Patents Issued in April 11, 2017
  • Patent number: 9616315
    Abstract: A goaltender leg pad providing profile adjustment, toe attachment and/or toe thickness adjustment. The leg pad can include an adjuster element that configures adjacent pads at a user selected angle or configuration to provide a desired front profile of the leg pad. The leg pad can include an optionally elastic toe attachment strap joined with a foot pad and/or boot, and a redirection element slidably engaging the strap. The strap can secure the foot pad to the user's skate, and generally centrally locate the foot pad over the user's skate when the user transitions to a standing position and/or a crouching position. The leg pad can include a foot pad configured to engage the top of a user's skate. The foot pad can define a cavity within which a secondary pad can be selectively installed or removed to alter the toe thickness of the foot pad and provide desired performance.
    Type: Grant
    Filed: August 16, 2016
    Date of Patent: April 11, 2017
    Assignee: Warrior Sports, Inc.
    Inventor: Peter B. Smith
  • Patent number: 9616316
    Abstract: A goaltender glove including a finger portion, a thumb portion and a webbed pocket extending therebetween to collectively form a catching area. The webbed pocket can include a rigid support element that extends into at least one of the finger portion and the thumb portion, and is connected to the same via an interface element. The support element pivots about the interface element, with a free end of the element pivoting away from or through a portion of the main shell to prevent excessive bending and stress on the element. The glove can include a selectively manually replaceable mitt, which can be replaced with another mitt, or removed for servicing the mitt or glove. The mitt can be attached to the main shell via an elastic member joined with the finger portion to enable fingers in the finger portion and the mitt to move together.
    Type: Grant
    Filed: February 11, 2014
    Date of Patent: April 11, 2017
    Assignee: Warrior Sports, Inc.
    Inventors: Peter B. Smith, Neal A. Watts, Eric D. Marvin
  • Patent number: 9616317
    Abstract: A releasable lock assembly for use with a collapsible pole assembly having a first shaft section slidably secured to a second shaft section includes a locking mechanism configured to selectively lock the first and second shaft sections in an extended position. The releasable lock assembly further includes a stop assembly having an elongated member having first and second ends, wherein the first end is secured to one of the first and second shaft sections and the second end secured to the other of the first and second shaft sections. The stop assembly further comprises a stop assembly biasing member configured to urge the first and second shaft sections into a collapsed position.
    Type: Grant
    Filed: October 29, 2012
    Date of Patent: April 11, 2017
    Assignee: K-2 Corporation
    Inventors: Jason Neubauer, Lai Hsin Yuan
  • Patent number: 9616318
    Abstract: A personal vehicle system including a deck having a substantially flat top surface, where the top surface is substantially flat and is of sufficient area to support two feet of a user, a truck coupled to the deck, where the truck consist of a first portion coupled to the deck and a second portion that tilts relative to the first portion, and a wheel motor coupled to the second portion of the truck. A personal vehicle system that includes a deck, a truck coupled to the deck, and a wheel motor coupled to the truck, where the wheel motor has a passive cooling system. The passive cooling system includes at least one endcap that rotates about a wheel rotation axis during operation of the wheel motor and the endcap has at least one fin.
    Type: Grant
    Filed: March 15, 2013
    Date of Patent: April 11, 2017
    Assignee: Stealth Electric Longboards
    Inventor: Aaron Paul Rogers
  • Patent number: 9616319
    Abstract: A compact folding billiard ball rack includes first and second sides coupled about a pivot portion. Each side is formed with hinge portions coupled to the pivot portion. The two sides can be pivoted or folded into a compact side by side position and into a V-shaped racking position. Magnetic latches are provided for releasably and repeatably holding the first and second sides in predetermined fixed positions.
    Type: Grant
    Filed: March 7, 2013
    Date of Patent: April 11, 2017
    Inventor: Albert Geiges
  • Patent number: 9616320
    Abstract: Apparatus for billiards break shot practice, comprising a lightweight force absorption pillow and a triangle rack pattern combination. Game player breaks with maximum force to achieve greatest transfer to cue ball travelling to break up game balls, but using a reduced three-game-ball configuration with assistance of pillow and pattern that well-simulates virtually the same resistance of full fifteen-game-ball tournament game ball formation. A player saves tremendous time and effort in game ball setup and can practice break shots in rapid succession to develop high levels of breaking skill. Head and cue ball travel are observed in more iteration per practice session. The pillow has a storage flap to hold pattern, making it portable and quick to layout. Aligning pillow and pattern different distances apart simulates different ball resistances for game variations like 9-ball or 10-ball, or for different table sizes.
