Patents Issued in March 28, 2019
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Publication number: 20190091555Abstract: A clamp used to attach an accessory to a skateboard or longboard. The clamp, in its preferred embodiment, consists of a mounting plate, a clamp bottom, and a clamp top. The mounting plate is used to attach to the top deck of the skateboard or longboard using the existing truck hole mounting pattern. The clamp bottom will attach to the mounting plate and the clamp top will attach to the clamp bottom with an accessory secured between the clamp bottom and top. It is understood that the pieces of the clamp can be attached using various methods and construction methods can vary. The purpose of this clamp is to allow the rider of a skateboard or longboard ability to attach accessories to a board. With the attachment of an accessory, a rider has the flexibility to customize their board to meet their needs and create a hybrid modular board.Type: ApplicationFiled: August 1, 2018Publication date: March 28, 2019Inventors: EVELIO ALEMAN, GUILLERMO ALEMAN
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Publication number: 20190091556Abstract: There is provided a shuffled playing card, wherein a suit and a rank are printed on one surface of a card base sheet, and a back pattern is printed on another surface, different sheet IDs for one card base sheet or each of a plurality of card base sheets are printed on the card base sheet, one deck or a plurality of decks are formed by individual cards cut by a cutting machine from the card base sheet, the one deck or the plurality of decks are shuffled by a shuffle machine to form a set of shuffled playing cards, different shuffled playing card IDs for each set are assigned to the shuffled playing card as ID codes, and the sheet ID of the playing card constituting the shuffled playing card and the shuffled playing card ID are associated with each other in a database.Type: ApplicationFiled: September 18, 2018Publication date: March 28, 2019Inventor: Yasushi Shigeta
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Publication number: 20190091557Abstract: Present invention, “BiggieBills”, is an interactive business strategy multi-player game played among 4 to 8 teams using plurality of cards. It can be played “Face to Face” or “Online.” The teams play “Growth Cards” to progress from Stage 1 to 4 while managing possible “Challenge Cards” played by opposing teams, managing the random changes in “Industry Rules” every “Business Cycle,” and attempt to earn “Bonus Cards.” The unique value propositions are: a) dynamic real-time experience; b) knowledge from the field of strategic management for the managers (students); c) the debrief provides the core learning as a follow-up to the game; and d) customization of the game is possible by altering industry conditions to suit client needs. BiggieBills has a three-pronged approach: a) corporate training; b) education (undergraduate, graduate, executive); and c) entertainment. It may be redesigned to teach subjects such as entrepreneurship, economics, innovation management and general business.Type: ApplicationFiled: March 9, 2017Publication date: March 28, 2019Inventors: Maheshkumar P. Joshi, Tej M. Joshi, Swati Choksi
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Publication number: 20190091558Abstract: The disclosure includes a method of selecting and playing a video playlist for a trivia-like game. The method may include determining a demographic of game players, distributing at least one playing card to each game player, and selecting a prearranged video playlist comprising a plurality of videos based upon the demographic of game players. In some embodiments, the method includes playing at least one video from the prearranged video playlist, whereby the at least one video may represent at least a portion of a plurality of questions for the trivia-like game.Type: ApplicationFiled: November 30, 2018Publication date: March 28, 2019Inventor: Robert Bealke
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Publication number: 20190091559Abstract: The present disclosure relates to an information processing method and a smart cube.Type: ApplicationFiled: April 17, 2018Publication date: March 28, 2019Applicant: Beijing Xiaomi Mobile Software Co., Ltd.Inventor: Qiang FU
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Publication number: 20190091560Abstract: A shuffling machine for use with a game of chance having a plurality of possible outcomes includes a base structure and a wheel portion in communication with the base structure. The wheel portion includes a plurality of discrete areas corresponding in number to the plurality of possible outcomes for the game of chance. Each of the plurality of areas includes a plurality of displays configured to show an indicia corresponding to one of the plurality of possible outcomes. The machine includes a selector for identifying one of the plurality of areas and the indicia associated with the identified one of the plurality of areas. Wherein the plurality of indicia are not fixed such that they are not permanently assigned to one of the plurality of areas.Type: ApplicationFiled: September 28, 2017Publication date: March 28, 2019Inventor: Mark H. Jones
