Patents Issued in April 9, 2020
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Publication number: 20200111286Abstract: An electronic gaming machine includes a cabinet, at least one mechanical reel including at least one reel lighting controller, an edge lighting supported by and extending at least partially around a perimeter of the cabinet, the edge lighting including an edge lighting controller, and a processor configured to: identify an edge lighting delay offset value associated with the edge lighting and a mechanical reel delay offset value associated with the at least one mechanical reel; control the at least one mechanical reel to display an animation via the reel lighting controller; and control at least a portion of the edge lighting to initiate a first pattern at a timing via the edge lighting controller based on a difference between the edge lighting delay offset value and the mechanical reel delay offset value, thereby synchronizing presentation of the first pattern with the animation.Type: ApplicationFiled: September 20, 2019Publication date: April 9, 2020Inventors: Santiago Allen, Bretton Maddux, Natalie Bugel, Abigail Habdas
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Publication number: 20200111287Abstract: An information processor displays a slot game on a display and stores a normal effect and a high-speed effect in which the normal effect is reproduced at higher speed than the normal effect, in association with a game result. The information processor internally and randomly determines the game result of the slot game, selects the normal effect associated with the game result and displays the normal effect on the display when an item for acceleration has not been used, and selects a high-speed effect and displays the high-speed effect on the display when the item for acceleration has been used.Type: ApplicationFiled: September 30, 2019Publication date: April 9, 2020Inventors: Masaki OYAMA, Toshikazu JINNOUCHI
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Publication number: 20200111288Abstract: An information processor displays a slot game on a display and stores the detail of a bet in a flash memory in accordance with an input indicating the bet. When the slot game is finished, the information processor determines whether an item for automation is valid. When the item for automation is valid, the information processor starts the next execution of the slot game with the detail of the bet stored in the flash memory. When the item for automation is not valid, the information processor waits for an input of a bet on the next execution of the slot game.Type: ApplicationFiled: September 30, 2019Publication date: April 9, 2020Inventors: Masaki OYAMA, Toshikazu JINNOUCHI
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Publication number: 20200111289Abstract: Gaming devices, gaming systems, gaming device display systems and methods for providing enhanced lighting features in gaming devices and systems are provided. In one example, a front or player-facing flexible LED light strip is positioned to follow a curved contour portion of a video display device. A diffuser may be positioned to cover the flexible LED light strip. The flexible LED light strip may be positioned on a display frame attached to the video display device and the display frame may include a curved contour portion that conforms to the curved contour portion of the display device.Type: ApplicationFiled: October 2, 2019Publication date: April 9, 2020Inventors: Shun OZAKI, Masumi SAKAMOTO, Yoko AIKAWA, Satoshi JOKO
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Publication number: 20200111290Abstract: A gaming signage system may include one or more movable displays. One or more movable displays may present first visual effects while the one or more moveable displays are in a first configuration in which at least one game feature presentation device is not viewable. In response to a trigger event indication (which may correspond to a base game event), the movable display(s) may move to a second configuration and reveal the game feature presentation device. The game feature presentation device may be used to present a bonus feature and/or to present a different aspect of the base game. Alternatively, at least a portion of a movable display may be hidden when in a first configuration. At least the portion of the movable display(s) may present a bonus feature and/or a different aspect of the base game when in the second configuration.Type: ApplicationFiled: October 3, 2018Publication date: April 9, 2020Inventors: Eric Winston, Timothy Seckel
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Publication number: 20200111291Abstract: A gaming machine is described herein. The gaming machine includes a game control unit programmed to display computer-generated graphics including a plurality of virtual reels. The game control unit displays a game screen including a grid having a plurality of cells arranged in a plurality of rows and columns, and displays the plurality of virtual reels in the grid. Each of the plurality of virtual reels includes a plurality of credit prize symbols. The game control unit spins and stops each of the plurality of virtual reels to display an outcome of the game. The game control unit detects an appearance of a special symbol in the outcome of the game, responsively determines a credit prize amount based on the credit prize symbols appearing in the outcome of the game, and provides the determined credit prize amount to a player.Type: ApplicationFiled: October 5, 2018Publication date: April 9, 2020Inventors: John Pariseau, Yuji Ohno