    Type: Grant
    Filed: August 16, 2016
    Date of Patent: April 11, 2017
    Inventor: Anthony Thomas Chekenian
  • Patent number: 9616321
    Abstract: This invention combines the use of double sided reversible informational wrist badges (badges) with trading card games. The badges are worn on the inside and the outside of the wrist and coupled with the trading cards introduce a further degree of randomness in the game play. The objective of the game is to reduce the health indicator of the other player to zero, where the player is forced to play another character until one player remains with no surviving characters. Badges are utilized in primarily two or more ways, technical data is labeled on each side of the battle badge, the player turns the badge over to show the attribute they wish imbued on their character (such as additional health, strength, aid another character, shields/defense, and offense/attacks). Badges may also be shifted from the front to the back of the wrist to communicate a further degree of game play information.
    Type: Grant
    Filed: October 25, 2015
    Date of Patent: April 11, 2017
    Inventor: Andrew Cordell Schaap
  • Patent number: 9616322
    Abstract: A system and method for playing a card game is provided. The play may occur in a casino using a standard deck of cards with players making an ante wager, optional second wager, a third wager, and optional bonus event wager. Players are dealt two cards face down (player viewable only), two shared community cards which are dealt face down, and one or more shared community joker value cards. A player first makes an ante wager and then an optional second wager based on the player's impression of the player dealt cards. Then, a first community card is revealed to the player and the player provided an opportunity to make an optional third wager, which is required to continue game play. If a third wager is placed, the dealer reveals the second community card and the player's five card hand and bonus event hand is evaluated for a winning outcome.
    Type: Grant
    Filed: December 21, 2015
    Date of Patent: April 11, 2017
    Assignee: Poker Gone Wild, LLC
    Inventors: Ricky Don McKee, Phillip Paul McKee, Michael Don McKee
  • Patent number: 9616323
    Abstract: A game employing user-modifiable game components, such as cards in a collectable card game, employs various features to provide user-modifiability, including sleeves, transparent cards, stickers, and other elements. Electronic versions of the game and various other features are included, including tracking of history associated with such components.
    Type: Grant
    Filed: June 21, 2013
    Date of Patent: April 11, 2017
    Assignee: Wizards of the Coast, Inc.
    Inventors: Frank Gilson, Cormac Russell, Paul Sottosanti, Randy Buehler, Ramon Arjona, Karl Robert Gutschera, Brandon Anthony Bozzi, Aaron Joel Forsythe
  • Patent number: 9616324
    Abstract: An automatic card shuffling device for randomizing playing cards is disclosed. The device comprises a processor in informational connection with the shuffling device, and a detection system capable of detecting or predicting a deficiency in operation of at least one component of the shuffling device. The detection system is configured to transmit an indication of a deficiency to a distal location.
    Type: Grant
    Filed: January 13, 2014
    Date of Patent: April 11, 2017
    Assignee: BALLY GAMING, INC.
    Inventors: Peter Krenn, Ernst Blaha
  • Patent number: 9616325
    Abstract: A game is provided that simulates American style football. Action cards include offensive plays and defensive outcomes. Skill is introduced by the offensive play chosen by an offensive player. Chance is introduced by the defensive outcome corresponding to the offensive play selected by the offensive player. The game lacks dice, spinners, or other random number generators. The game includes one set of action cards, which are selected consecutively by the offensive player. As preferably listing only offensive plays, only the defensive outcomes, thus the results of the offensive plays, vary from card to card. The game includes a field with markers that may be used to track the progress of the game.
    Type: Grant
    Filed: June 6, 2012
    Date of Patent: April 11, 2017
    Inventor: Nick T. Thomopoulos
  • Patent number: 9616326
    Abstract: There is provided a system and method for determining an identity of a game piece. The system including a detection grid, a memory for storing a detection algorithm, and a processor configured to detect an electrical change on the detective grid caused by a contact face from the game piece, determine the identity of the game piece based on the electrical change using the detection algorithm, and transmit the identity of the game piece wirelessly. The game piece may include a die with a plurality of resistors, where each of the plurality of faces includes a resistor with a different resistance value. The identity of the die corresponds to the rolled face of the die. Wherein detecting the rolled face of the die includes detecting the resistance value on the contact face of the die and determining the rolled face based on the detected resistance value.
    Type: Grant
    Filed: February 14, 2014
    Date of Patent: April 11, 2017
    Assignee: Disney Enterprises, Inc.
