Construction Or Assembly Games Patents (Class 273/276)
  • Patent number: 11731034
    Abstract: Building blocks that facilitate configuration and assembly of playing pieces, in shapes of stair-like or clusterable edge-connected partially or fully cube-shaped pieces, are provided. According to a particular configuration of blocks, a main sub-block in the shape of half-cubes is provided, with multi edge-connectivity formation means/possibilities. The edge connectivity possibilities of the provided half-cubes are mainly implemented for the purpose of assembling and configuring clusterable stair-like playing pieces including multi-edge- and/or face-connectable cubes.
    Type: Grant
    Filed: February 9, 2021
    Date of Patent: August 22, 2023
    Assignee: Iromino Games LLP
    Inventors: Ramin Purraad, Parsa Tajbakhsh, Reza Tajbakhsh, Yasaman Tajbakhsh
  • Patent number: 11452932
    Abstract: A method of teaching a path to salvation according to the New Testament of the King James Version of the Bible is provided. The method is embodied in a board game having a plurality game squares, each game square having a citation from Christian Scriptures. Each of the game squares is organized in one of five sacramental sections associated with the citation. Each sacramental section has a plurality of staggered columns, and each column is formed by the game squares. Players help each other navigate their game pieces through the columned game squares, by answering Scripture-related questions, to reach an uppermost or top portion of the columns of each sacramental section.
    Type: Grant
    Filed: October 30, 2019
    Date of Patent: September 27, 2022
    Inventor: David Jerome Carlisle
  • Patent number: 9901794
    Abstract: The invention provides a golf club head with a fully removable component that can withstand the stress of repeated hits. When assembled, the removable component is held in place by a fastening mechanism that includes structural elements that distribute the holding force across the component and tend to equalize the forces around the periphery where the component meets the body. The fastening mechanism may include a post that reaches across the open space within the hollow club head, pulling the removable component towards an opposed main club head body. Since a golf club of the present invention can be opened, it may include a mechanism on the inside for use by a golfer, such as an electronic device or an adjustment mechanism. The golf club may include a weight adjustment system that allows the club to be custom-fitted to a golfer.
    Type: Grant
    Filed: July 18, 2016
    Date of Patent: February 27, 2018
    Assignee: Cobra Golf Incorporated
    Inventors: Tim A. Beno, Joshua G. Breier, Karl A. Clausen, Andrew Curtis, Caleb Kroloff, Steven M. Mitzel, Scott H. Moreira, Richard Romo Sanchez, Peter L. Soracco
  • Patent number: 9504889
    Abstract: The present invention relates to a golf club, and more particularly to a wood-type club head with a separable body component. In certain aspects, the invention provides a golf club head with a face and hosel body member and one or more of an interchangeable aft body member. The invention further provides a variety of insights and mechanisms for coupling the interchangeable member to the body member.
    Type: Grant
    Filed: October 23, 2014
    Date of Patent: November 29, 2016
    Assignee: Cobra Golf Incorporated
    Inventors: Steven M. Mitzel, Ryan L. Roach, Peter L. Soracco
  • Patent number: 8870185
    Abstract: A game apparatus for allowing players to turnover building blocks, including block and flat for overturn, which are characterized in that: the building block is consisted of two to eight cubes, including at least eight corners and twelve ridges; the ridges are designed with balls outside and every balls has the same diameter outside; the flat has the same distance with the hole, which is a dimple, and the distance between two holes equals to the side length of cube ball; thus balls of the building block can function with hole and makes building block stands on the flat after the ball is inserted into the hole; the building block can work with any two balls as rotate axis to rotate 90 degrees of front, back right and left side on the flat; through many times of overturn, the building block can go from beginning place to the end and reach the effect of fun competition and brain exercise.
