table in a casino environment. Camera streams associated with the table game are analyzed using lightweight, watchdog processes. When a certain event is detected, extended processes can be executed in order to provide additional information regarding the event. Such as approach can require a relatively limited amount of computing resources, while still providing relevant information to casino operators. The information can be used, for example, to track gameplay and provide player ratings.
    Type: Grant
    Filed: August 13, 2018
    Date of Patent: June 16, 2020
    Assignee: VISUALIMITS, LLC
    Inventor: Ryan McClellan
  • Patent number: 10674202
    Abstract: A method and system for micro-cloud computing is described. An application serving node, which is a specifically configured piece of customer premises equipment such as a set-top box, is the server for a micro-cloud network. Various user devices that form part of the micro-cloud network, such as television sets and smart phones, communicate with the application serving node. The application serving node is configured with software that allows various heterogeneous types of data to be obtained and streamed to the user devices in multiple ways. The application serving node performs much of the processing necessary for such content streaming itself and thus represents an edge-based network architecture.
    Type: Grant
    Filed: May 8, 2012
    Date of Patent: June 2, 2020
    Assignee: MIMIK TECHNOLOGY INC.
    Inventors: Seyed Sharif-Ahmadi, Fay Arjomandi
  • Patent number: 10664864
    Abstract: The present disclosure is directed generally to systems and methods for allowing a website publisher to integrate a website's paywall system with the website's supplemental content server system. The system and methods of the disclosure allow a publisher to offer subscriptions to customers that result in the display of fewer or no supplemental content items to paying customers while the supplemental content retrieving code remains in place for all website visitors. Additionally, the system allows website analytics to be calculated for all visitors to the website.
    Type: Grant
    Filed: July 19, 2018
    Date of Patent: May 26, 2020
    Assignee: Google LLC
    Inventor: Michael Schwimmer
  • Patent number: 10658689
    Abstract: The within disclosure provides devices, methods and systems for use in authenticating hydrogen fuel tanks or cartridges utilizing unique identifier elements, physical conformations and combinations of same. A user may place a hydrogen cartridge with a hollow body and a shaped body and/or dispensing end in a carriage having a fluid communication means and said fluid communication means matching said shaped body and/or dispensing end, whereby a tank mating to the carriage is limited to matching shaped cartridge and carriage.
    Type: Grant
    Filed: January 18, 2013
    Date of Patent: May 19, 2020
    Assignee: INTELLIGENT ENERGY LIMITED
    Inventors: Philip Mitchell, Anand Chellappa
  • Patent number: 10657771
    Abstract: Methods and apparatus are disclosed related to simulated live dealer games. A computing device can receive a request to play a game of chance that includes a plurality of game actions ordered by a game sequence. The computing device can play the game of chance by: determining a particular game action based on the game sequence; determining a plurality of pre-recorded video segments related to the particular game action, where each of the pre-recorded video segments records a respective instance of the particular game action being performed by a person; selecting a particular pre-recorded video segment from the plurality of pre-recorded video segments; and generating a display related to the particular game action that includes at least a portion of the particular pre-recorded video segment.
    Type: Grant
    Filed: January 12, 2018
    Date of Patent: May 19, 2020
    Assignee: Pridefield Limited
    Inventors: Ross Kelly, Artur Piel
  • Patent number: 10650550
    Abstract: A method, system, and computer readable storage for identifying regions of interest on a casino gaming table. Regions of interest are locations on an image where relevant actions are typically going to occur. For example, locations of betting area region of interest and card area regions of interest are determined so that these areas can be analyzed on a video camera. The analyzed areas can then be used for things such as determining and tracking player betting amounts, determining if the game is being dealt properly (by analyzing the cards dealt to determine if the proper cards are dealt and/or the proper payouts are made).
    Type: Grant
    Filed: April 7, 2017
    Date of Patent: May 12, 2020
    Assignee: VISUALIMITS, LLC
    Inventors: Ryan McClellan, Brett Tinling, Robin Groenevelt
  • Patent number: 10643429
    Abstract: In accordance with some embodiments, a physical game element such as a wagering chip or a playing card may be utilized to implement a promotion scheme on an electronic card table (e.g., using RFID or optical imaging technology). During a game it may be determined whether the element is associated with special functionality (e.g., entitles the player to a payout multiplier, special payout table, bonus prize or other benefit). The special functionality may have been previously associated with the element or associated with the element during the game (e.g., dynamically and/or randomly). In accordance with some embodiments a player is not able to readily discern the special functionality by a physical inspection of the physical game element and is only notified of the special functionality once the physical game element is used in a qualifying action (e.g., during a wager at an electronic card table).