    Inventor: Malcolm Murdock
  • Patent number: 9616327
    Abstract: A toy apparatus includes a base piece configured to slide on a surface when an initial pushing force is applied to the toy. A base elongated member is coupled to the base piece, and has a distal end away from the base piece. A movable elongated member has a first end and a second end, and is movable between an open first position and a closed second position. A tether is coupled to the first end of the movable elongated member, wherein tension applied to the tether moves the movable elongated member. In the open first position, the second end of the movable elongated member is away from the distal end of the base elongated member. In the closed second position, the second end is closer to the distal end, and the base elongated member and the movable elongated member are capable of retaining a target piece.
    Type: Grant
    Filed: January 21, 2016
    Date of Patent: April 11, 2017
    Assignee: Mattel, Inc.
    Inventors: James Austin Rucker, Derek S. Handy, Scott H. Derman
  • Patent number: 9616328
    Abstract: Disclosed herein are a virtual golf simulation apparatus for providing a user-customized practice environment, a server connected with the virtual golf simulation apparatus through a network, and a user-customized practice environment provision method using the virtual golf simulation, which are capable of providing various practice modes for each golf shot so that a user can practice a specific golf shot intensively using golf simulation based on virtual reality to realize a virtual environment that cannot be experienced on a real golf driving range so that the user can intensively practice a golf shot which is more exciting, more intensive, and more practically useful in a real game.
    Type: Grant
    Filed: June 22, 2012
    Date of Patent: April 11, 2017
    Assignee: GOLFZON CO., LTD.
    Inventors: Jae Soon Song, Seong In Cho, Sung Young Im
  • Patent number: 9616329
    Abstract: Techniques are disclosed that can capture sequences of player input in response to situations confronting a player of a video game while playing the video game on a game console. A game engine within the game console may associate an archetype with the captured sequences. The outcomes of the captured sequences are determined with respect to the game situations and a score is applied to the captured sequences based on the outcomes. The captured sequences, the outcomes and the scores are stored in a runtime memory within the game console used to play the video game. Upon completion of the video game, the stored captured sequences, the outcomes and the scores may be downloaded and stored to an external memory associated with the game console. Subsequent video game sessions may load the captured sequences, the outcomes and the scores into the runtime memory to be used in the next session.
    Type: Grant
    Filed: June 28, 2012
    Date of Patent: April 11, 2017
    Assignee: ELECTRONIC ARTS INC.
    Inventors: Ian Szufnara, Fraser Lott, Harold Chaput
  • Patent number: 9616330
    Abstract: A game server may maintain a game state for an online game. The game state may represent a plurality of game state attributes and attribute values of a virtual world in which an online game takes place. One or more game state attributes may be related to another game state attribute, whereby changing a value for a first game state attribute may affect the values available to a second game state attribute. A command entered by a first player may affect a first game state attributes (and, accordingly, one or more other game state attributes). To ensure consistency in the way that the virtual world of the online game is presented to other players, one or more related game state attributes may be locked along with the first game state attribute when executing the first command.
    Type: Grant
    Filed: May 31, 2013
    Date of Patent: April 11, 2017
    Assignee: Kabam, Inc.
    Inventor: Clifford J. Harrington
  • Patent number: 9616331
    Abstract: A system and method of managing a gaming machine tournament, such as a slot tournament, are described that include organizing a gaming machine tournament that takes place on a set of gaming machines where each gaming machine has an interface into a tournament management system. The tournament game play parameters are configured using the tournament management system. Perks are provided to players, where the perks can be redeemed during tournament play and provide the player an advantage in the tournament play.
    Type: Grant
    Filed: July 26, 2013
    Date of Patent: April 11, 2017
    Assignee: Aristocrat Technologies Australia Pty Limited
    Inventor: Richard Jeffrey Jordan
  • Patent number: 9616332
    Abstract: A game control device includes a direction obtaining unit, a motion data selection unit, and a user character control unit. In a case where a direction designating operation is performed by a user, the direction obtaining unit obtains a relative direction of the direction designated through the direction designating operation relative to the forward direction of a user character. The motion data selection unit selects any of motion data correlated to a type to which the relative direction obtained by the direction obtaining unit belongs from among the motion data stored in a unit that stores a type of a relative direction relative to the forward direction of the user character and a plurality of kinds of motion data so as to be correlated to each other. The user character control unit causes the user character to perform a motion in accordance with the selected motion data.
    Type: Grant
    Filed: June 4, 2014
    Date of Patent: April 11, 2017
    Assignee: KONAMI DIGITAL ENTERTAINMENT CO., LTD.