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Publication number: 20190091561Abstract: A method for controlling a virtual character, a apparatus for controlling a virtual character, an electronic device and a computer-readable storage medium, the method including: in response to a first touch operation acted on an aiming control, adjusting a visual field mode of the game scene from a first visual field mode to a second visual field mode; presenting a first shooting control on the GUI under the condition of the second visual field mode, the first shooting control and the aiming control being located at two sides of the GUI, respectively; and in response to a second touch operation acted on the first shooting control, controlling the virtual character to perform a shooting action.Type: ApplicationFiled: September 7, 2018Publication date: March 28, 2019Applicant: NETEASE (HANGZHOU) NETWORK CO.,LTD.Inventor: Xuemei LI
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Publication number: 20190091562Abstract: In a state where an extended input device is secured to a data transmission device, an image capturing unit of the data transmission device captures an image of a light emitting unit that emits light, an image of which is allowed to be captured by the image capturing unit in accordance with a user input and/or a user operation, and data generated based on at least the captured image is transmitted to an information processing apparatus. The information processing apparatus executes an information process based on the transmitted data.Type: ApplicationFiled: November 29, 2018Publication date: March 28, 2019Inventor: Hitoshi YAMAZAKI
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Publication number: 20190091563Abstract: The invention relate to a set of methods that can be used in portable electronic or wearable motion sensing devices or game controller assemblies, to calculate a plurality of motion parameters. Simplified binary values for motion information is also provided as well as a method to determine the orientation of the device relative to a body part that it is attached to. Embodiments of the invention can be wearable, e.g., worn on the human body, handheld in a game assembly, handheld in a toy or more generally attached to any movable body. The invention also provides a method for observers of a player of a video game or user of a computer application to combine camera data from the observer's smart device with the game play or application screen of the player or user's smart device on the observer's smart device.Type: ApplicationFiled: October 10, 2018Publication date: March 28, 2019Applicant: DigiBit, LLCInventors: Colt Correa, Muhammad Uzair
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Publication number: 20190091564Abstract: A first control unit includes a first operation data generation section for generating first operation data in accordance with a motion of a first control unit body included in the first control unit. A second control unit includes a second operation data generation section for generating second operation data in accordance with a direction input operation performed by a player or a motion of a second control unit body included in the second control unit. Further, one of the first control unit and the second control unit includes a transmission section for transmitting the first operation data and the second operation data to a computer at a predetermined timing.Type: ApplicationFiled: October 16, 2018Publication date: March 28, 2019Inventor: Akio IKEDA
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Publication number: 20190091565Abstract: A method of operating an electronic gaming machine includes displaying a three-dimensional game component to a viewer of the electronic gaming machine, wherein the three-dimensional game component is generated to have an apparent spatial position having coordinates including a z-coordinate in a direction extending toward the viewer; detecting a gaze direction of the viewer; comparing the gaze direction of the viewer to the apparent spatial position of the three-dimensional game component; determining that the gaze of the viewer is directed toward the three-dimensional game component; and responsive to determining that the gaze of the viewer is directed toward the three-dimensional game component, changing the z-coordinate of the apparent spatial position of the three-dimensional game component.Type: ApplicationFiled: September 28, 2017Publication date: March 28, 2019Inventors: Dwayne Nelson, Johnny L. Palchetti
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Publication number: 20190091566Abstract: A method that incorporates teachings of the subject disclosure may include, for example, receiving, by a device comprising a processor, a first signal from a motion-sensitive component of the device; receiving, by the device, a second signal from a touch-sensitive interface of the device, detecting, by the device, from a combined signal comprising the first signal and the second signal, a selection of a portion of the device; and causing, by the device, a sensory feedback generator to provide a feedback signal in accordance with the combined signal. The feedback signal may comprise an audible sound, a visual effect, a tactile effect, or any combination thereof. Additional embodiments are disclosed.Type: ApplicationFiled: November 28, 2018Publication date: March 28, 2019Applicant: STEELSERIES ApSInventors: Jeffrey Nicholas Mahlmeister, Bruce Hawver, Jacob Wolff-Petersen, Kim Rom, Francis Arnold Grever, Tino Soelberg
