Patents Issued in September 17, 2020
  • Publication number: 20200289918
    Abstract: The present invention is an arcade game with a crane mechanism that uses a suction device to capture and extract beverages in aluminum cans. The arcade game may use a rotating playing field where the targets sit on a turn-table type rotating disk, or the targets may be arranged on a stationary playing field. The pick-up device can use a joystick or other type of player controls to maneuver the pick-up device over the intended target, and then lowered onto the bottom surface of the inverted can in an attempt to extract the target from the playing field. The pick-up device preferably uses a suction cup that, if positioned directly over the bottom surface of the inverted can, will make a seal with the can and allow the can to be lifted from the playing field. If the suction cup is not placed directly over the can such that a seal is not established, the pick-up device will not be able to apply a fully negative pressure between the can and the pick-up device, and the attempt will fail.
    Type: Application
    Filed: March 13, 2019
    Publication date: September 17, 2020
    Inventor: Stephen P. Shoemaker, JR.
  • Publication number: 20200289919
    Abstract: A computer program product comprises a non-transitory computer useable storage device that has a computer readable program. When executed on a computer, the computer readable program causes the computer to receive, from a footwear apparatus, motion data corresponding to a foot movement of a user wearing footwear operably attached to the footwear apparatus. The motion data is measured by one or more sensors operably attached to the footwear. Further, the computer is caused to provide, with a processor positioned within a mobile computing device, a user experience based on the motion data. Additionally, the computer is caused to display, via a display device in operable communication with the mobile computing device, the user experience.
    Type: Application
    Filed: March 12, 2019
    Publication date: September 17, 2020
    Applicant: Zero Point Energy Inc.
    Inventor: Jacob Yasha Gruben
  • Publication number: 20200289920
    Abstract: Various embodiments of the invention disclosed herein provide techniques for implementing augmented reality (AR) gameplay across multiple AR gaming environments. A synchronized AR gaming application executing on an AR gaming console detects that a first gaming console that is executing an AR gaming application has exited a first AR gaming environment and entered a second AR gaming environment. The synchronized AR gaming application connects to a communications network associated with the second AR gaming environment. The synchronized AR gaming application detects, via the communications network, a sensor associated with the second AR gaming environment. The synchronized AR gaming application alters execution of the AR gaming application based at least in part on sensor data received via the sensor to enable the AR gaming application to continue executing as the first gaming console exits the first AR gaming environment and enters the second AR gaming environment.
    Type: Application
    Filed: March 15, 2019
    Publication date: September 17, 2020
    Inventors: Michael P. Goslin, Nathan Nocon
  • Publication number: 20200289921
    Abstract: A game processing device controls a first mounted display worn by a first player to display a virtual space in association with a first virtual position in the virtual space, and controls a second mounted display worn by a second player to display the virtual space in association with a second virtual position in the virtual space. The device also determines a position of the first player in a real space based on an output of a first sensor, moves the first virtual position in accordance with the position of the first player, determines a position of the second player in the real space based on an output of a second sensor, and moves the second virtual position in accordance with the position of the second player. The device produces a game special effect when a distance between the first and second virtual positions is within a predetermined range.
    Type: Application
    Filed: May 29, 2020
    Publication date: September 17, 2020
    Applicant: GREE, INC.
    Inventor: Makoto CHIDA
  • Publication number: 20200289922
    Abstract: One or more users wear respective wireless headsets or visors that allow the users to see a 3D rendered virtual reality environment emulating the physical space in which the user(s) are located and move. A user is allowed to move freely throughout the physical space while playing. The virtual reality environment that is rendered for ae user is based on the user's physical movements. The virtual reality environment rendered for a user shows virtual objects where the corresponding physical objects are located so that as the user moves around the objects in the virtual environment the user also moves around the physical objects in the physical space. The floor of the physical space may be made of movable segments that move according to game play instructions.
    Type: Application
    Filed: March 15, 2019
    Publication date: September 17, 2020
    Inventors: Charles McCoy, True Xiong, Blaine Morgan
  • Publication number: 20200289923
    Abstract: A gaming unit and producing a game-audio output of a varying volume level and a chat-voice output is connected to headphones adapted to be worn by a player of the unit and connected to the gaming unit for making the chat-voice output and the game-audio output audible to the player. A circuit or software associated with the headphones can increase the chat-voice volume level generally proportionately to the game-audio volume level.