    Inventors: Yuji Fujishiro, Ippei Kondo, Tatsuya Ishida, Masaki Nakamura, Kei Masuda
  • Patent number: 9616333
    Abstract: A method for capturing and implementing body movement data through a video game engine enables user body movement to be captured and implemented through a video game engine. Biometric data is also collected through a plurality of biometric sensors and used to manage a video game difficulty through the video game engine. User-registered data for the biometric data is also used to manage the video game difficulty as well as to manage the user's gameplay experience. The user-registered data is compared to collected data from the biometric data in order to manage the video game difficulty as well as provide the user with a unique and personalized gameplay experience. At least one sensory-enhancing device is used to further personalize and customize the user's gameplay experience as the user plays. The at least one sensory-enhancing device is activated through the video game engine to provide a customized gameplay experience.
    Type: Grant
    Filed: September 16, 2016
    Date of Patent: April 11, 2017
    Inventor: Chun Hung Yu
  • Patent number: 9616334
    Abstract: A multi-platform gaming system for amusing or entertaining one or more game participants playing a game on a gaming platform is described. The multi-platform gaming system can include collectible toys depicting or representing one or more game characters or objects relevant to a game adapted to be played on the gaming platform. The collectible toys can have associated therewith an RFID tag including a corresponding unique tag identification number. The RFID tag can include an antenna, integrated circuitry for wirelessly transmitting and receiving information to and from an associated RFID tag reader, and non-volatile programmable memory for storing game-relevant information describing skills, abilities or attributes associated with one of said game characters or objects.
    Type: Grant
    Filed: March 11, 2014
    Date of Patent: April 11, 2017
    Assignee: MQ Gaming, LLC
    Inventors: Denise Chapman Weston, Jonathan A. Barney
  • Patent number: 9616335
    Abstract: An interactive game system that stage lighting style cues as part of the game, where the stage lighting cues cause external stage lighting equipment to create effects that are based on outputs from the game. Steerable lights can be steered to the player and sounds can be created that are directed to the player. A simulation system can also simulate the actions that occur. The computer assigns teams.
    Type: Grant
    Filed: May 13, 2015
    Date of Patent: April 11, 2017
    Assignee: Eddie's Social Club, LLC
    Inventors: Edwin Schlossberg, Jeremiah Harris
  • Patent number: 9616336
    Abstract: Methods and apparatus for gaming according to various aspects of the present invention may be implemented in conjunction with a multiplayer game. The game system may identify a winning player for the multiplayer game and notify the winning player of a win condition. The game system may receive a video stream of the winning player's reaction, and substantially concurrently display the video stream to one or more other players of the game.
    Type: Grant
    Filed: January 21, 2016
    Date of Patent: April 11, 2017
    Assignee: Dazzletag Entertainment Limited
    Inventor: Mark Doorgeest
  • Patent number: 9616337
    Abstract: A computer of an information processing apparatus repeatedly accepts an operation to designate at least one of a plurality of command elements making up of a command, executes at least any one of a first memory writing processing to write a first command element having a specific attribute out of the command elements corresponding to the accepted operation in a first memory and a second memory writing processing to write a second command element having an attribute different from the attribute in a second memory, determines whether or not a command element array stored over the first memory and the second memory satisfies an execution allowable condition every execution of the writing processing, and processes information according to the command element array when the satisfaction is determined.
    Type: Grant
    Filed: March 2, 2012
    Date of Patent: April 11, 2017
    Assignee: Nintendo Co., Ltd.
    Inventor: Hiroshi Momose
  • Patent number: 9616338
    Abstract: Provided herein are systems and methods for dynamically capturing the graphics engine function calls and other virtual reality object data as it is created during a virtual reality session by a client virtual reality device and creating a modified virtual reality session data stream based on the captured virtual reality session for rendering a virtual reality replay session of the captured virtual reality session by the same or another client virtual reality device (or by multiple client replay devices either independently and/or in a synchronized, interactive replay), where the modified virtual reality session data stream allows the virtual reality replay session to mimic the virtual reality scenes and environment created during the captured virtual reality session, while permitting a “third person” spectator perspective to be selected, and dynamically re-selected, during the course of the virtual reality replay session.
    Type: Grant
    Filed: August 17, 2016
    Date of Patent: April 11, 2017
    Assignee: VREAL INC
    Inventors: Todd Hooper, Dan Rubenfield
  • Patent number: 9616339
    Abstract: A volumetric dynamic virtual camera system employs a radial basis function (RBF) component that can utilize non-uniform training datasets that are blended to provide interpolated camera parameters during application runtime based on a player's position within virtual volumes in a 3D space. During application development, an artist or developer can interactively author cameras that are finely tuned to appear just right and which provide the training data for runtime. The RBF component blends the training data during runtime as the player's position within the volume changes to produce camera parameters that the camera system uses to capture scenes for rendering on a display device. The result is an overall camera system that lets authors very quickly develop film-quality cameras that appear and behave more like fully dynamic cameras having significant intelligence. The cameras are volumetric because they can exist in all the virtual spaces exposed by the application.