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Publication number: 20200111292Abstract: A computer-implemented method of operating a regulated gaming machine may comprise accepting funds from a player and correspondingly establishing player game credits. A game and a progress indicator may be provided, with the game comprising a plurality of enabled in-game assets and at least one previously unavailable in-game asset. Each of the plurality of enabled in-game assets may be configured to generate a wagering opportunity when interacted with by the player. Game play may be enabled by receiving at least one player interaction, via a user interface of the regulated gaming machine, with at least some of the enabled plurality of in-game assets. For each generated wagering opportunity, it may be determined determining whether the received player interaction(s) resulted in a successful or an unsuccessful interaction with the enabled in-game asset with which the player interacted.Type: ApplicationFiled: October 7, 2018Publication date: April 9, 2020Inventors: Michael OBERBERGER, Michael LOW
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Publication number: 20200111293Abstract: A computer-implemented method of operating a regulated gaming machine may comprise accepting, in the regulated gaming machine, funds from a player and enabling the player to play a multi-level wager-based game, the game comprising a plurality of wagering opportunities, a successful player interaction with each of which generates a wager. A current return to player (RTP) percentage may then be established for wagers placed. Game play may be enabled at a current level of the game and player input may be received from a user interface to cause player interactions with the wagering opportunities. For at least some of the wagering opportunities with which the player interacted, a wager may be placed at the current RTP and a predetermined number of points associated with the wagering opportunity may be collected.Type: ApplicationFiled: October 7, 2018Publication date: April 9, 2020Inventors: Michael OBERBERGER, Michael Low
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Publication number: 20200111294Abstract: Various implementations of a gaming system and method include generating and displaying a plurality of symbols, where at least some generated symbols are converted into different symbols when sandwiched between at least two columns containing the same or similar symbols. The gaming system may convert the sandwiched symbols into symbols that are the same or similar to the symbols in the at least two columns. The gaming system may evaluate the displayed symbols, including the converted sandwiched symbols, for winning symbol combinations and payout any determined awards.Type: ApplicationFiled: August 8, 2019Publication date: April 9, 2020Inventor: Michael Charles Halvorson
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Publication number: 20200111295Abstract: A gaming machine includes a cabinet, an emotive lighting system coupled to the cabinet the textured surface, and logic circuitry. The emotive lighting system includes a textured surface including a plurality of walls that define a plurality of channels, a first array of light-emitting devices oriented to emit light in a first direction, and an optical waveguide positioned over the first array of light-emitting devices. Each channel is aligned with at least one light-emitting device of the first array, and the optical waveguide guides light from the first array towards the channels in a second direction at an oblique or orthogonal angle relative from the first direction. The logic circuitry causes each light-emitting device of the first array to selectively emit light such that each channel is selectively illuminated with indirect light from the aligned light-emitting device and substantially isolated from indirect light emitted from unaligned light-emitting devices.Type: ApplicationFiled: September 26, 2019Publication date: April 9, 2020Inventors: Robert GLENN, Paul LESLEY
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Publication number: 20200111296Abstract: A technique of synchronizing a timing to display an event in a game with a beat of a sound is provided. A gaming machine includes a display, a speaker, a storage device that stores tempo data including beat information of the entire BGM and BGM sound data, and a controller connected to the display, the speaker, and the storage device. The controller starts a display of a progression of a game in the display while causing the speaker to output the BGM on the basis of the BGM sound data, determines a timing at which an event is displayed on the display on the basis of the tempo data, dynamically configures animation data so that the event is displayed at the determined timing, and causes the dynamically configured animation data to be displayed on the display.Type: ApplicationFiled: September 27, 2019Publication date: April 9, 2020Inventors: Norikazu MIURA, Shinnosuke HIRATSUKA
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Publication number: 20200111297Abstract: A plurality of gaming machines to perform an integrated operation in cooperation with one another is provided. A gaming machine constituting a group of gaming machines includes a display that displays a game screen including predetermined computer graphics cooperated with the other gaming machines included in the group of gaming machines, a storage device that stores a gaming machine identifier, common graphic data, and a plurality of virtual camera coordinates associated with identifiers, and a controller, and the controller constructs a three-dimensional model in common with the other gaming machines on the basis of a timer value synchronized by communicating with the other gaming machines and the common graphic data, and configures the predetermined computer graphics by performing perspective transformation on the three-dimensional model using the virtual camera coordinates associated with the identifier as a point of view, and causes the predetermined computer graphics to be displayed on the display.Type: ApplicationFiled: September 27, 2019Publication date: April 9, 2020Inventors: Narumi KAZAMA, Hironobu HAYASHI