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Publication number: 20190091567Abstract: A system, a machine-readable storage medium storing instructions, and a computer-implemented method are described herein for a challenge engine. The challenge engine identifies a set of player metrics for players within a game and determines properties of at least one metric of the set of player metrics for a specified player. The challenge engine generates a first gaming instance based on the properties of the at least one metric. The first gaming instance is customized to the specified player. The challenge engine detects one or more interactions of the specified player with at least one element of the first gaming instance. In response to the one or more interactions, the challenge engine generates a second gaming instance based on the properties of the at least one metric. The second gaming instance is customized to the specified player and distinct from the first gaming instance.Type: ApplicationFiled: September 25, 2017Publication date: March 28, 2019Inventors: James Edgar Huffman, Jared William Twing, Steven Michael Behnke, Harold Allen Hanlin
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Publication number: 20190091568Abstract: The present invention is a server that causes a logged-in information processor to run a game among a plurality of information processors, comprising: executing to determine a present information of a content corresponding to a status information of the information processor of a transmission destination when receiving a present giving signal for giving a present to the information processor of the transmission destination identified by an ID information, and transmitting the present information to the information processor of the transmission destination, triggered by a predetermined action of the information processor of the transmission destination.Type: ApplicationFiled: September 25, 2018Publication date: March 28, 2019Inventors: Masaki OYAMA, Atsushi KUMITA, Toshikazu JINNOUCHI
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Publication number: 20190091569Abstract: The application discloses a method for motion synchronization of a virtual object. A first accumulation time and a second accumulation time are detected. The first accumulation time is accumulated from a previous speed update of the virtual object. The second accumulation time is accumulated from a previous location update of the virtual object. A speed of the virtual object is updated when the first accumulation time reaches a preset speed update time. In addition, the first accumulation time is reset after the speed of the virtual object is updated. A location of the virtual object is updated when the second accumulation time reaches a preset location update time. The second accumulation time is reset after the location of the virtual object is updated. The preset speed update time is greater than the preset location update time.Type: ApplicationFiled: November 30, 2018Publication date: March 28, 2019Applicant: TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITEDInventors: Yifan Wu, Lei Liu, Chao He
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Publication number: 20190091570Abstract: An information processing method, implemented by a mobile terminal including a touch display and rendering a graphic user interface on the touch display, content presented on the graphic user interface at least including a game scene, includes: when a sliding operation acting on a touch operation area is detected, controlling a visual field movement of the game scene on the graphic user interface according to the movement of the touch point of the sliding operation; and when it is detected that the touch point of the sliding operation enters a preset boundary area, acquiring the first sliding direction of the touch point entering the preset boundary area, and controlling, when the touch point is located in the preset boundary area, the visual field movement of the game scene on the graphic user interface according to the first sliding direction.Type: ApplicationFiled: September 28, 2018Publication date: March 28, 2019Applicant: NETEASE (HANGZHOU) NETWORK CO.,LTD.Inventors: Junxiang WANG, Zhaoda HE
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Publication number: 20190091571Abstract: A gaming system comprises a handheld user input device, a processor for receiving input data from the handheld user input device and a gaming application for receiving data from the processor based on the received input data from the handheld user input device. The handheld user input device emulates one of a plurality of different devices associated with the gaming application. Each of the plurality of different devices have a set of input commands associated therewith. The set of input commands associated with the one of a plurality of different devices includes a command based on one of motion and orientation of the handheld device.Type: ApplicationFiled: November 8, 2018Publication date: March 28, 2019Inventors: ARNO PENZIAS, MATTHEW G. LIBERTY
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Publication number: 20190091572Abstract: An autonomous personal companion executing a method of projection including tracking within a reference system a current position and orientation of a gaming controller used for controlling game play of a gaming application played by a user, wherein the personal companion is configured to provide services to the user. The method includes receiving information related to the gaming application from a gaming console supporting the game play. The method includes generating content based on the information related to the gaming application. The method includes moving the autonomous personal companion to a location having a direct line of sight to the controller. The method includes projecting the content from the autonomous personal companion to a surface of the gaming controller.Type: ApplicationFiled: September 25, 2017Publication date: March 28, 2019Inventors: Jeffrey Roger Stafford, Javier Fernandez-Rico