    Type: Grant
    Filed: August 16, 2011
    Date of Patent: October 28, 2014
    Inventor: Ming-Hsien Cheng
  • Patent number: 8715030
    Abstract: The toy building block has a top board, four sideboards, an open bottom and four holding spaces. The top board includes multiple rectangular protrusions and each protrusion has four side surfaces, four recesses and four positioning posts. The recesses are formed respectively in the side surfaces of the protrusion. Each positioning post is formed between two adjacent recesses of two adjacent side surfaces of the protrusion. Each sideboard includes multiple ribs. Each holding space is formed between two adjacent ribs of two adjacent sideboards. To assemble the toy building blocks, the open bottom of one toy building block is used to cover the protrusions of another toy building block to make the holding spaces of the one toy building block hold the positioning posts of another toy building block. Thus, the toy building blocks are securely assembled against rotation relative to each other.
    Type: Grant
    Filed: December 22, 2011
    Date of Patent: May 6, 2014
    Inventor: Hsiao-Chieh Chin
  • Patent number: 8596642
    Abstract: A method of playing a domino match is disclosed in which the players of the match play a plurality of domino games, with each game including at least one hand. The players are awarded points throughout the first domino game. The players may risk the awarded points earned throughout the first domino game in a play-by-play side wager against the other players. Players attempt to win the match by being the first player to win two or more games. Additionally, players are rewarded for being the total point winner of the match or tournament.
    Type: Grant
    Filed: June 19, 2009
    Date of Patent: December 3, 2013
    Inventors: Michael Robinson Watkins, Neal Christopher Allen
  • Patent number: 8448945
    Abstract: A method and apparatus for generating three dimensional random numbers using three separate number generators for the x-axis, the y-axis, and the z-axis. The present invention aims to further randomize number generation making use of the human intuitive sense. The number generators for each axis are the same apparatus. The random number generator apparatus makes use of disks that rotate at different rates with digits that are evenly distributed in a radial fashion. A reading sensor scans digits at certain positioned when a user intuitively triggers for a scan.
    Type: Grant
    Filed: January 6, 2011
    Date of Patent: May 28, 2013
    Inventor: Eric A. Hancock
  • Patent number: 8387989
    Abstract: A multi-player, multi-level stacking block game is formed from cubes of non-uniform size and is scored in such a fashion as to reward bold play but penalize the player that causes the stacked tower to fall down. The game includes 72 pieces which comprise six (6) sets of 12 pieces each. A player is selected to begin and rolls a die to determine which piece he or she plays. The piece is placed on a 3×3 grid having 9 squares. Players ultimately take turns placing a piece on the grid, and above it, until the tower either falls down or, if all 72 pieces are used, the player with the highest score wins. The playing pieces are uniquely structured so that at least one dimension of the subset of player pieces is not a multiple of another piece in that subset in order to enhance the instability factor of the game. The score that the player receives is an accumulation of the scores based upon piece location and how many levels a player piece occupies as well as if the player can occupy all 9 cubes on a particular level.
    Type: Grant
    Filed: April 12, 2010
    Date of Patent: March 5, 2013
    Inventor: Keith Baum
  • Publication number: 20130043654
    Abstract: A set of overturn building block cube, including building block and flat for overturn, which is characterized in that: Said building block is consisted of two to eight cubes, including at least eight corners and twelve ridges; said ridges is designed with balls outside and every balls has the same diameter outside; said flat has the same distance with said hole, which is a dimple, and the distance between two holes equals to the side length of cube ball; thus balls of the building block can function with hole and makes building block stands on the flat after the ball is inserted into the hole; said building block can work with any two balls as rotate axis to rotate 90 degrees of front, back, right and left side on the flat; through many times of overturn, the building block can go from beginning place to the end and reach the effect of fun competition and brain exercise.
    Type: Application
    Filed: August 16, 2011
    Publication date: February 21, 2013
    Inventor: Ming-Hsien Cheng
  • Patent number: 8302968
    Abstract: A method of playing a multiplayer game comprises steps of providing a plurality of blocks and providing a plurality of viewable images. Each of the images represents a configuration of at least two of the plurality of blocks oriented in a particular manner with respect to each other. The method also comprises designating at least one game player of a first team to serve as an instructor of the first team. The instructor of the first team views the configuration of a first one of the images and then provides instructions regarding how to assemble the configuration shown in the first one of the images while at least one other of the game players of the first team attempts to construct at least part of the configuration out of the blocks using the instructions.