    Type: Application
    Filed: June 2, 2020
    Publication date: September 17, 2020
    Inventor: Carmine J. Bonanno
  • Publication number: 20200289924
    Abstract: A method for providing a game in which a plurality of missions is presented to a user device each time a certain period has elapsed from a server having a storage unit for storing user information relating to a plurality of users, includes the steps of generating a plurality of different missions for each of the plurality of users based on the user information stored in the storage unit, presenting a list of the generated missions for each of the users on the user device, and presenting an operational element for updating a mission included in the presented list to another mission regardless of the elapse of the period in accordance with the progress of presented missions.
    Type: Application
    Filed: June 2, 2020
    Publication date: September 17, 2020
    Applicant: Gree, Inc.
    Inventor: Kentaro NISHIMURA
  • Publication number: 20200289925
    Abstract: Methods and systems for provisioning resources for games executed by a cloud gaming system includes accessing online interactions of a plurality of users in relation to a game. The online interactions are processed to classify discussion features obtained from online social communications. A model is generated to predict game use, using the classified discussion features. The model is updated with online interactions received over time. Resources for the game are provisioned at a data center. The provisioning is done by accessing the model and identifying adjustments in the provisioning for an anticipated usage spike that is to occur by a plurality of users, based on current online interactions.
    Type: Application
    Filed: March 11, 2020
    Publication date: September 17, 2020
    Inventor: Geoff Norton
  • Publication number: 20200289926
    Abstract: Provided is a method, computer program product, and virtual reality system for mapping detected external stimuli to visual stimuli within a virtual reality simulation. A processor may detect an audio stimulus external to a virtual reality simulation. The processor may compare a noise level of the detected external audio stimulus to a threshold noise level relative to internal audio in the virtual reality simulation. The processor may identify, in response to determining that the noise level of the detected external audio stimulus is greater than the threshold noise level, a sound corresponding to the detected external audio stimulus. The processor may retrieve environmental factors of the virtual reality simulation. The processor may map the detected external audio stimulus to a visual stimulus in the virtual reality simulation based on the identified type of sound and the environmental factors. The processor may produce the visual stimulus in the virtual reality simulation.
    Type: Application
    Filed: March 11, 2019
    Publication date: September 17, 2020
    Inventors: Zachary Silverstein, Robert Huntington Grant, Trey Maston, John Edward Martin
  • Publication number: 20200289927
    Abstract: An example computer readable storage medium having stored thereon an information processing program executable by a computer of an information processing device which presents information corresponding to a biological signal acquired from a user, is provided. The information processing program causes the computer to function as biological signal acquiring means, motion/attitude information acquiring means, and presentation means. The biological signal acquiring means acquires the biological signal from the user. The motion/attitude information acquiring means acquires information about a motion or an attitude of the user from detecting means, in association with the biological signal acquired by the biological signal acquiring means. The presentation means performs predetermined presentation based on both the biological signal acquired by the biological signal acquiring means and the information acquired by the motion/attitude information acquiring means.
    Type: Application
    Filed: June 2, 2020
    Publication date: September 17, 2020
    Inventors: Makoto YOSHIZAWA, Tomoyuki YAMBE, Norihiro SUGITA, Norikatsu FURUTA
  • Publication number: 20200289928
    Abstract: Provided are systems and processes for manipulating outcomes of virtual sporting events. An example method comprises identifying a set of valid event segments for a given time segment of a virtual sporting event. An outcome category is determined for each of the valid event segments, which indicates an outcome of a play corresponding to the valid event segment. Audience input is obtained over a network from a plurality of client devices associated with a plurality of audience members. The audience input indicates a desired outcome for the given time segment. A valid event segment is then selected as a virtual event segment for the given time segment based on at least the desired outcome. Selection of the virtual event segment may comprise biasing the set of valid event segments to obtain a predetermined proportion of valid event segments with outcome categories corresponding to the desired outcome.
    Type: Application
    Filed: March 12, 2020
    Publication date: September 17, 2020
    Applicant: Fayble, LLC
    Inventors: Alan S. Moskowitz, Bidit Acharya, Matthew Benjamin Naranjo, Susan Elizabeth Wilson
  • Publication number: 20200289929
    Abstract: A system and method for capturing and sharing console gaming data is described. Embodiments capture gameplay data directly at the gaming console, without the need for external hardware. This allows users to easily capture rich console gaming experiences and share them across a variety of outlets. In one embodiment, the methods described herein can be implemented with a patch or driver on the operating system of the user device, rendering it unnecessary to heavily modify the source code of the game.