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Publication number: 20200111298Abstract: A gaming device is provided that includes a plurality of game windows, each game window having an identical array of symbol positions displayed therein. Symbols are selected for each column of symbol positions, and the columns are then each evaluated to determine if the selected symbols for a column meet a predetermined criterion, e.g., all symbols for the column being the same. If the selected symbols for a column meet the criterion, and the selected symbols of the corresponding column in the other display window do not, the corresponding column may be caused to change its selected symbols to match those in the column that has the selected symbols that meet the criterion. If all of the columns have selected symbols that meet the criterion after such evaluations and potential selected symbol changes are performed, then an award may be provided.Type: ApplicationFiled: October 1, 2019Publication date: April 9, 2020Inventors: Oliver Crispino, Natalie Bryant
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Publication number: 20200111299Abstract: A gaming machine includes a cabinet at least partially defining a cavity opening and an internal cavity at least partially visible through the cavity opening, a primary display, a secondary display positioned within the internal cavity and visible through the cavity opening, a display movement assembly coupled to the primary display, and logic circuitry. The display movement assembly selectively moves the primary display between an open position and a closed position in which the primary display blocks visibility through the cavity opening. The logic circuitry causes the primary display in the closed position to present a first portion of a game, causes the display movement assembly to move the primary display to the open position to expose the cavity opening and the secondary display, and, in response to the secondary display being exposed, causes the secondary display to present a second portion of the game.Type: ApplicationFiled: September 24, 2019Publication date: April 9, 2020Inventors: Thomas BAKER, Robert GLENN, Brian GOLDSTEIN, Paul LESLEY, Timothy LOOSE, Abraham USI, Bran FERREN, Michael KEESLING, Donald LARIVIERE, Robert LIEBERSBACH, Andrew MCGRAW
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Publication number: 20200111300Abstract: A gaming machine includes a cabinet, a display coupled to the cabinet, and a display transition system comprising a guide rail coupled to the cabinet and a slider coupled to the display, the slider slideable within the guide rail to move the display.Type: ApplicationFiled: December 9, 2019Publication date: April 9, 2020Inventor: Ryan Priddy
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Publication number: 20200111301Abstract: A gaming machine is provided having a cabinet with a high definition frontal mechanism for presenting gaming action of that machine and with at least one of left, right, front and rear cabinet sidewall displays (CSDs) for presenting imagery that can enhance the optical experience of patrons in the vicinity of the gaming machine. Each of the cabinet sidewall displays is configured to be non-reflective (glare free) and when not outputting imagery, to appear as blackened or otherwise darkened surface so as to not detract from effects of nearby other displays. One version includes a CSD driven in response to a selected subarea of the high definition frontal display mechanism.Type: ApplicationFiled: October 5, 2018Publication date: April 9, 2020Applicant: AGS LLCInventor: Gerald Francis Wasinger
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Publication number: 20200111302Abstract: A serial network switch for an electronic gaming machine adds auxiliary serial ports suitable for communication with an existing slot accounting system in a casino gaming environment.Type: ApplicationFiled: September 4, 2019Publication date: April 9, 2020Inventors: Dominic Mohrhardt, Dave Kubajak
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Publication number: 20200111303Abstract: A gaming system includes a frame, a gaming machine coupled to the frame, and an interactive device extending about at least a portion of a periphery of the frame. The gaming machine includes a presentation device configured to present a message associated with an interaction of a player with the gaming system. The interactive device is configured to detect the interaction of the player with the interactive device, and present feedback to the player based on the detection of the interaction of the player with the interactive device.Type: ApplicationFiled: December 6, 2019Publication date: April 9, 2020Inventors: Jennifer Pinder, William Douglas Lamb
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Publication number: 20200111304Abstract: A gaming machine is described herein. The gaming machine includes a control unit programmed display a game screen including a primary game area and a bonus feature event area. The control unit displays the plurality of credit prize symbols in the bonus feature event area with each credit prize symbol being associated with a corresponding special symbol and having an associated credit value. The control unit spins and stops the plurality of virtual reels to display an outcome of the game and determines an amount of credits based on the credit value of each displayed credit prize symbol that is associated with the special symbol displayed in the outcome of the primary game.Type: ApplicationFiled: October 5, 2018Publication date: April 9, 2020Inventor: Masaya Matsuda
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Publication number: 20200111305Abstract: A computer-implemented method of operating a regulated gaming machine may comprise accepting funds, in the regulated gaming machine, from a player and correspondingly establishing player game credits enabling the player to play a wager-based skillful game and enabling game play and receiving player input from a user interface of the regulated gaming machine as the player interacts with in-game assets. The gaming machine may then determine whether sufficient player input has been received and game play has occurred to determine a skill level of the player. When sufficient game play has occurred, the skill level of the player may be determined, and the determined skill level may be compared to at least a first predetermined threshold skill level and a second predetermined threshold skill level.Type: ApplicationFiled: October 7, 2018Publication date: April 9, 2020Inventors: Michael OBERBERGER, Michael LOW