    Type: Grant
    Filed: April 24, 2014
    Date of Patent: April 11, 2017
    Assignee: MICROSOFT TECHNOLOGY LICENSING, LLC
    Inventor: Gerald Edsall
  • Patent number: 9616340
    Abstract: Provided are a computer device, a storage medium, and a method of controlling the computer device, which enable a player character to perform various actions according to the user's intention. A game program causes a CPU of a game device to function as a game space generating section and a PC control section. The PCU control section causes the CPU to function as a movement control section and a stance control section. The stance control section increases the variation in the player character's stance changed from a reference stance, with an increase in the operation amount of a second operation unit, and decreases the variation in the player character's stance changed from the reference stance, with a decrease in the operation amount of the second operation unit.
    Type: Grant
    Filed: May 28, 2013
    Date of Patent: April 11, 2017
    Assignee: Capcom Co., LTD.
    Inventors: Kouji Wakazono, Yuichi Sakatani
  • Patent number: 9616341
    Abstract: An avatar in a video game is controlled based on input from multiple users. An input composition system receives a first input from a first user. The first user uses a first input source for controlling the avatar. The input composition system receives a second input from a second user. The second user users a second input source for controlling the avatar. The input composition system alters the first input based on a first user performance modifier. The input composition system alters the second input based on a second user performance modifier. The input composition system creates an avatar input value based on the first altered input and the second altered input. The input composition directs the avatar in the video game based on the avatar input value.
    Type: Grant
    Filed: June 24, 2015
    Date of Patent: April 11, 2017
    Assignee: International Business Machines Corporation
    Inventors: Samuel R. Connor, Jonathan W. Jackson, Joseph Kuczynski
  • Patent number: 9616342
    Abstract: An example video game system includes user controls and memory for storing a video game program. A processing system including at least one processor executes the video game program to provide a three-dimensional (3D) virtual game world including a player character. The processing system periodically stores in the memory ghost data for the player character as the player character moves in the 3D virtual game world, based on inputs to the user controls, during a first game play session. The processing system generates a ghost character during a second game play session whose movement in the 3D virtual game world is based on the ghost data stored in the memory. The ghost character appears in the second game play session at a time subsequent to the beginning of the second game play session.
    Type: Grant
    Filed: May 23, 2014
    Date of Patent: April 11, 2017
    Assignee: Nintendo Co., Ltd.
    Inventors: Kenta Motokura, Tatsuro Ota, Yusuke Kitazono
  • Patent number: 9616343
    Abstract: This disclosure provides a hybrid gaming platform for use with a controller and a plurality of game machine components. The hybrid gaming platform comprises a first system board and a second system board in communication with the first system board. The first system board is configured to receive a request through the at least one communication interface, detect a nonvolatile memory unit in the removable media reader interface, and transmit a game machine program and a verification code through the at least one communication interface. The second system board is configured to receive game signals as a function of the game machine program through that at least one communication interface and send one signal to at least one game component through at least one of the plurality of wired connections.
    Type: Grant
    Filed: November 18, 2014
    Date of Patent: April 11, 2017
    Assignee: GAMING SUPPORT B.V.
    Inventor: Lucien Maurice van Linden
  • Patent number: 9616344
    Abstract: A data structure includes a plurality of player entries that associates a player with a respective set of player activity data points having a first value and a second value. In response to a query defining ranges for the first value and second value, a response is generated using the data structure, the response indicating players matching the criteria of the ranges.
    Type: Grant
    Filed: March 31, 2014
    Date of Patent: April 11, 2017
    Assignee: Electronic Arts Inc.
    Inventor: Wei Wang
  • Patent number: 9616345
    Abstract: Various embodiments provide systems and methods that collect data regarding game strategy decisions by human players during video game, and utilize the collected data to either adjust or replace behaviors of computer players and/or suggest game strategies to human players during video game sessions. The game strategy decisions may be harvested from human-vs-human and human-vs-computer video game sessions. The data may be harvested from online-connected video game sessions, which may be hosted over an online video game network. Depending on the embodiment, the harvested data can include information regarding game strategies used by players during the video game sessions, the game contexts in which the game strategies were respectively used, and the results achieved by the respective use of the game strategies. Systems and methods described herein may facilitate a computer player having behavior that is (at least partially) “crowd-sourced” based on game strategies used by online-connected video game sessions.