    Type: Application
    Filed: June 1, 2020
    Publication date: September 17, 2020
    Inventor: Nathan GARY
  • Publication number: 20200289930
    Abstract: A system and method for capturing and sharing console gaming data is described. Embodiments capture gameplay data directly at the gaming console, without the need for external hardware. This allows users to easily capture rich console gaming experiences and share them across a variety of outlets. In one embodiment, the methods described herein can be implemented with a patch or driver on the operating system of the user device, rendering it unnecessary to heavily modify the source code of the game.
    Type: Application
    Filed: June 1, 2020
    Publication date: September 17, 2020
    Inventor: Nathan GARY
  • Publication number: 20200289931
    Abstract: A system and method for capturing and sharing console gaming data is described. Embodiments capture gameplay data directly at the gaming console, without the need for external hardware. This allows users to easily capture rich console gaming experiences and share them across a variety of outlets. In one embodiment, the methods described herein can be implemented with a patch or driver on the operating system of the user device, rendering it unnecessary to heavily modify the source code of the game.
    Type: Application
    Filed: June 1, 2020
    Publication date: September 17, 2020
    Inventor: Nathan GARY
  • Publication number: 20200289932
    Abstract: A method for dramatizing video gaming is disclosed. The method includes receiving over a network from a client device contextual data corresponding to game play of a player playing a gaming application. The method includes identifying an event of dramatic significance is occurring or likely will occur in the game play based on the contextual data and historical data of a plurality of game plays relating to the gaming application. The method includes generating information dramatizing the event of dramatic significance. The method includes surfacing the information in connection with the game play.
    Type: Application
    Filed: June 2, 2020
    Publication date: September 17, 2020
    Inventors: Warren Benedetto, Landon Noss
  • Publication number: 20200289933
    Abstract: Various aspects of the subject technology relate to systems, methods, and machine-readable media for controlling movement in a video game. The method includes rotating a camera angle in a virtual world to change a viewpoint of a character. The method also includes populating a movement control interface with selections corresponding to points of interest in the virtual world in response to rotating the camera angle, the selections changing based on the viewpoint. The method also includes selecting a point of interest from the movement control interface by toggling a selection corresponding to the point of interest. The method also includes moving the character to the point of interest in the virtual world.
    Type: Application
    Filed: January 22, 2019
    Publication date: September 17, 2020
    Inventors: Alexander SEROPIAN, Scott CAMERON, Timothy MICHAELS, Sean Michael KEARNEY, Jason T. PECHO, Justin TABER
  • Publication number: 20200289934
    Abstract: Methods and systems for spectating a live video game are presented. In one method embodiment, an operation includes providing an interface for presenting an overhead view of an interactive environment of a video game on a head mounted display (HMD). The method also provides an operation for providing a magnifying window for displaying a magnified view of the interactive environment, where the magnified view is associated with a second vantage point that is closer to the interactive environment than is a first vantage point of the overhead view. The method further provides an operation for tracking a real-world position of a controller of the spectator and moving the location of the magnifying window to correspond to the real-world position of the controller.
    Type: Application
    Filed: March 15, 2019
    Publication date: September 17, 2020
    Inventors: Mahdi Azmandian, Steven Osman
  • Publication number: 20200289935
    Abstract: Methods and systems for spectating a live video game are presented. In one embodiment, a method for performing an automated catch-up to a player is provided. The method includes providing an interface for presenting a first view of a video game on a client device where the first view has a first vantage point and includes a target player. The method includes an operation for providing a portal within the interface for presenting a second view of the target object, the second view having a second vantage point. The method further includes an operation for moving the second vantage point toward the target object within the portal. Additionally, the method provides an operation for wiping away the portal.
    Type: Application
    Filed: March 15, 2019
    Publication date: September 17, 2020
    Inventors: Mahdi Azmandian, Steven Osman
  • Publication number: 20200289936
    Abstract: A rhythm game program for causing a computer to implement a function of controlling a progress of a rhythm game by displaying a trigger object, the program causing the computer to implement: an evaluation function of evaluating an operation input, based on a timing of the operation input for the trigger object and an operation timing associated with data; and an object control function of moving at least one of the trigger object and the operation position such that a distance between the trigger object and the operation position decreases, based on the operation timing, wherein the object control function implements a function of, when the trigger object for which the operation input has been performed satisfies a first condition, moving the trigger object to a predetermined position where the distance increases, and moving at least one of the trigger object and the operation position such that the distance decreases again.
    Type: Application
    Filed: March 11, 2020
    Publication date: September 17, 2020
    Applicant: SQUARE ENIX CO., LTD.