    Type: Grant
    Filed: May 27, 2005
    Date of Patent: November 6, 2012
    Assignee: Jane's Games LLC
    Inventors: Jane L. Mathews, Roger K. Mathews
  • Publication number: 20120274023
    Abstract: The present invention relates generally to a block toy and a method for producing the same, and in particular to a block with interconnecting edges that can have other blocks connected thereto in succession in three dimensions to form various shapes and a method for producing the same.
    Type: Application
    Filed: October 27, 2011
    Publication date: November 1, 2012
    Inventor: Elizabeth Sharon Carpenter
  • Patent number: 8025295
    Abstract: A game comprises: a game board; a tree trunk for each player playing the game, the tree truck attachable to the game board; a plurality of branches for the each player playing the game, the plurality of branches attachable to the tree trunk; a tree topper; and a pair of dice; wherein players in turn roll the pair of dice and build a tree from the tree trunk and the plurality of branches based on rolls of the pair of dice.
    Type: Grant
    Filed: February 18, 2010
    Date of Patent: September 27, 2011
    Inventors: Stephen J. Bizilia, Lori Elizabeth McCarthy
  • Patent number: 8020870
    Abstract: A target pattern recognition and matching game using a game box, game slats, and a target pattern. A user is provided with multiple game slats and a game box. There is a predetermined target pattern which a user then tries to match by adding or removing game slats from the game box. The pattern may have multiple rows and columns and be matched by the display in display box of the game slats having the same number of rows and columns. Typically, the front of the game box will be transparent and the rear of the game box will be a predetermined color and then may appear on the target pattern and on portions on the game slats used to play the game. The rules of the game and the apparatus of the game may be adjusted to provide a very simply played game for young children or people who have mental impairments to much more complex patterns to provide a much more challenging game for advanced players. It may be played electronically on a computer or using a game program.
    Type: Grant
    Filed: August 28, 2009
    Date of Patent: September 20, 2011
    Inventor: Charlie K. Robuck, Jr.
  • Patent number: 8006979
    Abstract: A multi-player game for sculpting a designated object by players of the game and judging said designated object by a judge, wherein the players earn points for each sculpted object chosen by the judge as most representing the designated object. The game broadly comprises a judge's board, a plurality of player's boards, sculpting dough, a plurality of object cards, a smasher, an eye mask, a timer, a plurality of points indicators, and a game box for storing the above-listed items. A method of performing the game broadly comprises the steps of (a) selecting a judge from the plurality of players for a round of play of the game; (b) selecting an object to be sculpted; (c) preventing the selected judge from visually seeing the sculpting of the objects; (d) sculpting the selected object; (e) presenting the sculpted objects to the judge; and (f) selecting a winning sculpted object.
    Type: Grant
    Filed: April 21, 2009
    Date of Patent: August 30, 2011
    Inventor: Connie L. Lamm
  • Publication number: 20110198807
    Abstract: A game comprises: a game board; a tree trunk for each player playing the game, the tree truck attachable to the game board; a plurality of branches for the each player playing the game, the plurality of branches attachable to the tree trunk; a tree topper; and a pair of dice; wherein players in turn roll the pair of dice and build a tree from the tree trunk and the plurality of branches based on rolls of the pair of dice.
    Type: Application
    Filed: February 18, 2010
    Publication date: August 18, 2011
    Inventors: Stephen J. Bizilia, Lori Elizabeth McCarthy
  • Publication number: 20110133406
    Abstract: The present invention discloses a game apparatus which combines with gears and blocks. A top surface of a block unit is provided with at least one gear unit, a shaft at a bottom of the gear unit is snapped into a hole at a top of the block unit, and a slot in a top center of the gear unit provides for locking of a snap of a turntable. When a user holds a handle of the turntable to drive the gear unit to rotate, that gear unit can also drive the peripheral gear units to rotate accordingly.
    Type: Application
    Filed: December 9, 2009
    Publication date: June 9, 2011
    Inventor: I-Cheng Chiu
  • Patent number: 7934724
    Abstract: A role-playing board game in which players strategically build structures and destroy opponents' structures according to various game modes having a different objectives, by utilizing cards, a three-dimensional game board, three-dimensional models representing futuristic races and battlefield units, and various attachable accessories, along with a rule book, tokens, and a divided box for storing the tokens.