    Type: Grant
    Filed: July 1, 2014
    Date of Patent: April 11, 2017
    Assignee: ELECTRONIC ARTS INC.
    Inventors: Roy Harvey, Robert Lee Hyder, Mathew Daniel White, Jacob Landis Cossairt
  • Patent number: 9616346
    Abstract: A sports simulator calculates the rotational and translational velocity of a sports object. The rotational velocity is calculated using image analysis. The translational velocity is calculated using image analysis and a set of emitters and sensors. The simulator then computes the future trajectory of the sports object based on the rotational and translational velocity. In one embodiment, the sports object is a golf ball and the sports simulator simulates golf.
    Type: Grant
    Filed: September 15, 2015
    Date of Patent: April 11, 2017
    Assignee: FULL-SWING GOLF, INC.
    Inventors: Daniel Antonio Nicora, Brian Arnold
  • Patent number: 9616347
    Abstract: A fantasy sports league or contest where true fans are rewarded for allegiance to favorite teams. The league or contest is configured so that competition extends through playoffs of a league or sport upon where the fantasy sports league or contest is based.
    Type: Grant
    Filed: June 23, 2014
    Date of Patent: April 11, 2017
    Inventor: Kierian B. Kuklok
  • Patent number: 9616348
    Abstract: A method of receiving a leaderboard associated with a software game executed at a wireless device is provided. The method includes monitoring at least one metric associated with the software game while the software game is played. The method further includes collecting a value of the at least one metric when the game is over and comparing the value of the at least one metric to a device leaderboard. The method additionally includes transmitting the value of the at least one metric to a game server when the value of the at least one metric is a best value when compared to the device leaderboard. The device leaderboard may indicate a ranking of scores achieved by playing the software game at the wireless device in which the software game is executed.
    Type: Grant
    Filed: September 3, 2010
    Date of Patent: April 11, 2017
    Assignee: QUALCOMM Incorporated
    Inventors: Michael P. Mahan, David M. Minch
  • Patent number: 9616349
    Abstract: Method and system of determining if a predetermined amount of time has passed since dispatch of a first one of the plurality of trackless vehicles onto one of a predefined plurality of intersecting paths. If the predetermined amount of time has passed, determining if a second one of the plurality of trackless vehicles was available for dispatch onto the predefined path or another predefined path. If the second trackless vehicle was available for dispatch, dispatching the second trackless vehicle, and if the second trackless vehicle was not available for dispatch, dispatching a third one of the trackless vehicles onto the predefined path or another predefined path. The predetermined amount of time may be calculated based on a time interval on which the trackless vehicles are dispatched onto the predefined plurality of paths.
    Type: Grant
    Filed: November 7, 2013
    Date of Patent: April 11, 2017
    Assignee: Oceaneering International, Inc.
    Inventors: Michael Wayne Boshears, Michael David Russell, Jr., Andrew Scott Grant, Frank Peter Hass
  • Patent number: 9616350
    Abstract: A dynamic signal to noise ratio tracking system enables detection and tracking of machines and people within the field of view of the tracking system. The tracking system may include an emitter configured to emit electromagnetic radiation within an area, a detector configured to detect electromagnetic radiation reflected back from within the area, and a control unit configured to evaluate signals from the detector and control the machines or other equipment as a result of this evaluation.
    Type: Grant
    Filed: May 20, 2015
    Date of Patent: April 11, 2017
    Assignee: Universal City Studios LLC
    Inventors: Paula Stenzler, Robert J. Cortelyou, Brian B. McQuillian, Christopher Oliver, Steven C. Blum, Amanda K. Zielkowski
  • Top
    Patent number: 9616351
    Abstract: The present invention relates to a top generating a clear collision sound when the top collides with another top so as to make playing with a top more exciting, and having an improved fastening structure for a metal wheel on the top so as to allow the metal wheel to sufficiently vibrate when the top collides.
    Type: Grant
    Filed: May 7, 2013
    Date of Patent: April 11, 2017
    Inventor: Shin-Kyu Choi
  • Patent number: 9616352
    Abstract: A method and system for wireless communication are disclosed. The method comprises: the master device generates a sequence code through a specific encoder and transmits the sequence code to each slave device continuously within a preset period according to the communication demand, wherein the specific encoder is a feedback shift register constructed by a specific polynomial, of which the coefficients and the order are in correlation with the communication demand while all of the coefficients and initial values are not equal to 0 at the same time; the preset period is greater than or equal to the sum of a sleeping period and a detecting period of the slave device, which constitutes a sleeping-and-waking cycle; the slave device receives a continuous section of the sequence code in the detecting period, decodes the sequence code through a decoder corresponding to the encoder, and performs corresponding operation according to the decoding result.