    Inventors: Ichiro HAZAMA, Masanobu SUZUI
  • Publication number: 20200289937
    Abstract: A method for reducing latency in execution of a game is described. The method includes receiving via a computer network a user input associated with the game and determining from the user input a current state of the game. While the current state of the game is being determined, the method includes predicting a next state of the game based on the user input and one or more predicted user inputs. The method further includes generating one or more predicted image frames from the next state, determining whether the one or more predicted user inputs are received via the computer network, and sending the one or more predicted image frames in response to receiving the one or more predicted user inputs to reduce the latency in execution of the game.
    Type: Application
    Filed: March 15, 2019
    Publication date: September 17, 2020
    Inventor: Steven Osman
  • Publication number: 20200289938
    Abstract: A method for training a character for a game is described. The method includes facilitating a display of one or more scenes of the game. The one or more scenes include the character and virtual objects. The method further includes receiving input data for controlling the character by a user to interact with the virtual objects and analyzing the input data to identify interaction patterns for the character in the one or more scenes. The interaction patterns define inputs to train an artificial intelligence (AI) model associated with a user account of the user. The method includes enabling the character to interact with a new scene based on the AI model. The method includes tracking the interaction with the new scene by the character to perform additional training of the AI model.
    Type: Application
    Filed: March 15, 2019
    Publication date: September 17, 2020
    Inventors: Michael Taylor, Javier Fernandez Rico, Glenn Black
  • Publication number: 20200289939
    Abstract: A user playing a computer simulation streamed from a simulation server can shake the simulation controller to cause the simulation console to pseudo-randomly select another simulation in a playlist and automatically start presentation of the other simulation. In this way, the user can shuffle through simulations on the playlist.
    Type: Application
    Filed: March 13, 2019
    Publication date: September 17, 2020
    Inventor: Torgeir Hagland
  • Publication number: 20200289940
    Abstract: A system and method for creation of interactive user interfaces without software code authoring knowledge. The method involves recording of an author's input to a physical input device during, and in synchronization with, video content, which may be displayed to the author, or may be recorded or streamed. The timing, nature, and sequence of the user inputs define time-specific target inputs for a player during a gameplay session. During a gameplay/interaction session, the same video content is displayed to the player, and the player receives prompts to provide physical inputs to the player's device that match the physical inputs provided by the author to the author's device during the game creation session. The prompts may include a modified view of the video content in which the video content is displayed misaligned with a display screen of the player's device, or with a display surface of a display environment.
    Type: Application
    Filed: May 28, 2020
    Publication date: September 17, 2020
    Inventor: Daniel Projansky
  • Publication number: 20200289941
    Abstract: Methods and systems are provided for augmenting a video game with an image of a real world person. One example method includes executing the video game at a server. The video game is played by a user via a user device. The method includes identifying a generic spectator within the video game. The method includes determining virtual coordinates associated with the generic spectator. The method includes receiving, at the server, data associated with the image of the real world person. The data is usable to display at least part of the image of the real world person within the video game. The method includes inserting said at least part of the image of the real world person into the video game at the virtual coordinates associated with the generic spectator. The method includes streaming video to the user device. The video includes said at least part of the image of the real world person.
    Type: Application
    Filed: June 2, 2020
    Publication date: September 17, 2020
    Inventors: Mohammed Khan, Matt DeVico, Shawn He
  • Publication number: 20200289942
    Abstract: Described herein are techniques for transforming skill ratings for players from one skill rating space (e.g., established according to a model such as TRUESKILL) to another skill rating space. The techniques determine a function that is useable to transform a skill rating in a first skill rating space into a transformed skill rating in a second skill rating space. The function that is useable to transform a skill rating defines an acceptance region associated with the transformed skill rating. The techniques can then use the transformed skill rating and the acceptance region to match a player with other players. A utility function can be used to evaluate different transformation functions and identify an optimal transformation function useable to match players.
    Type: Application
    Filed: March 12, 2019
    Publication date: September 17, 2020
    Inventor: Thomas P. MINKA
  • Publication number: 20200289943
    Abstract: A method is provided, including the following operations: recording gameplay data from a first session of a video game, the first session defined for interactive gameplay of a user; training a machine learning model using the gameplay data, wherein the training causes the machine learning model to imitate the interactive gameplay of the user; after the training, determining a classification of the machine learning model by exposing the machine learning model to one or more scenarios of the video game, and evaluating actions of the machine learning model in response to the one or more scenarios; using the classification of the machine learning model to assign the user to a second session of the video game.