    Type: Grant
    Filed: August 24, 2009
    Date of Patent: May 3, 2011
    Inventors: Andrew J. Esquivel, Brian L. Esquivel
  • Publication number: 20100264589
    Abstract: A multi-player, multi-level stacking block game is formed from cubes of non-uniform size and is scored in such a fashion as to reward bold play but penalize the player that causes the stacked tower to fall down. The game includes 72 pieces which comprise six (6) sets of 12 pieces each. A player is selected to begin and rolls a die to determine which piece he or she plays. The piece is placed on a 3×3 grid having 9 squares. Players ultimately take turns placing a piece on the grid, and above it, until the tower either falls down or, if all 72 pieces are used, the player with the highest score wins. The playing pieces are uniquely structured so that at least one dimension of the subset of player pieces is not a multiple of another piece in that subset in order to enhance the instability factor of the game. The score that the player receives is an accumulation of the scores based upon piece location and how many levels a player piece occupies as well as if the player can occupy all 9 cubes on a particular level.
    Type: Application
    Filed: April 12, 2010
    Publication date: October 21, 2010
    Inventor: Keith Baum
  • Patent number: 7789393
    Abstract: A resource component for a game system. The resource component has a game play structure. It also has a linking mechanism. The linking mechanism is arranged about the game play structure. During play of the game, the linking mechanism dictates a gameplay condition. This gameplay condition is the availability of the game play structure to be included into the game system by linking to opposing resource components already present in the game play system. The game system is build around a central component.
    Type: Grant
    Filed: February 12, 2007
    Date of Patent: September 7, 2010
    Assignee: Matter Group LLC
    Inventors: Amy E. Tucker, Tyler Bielman
  • Publication number: 20100117298
    Abstract: A board game for developing skills in the functional and ornamental design of a land vehicle and land vehicle systems comprising an assortment of tiles magnetically retained to a board, having images of portions of a vehicle, for creating alternate vehicle designs that share common tiles, a board for assembling an arrangement of some of the tiles to images of vehicles that share common files and a design aid for creating a new ornamental and functional vehicle design comprised of a reference underlay for defining a minimum envelope for circumscribing a vehicle design.
    Type: Application
    Filed: November 12, 2008
    Publication date: May 13, 2010
    Inventors: James W. Grey, Alex Rhodes
  • Publication number: 20090174143
    Abstract: A set of different metal and rope components can be used by groups or individuals to match a pre-determined pattern. A game operator can provide the individual or team with individual assembly components and a pre-determined pattern diagram. The team is then required to configure the different available components so as to match the diagram. In one embodiment of the present invention, the diagram is provided in black-and-white and the assembly components are in color. In one embodiment, a game is provided whereby a team uses trial and error to first build the assembly of pieces to match the diagram. Next, the team must plan and rehearse a strategy for quickly re-assembling the pieces to match the diagram while being timed by a clock. The process in accordance with the present invention is self-checking in that there is only one unique solution to the pre-determined assembly.
    Type: Application
    Filed: January 2, 2009
    Publication date: July 9, 2009
    Inventor: Geoffrey Cox
  • Patent number: 7530573
    Abstract: A game is provided including cards and puzzle components. The cards may include collection cards, assembly cards, and action-altering cards that may affect assembly or manipulation of the puzzle components. The players work together to complete assembly of the puzzle or another joint task, such as matching of the cards. Consequently, the players are encouraged to cooperate as a team towards a common goal. The game also provides participants with an opportunity to practice their memorization, matching, and assembly skills.
    Type: Grant
    Filed: May 15, 2006
    Date of Patent: May 12, 2009
    Assignee: Mattel, Inc.
    Inventors: Kimberly V. Matilla, Benjamin Blagg
  • Publication number: 20080116637
    Abstract: This is a game puzzle. In this game rhombuses are placed together to form a coded hexagon. The four hexagonals can be placed in a shape to give a view of six hexagonals It takes twelve individual pieces, called rhombus to form this task.