    Type: Grant
    Filed: December 30, 2017
    Date of Patent: May 5, 2020
    Assignee: Walker Digital Table Systems, LLC
    Inventors: Stephen Moore, Michael Russell, Mark Hettinger
  • Patent number: 10631164
    Abstract: An identity authenticator receives a first authentication credential from a first application at a first computing device. The identity authenticator then determines that the first authentication credential is associated with a second authentication credential for the first application at a second computing device based on a stored authentication identity. The identity authenticator then provides a stored execution state for the first application to the first computing device, wherein the stored execution state is associated, based on the stored authentication identity, with at least one of the first authentication credential or the second authentication credential.
    Type: Grant
    Filed: March 31, 2016
    Date of Patent: April 21, 2020
    Assignee: Electronic Arts Inc.
    Inventors: Lin Yang, Anand Nair, Gregory William Schaefer, Yuan Fang, Danjun Xing, Shengyong Li, Chuan Ye
  • Patent number: 10621784
    Abstract: In some implementations, a method is provided, including the following operations: receiving, over a network from a client device, a request to spectate a live event through a head-mounted display by a virtual reality spectator; assigning the virtual reality spectator to a seat in a venue in which the live event takes place; receiving a plurality of video feeds from a plurality of cameras positioned in the venue; accessing video processing parameters that are stored in association with the seat; using the video processing parameters to select and stitch selected ones of the video feeds to generate a composite video that provides a view of the venue from a perspective that is substantially defined by a 3D location of the seat in the venue; transmitting the composite video over the network to the client device for rendering to the head-mounted display.
    Type: Grant
    Filed: September 29, 2017
    Date of Patent: April 14, 2020
    Assignee: Sony Interactive Entertainment America LLC
    Inventors: Mohammed Khan, Bhaswar Sarkar
  • Patent number: 10621108
    Abstract: A system transmits a target data file as a set of mathematical functions and data values representative of the target data file to a receiver, the system comprising at least one hardware processor and memory storing computer instructions, the computer instructions when executed by the at least one hardware processor configured to cause the system to identify a target bit pattern of a target data file; generate a set of mathematical functions and data values operative to generate the target bit pattern; and transmit the set of mathematical functions and data values to a receiver, which can use the set of mathematical functions and data values to generate the target data file.
    Type: Grant
    Filed: June 26, 2018
    Date of Patent: April 14, 2020
    Inventor: Stephen Tarin
  • Patent number: 10576379
    Abstract: Embodiments of systems and methods for enabling access to an online game, modifying user progress within the online game, monitoring user interactions with the online game, or adjusting user gameplay with the online game, via multiple platforms. The multiple platforms may include virtual reality platforms and non-virtual reality platforms.
    Type: Grant
    Filed: July 26, 2018
    Date of Patent: March 3, 2020
    Assignee: Electronic Arts Inc.
    Inventors: Kent Wakeford, Tomi Huttula
  • Patent number: 10576383
    Abstract: An information processing device running a game program offering an improved level of strategy in a game in which a plurality of game content divided into two or more groups participate. The program may include starting a game part game content featuring the two or more groups, and a plurality of areas in a virtual space. When no area exists that does not belong to a first group on a route from an area belonging to the first group to a specific area belonging to the first group, a first parameter of a first game medium, which may be located on the area and may belong to the first group, may be changed. If another area belonging to the first group and having a second state different from a first state exists on the route, the first parameter of the first game medium may change less or not at all.
    Type: Grant
    Filed: June 29, 2018
    Date of Patent: March 3, 2020
    Assignee: GREE, Inc.
    Inventor: Yuya Komaba
  • Patent number: 10576367
    Abstract: The invention relates to a computer implemented method of controlling a display on a first computer device connected via a communication network to a plurality of other computer devices, the method comprising: receiving user inputs from the first and other computer devices during interaction with a game rendered on the display of each computer device, the game being played by users of the computer devices over the communication network; storing the user inputs in computer storage and generating user behavior data based on the user inputs; accessing computer storage holding a plurality of contact identifiers of the users and controlling the display of the first computer device to display only a selected set of the stored contact identifiers, wherein the set of contact identifiers is selected to be displayed based on the user behavior data.
    Type: Grant
    Filed: March 12, 2014
    Date of Patent: March 3, 2020
    Assignee: KING.COM LTD.