    Type: Application
    Filed: March 15, 2019
    Publication date: September 17, 2020
    Inventors: Javier Fernandez Rico, Michael Taylor, Glenn Black
  • Publication number: 20200289944
    Abstract: A method of conducting multiple competitions of skill for a single performance is described herein. User generated competition groups and system generated competition groups allow users to participate in multiple competitions at once based on answering the same questions or making the same selections related to a single event. The users are informed of each competition either via email, text message or when logging into the network via a website. The users select which competitions groups to join. After joining the desired groups, the users then make their selections related to the event which are transmitted to the network where results are tabulated and transmitted back to the users. The results are separated based on each competition group, so that users can continually know where they stand in each separate competition. With multiple competition groups, users are able to have varying success from the same performance in multiple competitions.
    Type: Application
    Filed: January 28, 2020
    Publication date: September 17, 2020
    Inventor: David B. Lockton
  • Publication number: 20200289945
    Abstract: Approaches for secondary-game-mode sessions based on primary-game-mode arrangements of user-controlled elements are provided. Actions by user-controlled elements of a first user or other game-space elements in a primary game mode of a game space may be managed. A session request for a session in a secondary game mode of the game space may be received from the first user. A first session for the first user may be executed in the secondary game mode such that: the first session involves artificial-intelligence-controlled elements as opponents against the user-controlled elements; (ii) an arrangement of the user-controlled elements at a beginning of the first session is the same as an arrangement of the user-controlled elements in the primary game mode at a time of the session request; and (iii) impacts on the user-controlled elements during the first session in the secondary game mode are not reflected in the primary game mode.
    Type: Application
    Filed: May 4, 2020
    Publication date: September 17, 2020
    Inventors: John Kim, Bryan Tsao, Inyang Akpan, Kevin Chanthasiriphan, Albert Wei, David McNeill
  • Publication number: 20200289946
    Abstract: The subject disclosure relates to filtering stream chat messages. In some aspects, a process of the disclosed technology can include operations for receiving messages from a plurality of user accounts, detecting a section trigger indicating one or more filtering attributes, and filtering messages based on the filtering attribute. In some aspects, the process can further include operations for creating a section, adding one or more users to it and generating a section level, where the section level and messages associated with it are displayed to the added users. Systems and machine-readable media are also provided.
    Type: Application
    Filed: March 11, 2019
    Publication date: September 17, 2020
    Inventors: Christopher Thielbar, Matthew Bloom-Calin, Yuji Tsuchikawa
  • Publication number: 20200289947
    Abstract: A message push method includes playing a first video in a play interface of a terminal according to first video data transmitted by a server. The method further includes displaying, by processing circuitry of the terminal, a scenario interaction interface at a preset playback time of the first video, the scenario interaction interface being set according to display content of an electronic device shown in the first video. Next, the method includes obtaining interaction information input based on the displayed scenario interaction interface, and obtaining a target message related to the obtained interaction information. Finally, the method includes outputting the obtained target message by the processing circuitry of the terminal.
    Type: Application
    Filed: May 29, 2020
    Publication date: September 17, 2020
    Applicant: Tencent Technology (Shenzhen) Company Limited
    Inventor: Ming Yin
  • Publication number: 20200289948
    Abstract: A snapshot of a game may be generated by a client. At some point, a suspension request is delivered to a computer system. Once the suspension request is received, the computer system will suspend the emulated title. The computer system generates a snapshot of the game by recording the current state of all devices being emulated. The snapshot is then delivered to the client. It is emphasized that this abstract is provided to comply with the rules requiring an abstract that will allow a searcher or other reader to quickly ascertain the subject matter of the technical disclosure. It is submitted with the understanding that it will not be used to interpret or limit the scope or meaning of the claims.
    Type: Application
    Filed: June 1, 2020
    Publication date: September 17, 2020
    Inventors: Jacob P. Stine, Brian Michael Christopher Watson, Victor Octav Suba Miura, Nicholas J. Cardell
  • Publication number: 20200289949
    Abstract: A ride system includes a platform assembly that receives a ride vehicle for transporting a ride passenger, an upward drive pulley system, and a downward drive pulley system. The upward drive pulley system is drivingly coupled to the platform assembly and upwardly drives motion of the platform assembly along a vertical axis oriented along a gravity vector. The downward drive pulley system is drivingly coupled to the platform assembly and downwardly drives motion of the platform assembly along the vertical axis. Additionally, upwardly and downwardly driving motion of the platform assembly exposes the ride passenger to a plurality of entertainment shows, and the entertainment shows are positioned on a different vertical level with respect to one another.