    Type: Application
    Filed: November 20, 2006
    Publication date: May 22, 2008
    Inventor: Calvin L. Seals
  • Patent number: 7270329
    Abstract: A game of deduction including game components and rules for playing a game for a plurality of players, a goal of which may be for one player to deduce, through a question and answer process, an image on a game card chosen by another player. A game board, multiple game cards, and a set of image elements with an accompanying game palette may be suitable for playing the game of deduction.
    Type: Grant
    Filed: August 19, 2005
    Date of Patent: September 18, 2007
    Assignee: Mattel, Inc.
    Inventor: Mark Barthold
  • Patent number: 7114719
    Abstract: A multi-phase analytical game activity, is prefaced with a construction phase, in which are constructed from component elements, a plurality of [co-operatively-disposed] playing pieces (11), such as hollow, co-operatively inter-nesting cubes; with coded marking of individual facets (15), according to designated topics and subsidiary categories; whereby cube and facet juxtaposition reflect topic inter-relationships and hierarchies; in a follow-on board game phase, progress around a designated playing area is determined by random chance selector means, and coding of placement areas triggers selection of topic query cards for topic exploration.
    Type: Grant
    Filed: October 2, 2001
    Date of Patent: October 3, 2006
    Inventors: Daniel Steenstra, Jane Steenstra
  • Patent number: 7044465
    Abstract: The present invention is an educational and recreational apparatus having a geometrical structure game device comprising a framework of tubes and connector wires characterized by a plurality of nodes on which game pieces can be embedded. Each node comprises a cluster of portions of two or more pairs of connector wires, with the nodes of a game device being identical or differing from one another in the number of pairs of connector wires that form the nodes. The game device can take the form of a two-dimensional or three-dimensional, single-plane or multi-plane, latticed or non-latticed geometrical structure. The game is played with two sets of game pieces, one set for each of two players. The game pieces have slots therein for accommodating the connector wire portions that make up a node, with each set including game pieces that vary according to the variety of nodes in a game device.
    Type: Grant
    Filed: June 15, 2004
    Date of Patent: May 16, 2006
    Inventor: Jianguo Liu
  • Patent number: 6857633
    Abstract: A game for children has buildable structures, movement measurement devices for measuring game piece movement and projectile range values, structural unit guides to aid in construction of the buildable structures, and movable game pieces.
    Type: Grant
    Filed: January 7, 2000
    Date of Patent: February 22, 2005
    Assignee: DaGoom, Inc.
    Inventor: Thomas J. Mackey
  • Publication number: 20040188935
    Abstract: Disclosed is a temperature control method for a refrigerator which can minimize a deviation in refrigerant compartment temperature while minimizing the power consumption of the refrigerator.
    Type: Application
    Filed: November 10, 2003
    Publication date: September 30, 2004
    Applicant: LG Electronics Inc.
    Inventors: Young Sok Nam, Seong Ho Cho, Yun Chul Jung, Jay Ho Choi
  • Publication number: 20040119234
    Abstract: A gaming system comprises a base for receiving a miniature figurine having distinct characteristics. The base may include at least one attachment member for interconnecting the base with an adjacent base. The gaming system may include a tracking member on each base for recording changing characteristics of the associated figurine. The gaming system includes a movable counter that may be integral with the game pieces and allows for easy measurement of various ranges. Structural units and structural unit guides allow for building a variety of structures used in the game.
    Type: Application
    Filed: December 8, 2003
    Publication date: June 24, 2004
    Inventor: Thomas J. Mackey
  • Publication number: 20040084841
    Abstract: An improved, modular game board able to interlock together. The improved game board utilizing a number of generally hexagonal main board pieces having key receiving portions provided in their corners. The improved game board further utilizing a number of key portions, and these key portions having appendages able to be received into the key receiving portions for locking the main board pieces together. The improved game board providing a game playing surface which is locked together and which does not have semi-hexagonal game pieces located at the seams between adjoining main board pieces.
    Type: Application
    Filed: November 5, 2002
    Publication date: May 6, 2004
    Inventor: Brett G. Murrell
  • Patent number: 6684591
    Abstract: A construction element having a card like structure and which can be used to build three dimensional structures, the construction element having upper and lower marginal edges, side marginal edges, first and second upper tabs, first and second lower tabs, and a upper recess formed in an upper marginal edge and a lower recess formed in a lower marginal edge, the lower recesses being designed to receive the lower tabs and upper recesses being designed to receive the upper tabs.