    Inventors: Todd Green, Tatia Engelmore
  • Patent number: 10581676
    Abstract: Computer systems and methods are provided for storing configuration settings for services, and providing values for those configuration settings to services upon request. A configuration setting server system (CSSS) can receive properties files from different services, can extract configuration settings from each of the properties file received, can then determine an appropriate level within a hierarchy of the configuration settings that each configuration setting is to be assigned to, and then write each of the configuration settings to the appropriate level to generate a hierarchical configuration setting structure (HCSS) that is stored in a database such that all configuration settings for each of the services of the cloud infrastructure are stored in a hierarchal configuration.
    Type: Grant
    Filed: September 27, 2018
    Date of Patent: March 3, 2020
    Assignee: salesforce.com, inc.
    Inventor: Steven Joseph Crouse
  • Patent number: 10573126
    Abstract: Provided is a game information analysis system which is operable to conduct member management by grasping a degree of satisfaction of a customer for each member and to categorize members, each of the members being categorized in accordance with a degree of satisfaction of each of the members. An analysis server 2012 of the game information analysis system 2001 receives game information from each slot machine 2014; determines a psychological state of a player based on transition of IN/OUT included in the game information in each game; and calculates a customer satisfaction degree score. The customer satisfaction degree score is managed for each of the members, and the members are classified, each of the members being classified in accordance with a customer satisfaction degree of each of the members.
    Type: Grant
    Filed: June 1, 2017
    Date of Patent: February 25, 2020
    Assignee: Universal Entertainment Corporation
    Inventor: Kengo Takeda
  • Patent number: 10569170
    Abstract: In a first aspect, a system for playing a video game is provided that includes (1) one or more sensors adapted to monitor one or more biometric parameters of a user and communicate the one or more monitored biometric parameters (MBPs); (2) a computing device adapted to communicate with the one or more sensors and to receive the one or more communicated MBPs; and (3) a video game having an avatar adapted to move an object on an incline, the video game adapted to execute on the computing device. The video game is adapted to control the avatar to perform an action in the video game based in part on the received one or more communicated MBPs. Numerous other aspects are provided.
    Type: Grant
    Filed: August 7, 2018
    Date of Patent: February 25, 2020
    Assignee: PEXS LLC
    Inventors: Brian M. Dugan, Steven M. Santisi, Jean Pierre Latrille, Lieven Nuyttens
  • Patent number: 10573128
    Abstract: Apparatus and methods are provided for facilitating the funding of gaming and preferably the purchase of gaming vouchers with commercial bank cards and/or with casino and/or new credit accounts and/or the prompting of opening of a new credit account, including an automated kiosk located on a gaming floor proximate to gaming machines but separate from particular gaming machines, including reading and printing equipment in communication with a voucher host; also including a prompt to open new a gaming oriented line of credit in response to a refusal of an EFT transaction, including a preferred gaming oriented credit card account and card having cash advance limits commensurate with credit limits for gaming oriented transaction, the approval of the account preferably based on EFT gaming transaction history.
    Type: Grant
    Filed: May 11, 2018
    Date of Patent: February 25, 2020
    Assignee: Everi Payments Inc.
    Inventors: Kirk Edward Sanford, Thomas Michael Sears, Robert Vincent Connelly, Jr.
  • Patent number: 10573124
    Abstract: Provided is a game information analysis system which is operable to conduct member management by grasping a degree of satisfaction of a customer for each member and to categorize members, each of the members being categorized in accordance with a degree of satisfaction of each of the members. An analysis server 2012 of the game information analysis system 2001 receives game information from each slot machine 2014; determines a psychological state of a player based on transition of IN/OUT included in the game information in each game; and calculates a customer satisfaction degree score. The customer satisfaction degree score is managed for each of the members, and the members are classified, each of the members being classified in accordance with a customer satisfaction degree of each of the members.
    Type: Grant
    Filed: August 5, 2016
    Date of Patent: February 25, 2020
    Assignee: Universal Entertainment Corporation
    Inventor: Kengo Takeda
  • Patent number: 10567265
    Abstract: The embodiments of the present invention disclose a solution test method and a server, applied to the field of computer technology. The method includes: obtaining a pre-generated description file of an IP distribution strategy for an AB test; reading the description file of the IP distribution strategy after determining that the description file of the IP distribution strategy satisfies a preset reading condition; assembling the contents of the description file of the IP distribution strategy into an internal structural body, and sending an access request to a preset access adding strategy interface; and updating the IP distribution strategy. With the embodiments of the present invention, the IP distribution strategy may become effective in real time, and thus the precision of the AB test is improved.