    Type: Application
    Filed: September 30, 2019
    Publication date: September 17, 2020
    Inventors: Michael Joseph Tresaugue, Lisa Marie Levy, Michael Keith Brister
  • Publication number: 20200289950
    Abstract: A control system includes a ride controller configured to maintain a plurality of rules indicative of permitted states of the free-roaming ride vehicle within a game area and including gameplay rules. The ride controller is configured to receive monitoring data indicative of a current state of a free-roaming ride vehicle, receive a signal indicative of a user request to perform a requested action with the free-roaming ride vehicle, model performance of the requested action from the current state to determine a modeled state of the free-roaming ride vehicle, and determine whether the modeled state complies with the plurality of rules. In response to determining the modeled state does not comply with the plurality of rules, the ride controller is configured to determine a proximate action that complies with the plurality of rules and provide a control signal to instruct the free-roaming ride vehicle to perform the proximate action.
    Type: Application
    Filed: June 1, 2020
    Publication date: September 17, 2020
    Inventors: Akiva Meir Krauthamer, Timothy Fitzgerald Garnier, Simran Veena Batra
  • Publication number: 20200289951
    Abstract: A craft project having base with a body and a plurality of limbs or attachments with the body and attachments having a plurality of holes for receiving ends of pipe cleaners such that a first end of a pipe cleaner can be inserted into a first hole, the pipe cleaner can then be wrapped tightly about the body or attachments, and then a second end of the pipe cleaner can be inserted into a second hole in the body or limb to fasten, and so on to create a unique pipe cleaner craft.
    Type: Application
    Filed: March 16, 2020
    Publication date: September 17, 2020
    Inventor: Lisa McCue Karsten
  • Publication number: 20200289952
    Abstract: An article ejection structure is disclosed, having a housing, and a first biasing member positioned in the housing and having a first biasing force biasing the first biasing member toward a first neutral position to drive a rupture structure to rupture the housing. A release member restricts the first biasing member from moving toward the first neutral position when the release member is in a lock state, and is conditionable to a release state, in which the release member at least partially releases the first biasing member to move toward the first neutral position and drive the ejection structure to rupture the housing. A second biasing member positioned in the housing, the second biasing member having a second biasing force biasing the second biasing member toward a second neutral position to drive an article positioned in the housing out of the housing when the housing is ruptured.
    Type: Application
    Filed: March 30, 2020
    Publication date: September 17, 2020
    Inventors: Amy A. Pruzansky, David L. McDonald, Tat Wah Wong
  • Publication number: 20200289953
    Abstract: The invention relates to a simulation intelligent electric toy car with intelligent path planning which includes: a positioning module, configured to mark elevator position coordinates and home door position coordinates in the same coordinate system, and drive the toy car to automatically travel from the home door to the elevator and travel from the elevator to the home door according to the elevator position coordinates and the home door position coordinates; a marking module, configured to mark coordinates of a specific location according to an indication of the user; a planning module, configured to plan a specific path according to coordinates of the specific location, and drive the toy car to automatically travel along the specific path; an acquiring module, configured to acquire, by using a camera, an object that which the toy car passes through car during driving; a processing module, configured to analyze the object to obtain a name and related content of the object, and convert the related content in
    Type: Application
    Filed: May 20, 2019
    Publication date: September 17, 2020
    Inventor: Chi Wai NG
  • Publication number: 20200289954
    Abstract: A construction unit may have a main body formed from a flexible material. The main body may have a first side and a second side. The construction unit may have a plurality of magnetic connectors attached to the main body. A kit for construction of a structure may have a plurality of construction units, at least one flexible link, at least one active unit, and at least one control unit. A method of making a structure includes a first step of providing a plurality of construction units. There is second step of connecting at least one of the magnetic connectors of a first one of the construction units with at least one of another one of the magnetic connectors of the first one of the construction units, and at least one of the magnetic connectors of a second one of the construction units, whereby the structure is formed.
    Type: Application
    Filed: June 3, 2020
    Publication date: September 17, 2020
    Inventors: Assaf Eshet, Yaron Barlev
  • Publication number: 20200289955
    Abstract: This invention relates to a confetti-throwing device which is arranged inside containers used to offer gift articles. The device is characterised by a confetti reservoir and a propelling mechanism comprising a propeller and a motor, in this case an elastic band is used as the motor, but any other type of motor that generates the movement necessary to throw the confetti inside the container into the air outside the container when the container is opened can be used. The device is used in the following manner: once the gift has been placed inside the container, the confetti-throwing device is full and the propelling mechanism is in position and ready to be activated, the container is closed, and in this case the actuation system causes the propeller to be stopped until the container is opened by the person receiving the gift, releasing the propeller and causing the confetti to be expelled from the container.