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Publication number: 20200111306Abstract: A computer-implemented method may comprise providing a wager-based electronic gaming device (EGD) comprising at least one processor, memory, a display, an input interface and a money acceptor. The EGD may be configured to accept money from a player via the money acceptor and establish an account balance using the received money; display a game environment configured to enable the player to participate, via the input interface, in a gaming session of a wager-based game comprising a plurality of stages, and enable, for the gaming session, game play and wagers in a current stage of the plurality of stages of the wager-based game. It may then be determined that game play in the current stage has reached a current stage complete state in which all requirements necessary for transitioning game play from the current stage to a next or other stage of the plurality of stages have been met.Type: ApplicationFiled: August 15, 2019Publication date: April 9, 2020Inventors: Michael M. Oberberger, Michael Low
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Publication number: 20200111307Abstract: A casino cage cashout system includes integrated chip validation and transaction record generation. The system includes an interface to a chip reader. An output of the chip reader is used to generate chip information, including chip value, such as for causing an automated cash dispenser to dispense cash in an amount equal to the value of the chips being redeemed. The cage cashout system is also integrated with an anti-money laundering (AML) system, wherein the cage cashout system automatically generates a transaction report which include information regarding the chip cashout and transmits that report to the AML system.Type: ApplicationFiled: September 27, 2019Publication date: April 9, 2020Inventors: Adam Fong, Suresh Narayanan, Marcie Arai
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Publication number: 20200111308Abstract: Systems and methods are disclosed for managing a casino level player account associated with a gaming environment. The casino level player account is associated with a player identifier with a financial account. The financial account can holds funds that are accessible through the player's use of a payment vehicle. Funds held within the casino level player account can be used for wagering.Type: ApplicationFiled: December 6, 2019Publication date: April 9, 2020Inventors: Kirk E. Sanford, Thomas M. Sears, Omer Sattar
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Publication number: 20200111309Abstract: In some embodiments, a method includes: requesting, from a player at the gaming machine, player account credentials associated with the player; receiving, at the gaming machine, the player account credentials, wherein the player account credentials are associated with a player's account on the account server and enable linking game play on the gaming machine to the player's account, and wherein the player account credentials are provided to the player's mobile phone in response to joining a players club prior to detection of the initiation event; transmitting, via the gaming machine, the player account credentials to the account server; receiving, from the account server, validation of the player account credentials based on comparing the received player account credentials with credentials stored on the account server; upon receipt of the validation, linking a wagering game session on the gaming machine with the player account.Type: ApplicationFiled: December 11, 2019Publication date: April 9, 2020Inventors: Mark B. GAGNER, Damon E. GURA, Timothy C. LOOSE, James M. RASMUSSEN, Victor T. SHI, Alfred THOMAS
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Publication number: 20200111310Abstract: In some embodiments, a method includes: requesting, from a player at the gaming machine, player account credentials associated with the player; receiving, at the gaming machine, the player account credentials, wherein the player account credentials are associated with a player's account on the account server and enable linking game play on the gaming machine to the player's account, and wherein the player account credentials are provided to the player's mobile phone in response to joining a players club prior to detection of the initiation event; transmitting, via the gaming machine, the player account credentials to the account server; receiving, from the account server, validation of the player account credentials based on comparing the received player account credentials with credentials stored on the account server; upon receipt of the validation, linking a wagering game session on the gaming machine with the player account.Type: ApplicationFiled: December 11, 2019Publication date: April 9, 2020Inventors: Mark B. GAGNER, Damon E. GURA, Timothy C. LOOSE, James M. RASMUSSEN, Victor T. SHI, Alfred THOMAS
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Publication number: 20200111311Abstract: In some embodiments, a method includes: requesting, from a player at the gaming machine, player account credentials associated with the player; receiving, at the gaming machine, the player account credentials, wherein the player account credentials are associated with a player's account on the account server and enable linking game play on the gaming machine to the player's account, and wherein the player account credentials are provided to the player's mobile phone in response to joining a players club prior to detection of the initiation event; transmitting, via the gaming machine, the player account credentials to the account server; receiving, from the account server, validation of the player account credentials based on comparing the received player account credentials with credentials stored on the account server; upon receipt of the validation, linking a wagering game session on the gaming machine with the player account.Type: ApplicationFiled: December 11, 2019Publication date: April 9, 2020Inventors: Mark B. GAGNER, Damon E. GURA, Timothy C. LOOSE, James M. RASMUSSEN, Victor T. SHI, Alfred THOMAS