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Publication number: 20190091573Abstract: A method of controlling prize targets displayed during a play in a target interactive game includes receiving a total prize amount to be awarded for the play of the game and determining an expected target value for a respective record from a target sequence comprising a sequence of records. The method further includes selecting a target value for the respective record from a number of different available target values, where the selected target value comprises a value from among the number of different available target values that bears a predefined relationship to the expected target value. Once the target value is selected, the method includes selecting a target type correlated to the selected target value and then causing a prize target corresponding to the selected target type to be launched in the game.Type: ApplicationFiled: September 26, 2017Publication date: March 28, 2019Applicant: Everi Games, Inc.Inventors: Evgeny Karpov, Juan Mariscal
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Publication number: 20190091574Abstract: An information processing method is provided. The method includes: a motion controller, including an area assisting object and an operation assisting object, is provided on the graphical user interface; when detecting a touch sliding operation acting on the operation assisting object, the operation assisting object is controlled to move along a motion track of a touch point of the touch sliding operation within a predetermined range, and the virtual character is controlled to move in the game scene according to a movement of the operation assisting object; when detecting a preset interaction object exists within a preset distance from the virtual character in the game scene, the operation assisting object is configured to be a temporary interaction control; and when detecting an interaction triggering operation on the temporary interaction control, the virtual character is controlled to perform a preset operation on the preset interaction object.Type: ApplicationFiled: August 9, 2018Publication date: March 28, 2019Inventor: Yiming WEI
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Publication number: 20190091575Abstract: Computer-implemented methods and systems for simulating a multiplayer game environment to allow players of different skill levels to concurrently play the same level of a gaming session, to encourage and incentivize cooperative team behavior, to match players based on subjective variables, such as likeability and a general fun factor, and to tailor gaming content based on the social group itself.Type: ApplicationFiled: September 27, 2017Publication date: March 28, 2019Inventors: Paul Reiche, III, Robert F. Ford, Adrian M. Ledda, Paul D. Yan, Daniel J. Neil, Michael D. Ebert, Avery Lodato
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Publication number: 20190091576Abstract: A method, system, and processor-readable storage medium for providing audio playback are disclosed to enable users to replace a background music in a computer or video game with music of user choice, while preserving other in-game sounds. An example method comprises receiving a game music stream from a gaming application of a user which includes a game background soundtrack and in-game sounds, extracting audio parameters of the game background soundtrack, determining an emotional classification of the game background soundtrack based on the audio parameters of the game background soundtrack, selecting a user soundtrack from a user music library that matches the emotional classification of game background soundtrack, replacing at least a part of the game background soundtrack with the user soundtrack, and providing a replacement game music stream to the user, the replacement game music including the user soundtrack and the in-game sounds.Type: ApplicationFiled: September 26, 2017Publication date: March 28, 2019Inventors: Michael Taylor, Glenn Black
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Publication number: 20190091577Abstract: Computer-implemented methods and systems for simulating a multiplayer game environment to allow players of different skill levels to concurrently play the same level of a gaming session, to encourage and incentivize cooperative team behavior, to match players based on subjective variables, such as likeability and a general fun factor, and to tailor gaming content based on the social group itself.Type: ApplicationFiled: September 27, 2017Publication date: March 28, 2019Inventors: Paul Reiche, III, Robert F. Ford, Adrian M. Ledda, Paul D. Yan, Daniel J. Neil, Michael D. Ebert, Avery Lodato
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Publication number: 20190091578Abstract: A system and method may include generating, by a computing system, a list of selectable challenge factors for a player to select one or more challenge factors when playing a video game. The player may be provided with the ability to set a plan for each of the challenge factors. A protocol inclusive of the planned challenge factors may be established to be achieved over a time period. A player interface may be displayed for the player of the video game, where the player interface may show the protocol inclusive of at least a portion of the planned challenge factor(s) along with corresponding input elements associated with each planned challenge factor for the player to account for the planned challenge factors by submitting whether or not the player achieved each of the respective planned challenge factors. Achieving the planned challenge factor(s) causes a health condition to be reversed.Type: ApplicationFiled: November 30, 2018Publication date: March 28, 2019Inventor: Jennifer H. Kraly