    Type: Application
    Filed: March 9, 2017
    Publication date: September 17, 2020
    Inventors: Erika Aydeé GARCÍA GARZA, Daniel Alejandro VILLALOBOS REYES
  • Publication number: 20200289956
    Abstract: A method for preparing organic or inorganic nanoparticles by instantaneous evaporation or flash evaporation, e.g. for the manufacture of nanoparticles of fertilizers, pharmaceutical or phytopharmaceutical active ingredients, or insensitive energy materials.
    Type: Application
    Filed: June 3, 2020
    Publication date: September 17, 2020
    Inventors: Benedikt RISSE, Dominique HASSLER, Denis SPITZER
  • Publication number: 20200289957
    Abstract: A chromatography column has a retaining plug permanently fixed to an upstream end of the column and blocks one end of the bore through the column. The plug has a fluid passage therethrough. An upstream end of the passage is preferably but optionally larger in diameter than a downstream end of the passage. An upstream porous member upstream of the retaining plug is held by an upstream end cap and urged toward the plug. Chromatographic media extends from the upstream porous member, through the passage in the retaining plug, to a downstream porous member held by a downstream end cap. The media between the retaining plug and the downstream porous member are under compression to form a bed of packed media.
    Type: Application
    Filed: May 28, 2020
    Publication date: September 17, 2020
    Inventors: Ismail M. Rustamov, Jeffrey A. Hayes, Emmet E. Welch, Phuong Boi Mai
  • Publication number: 20200289958
    Abstract: The present invention relates to the extraction of lithium from liquid resources such as natural and synthetic brines, leachate solutions from minerals, and recycled products.
    Type: Application
    Filed: May 29, 2020
    Publication date: September 17, 2020
    Inventor: David Henry SNYDACKER
  • Publication number: 20200289959
    Abstract: Herein is provided processes for affecting the separation of oil from emulsions by the addition of nanogas solutions. For example, the nanogas solutions can be used to affect the viscosity and/or density of oil droplets in oil-in-water emulsions, break the oil-in-water emulsion; and form an oil phase floating on a water phase. In another example, the nanogas solutions can be used in conjunction with a floatation tank to separate oil from, for example, produced water. In other examples selection of the gasses in the nanogas solution can be used to affect reactions and/or separation.
    Type: Application
    Filed: May 16, 2017
    Publication date: September 17, 2020
    Applicant: NanoGas Technologies Inc.
    Inventors: Jeffrey K Hardin, Scott A Fiedler, Rudy M Folds
  • Publication number: 20200289960
    Abstract: The invention discloses a double-field coupling dehydrator and an optimization method for parameters thereof. The optimization method includes: determining parameters to be optimized; carrying out simulations to the double-field coupling dehydrator according to the parameters to be optimized, separately; determining optimal ranges of the parameters to be optimized according to simulation results; determining optimized parameter combinations of the parameters to be optimized, separately; carrying out simulations to the double-field coupling dehydrator according to the optimized parameter combinations, separately; obtaining separation efficiencies of the double-field coupling dehydrator under different optimized parameter combinations; and determining an optimal parameter combination according to the separation efficiencies of the double-field coupling dehydrator. The method considers both influences of single parameters and interactions between the parameters on the separation efficiency.
    Type: Application
    Filed: March 3, 2020
    Publication date: September 17, 2020
    Inventors: Haifeng GONG, Bao YU, Xianming ZHANG, Ye PENG
  • Publication number: 20200289961
    Abstract: A method and apparatus for filtering fluid for a food processing system is disclosed and includes a fluid inlet, a filtered outlet, a drain outlet, two filters—each having inlets, inlet valves, drain outlets, drain valves, filtered outlets, and return valves. A first recycling flow path includes an inlet valve, an inlet, a filter, a return valve, and a filtered outlet. A first drain flow path includes the inlet valve, the inlet, the filter, the drain valve, and the drain outlet. A second set of like flow paths for the second filter is provided. A controller is connected to control each of valves, and the controller has a first filter purge module, a first filter filter module, a first filter power purge module, a first filter off module, second filter purge module, a second filter filter module, a second filter power purge module, and a second filter off module.
    Type: Application
    Filed: March 12, 2020
    Publication date: September 17, 2020
    Applicant: Lyco Manufacturing Inc.