    Type: Grant
    Filed: March 6, 2017
    Date of Patent: February 18, 2020
    Assignee: WUHAN DOUYU NETWORK TECHNOLOGY CO., LTD.
    Inventor: Ruicheng Wu
  • Patent number: 10561939
    Abstract: A history-information obtaining unit obtains operation history information from a plurality of player terminals. A feature-information generating unit generates, for each of a plurality of players, feature information representing a feature of operation in the form of a certain weighted value obtained from the operation history information. A clustering unit clusters the plurality of players on the basis of the individual feature information of the plurality of players. An other-player-information sending control unit executes control so as to send information about other players belonging to the same group to the individual player terminals of the clustered plurality of players, while prohibiting sending of information about other players belonging to other groups.
    Type: Grant
    Filed: November 20, 2017
    Date of Patent: February 18, 2020
    Assignee: CYGAMES, INC.
    Inventor: Shuichi Kurabayashi
  • Patent number: 10559167
    Abstract: A financial services system comprising a financial services server, and a plurality of user terminals, the financial services server and the financial services kiosks being connected via a network; the financial services server providing a database to store a plurality of records, each record having an account number as a key value; each of the financial services kiosks comprising a biometric interface for requesting a user's biometric data for storing with the account; and means for handling e-wallet cash information of the user; and wherein at least one user terminal is adapted as a cash out terminal to provide cash payout of the users e-wallet to the user upon authentication by means of the biometric interface and the stored biometric data.
    Type: Grant
    Filed: August 22, 2019
    Date of Patent: February 11, 2020
    Assignee: Novomatic AG
    Inventor: Janusz Lech
  • Patent number: 10552589
    Abstract: A dongle (100) for controlling access to an interface (200) is provided. The dongle (100) includes a dongle memory (120) configured to communicatively couple to the interface (200), the dongle memory (120) comprising a program code (122) that includes authorized menus (122a), wherein the program code (122) is configured to authorize access to one or more menus on the interface (200).
    Type: Grant
    Filed: May 15, 2015
    Date of Patent: February 4, 2020
    Assignee: Micro Motion, Inc.
    Inventor: David J Kapolnek
  • Patent number: 10549187
    Abstract: Provided is a server device, etc., capable of enhancing flexibility of a reward winning game and maintaining a user's interest in the game. The server device manages rewards to be given to a user, and includes a storage unit for storing a package as a set of data concerning rewards to be given to the user and a modified package as a set of data concerning rewards used to update the package, a communication unit for communicating with a user device of the user, and a package updating unit for updating the package by modifying the data concerning the rewards included in the package by using the data concerning the rewards included in the modified package when a package update request is received from the user device.
    Type: Grant
    Filed: October 20, 2016
    Date of Patent: February 4, 2020
    Assignee: GREE, INC.
    Inventor: Takayuki Sano
  • Patent number: 10549188
    Abstract: An example of a game system includes a plurality of information processing terminals and a server. A user of each information processing terminal participates in a camp, and a first competition game is performed between camps. A second competition game is performed in each information processing terminal, and points are given based on a result of the second competition game. The points are given in accordance with the number of other users registered as friends by the user. The points based on the second competition game performed in each terminal are tallied in the server, and a winning/losing determination in the first competition game between camps is made based on the tallied points.
    Type: Grant
    Filed: October 30, 2017
    Date of Patent: February 4, 2020
    Assignee: Nintendo Co., Ltd.
    Inventors: Shingo Matsushita, Kouhei Maeda
  • Patent number: 10553073
    Abstract: A computing device for gaming by patrons. An identification acceptor may scan an identification document into digital form. A biological sensor such as a camera may obtain biological data describing a human patron. A currency acceptor and dispenser may accept money. The computing device may obtain biological data describing the patron. The computing device may verify the identity of the patron and acceptability of the patron for gaming based at least in part on the digital form of the patron's identification and the biological data. The computing device may accept currency for deposit into a wagering account. Once the patron is verified and the account is funded, the computing device may offer gaming activities to the verified patron out of the wagering account, and pay out gaming winnings at the currency dispenser.