    Type: Grant
    Filed: November 26, 2001
    Date of Patent: February 3, 2004
    Inventor: Richard Jean
  • Patent number: 6659463
    Abstract: Gaming equipment for a variety of games has buildable structures formed of building blocks, movement measurement devices for measuring game piece movement and projectile range values, structural unit guides to aid in construction of the buildable structures, movable game pieces and universal sub-bases for toy miniatures.
    Type: Grant
    Filed: July 3, 2002
    Date of Patent: December 9, 2003
    Inventor: Thomas J. Mackey
  • Publication number: 20030178773
    Abstract: The invention relates to a device (10) for training a sequence of movements for ball hitting implements (18), especially golf clubs and baseball bats, which makes it possible to monitor the observance of the correct sequence of movements (20) with the implement by means of a monitoring device (20) acting upon the implement (18) and the user. Said device makes it possible for the individual user to be in a position to check whether a sequence of movements is being correctly performed while he or she is executing said sequence of movements and to correct it if necessary.
    Type: Application
    Filed: May 23, 2003
    Publication date: September 25, 2003
    Inventor: Ingo Meyer
  • Patent number: 6609712
    Abstract: The present invention relates to a math manipulative educational learning game in which a plurality of rods are provided for use in various manipulative games designed to teach rudimentary arithmetic skills. In the preferred embodiment, the rods are of various lengths and/or volumes, with the shortest length comprising a unit length, and other rods being formed in integral multiples of the unit length. Various games are disclosed in which a child is encouraged to manipulate the rods in various ways and in order to learn various arithmetic lessons. For example, in one game a Game Master selects any of the rods except the rod having unit length and places it upon a game playing surface. Thereafter, the Partner must select a plurality of rods whose combined lengths equal the length of the rod played by the Game Master. These rods are laid end-to-end along side the rod played by the Game Master in order to demonstrate their length equality.
    Type: Grant
    Filed: December 13, 2001
    Date of Patent: August 26, 2003
    Inventor: Margaret E. Baumgartner
  • Patent number: 6599128
    Abstract: A game for training of managers includes a playing area having an annular path with color-coded spaces, a material storage area, a set of home bases, and a plurality of small islands. The players are told that the object of the game is to accumulate bridge-building elements from the storage area, and to build bridges to the small islands so as to retrieve and solve a puzzle found on each island. The game is designed to teach the players, in a humorous and non-threatening way, the importance of strategic planning and cooperation among departments of an organization. A portable version of the game is played on a game board which has most of the elements as the large game, in miniature. The portable version does not include the puzzle, but does allow its players to develop strategy and to learn the value of teamwork.
    Type: Grant
    Filed: August 21, 2001
    Date of Patent: July 29, 2003
    Inventor: Ronald J. Roberts
  • Publication number: 20030047872
    Abstract: A board game device is defined by a rectangular or circular raised edge placed on a flat surface. Within the borders of the raised edge, a plurality of game pieces, such as mounds, rings or goals are deployed in a random or symmetrical pattern as desired by the participants. Participants propel target balls at the game pieces using paddles or air devices to urge the target balls in the desired directions. Optionally an octagon may be superimposed on the flat surface with a plurality of brightly colored segments to visually separate the playing area into distinct smaller areas.
    Type: Application
    Filed: September 13, 2001
    Publication date: March 13, 2003
    Inventor: Fremont Lester Lawrence
  • Patent number: 6098981
    Abstract: An educational game including a flat game board with a number of equally-long slots formed therein, several sets of dowels of varied lengths, each set having its own color, and a means, such as a die or spinner, for randomly selecting a particular set from which to withdraw a dowel and place it into a slot. The game is played by a number of players, each having a slot to fill, taking turns rolling the die and placing a dowel of the selected color into the slot. The die may also mandate the removal of the player's last dowel placed into the slot or the relocation of an opponent's last dowel from their slot into the player's slot. The first player to exactly fill their slot wins the game.