    Type: Grant
    Filed: November 22, 2013
    Date of Patent: April 11, 2017
    Assignee: GIGGLES INTERNATIONAL LIMITED
    Inventor: Chun Yuen Lau
  • Patent number: 9616353
    Abstract: A doll with reconfigurable hair and dress is disclosed. The hair is rotatably coupled to the top of the head of the doll and a switch within the head of the doll. Furthermore, the switch is connected to the output mechanism, dictating which output the output mechanism produces. When the hair rotates about the head of the doll, the switch is actuated, changing the output of the output mechanism. Additionally, the dress of the doll is capable from converting from a full gown that folds away to reveal a skirt.
    Type: Grant
    Filed: March 28, 2013
    Date of Patent: April 11, 2017
    Assignee: Mattel, Inc.
    Inventors: Patricia Chan, Steven D. Ryniker, Andrew Lourits
  • Patent number: 9616354
    Abstract: A model train railway assembly system having a plurality of foam boards cut to support at least one model train track on each board. Bus wires may be used to facilitate running of electricity along the track. The system comprising connecting a plurality of the assembled boards in a desired train track configuration.
    Type: Grant
    Filed: May 2, 2014
    Date of Patent: April 11, 2017
    Inventor: Joseph Montilla
  • Patent number: 9616355
    Abstract: A construction kit including a plurality of construction assembly pieces each comprising a resilient half rod. The half-rod comprises a rod divided in half longitudinally and having a set of teeth. The set of teeth comprises teeth disposed at intervals along a longitudinal length of said half-rod located in alternate planes to either side of a longitudinal mid-plane of the rod. The teeth are configured to provide a snap-fit interlock with a corresponding set of teeth on the half-rod of an edge of a second corresponding construction assembly piece to define a full, preferably circular cross-section, rod where the two assembly pieces interlock. Each construction assembly pieces defines a flexible plastic rectangle partly open along one edge to allow the rectangle to be flexed further open, for modeling structures having fluid shapes.
    Type: Grant
    Filed: July 17, 2014
    Date of Patent: April 11, 2017
    Assignee: Euan Lind Design Limited
    Inventor: Euan Robert Lind
  • Patent number: 9616356
    Abstract: A blowout in which the required exhaling force of for stretching thereof may be precisely set to a suitable level. The blowout may include: a stretchable body having a generally tubular shape; a wire body having elasticity and arranged along the longitudinal direction of the stretchable body; and a mouthpiece connected to an end of the stretchable body. In use, the mouthpiece may be held in the mouth such that air is blown therethrough, whereby the stretchable body is stretched. The stretchable body remains curled into a spiral shape by the wire body when air is not blown thereinto. The elastic force of the wire body may be set to a predetermined value, the mouthpiece may include an air regulator for regulating the quantity of airflow, and the stretchable body may not stretch unless the force of air blown is equal to or more than a predetermined value.
    Type: Grant
    Filed: October 20, 2014
    Date of Patent: April 11, 2017
    Assignees: LUPINUS CO., LTD., FUKIMODOSHINOSATO CO., LTD.
    Inventors: Akemi Kariya, Hirokazu Yamamoto, Yoshio Fujimura, Yoshikatsu Kimura
  • Patent number: 9616357
    Abstract: A drive unit for at least one traction means, especially in stage machinery, with a winding drum comprising at least one take-up region, on (each of) which a traction means is received which can be wound up or unwound, characterized in that axially adjacent to the take-up region there is a cylindrical drive region disposed on the winding drum, on which is received a belt-shaped drive means that can be wound up or unwound and which can be wound up onto a drivable drive drum, generating a drive torque acting on the winding drum, or can be unwound from the drive drum, releasing the winding drum.
    Type: Grant
    Filed: March 7, 2012
    Date of Patent: April 11, 2017
    Assignee: ASM Steuerungstechnik GmbH
    Inventors: Maurycy Sowka, Detlef Iseken
  • Patent number: 9616358
    Abstract: This invention relates to solvents for extracting C1 to C4 carboxylic acids from aqueous streams. More specifically, the extraction solvents include one or more salts composed of a tetraalkylphosphonium cation and a phosphinate anion. The extraction solvents may further include one or more co-solvents as an enhancer. The co-solvents may be selected from higher carboxylic acids, ethers, esters, ketones, aromatic hydrocarbons, chlorinated hydrocarbons, and nitriles. The extraction solvents are useful for extracting aqueous mixtures containing one or more lower carboxylic acids, such as monocarboxylic acids and organofluorine carboxylic acids.