    Type: Grant
    Filed: February 22, 2016
    Date of Patent: February 4, 2020
    Assignee: CG TECHNOLOGY DEVELOPMENT, LLC
    Inventors: Paul Williams, Phillip L. Flaherty, Quinton Singleton, Kathleen Tam, Matthew Morrissette
  • Patent number: 10546460
    Abstract: A gaming system compatible with patron-controlled portable electronic devices, such as smart phones or tablet computers, is described. The gaming system is configured to detect the presence of portable electronic devices and determine their locations in a casino environment and determine whether to initiate an attract feature. Based on the determined location of the portable electronic device, nearby gaming devices, such as electronic gaming machines can be selected for use in generating an attract feature for a patron. The generated attract feature can include outputting content to one or more EGMs and/or a patron's portable electronic device. The gaming devices selected for use in an attract feature and/or the content associated with the attract feature can be affected by patron specified preferences. In one embodiment, the patron specified preferences can be entered and stored using an application executed on their portable electronic device.
    Type: Grant
    Filed: May 2, 2016
    Date of Patent: January 28, 2020
    Assignee: IGT
    Inventors: Dwayne R. Nelson, Steven G. LeMay
  • Patent number: 10506057
    Abstract: A digital alert system provides cloud based digital alerts to a client device. The digital alert system receives location data from a client device that describes a current location of the client device. The digital alert system determines that the current location of the client device is within a geo-fence associated with a client-side application installed on the client device, a user of the client device having authorized digital alerts associated with the client-side application. The digital alert system transmits, to the client device, a digital alert that is associated with the geo-fence. The digital alert includes a selectable component that operatively causes a web browser application installed on the client device to access web based content associated with the client-side application.
    Type: Grant
    Filed: March 21, 2017
    Date of Patent: December 10, 2019
    Assignee: Zonetap, Inc.
    Inventors: Mario Ornelas, Miles Phillips
  • Patent number: 10478731
    Abstract: A method and an apparatus for storing user data are provided. In some embodiments, the method includes receiving a login request; generating an interactive data identification and a first game data identification based on a designated user identification and a first game scene identification included in the login request, the interactive data identification is configured to indicate interactive user data, and the first game data identification is configured to indicate first game user data corresponding to the first game scene; generating the interactive user data based on an interactive operation executed by the terminal and storing the interactive data identification and the interactive user data correspondingly; and generating the first game user data based on a game operation executed by the terminal in the first game scene and storing the first game data identification and the first game user data correspondingly.
    Type: Grant
    Filed: June 30, 2017
    Date of Patent: November 19, 2019
    Assignee: Tencent Technology (Shenzhen) Company Limited
    Inventors: Jinhong Zheng, Xiaomin Xu
  • Patent number: 10478718
    Abstract: A method executed by a game service platform server for searching game challenge opponents includes receiving a game challenge opponent request generated according to a motion of the first terminal, receiving a first desired distance and a first position of the first terminal, searching for a second terminal within the first desired distance based on a second position received from a second terminal, receiving a second desired distance from the second terminal, determining whether the first terminal is located within the second desired distance based on the first position, and setting the searched second terminal to be a game challenge opponent candidate and providing user information of the searched second terminal to the first terminal when the first terminal is determined as being located within the second desired distance, in which the first and the second terminals execute a game service platform and providing the game challenge opponent candidate.
    Type: Grant
    Filed: March 28, 2017
    Date of Patent: November 19, 2019
    Assignee: K-INNOVATION
    Inventor: So Youn Park
  • Patent number: 10463953
    Abstract: Systems and methods for detecting and preventing cheating in a location-based game are provided. In particular, a server-side statistical cheat detection algorithm can be implemented upon receiving a player request to perform a game action. A given dataset describing the respective times and locations of previous game events performed by the player can be analyzed to determine a probability that such game events represent legitimate gameplay. The determined probability can affect whether the player-requested game action is effectuated or can influence a number of points awarded for completion of the game action. An example system includes a host server and a client device in communication over a network.
    Type: Grant
    Filed: July 21, 2014
    Date of Patent: November 5, 2019
    Assignee: Niantic, Inc.
    Inventors: David Kornmann, Jim Wang, Alexander Vladimirov, Edward Wu, Phillip Craig Keslin, Neal Kanodia
  • Patent number: 10459518
    Abstract: In various embodiments, the motion of a wristband is used to control games.