    Type: Grant
    Filed: May 29, 1998
    Date of Patent: August 8, 2000
    Inventor: Ken Schuetter
  • Patent number: 5941527
    Abstract: A three dimensional strategy game and method for its play are provided, wherein multiple game pieces are assembled into geometrical configurations without the limitations imposed by a pre-existing support structure and wherein the interior of the three dimensional geometrical configuration is easily viewable. The three dimensional strategy game includes an orientation game piece and two or more sets of game pieces which may be matingly interconnected to construct geometric configurations. In addition to the game pieces, a directional indicator may also provided for indicating the direction from which each game piece must also be added to the growing geometric configuration. Each game piece has a plurality of sides extending outward from a central area with each side carrying an interconnecting member for matingly receiving a portion of an interconnecting member for connection to other game pieces.
    Type: Grant
    Filed: February 9, 1998
    Date of Patent: August 24, 1999
    Inventor: Daniel E. Selton
  • Patent number: 5839729
    Abstract: A game board has a board surface having a regular periodic pattern of seven identical regular hexagonal frames, one surrounded by the other six. Each frame is divided into 24 unit equilateral triangles by grid lines. Players in turns place polygonal playing pieces of different shapes, one by one, on the pattern so as to form a polygonal figure formed by one or more pieces on the board, covering a congruent polygonal figure defined by one or more unit triangles. Each player gains a predetermined number of points when the player can put a new piece in contact with the polygonal figure of the piece or pieces on the board along a full length of one side of the new piece.
    Type: Grant
    Filed: March 10, 1997
    Date of Patent: November 24, 1998
    Inventor: Masato Watanabe
  • Patent number: 5749579
    Abstract: A board game simulating the assembly of an automobile wherein players proceed about a game board having a plurality of spaces depending upon the roll of a die. As a player lands on a particular space, he gains the right to use a specific part of an automobile in creating an assembled automobile. If a player lands on an ignition key circle, he is permitted to transfer a peg from a lock on the board to an aperture on the ignition key circle. The players compete to determine who completes the assembly first. Pick-a-card and spin spaces are also provided to furnish an additional element of excitement. After the assembly and ignition circle are complete, a player then inserts a key into the ignition slot completing a circuit to start an "engine" and signal completion of the game with a winner.
    Type: Grant
    Filed: December 16, 1996
    Date of Patent: May 12, 1998
    Inventor: Ray Piacentino
  • Patent number: 5683087
    Abstract: There is an apparatus for playing a game which comprises a game board having sequentially marked spaces along which a plurality of game pieces may be moved. At least some of the spaces correspond to stations where a player may purchase game building components or notional building services to assemble a miniature structure. The apparatus further including building components including miniature ground slab (8), walls (9, 10), ceiling (11), roof (12) and chimney components (13) which interfit in a predetermined manner with at least one of said components incorporating a power supply (17) and light element (18) which upon completion of said structure lights up said structure to identify a winning player.
    Type: Grant
    Filed: March 12, 1996
    Date of Patent: November 4, 1997
    Inventors: John Thomas Henshaw, Janice Edna Henshaw
  • Patent number: 5676369
    Abstract: A method of playing a board game related to brewing procedures and the science of brewing. The game includes a board having an endless path divided into a plurality of continuous spaces including a starting space and spaces with indicia upon them corresponding to hops, barley, yeast, brewing science and speciality beer styles. At least two players start by moving their playing pieces along a path according to a roll of the die. Upon landing on a space, a player must pick a card corresponding to that space. The card may require the player to correctly answer a question or may award or hinder his progress in the game. If the card requires an answer, which is correctly answered, the player is allowed to roll again and continue around the board. Upon passing the starting point the player is awarded a piece of brewery equipment. Players continue collecting brewing equipment while moving around the board. Play is terminated when a player receives all of the equipment necessary to operate a brewery.
    Type: Grant
    Filed: November 7, 1996
    Date of Patent: October 14, 1997
    Inventor: Mark Keathon DeWeese
  • Patent number: 5607156
    Abstract: Apparatus for playing games relating to time comprises one or two dice and a clock. The dice are dodecahedral. One dice represents hours and has its facets numbered from 1 to 12. The other dice represents minutes and is numbered at intervals of 5 from 5 to 60. The clock is made up of a central circular core and twelve sector-shaped outer segments. Various games can be played with the apparatus.