    Type: Grant
    Filed: December 18, 2015
    Date of Patent: April 11, 2017
    Assignee: Eastman Chemical Company
    Inventors: Robert Thomas Hembre, Scott Donald Barnicki, Chester Wayne Sink, Christopher Hardacre
  • Patent number: 9616360
    Abstract: A gas-liquid separator includes: a gas-liquid separation tank; a gas-liquid introduction pipe configured to introduce a gas-liquid two-phase flow into the gas-liquid separation tank, the gas-liquid introduction pipe extending in the gas-liquid separation tank; a spray nozzle configured to spray pure water toward a liquid that has been collected on a bottom of the gas-liquid separation tank; a drain pipe communicating with a liquid discharge outlet provided in the bottom of the gas-liquid separation tank; and an exhaust pipe communicating with a gas discharge outlet provided in a side wall of the gas-liquid separation tank. The gas discharge outlet is located above a lower end of the gas-liquid introduction pipe.
    Type: Grant
    Filed: December 19, 2013
    Date of Patent: April 11, 2017
    Assignee: EBARA CORPORATION
    Inventor: Seiya Ushimaru
  • Patent number: 9616361
    Abstract: A system is provided for separating particulates dispersed within a base fluid wherein at least one of the particulates and the base fluid is an organic liquid. The system relies on a microfluidic separation device comprising a microchannel in fluid communication across a microporous body with a collection chamber. Particulates and a portion of the base fluid traverse the microporous body under the influence of an external force field and are collected in the collection chamber. A first fluid flow having a first flow rate through the microchannel together with the microporous body operationally generate a second fluid flow within the collection chamber as base fluid and particulates traverse the microporous body and enter the collection chamber, and as base fluid re-traverses the microporous body and re-enters the microchannel, the second fluid flow having a flow rate which is a fraction of the first flow rate.
    Type: Grant
    Filed: April 2, 2014
    Date of Patent: April 11, 2017
    Assignee: General Electric Company
    Inventors: Christopher Michael Puleo, Jason Louis Davis, Jason M. Nichols
  • Patent number: 9616362
    Abstract: A filter assembly is provided. The filter assembly includes a filter cartridge with a containment bag including a vent port and a support housing, including a split lid.
    Type: Grant
    Filed: January 19, 2012
    Date of Patent: April 11, 2017
    Assignee: BHA Altair, LLC
    Inventors: Richard Johnson, Benjamin Harrison
  • Patent number: 9616363
    Abstract: The present invention relates to an industrial scale filtration assembly for filtrating a liquid and screening of foreign particles and dirtiness. More particularly the invention pertains to a self-cleaning filtration assembly for gradually screening of fine and coarse particles in a single system by using different filtration screens (2, 4) concentrically formed in a single filter body (13).
    Type: Grant
    Filed: February 27, 2015
    Date of Patent: April 11, 2017
    Assignee: Antel Aritma Tesisleri Insaat Sanayi VeTicaret A.S.
    Inventor: Tameroglu Osman Oguz
  • Patent number: 9616364
    Abstract: The present invention relates to a filtering device for fluids, in particular thermoplastics, comprising a screen carrier (2) which has a rotationally cylindrical outer face (41) and is mounted rotatably in a rotationally cylindrical recess (5), adapted to its circumference, of a stationary housing (3) and in which a number of screening nests (6) having filter arrangements (7) are formed along its circumference. According to the invention, there is provision whereby the screen carrier (2) is penetrated by a rotationally cylindrical core part (1) and is mounted rotatably on this, the core part (1) and the housing (3) being designed to be stationary and fixed in terms of rotation with respect to the rotatable screen carrier (2).
    Type: Grant
    Filed: June 30, 2011
    Date of Patent: April 11, 2017
    Assignee: EREMA ENGINEERING RECYCLING MASCHINEN UND ANLAGEN GESELLSCHAFT M.B.H.
    Inventors: Ernst Jost, Josef Arbeithuber, Manfred Hackl, Klaus Feichtinger
  • Patent number: 9616365
    Abstract: A filter holder is disclosed comprising a base for supporting the filter holder on a work surface and a holder arm attached to the base. The holder arm comprises a base end and an indexing axis passing through the base end. A rotor is rotatably connected to the base end and comprises a plurality of filter cradles each arranged generally parallel to the indexing axis and affixed to the rotor such that, when the holder arm is in the indexing position, the rotor is rotatable about the indexing axis to move a selected filter cradle into a loading position.
    Type: Grant
    Filed: September 19, 2012
    Date of Patent: April 11, 2017
    Assignee: 3M Innovative Properties Company
    Inventor: Michael G. Korzeb