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Publication number: 20200111312Abstract: A gaming machine initiates a feature game in response to a base game outcome comprising a predetermined number of a configurable symbol. For an initial round of a quantity of rounds for the feature game, the gaming machine retains each of the configurable symbol from the base game outcome at a corresponding feature game display position of a feature game outcome. For each feature game display position not displaying the configurable symbol, the gaming machine determines whether to display the configurable symbol with an assigned prize indicia at the respective feature game display position. After the quantity of rounds, the gaming machine awards a prize chance for a specific prize in response to a prize indicia for the specific prize being assigned to the feature game outcome. The gaming machine further awards the specific prize in response to randomly determining that the prize chance was successful.Type: ApplicationFiled: August 9, 2019Publication date: April 9, 2020Inventors: Scott Olive, Matthew Deitz
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Publication number: 20200111313Abstract: Provided is a side-bet device, system, and method. The device includes a housing having a surface, at least one sensing device arranged in the housing and configured to generate sensing device data based on at least one input received through the surface, a display device arranged in the housing and configured to display an electronic balance, and a computing device in communication with the at least one sensing device and the display device, the computing device configured to: detect a first input type from the surface based on the sensing device data received from the at least one sensing device, the first input type including a placement of a wagering unit on the surface, participate in a game by initiating a wager based on detecting the wagering unit and participate in the game by initiating the wager based on transferring a value of the wager from the electronic balance.Type: ApplicationFiled: October 4, 2019Publication date: April 9, 2020Inventors: Marco G.N. Guldenaar, Lino Thijssen
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Publication number: 20200111314Abstract: A computer-implemented method of operating a regulated gaming machine may comprise accepting, in the regulated gaming machine, funds from a player and enabling the player to play a wager-based game having a plurality of stages and enabling, for a game session, game play and wagers at a current stage of the game. A determination may then be made whether game play has reached a stage complete state in which all requirements necessary for transitioning game play to a next or another stage of the plurality of stages, as may be a determination whether this is a first time, during the game session, that the game play has reached the stage complete state for the current stage. An incentive may be offered to the player to transition game play to the next or another stage when game play has reached the stage complete state for the first time and not offering the player the incentive otherwise.Type: ApplicationFiled: October 7, 2018Publication date: April 9, 2020Inventors: Michael OBERBERGER, Michael LOW
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Publication number: 20200111315Abstract: An electronic system and method to implement a slot machine gaming system which enables a player to bank their winnings. Credits in the bank can be risked on each spin and the credits in the bank could be all lost or multiplied depending on an outcome of the spin. The player has the option to take all credits in the bank and transfer them to the credit meter where they would be safe and would not be risked on a subsequent spin.Type: ApplicationFiled: October 8, 2018Publication date: April 9, 2020Inventor: Fernando DiCarlo
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Publication number: 20200111316Abstract: An electronic system and method to implement a slot machine gaming system which simultaneously displays a plurality of progress indicating indicia. The player spins at least one reel and the based on the result of the spin one of the progress indicating indicia can advance to an advanced state. When all of the progress indicating indicia are advanced to their final state (position) then the player wins a jackpot.Type: ApplicationFiled: October 8, 2018Publication date: April 9, 2020Inventor: Fernando DiCarlo
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Publication number: 20200111317Abstract: A computer-implemented method of operating a regulated gaming machine may comprise accepting money from a player and providing a game that comprises a plurality of in-game assets, each of which being configured to generate a wagering opportunity when skillfully interacted with by the player. One or more player interactions may be received with at least some of the plurality of in-game assets and, for each generated wagering opportunity, it is determined whether the received player interaction was a skillful or an unskillful interaction with the in-game asset. A wagering event is generated for each skillful interaction and, responsive to the generation of the wagering event, it is determined whether to award money to the player according to a first payout schedule defining a first Return to Player (RTP) percentage or to award the player a free play session of limited duration.Type: ApplicationFiled: October 7, 2018Publication date: April 9, 2020Inventors: Michael OBERBERGER, Michael LOW