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Publication number: 20190091579Abstract: Generating and validating a subscription key based on subscription parameters associated with a jurisdiction file stored in a NVRAM, the subscription key having characters based on a subscription start date, a subscription term, a key generation date, and a cyclical redundancy check value. Parameters are extracted from the subscription key including the subscription start date, the subscription term, the key generation date, and the cyclical redundancy check value and are stored in a memory of the gaming machine. The key is checked by generating a local cyclical redundancy check value based on a MAC address of the gaming machine and one or more of the extracted parameters, and is validated when the local cyclical redundancy check value matches the cyclical redundancy check value extracted from the subscription key. The jurisdiction file may be updated during a RAM clear function during installation of the gaming machine.Type: ApplicationFiled: December 26, 2017Publication date: March 28, 2019Inventors: Shrikant Vasant Potulwar, Scott Andrew Melnick, Jason Adam Cherkas, Anil Kumar Narra, Jack Dillon Cobb, JR., José Damián Rosario Ortega
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Publication number: 20190091580Abstract: An information processor comprises a terminal-side controller programmed to execute: (A1) a process of allowing a creation of a message to the information processor of a transmission destination; and (A2) a process of expanding a representable range of the message on condition of charging when the message is created, and a server comprises a server-side controller that calculates a charge amount charged for the message in the information processor by referring to a charge amount determination data, and a server-side memory that stores the charge amount correspondingly to each of the information processors.Type: ApplicationFiled: September 25, 2018Publication date: March 28, 2019Inventors: Masaki OYAMA, Atsushi KUMITA, Toshikazu JINNOUCHI
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Publication number: 20190091581Abstract: Computer-implemented methods and systems for simulating a multiplayer game environment to allow players of different skill levels to concurrently play the same level of a gaming session, to encourage and incentivize cooperative team behavior, to match players based on subjective variables, such as likeability and a general fun factor, and to tailor gaming content based on the social group itself.Type: ApplicationFiled: September 27, 2017Publication date: March 28, 2019Inventors: Paul Reiche, III, Robert F. Ford, Adrian M. Ledda, Paul D. Yan, Daniel J. Neil, Michael D. Ebert, Avery Lodato
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Publication number: 20190091582Abstract: Computer-implemented methods and systems for simulating a multiplayer game environment to allow players of different skill levels to concurrently play the same level of a gaming session, to encourage and incentivize cooperative team behavior, to match players based on subjective variables, such as likeability and a general fun factor, and to tailor gaming content based on the social group itself.Type: ApplicationFiled: September 27, 2017Publication date: March 28, 2019Inventors: Paul Reiche, III, Robert F. Ford, Adrian M. Ledda, Paul D. Yan, Daniel J. Neil, Michael D. Ebert, Avery Lodato
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Publication number: 20190091583Abstract: A possibility of providing motives to continue a game is improved. A game system 100 stores a relation between user identification information corresponding to a user who plays a game and user identification information corresponding to another user who is a friend of the user, stores ranking determined based on the game history of plural users in association with the user identification information, when transiting to a rank screen 22 in which a predetermined number of sets of the user identification information of the users ranked at or above a predetermined rank is displayed, constructs and displays the rank screen 22 in which each set of user identification information is associated with each friend-request button 241b, and when a friend request is made by the friend-request button 241b, shifts to a state that allows these users to become friends.Type: ApplicationFiled: September 25, 2018Publication date: March 28, 2019Inventors: Masaki OYAMA, Atsushi KUMITA, Toshikazu JINNOUCHI
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Publication number: 20190091584Abstract: A method of providing a sports game service by automatically reflecting a real sports match result includes receiving a login request signal from a user terminal of a user, receiving real sports match data from a database, automatically updating game information of the user based on the real sports match data, confirming the game information of the user corresponding to a login request, and progressing a game using the game information of the user.Type: ApplicationFiled: September 21, 2018Publication date: March 28, 2019Inventor: Yeong Seung JIN
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Publication number: 20190091585Abstract: Some embodiments include a fantasy sports game. In some embodiments, an expected performance value may be determined. In some embodiments, a same player may appear multiple times in a team. Various other embodiments are described.Type: ApplicationFiled: November 28, 2018Publication date: March 28, 2019Inventors: Lee Amaitis, Phillip Flaherty, Andrew Garrood