    Type: Grant
    Filed: October 18, 1994
    Date of Patent: March 4, 1997
    Inventor: Amaradivakara-Sam Samarasinghe
  • Patent number: 5547198
    Abstract: Disclosed herein is a game board apparatus that encourages the creativity of a player by providing an erasable surface having permanently printed indicia comprising artwork, illustrations, or illustrative text, some of said indicia defining boundaries for spatial regions on said erasable surface on the game board, which spatial regions are substantially lacking in color, and upon which a player may apply color from a coloring implement as the playing of a game progresses.
    Type: Grant
    Filed: November 10, 1994
    Date of Patent: August 20, 1996
    Inventor: Ronald A. Kaiser
  • Patent number: 5520395
    Abstract: A game has a first plurality of different interlockable play pieces and a second plurality of cards depicting plans for assembling some of the interlockable pieces into a rectangular pattern. The play pieces are placed in a flexible bag having a plurality of access ports, and each player extends a hand through a port into the bag. Players select play pieces from the bag using their sense of touch and assemble the pieces in accordance with the plan shown on their respective cards.
    Type: Grant
    Filed: April 8, 1994
    Date of Patent: May 28, 1996
    Inventor: Samuel A. Mondello, Jr.
  • Patent number: 5301953
    Abstract: A board game includes a board having a playing area to be filled by a plurality of playing pieces. Playing pieces of different geometric configurations are provided, with each geometric configuration being formed of a whole number multiple of a basic geometric shape. At least one indicating means is provided to identify each of the different geometric configurations. The indicating means is actuatable to randomly identify at least one geometric configuration of a playing piece to be placed on the playing area and/or removed from an opponent's playing area, with the geometric configuration being identified as a whole number multiple of the basic geometric shape. A number of embodiments of the above-described board game are part of the present invention as well as methods of playing the board games.
    Type: Grant
    Filed: May 29, 1992
    Date of Patent: April 12, 1994
    Inventor: John M. Levin
  • Patent number: 5149098
    Abstract: There is disclosed herein a game using jigsaw puzzle like game boards but wherein each game piece in the form of a jigsaw puzzle piece and the underlying board both have matching letter and number identifications facilitating locating where the game piece is to be placed. Certain game pieces have a unique indicia, such as the word "Scramble" which, after being placed on a board, results in the game boards of all players being shifted one player position. The game boards are like jigsaw puzzles with borders to retain the game pieces on the board. Each player has a board, and all game pieces are piled on the playing table. The first player selects a number of game pieces, such as ten, and places those matching his board on his board, and those not matching are returned to the pile. The first player to complete a puzzle is the winner.
    Type: Grant
    Filed: July 3, 1991
    Date of Patent: September 22, 1992
    Inventor: William J. Bianchi
  • Patent number: 5080369
    Abstract: A board gam simulating the construction of a dwelling is disclosed. The game has a board with a sequence of spaces including free spaces, builder/banker spaces, inspection sticker spaces, chance spaces, question spaces, penalty spaces, and a closing space. Players move three-dimensional game tokens representing homes of different styles around the board. Players take turns moving, their movement being governed by the roll of dice. Players receive money from the bank and make payments to the builder by landing on builder/banker spaces. Additional money can be earned by correctly answering questions relating to dwelling construction when a player lands on a question space. Financial gains and losses are incurred by landing on chance and penalty spaces. Players' progress through the construction process is tracked on a rotary card holder of plot plan cards, a card representing a stage of construction when the previous stage has been completed.
    Type: Grant
    Filed: July 2, 1990
    Date of Patent: January 14, 1992
    Inventor: Steven R. Mongno
  • Patent number: 5071132
    Abstract: A molecular structure game is provided for creating chemical compounds which are taken from playing cards that are played out by using element hexagon-shaped marker pieces on four pyramid-like areas of connecting multi-hexagon spaces on a game board. The elements are chosen by moving playing pieces along a continuous path around the game board perimeter.
    Type: Grant
    Filed: January 17, 1991
    Date of Patent: December 10, 1991
    Inventors: Elvis G. F. Ward, George Spector