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Publication number: 20200111318Abstract: An information processor which provides a game in which a benefit is awarded as a result of random determination to a terminal device over a communication line executes the processes of: (a) receiving, from the terminal device, a result of the random determination of determining content of the benefit, which is sent each time the random determination is executed; (b) storing, in the storage unit, the result of the random determination received in the process (a); (c) when a game acceleration instruction for accelerating progress of the game is made in the terminal device, receiving results of a predetermined number of times of execution of the random determination, which are sent together from the terminal device; and (d) storing, in the storage unit, the results of the predetermined number of times of execution of the random determination, which are received in the process (c).Type: ApplicationFiled: September 10, 2019Publication date: April 9, 2020Inventors: Masaki OYAMA, Toshikazu Jinnouchi
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Publication number: 20200111319Abstract: A system includes a smart table for a wagering game and which is configured to use radio-frequency identification (RFID)-enabled chips and RFID sensors. The smart table includes a processor configured to open a wagering window for a game round of the wagering game at the smart table, receive a secondary wager from a secondary player computing device for the game round, the secondary wager is placed on an outcome of a primary player during the game round, validate the secondary wager relative to a state of the wagering window, automatically detect the outcome of the primary player during the game round based on input received from the at least one RFID sensor, and resolve the secondary wager for a secondary player based on the detected outcome of the primary player.Type: ApplicationFiled: September 27, 2019Publication date: April 9, 2020Inventors: Angelo Palmisano, Christopher Cleveland
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Publication number: 20200111320Abstract: An electronic gaming machine for intermediate outcome interactive wagering is disclosed. The electronic gaming machine includes a random number generator, an interactive controller and a process controller. The interactive controller is constructed to receive an intermediate outcome of an interactive wagering process from the process controller, wherein the intermediate outcome includes a chance-based wager outcome and a resource of an interactive game, generate an interactive user interface using the resource of the intermediate outcome, detect player interactions of a player with the interactive user interface, and determine a wagering outcome based on the player interactions.Type: ApplicationFiled: October 7, 2019Publication date: April 9, 2020Inventor: Edvard Toth
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Publication number: 20200111321Abstract: An electronic gaming machine for an event metered interactive wagering process is disclosed. The electronic gaming machine includes an interactive controller constructed to generate an interactive user interface including interactive elements, detect player interactions of a player with the interactive elements of the interactive user interface, determine an interactive intermediate state based on the player interactions in a form of a wager initiation event, and determine if a previous win display has completed. In a case that the previous win display has completed, communicate the interactive intermediate state to a process controller, and in a case that the previous win display has not completed, continue providing the interactive application to the player. The process controller is constructed to receive the interactive intermediate state from the interactive controller and generate a chance-based outcome of an award of credits to be awarded to the player using the random number generator.Type: ApplicationFiled: October 8, 2019Publication date: April 9, 2020Inventor: Aaron Duran
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Publication number: 20200111322Abstract: Various implementations of a gaming system and method perform operations including generating and displaying symbols, where a player collects and stores predetermined symbols. The operations also include converting the predetermined symbols into awards for the player. The operations further include generating and displaying a new plurality of symbols and enabling the player to collect and store predetermined symbols from the generated new plurality of symbols while the gaming system also displays nudge symbols. The operations further include moving symbols in a column of displayed symbols when one of a plurality of columns of displayed symbols includes a nudge symbol. The nudge symbols in a column of displayed symbols may prevent replacement of the displayed symbols in the column with the newly generated symbols.Type: ApplicationFiled: November 8, 2019Publication date: April 9, 2020Inventors: Uwe Däumling, Uwe Horn
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Publication number: 20200111323Abstract: A gaming machine, system, method, and program product provide a new slot machine game in which a gaming continuum displays advancement toward a highest state. The gaming continuum and includes a game activation display function that, based on a random selection associated with a wager activation, either partially advances the gaming continuum to provide a losing game outcome or totally advances the gaming continuum to provide a winning game outcome, the gaming continuum entering a decay state after each game outcome. The decay state includes displaying an advancing level of the gaming continuum decreasing toward an initial state. If a wager activation occurs before the initial state is reached, the level of the continuum is used as the starting state of the subsequent game round.Type: ApplicationFiled: December 7, 2019Publication date: April 9, 2020Applicant: Everi Games, Inc.Inventors: Juan Mariscal, Jason Yet-Fai Chan, Michael John Khoury, JR.