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Publication number: 20190091586Abstract: The invention relates to a roller coaster vehicle guided along a rail structure extending in a two- or three-dimensional plane and having at least one passenger seat (3), which is fastened to a chassis (2) guided on the rail structure, wherein the passenger seat (3) is fastened to the chassis (2) by way of an axis of rotation (16, 17) extending in a longitudinal direction of the vehicle, and the rotation of the passenger seat (3) can be influenced manually during the ride of the roller coaster vehicle. According to the invention, a rotation about the axis of rotation (16, 17) can be influenced by the force of an airflow along adjustable air guiding wings (18, 19) on the vehicle.Type: ApplicationFiled: March 6, 2017Publication date: March 28, 2019Inventors: Willy Walser, Roman Rothe
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Publication number: 20190091587Abstract: A capsule ride system includes a capsule, where the capsule includes a drum, which may include a curved annular wall that may define a chamber. The capsule also includes a platform that may fit within the chamber and that supports a restraint for a passenger. The system further includes a drive system capable of driving rotation of the capsule about a central axis of the capsule and driving forward and/or rearward movement of the capsule along a track.Type: ApplicationFiled: September 25, 2017Publication date: March 28, 2019Inventors: Daniel Matthew Freedman, David Gerard Majdali, Nathanael Gordon White
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Publication number: 20190091588Abstract: A toy kit for storing a fallen tooth of a child is disclosed. The toy kit includes a toy having a body defining a face and a chest portion. The face includes a mouth defining an opening for receiving the fallen tooth. The toy kit also includes a container located at the chest portion of the body to store the fallen tooth. The toy kit also includes a conduit disposed within the body. The conduit includes a first end connected to the mouth and a second end connected to the container. The conduit allows the fallen tooth received through the opening of the mouth to reach the container.Type: ApplicationFiled: September 28, 2017Publication date: March 28, 2019Inventor: Elizabeth Carroll
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Publication number: 20190091589Abstract: The plush figure has a variety of different from core rectangular prism shapes that can be interconnected such as by stitching. The plush figure has a foam core head with cutouts along corners of the foam core head. The foam core has rectangular sides with orthogonal features. Each of the orthogonal edges is preferably notched with a cutout. The cutout is an indentation along the edge of the foam core to provide a relief for receiving a fabric stitching flap. Each of these cutouts is sized and shaped to receive a fabric stitching flap formed by a fabric plush cover that fits over the core portion.Type: ApplicationFiled: September 22, 2017Publication date: March 28, 2019Inventor: PETER CHIN
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Publication number: 20190091590Abstract: A collectible includes at least two identically-shaped figures. Each figure has an elongated body extending along a central longitudinal axis, a mating bottom planar surface extending from a bottom edge of the figure at a non-zero angle with respect to the central longitudinal axis, and a mating element recessed relative to the mating surface. The figures are configured to mate together across a plane of symmetry between their mating bottom planar surfaces. When the figures mate together symmetrically, the respective central longitudinal axes align along a common central plane. A cross section of the collectible in its assembled configuration along the common central plane may be heart-shaped. The figures bear different indicia which may be images of characters from media, such as literature, print, music, film, television, or sports, cartoons or comic books. In one embodiment, the indicia on the figures represent rivals.Type: ApplicationFiled: September 17, 2018Publication date: March 28, 2019Inventor: Albert Hazan
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Publication number: 20190091591Abstract: The present disclosure relates to a prefabricated dinosaur model comprising a skeleton frame which includes a head bone part, a neck bone part, a trunk bone part, a tail bone part, and a leg bone part and forms a skeleton corresponding to an external shape of the dinosaur when assembled; a joint connection part provided at a connection part of the skeleton frame to enable movement of the skeleton frame; and an outer skin which includes an outer skin of the head, an outer skin of the neck, an outer skin of the trunk, an outer skin of the tail, and an outer skin of the leg individually corresponding to the skeleton frame, and directly coupled to corresponding parts of the skeleton frame individually in a detachable manner.Type: ApplicationFiled: November 4, 2016Publication date: March 28, 2019Applicant: FUTURE CYBER, INCInventor: Jung Bin BAE