    Type: Grant
    Filed: April 18, 2016
    Date of Patent: October 29, 2019
    Assignee: CFPH, LLC
    Inventors: Howard W. Lutnick, Dean P. Alderucci, Geoffrey M. Gelman
  • Patent number: 10456686
    Abstract: A system, a machine-readable storage medium storing instructions, and a computer-implemented method are described herein for a System Tuner for defining an in-game event requiring accumulation of a pre-defined set of virtual objects in a virtual game (or online game) prior to termination of the in-game event. The System Tuner determines a head-start subset from the pre-defined set of virtual objects for a target player account based on a difference between a reference player skill level for the virtual game and a player skill level of the target player account. The System Tuner determines, based on the player skill level of the target player account and a pre-defined duration of the in-game event, a drop rate for virtual objects remaining in the pre-defined set of virtual objects. The System Tuner sends the head-start subset and the drop rate to a client device associated with the target player account.
    Type: Grant
    Filed: September 9, 2015
    Date of Patent: October 29, 2019
    Assignee: Zynga Inc.
    Inventors: Stan Patton, Jean Luo, Jack Lim, Tim LeTourneau, Alexi Chialtas, Joseph Traverso, Hao Chen
  • Patent number: 10453300
    Abstract: Systems and methods enable one or more players to play a wagering game. A game system includes a game server configured to connect to at least one gaming device over a network. The game server includes a processor configured to provide at least one wagering game to a player using the gaming device. Each wagering game is played by a plurality of players at a virtual table who are dealt a plurality of cards to form a hand, and the hand satisfying a winning criterion is determined to be a winning hand. The game system also includes at least one non-relational database configured to be connected to the game server. The database is configured to store a state of the hands of each table as a plurality of document-oriented datasets.
    Type: Grant
    Filed: August 7, 2018
    Date of Patent: October 22, 2019
    Assignee: Z4 Poker LLC
    Inventors: Eric D. Colvin, Paul Zain, Matthew Joseph Kaufman, Tobias Block
  • Patent number: 10452848
    Abstract: Memory scanning methods and apparatus are disclosed. An example apparatus includes scan manager to identify a physical memory address that has recently been accessed. The physical memory address is identified as having been recently accessed when an access has occurred within a threshold of a current time. The apparatus also includes a scanner to scan a threshold amount of memory beginning at the physical memory address, and determine whether the memory included in the threshold amount of memory includes a pattern indicative of malware.
    Type: Grant
    Filed: October 30, 2017
    Date of Patent: October 22, 2019
    Assignee: Intel Corporation
    Inventors: Michael LeMay, David M. Durham, Men Long
  • Patent number: 10427046
    Abstract: A system and method for building and rendering in-game objects. In some embodiments, the system includes a plurality of metadata records describing available assets, wherein each metadata record comprises an asset identifier, which identifies an asset, and a property tag. In some embodiments, the system receives the metadata asset record or the asset identified by the metadata asset record from an asset interface to instruct a rendering engine to load the asset identified by the metadata asset record into a 3D environment.
    Type: Grant
    Filed: October 19, 2018
    Date of Patent: October 1, 2019
    Assignee: Take-Two Interactive Software, Inc.
    Inventors: Aaron Garbut, Klaas Schilstra, Flavius Alecu, John Whyte
  • Patent number: 10431043
    Abstract: Technology for operating a gaming system is disclosed. In one embodiment, an integrated progressive controller is maintained within each one of a plurality of electronic gaming machines (EGMs) in the gaming system. Progressive award information then may be distributed, by each integrated progressive controller within each of the plurality of EGMs to each integrated progressive controller within each remaining EGM of the plurality of EGMs, such that the progressive award information is kept consistent between each integrated progressive controller within each of the plurality of EGMs in the gaming system.
    Type: Grant
    Filed: December 27, 2017
    Date of Patent: October 1, 2019
    Assignee: IGT
    Inventors: William R. Lawson, Ronald Papson
  • Patent number: 10424165
    Abstract: A game system includes a lottery mechanism that selects some numbers out of a plurality of numbers, and controls values in each of a plurality of cells M11 through M44 displayed upon a game screen in a plurality of stages, on the basis of selections by the lottery mechanism, wherein: correlation between the selections by the lottery mechanism and the control of the values of the cells M are set so as to be mutually different between at least two of the stages; the values of the cells are controlled for each stage on the basis of the selection by the lottery mechanism and the correlation of the stage; and when change to a different stage is performed, the values of the cells after the change are set on the basis of the value of the cells before the change.
    Type: Grant
    Filed: March 28, 2017
    Date of Patent: September 24, 2019
    Assignee: KONAMI DIGITAL ENTERTAINMENT CO., LTD.
    Inventor: Takayuki Hosokawa