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Publication number: 20200111324Abstract: Methods, systems, devices, and software products are provided for slot machine tournaments to allow bettors to bet on slot machine tournament players and events. A bettor interface is provided including a first area showing a group of currently remaining gaming machines in the competition and their point totals and enabling selection of machines to wager upon, and a second wagering interface display area presents a group of potential wagers to be made. At least some of the potential wagers presented with a target point total and calculated wager odds of reaching said target point total. Fixed or portable devices may be programmed to connect to the network to access the competition wager interface and allow bettors view, make selections, and activate wagers on the eventual outcome of the competition through the competition wager interface.Type: ApplicationFiled: December 9, 2019Publication date: April 9, 2020Applicant: Everi Games, Inc.Inventors: Keith Riggs, Loren Jacobs, James McHugh, Steven Meyer
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Publication number: 20200111325Abstract: A skill game operator provides real time propositions to a viewing audience, and based on the input received from those propositions, comparable In-Play wagering propositions are able to be generated, and the odds of the In-Play propositions are able to be accurately adjusted based on the actual input received from the same participating audience the skill game operator's responses to the same propositions.Type: ApplicationFiled: February 14, 2019Publication date: April 9, 2020Inventors: David B. Lockton, Kathy A. Lockton
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Publication number: 20200111326Abstract: A computer-implemented method of operating a regulated gaming machine may comprise providing a game configured to interact with a player and to generate a skill-influenced random outcome comprising a generated random pattern, skewed by received skillful player interactions, within an arrangement of a predetermined plurality of elements, each random pattern being associated with an equally random probability of being generated. The player may be provided with an opportunity to select the winning pattern. To do so, an opportunity may be provided, and the player may select, a desired pattern of the predetermined plurality of elements as the pattern on which the player wishes to place a wager. The skill-influenced random outcome may then be generated and displayed, the skill-influenced random outcome comprising the skewed random pattern, skewed by the received player interactions, within the arrangement of the predetermined plurality of elements.Type: ApplicationFiled: October 8, 2018Publication date: April 9, 2020Inventors: Michael OBERBERGER, Michael LOW
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Publication number: 20200111327Abstract: A gaming system, apparatus, and method are disclosed providing synchronized reel movement in wagering games played on slot machines or other gaming machines. A synchronized game outcome is provided in which slot reels rotate in a synchronized fashion at a slow rate, allowing the player to observe potential reel stop combinations passing over the game display. Processes for implementing the synchronization are provided for mechanical and simulated reels.Type: ApplicationFiled: October 4, 2018Publication date: April 9, 2020Applicant: Everi Games, Inc.Inventor: Brian A. Watkins
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Publication number: 20200111328Abstract: A gaming machine is described herein. The gaming machine includes a game control unit programmed to display a game screen including a primary game area a plurality of primary game reels and a bonus feature event area including a plurality of bonus prize cells. Each bonus prize cell is configured to display a randomly selected bonus prize, and is operable as one of an active bonus prize cell and an inactive bonus prize cell. Each bonus prize cell is associated with a wager amount value. The game control unit initiates an instance of the game by receiving a wager being placed on the game by the player, selecting bonus prize cells having associated wager amount values equal to or less than the wager amount of the received wager, and operating the selected bonus prize cells as active bonus prize cells.Type: ApplicationFiled: October 5, 2018Publication date: April 9, 2020Inventors: Adam Bland, Yuji Ohno
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Publication number: 20200111329Abstract: The present disclosure relates generally to gaming systems, machines, and methods and, in particular, hidden symbol tracking. As an example, an electronic gaming machine is described that includes a set of reels, where each reel in the set of reels includes a plurality of symbol regions with at least one symbol provided therein, and where a first reel in the set of reels includes a hidden symbol that is capable of different presentations based upon having different lighting conditions applied thereto.Type: ApplicationFiled: October 8, 2018Publication date: April 9, 2020Inventors: Kyle Rothchild, Thomas Humphrey, Matthew Palazzetti, Cullen O'Day
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Publication number: 20200111330Abstract: Methods and systems for providing physical input at an automated device are described. An automated device provides a sequence of interfaces. The automated device communicates with a server to exchange data, which is used to dynamically populate one or more of the interfaces in the sequence. The interface sequences includes: a physical input type selection interface providing option to provide physical input; a physical input request interface requesting physical input; a physical input processing interface indicating processing; a fourth interface showing determined value for the physical input; a data update processing interface indicating further processing; an acknowledgement interface indicating the account was updated to reflect the physical input; and a record preview interface providing a preview of a session record.Type: ApplicationFiled: October 4, 2018Publication date: April 9, 2020Applicant: The Toronto-Dominion BankInventors: Steven GERVAIS, Sara DURNING, Amanda BUCHANAN, Na-Hyun Sophie PARK, Gregory James HAMILTON, Miguel Martin C. FLORENDO, Gary Joseph FERNANDES, Nikolay Tzankov MARKOV, Bridget LENNON, Tristan RODZEN, James GRIMMER