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Publication number: 20190091592Abstract: A robot with locomotive capability is described here. In some embodiments, the robot has a frontal body connected to a rear body via a middle body. In some embodiments, the frontal body to rotate with respect to the rear body. In some embodiments, a first frontal limb and a second fontal limb are pivotally secured to the frontal body. In some embodiments, a first leg with a first foot is connected to a first side of the rear body. In some embodiments, a second leg with a second foot is connected to a second side of the rear body. In some embodiments, the first frontal limb, the second frontal limb, and either the first foot or the second foot form a triangular alignment encompassing the robot's center of gravity as the first leg and the second leg alternately move between a forward position and a rearward position.Type: ApplicationFiled: September 24, 2018Publication date: March 28, 2019Inventors: Andrew George GILLIES, Quillon TSANG, Dwight SPRINGTHORPE, II, Karan HANDA, Autumn TURPIN, Nicholas Joseph KOHUT
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Publication number: 20190091593Abstract: A kite leading edge has a tubular structure having a first curve in a span-wise direction and a second curve a chord-wise direction. The tubular structure is formed by a plurality of panels joined together at seams including at least a first longitudinal seam running in the span-wise direction of the tubular structure. At least a portion of the first longitudinal seam defines a first partial helical path about the circumference of the tubular structure.Type: ApplicationFiled: June 28, 2018Publication date: March 28, 2019Inventors: Patrick S. GOODMAN, David ABERDEEN
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Publication number: 20190091594Abstract: A balloon holder and balloon holder base for holding a balloon having a tail, including a securing element having flexible biased opposing projections bounding an elongated channel opening, an elongate member insertable into an opening in the tail of the balloon such that a first portion of said elongate member abuts a tapered self-closing bladder, creating an overlapping elongate member and balloon tail section, and a support element configured to be in contact with and support the inflated balloon, wherein the balloon is secured to the elongate member by transversely passing the overlapping elongate member and balloon tail section through the elongated channel opening and held in place by the projections.Type: ApplicationFiled: March 3, 2017Publication date: March 28, 2019Inventor: CARY POVITZ
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Publication number: 20190091595Abstract: A collapsible play structure having a collapsed configuration and an opened configuration comprises: a left panel having a back surface, a front surface, a horizontal axis, and a vertical axis; a left fold out structure coupled to the left panel, the left fold out structure comprising one or more members rotatably coupled to the left panel to be rotatable about an axis parallel with the horizontal axis of the left panel; a right panel having a back surface, a front surface, a horizontal axis, and a vertical axis; a right fold out structure coupled to the right panel, the right fold out structure comprising one or more members rotatably coupled to the right panel to be rotatable about an axis parallel with the horizontal axis of the right panel; and a center panel having a back surface and a front surface, the center panel rotatably coupled to the left panel and the right panel in an orientation that aligns the vertical axes of the left panel and the right panel in a parallel alignment, wherein, in the openedType: ApplicationFiled: April 18, 2018Publication date: March 28, 2019Inventor: Charles L. Pridonoff
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Publication number: 20190091596Abstract: A grid for a snap-together electronic toy set is disclosed. The grid includes: a planar, non-conductive member; a plurality of spaced-apart, non-conductive snap-fittings; at least one first electrically conductive snap-fitting; and at least one second electrically conductive snap-fitting. The planar, non-conductive member includes first and second opposed surfaces. The plurality of spaced-apart, non-conductive snap-fittings are connected to the first opposed surface. The at least one first electrically conductive snap-fitting is connected to the first opposed surface in spaced-apart relation to the plurality of spaced-apart, non-conductive snap-fittings. The at least one second electrically conductive snap-fitting is connected to the second opposed surface. The at least one second electrically conductive snap-fitting is electrically conductively connected to the at least one first electrically conductive snap-fitting.Type: ApplicationFiled: September 26, 2017Publication date: March 28, 2019Inventors: Gerald Joseph Cecchin, Marc C. Lehner, Alexander R. Matz
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Publication number: 20190091597Abstract: Construction-set elements for use in kits for children and in puzzles. The construction-set element includes a flat rectangular base and a connecting assembly. The connecting assembly includes four groups of protrusion types that can be assembled on the base. The protrusions of the first group have a cruciform cross-section. The protrusions of the second group are tubular with a square-shaped cross-section. The protrusions of the third group are in the form of rectangular plates having barrier-walls along the short sides thereof, the barrier-walls being angled toward one another with the formation of a gap. In the fourth group, the protrusions are positioned at the corners of the base and are made in the form of L-shaped elements, the sides of which are perpendicular to the plane of the base. Sharp portions of protrusions are connected by bridges to make it easier for younger children to use the construction elements.Type: ApplicationFiled: September 28, 2018Publication date: March 28, 2019Inventor: Dmitriy Andreyevich SOKOLOV