    Inventors: Luke A. Titel, Daniel D. Maupin
  • Publication number: 20200289962
    Abstract: A high-pressure filter is provided, which belongs to the field of filter device technologies, and comprises a trough, a filter disc, a power device, a spiral stirring device, and a compressed air storage tank. A sealed housing is disposed outside the trough, and an inner wall of the sealed housing is connected to an outer wall of the trough to form a sealed cavity. The compressed air storage tank is in communication with the sealed cavity, and compressed air is supplied to the sealed cavity to form a high pressure environment in the sealed cavity. Therefore, a pressure difference is formed between the interior and the exterior of the filter disc to improve the filtering efficiency.
    Type: Application
    Filed: March 11, 2020
    Publication date: September 17, 2020
    Inventor: Zhengfeng WANG
  • Publication number: 20200289963
    Abstract: Various embodiments relate to a filtration system. The filtration system includes a housing having a drain. A filter element is positioned within the housing. The filter element comprises a first endplate and a second endplate. Filter media is positioned between the first endplate and second endplate. A dual lip seal member is coupled to the second endplate. The dual lip seal member includes a first protrusion that extends radially outward around an outer surface of the dual lip seal member. A second protrusion extends radially outward around the outer surface of the dual lip seal member. The dual lip seal member is configured to prevent fluid to be filtered from exiting the housing through the drain when the filter element is in an installed position. The dual lip seal member permits residual fluid to exit the housing through the drain when the filter element is displaced from the installed position.
    Type: Application
    Filed: October 17, 2018
    Publication date: September 17, 2020
    Applicant: CUMMINS FILTRATION IP, INC.
    Inventors: Wassem Abdalla, Amol Sukhdev Gangadhare, Gerard Malgorn, Swati Sakharam Yesane
  • Publication number: 20200289964
    Abstract: A cleaning bucket structure for automatically purifying foul water is provides. The cleaning bucket structure includes an outer bucket, an inner bucket, a transmission member, a pumping member, a filtering member and a covering plate. The outer bucket has a receiving space. The inner bucket has a diameter which is smaller than a diameter of the outer bucket and is disposed in the receiving space of the outer bucket. The transmission member is disposed in the inner bucket. The pumping member is disposed in the inner bucket for receiving the transmission member therein. The filtering member is disposed in the inner bucket and surrounding the transmission member and the pumping member. The covering plate is disposed in the inner bucket and above the filtering member and includes a plurality of openings.
    Type: Application
    Filed: November 13, 2019
    Publication date: September 17, 2020
    Inventor: Chang-Hsin Wu
  • Publication number: 20200289965
    Abstract: An oil filter assembly for an integrated drive generator is disclosed, which includes an elongated cylindrical filter element having opposed upper and lower end portions, a longitudinal axis, an outer diameter and an inner diameter, wherein the oil filter assembly that includes the filter element has an axial length that is greater than 4.60 inches.
    Type: Application
    Filed: March 11, 2019
    Publication date: September 17, 2020
    Inventors: Derek R. Hochstetler, Glenn C. Lemmers, JR.
  • Publication number: 20200289966
    Abstract: A replacement filter element having a removable pin attached to the filter elements is described. The removable pin is attached to the filter element via a first interference fit. When the replacement filter element is installed into a filtration system having a drain valve with an internal draft, the removable pin seals onto the drain valve and forms a second interference fit between the drain valve and the pin. The pin seals an opening in the drain valve. The second interference fit is stronger than the first interference. Accordingly, when the replacement filter element is removed from the filter housing (e.g., during a service event of the replacement filter element), the pin detaches from the replacement filter element and remains positioned within the drain valve thereby preventing fluid from leaking from the housing when the filter element is removed. The pin permanently plugs the drain valve once installed.
    Type: Application
    Filed: June 2, 2020
    Publication date: September 17, 2020
    Applicant: Cummins Filtration IP, Inc.
    Inventors: Mark D. Straussberger, Pravin S. Kadam, Wassem Abdalla
  • Publication number: 20200289967
    Abstract: A filter element for a fluid has a filter medium arranged in annular shape about a longitudinal axis to be flowed through by the fluid to be filtered radially. A coaxial outlet socket is arranged at an end of the filter element facing upwardly in filtering operation. The coaxial outlet socket has a fluid outlet channel for filtered fluid and a venting channel that vents a clean side and/or a raw side of the filter element. The venting channel coaxially surrounds the fluid outlet channel radially and extends at least in sections thereof in axial direction. A filter system is provided with a filter head that has a fluid inlet conduit, a fluid outlet conduit for filtered fluid, and a venting conduit, wherein the filter element is suspended from the filter head.
    Type: Application
    Filed: April 1, 2020
    Publication date: September 17, 2020
    Inventor: Martin Weindorf