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Publication number: 20200111331Abstract: Methods and systems for providing physical input at an automated device are described. An automated device provides a sequence of interfaces. The automated device communicates with a server to exchange data, which is used to dynamically populate one or more of the interfaces in the sequence. The interface sequence includes: a physical input type selection interface providing an option to provide physical input; a physical input request interface requesting physical input; a physical input processing interface indicating processing; a data value confirmation interface showing determined value for the physical input; a summary interface indicating restrictions for an account; a data update processing interface indicating further processing; an acknowledgement interface indicating the account was updated to reflect the physical input; and an record preview interface providing a preview of a session record.Type: ApplicationFiled: October 4, 2018Publication date: April 9, 2020Applicant: The Toronto-Dominion BankInventors: Steven GERVAIS, Sara DURNING, Amanda BUCHANAN, Na-Hyun Sophie PARK, Gregory James HAMILTON, Miguel Martin C. FLORENDO, Gary Joseph FERNANDES, Nikolay Tzankov MARKOV, Bridget LENNON, Tristan RODZEN, James GRIMMER
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Publication number: 20200111332Abstract: Methods and systems for providing physical input at an automated device are described. An automated device provides a sequence of interfaces. The automated device communicates with a server to exchange data, which is used to dynamically populate one or more of the interfaces in the sequence. The interface sequences includes: a physical input type selection interface providing options for selecting types of physical input; interfaces requesting first and second types of input; a physical input processing interface indicating processing; a data value confirmation interface showing determined values for the physical input; a summary interface indicating restrictions for an account; a data update processing interface indicating further processing; an acknowledgement interface indicating the account was updated to reflect the physical input; and a record preview interface providing a preview of a session record.Type: ApplicationFiled: October 4, 2018Publication date: April 9, 2020Applicant: The Toronto-Dominion BankInventors: Steven GERVAIS, Sara DURNING, Amanda BUCHANAN, Na-Hyun Sophie PARK, Gregory James HAMILTON, Miguel Martin C. FLORENDO, Gary Joseph FERNANDES, Nikolay Tzankov MARKOV, Bridget LENNON, Tristan RODZEN, James GRIMMER
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Publication number: 20200111333Abstract: A signaling device for increasing visibility of a mobile robot. The signaling device comprises a signaling section, a body section, and a base section. The invention also discloses a system for increasing visibility of a mobile robot. The system comprises a mobile robot, a signaling device attached to the mobile robot and a remote terminal configured to at least one of monitoring and controlling at least one of the mobile robot and the signaling device.Type: ApplicationFiled: November 7, 2019Publication date: April 9, 2020Inventors: Märt LIIVIK, Andrew MACKS, Markus ZIMMERMANN, Siim VIILUP, Markus JÄRVE, Tiit LIIVIK, Mikko SEPPÄNEN, Antti MÄKELÄ
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Publication number: 20200111334Abstract: An electronic device, in response to detecting an event, makes determinations with respect to the type of event that was detected, and provides alerts with haptic components based on the determined event type. More specifically, in accordance with a determination that the event is a type of event in a first event class, the device provides a first alert that includes a first haptic component. In accordance with a determination that the event is a type of event in a second event class, the device provides a second alert that includes a second haptic component different from the first haptic component; and in accordance with a determination that the event is a type of event in a third event class, the device provides a third alert that includes a third haptic component, different from the first haptic component and the second haptic component.Type: ApplicationFiled: December 6, 2019Publication date: April 9, 2020Inventors: Camille Moussette, Gary I. Butcher, Hugo D. Verweij, Jonathan Ive
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Publication number: 20200111335Abstract: Techniques for detecting object motion within a monitored scene are disclosed. In an embodiment, an infrared motion sensing device can include an infrared detector configured to receive infrared radiation from the monitored scene within a detection field of view and to generate an output waveform signal indicative of time-dependent variations in the received infrared radiation in response to object motion within the detection field of view. The infrared motion sensing device can also include a processor configured to receive the output waveform signal generated by the infrared detector and perform a signal analysis based on the output waveform signal to determine whether a motion event has occurred, which can involve finding a match between the output waveform signal and the one or more reference waveform signals. Upon determination that a motion event has occurred, the processor can be controlled, for example, to trigger an image sensor to capture an image.Type: ApplicationFiled: April 26, 2019Publication date: April 9, 2020Applicant: 9138-4529 QUÉBEC INC.Inventors: Yan GAGNON, Jérôme RANCOURT, François DION