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Publication number: 20190091598Abstract: A ring for performing magic tricks is provided that has a miniaturized vibration motor, an on/off switch, a power supply element, a metallic contact blade, on which the power supply element is positioned, and a printed circuit board which receives wiring to interconnect the battery and the motor on the other, thereby closing the circuit.Type: ApplicationFiled: September 28, 2018Publication date: March 28, 2019Inventors: Leonnardo Ferreira Milanesi, Ronaldo Zanfirov Mezadri
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Publication number: 20190091599Abstract: A system for removing moisture from a hydrocarbon-based fluid is described. The system comprises a sealable and vacuum rated chamber disposed within a separator vessel. An open cell reticulated foam media is packed inside the chamber. The hydrocarbon-based fluid may fill the vacuum rated chamber. A vacuum may be applied to the chamber causing undesirable moisture in the fluid to boil under differential vacuum. The reticulated foam media increases the efficacy of the boiling process. Described also is a method for dehydrating a hydrocarbon-based fluid.Type: ApplicationFiled: September 26, 2018Publication date: March 28, 2019Inventors: Darren Grant Manns, Daniel Weeden
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Publication number: 20190091600Abstract: Systems and methods are provided for separating a feedstock into a plurality of separation products using dividing wall column technology that includes a plurality of dividing walls. Including a plurality of dividing walls in the column can provide reduced energy consumption and reduced equipment footprint for production of a plurality of high purity distillation products. The systems and methods can allow for separation of a large number of products from a feed while having a reduced or minimized number of liquid splits and/or vapor splits.Type: ApplicationFiled: September 21, 2018Publication date: March 28, 2019Inventors: Robert PISZCZEK, Michael L. HERGENROTHER, Brian D. ALBERT, Jose X. SIMONETTY, Brian W. HEINS, Vikram SINGH, Zhonghcheng WANG
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Publication number: 20190091601Abstract: An apparatus and method for removing carbon dioxide gas from beer. The apparatus includes a preheater, a degas column, a degas condenser, an optional degas condensate receiver, an optional degas condensate pump, and a bottoms pump. The apparatus is arranged to receive a feed from a beer source into the preheater and output the heated beer in the degas column. Much of the vapor in the degas column is condensed to a liquid phase by the degas condenser, and residual vapor is directed to-an existing carbon dioxide scrubber. The liquid phase is then reintroduced to the degas column via the degas condensate receiver and degas condensate pump. The degassed beer is pumped from the bottom of the degas column, through the beer preheater, and finally on to the existing distillation system.Type: ApplicationFiled: September 28, 2017Publication date: March 28, 2019Applicant: Vogelbusch USA Inc.Inventor: Anthony Kenneth Varnas
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Publication number: 20190091602Abstract: The use of ultrasound or acoustics applied at a level below that which causes cavitation to control the energy balance between particles and the liquid phase in a metastable liquid.Type: ApplicationFiled: March 7, 2017Publication date: March 28, 2019Inventors: Megan Povey, Kenneth Lewtas
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Publication number: 20190091603Abstract: The present invention provides a method and apparatus for processing to improve the properties of pyrolysis oil and, as a result, the commercial value of the same. The net result is creation of an oil with a much lighter color in lieu of the black color, reducing or elimination the undesired sulfury/amine aroma and reducing the amount of PAH which is believed to be a carcinogen.Type: ApplicationFiled: September 27, 2017Publication date: March 28, 2019Applicant: RJ LEE GROUP, INC.Inventors: ALAN M. LEVINE, STEVEN J. MONACO, RICHARD J. LEE
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Publication number: 20190091604Abstract: A urea reagent exhaust treatment fluid configured for use in treating an exhaust produced by an internal combustion engine comprising water, an amount of urea that is about 32.5 wt %, and an amount of biuret that is at most 0.09 wt %, and a method for manufacturing an aqueous urea reagent exhaust treatment fluid that includes feeding an aqueous urea exhaust treatment fluid including biuret to a filter including a filter element including an adsorbent material having a biuret conversion catalyst. The aqueous urea exhaust treatment fluid is filtered using the filter element by adsorbing the biuret from the aqueous urea exhaust treatment fluid with the adsorbent material, and converting the biuret into a material useful for exhaust after-treatment or into a material that is innocuous, wherein an amount of the biuret remaining in the aqueous urea exhaust treatment fluid after the filtering is at most 0.09 wt %.Type: ApplicationFiled: April 4, 2018Publication date: March 28, 2019Inventor: Michael C. BRADFORD