Board Games, Pieces, Or Boards Therefor Patents (Class 273/236)
  • Patent number: 10737595
    Abstract: A vehicle seating assembly includes a seat and a seatback. The seatback includes a vehicle facing portion. The vehicle facing portion includes a first bracket and a second bracket mounted to a frame and a module mounted to the first bracket and the second bracket. The module includes protrusions that are rotatably coupled to first apertures in the first bracket and a mounting apparatus for securing the module to the second bracket.
    Type: Grant
    Filed: April 10, 2018
    Date of Patent: August 11, 2020
    Assignee: Ford Global Technologies, LLC
    Inventors: Adam Ewel, Corbin Johnston, Johnathan Andrew Line, Marcos Silva Kondrad, Gregory Hagedorn
  • Patent number: 10685584
    Abstract: Methods and systems for mapping human values and purpose employ a library of value chips, each chip displaying a different human value; chip organizers comprising value and purpose prompts and input sections and values bracket template for selecting user-relevant chips from the library; and a visual values board configured to display and map the selected chips.
    Type: Grant
    Filed: January 8, 2016
    Date of Patent: June 16, 2020
    Assignee: Coretography, LLC
    Inventor: Tracy Otsuka
  • Patent number: 10668388
    Abstract: A collaborative diplomacy mechanics system for an online game is described. A player selects an ally to be engaged in a combat mode of an online social game against an enemy. The profile of the selected ally is retrieved. An ally power up weapon is generated based on the profile of the selected ally. The ally power up weapon is applied against a combat unit of an enemy of a player in the combat mode. The ally power up weapon can also be applied on a combat unit of the player in the combat mode.
    Type: Grant
    Filed: March 9, 2018
    Date of Patent: June 2, 2020
    Assignee: Zynga Inc.
    Inventors: Amer Ajami, Hans C. Yang, Michael John Goodwin, Gregory Anthony Black
  • Patent number: 10510189
    Abstract: In an information processing system 1, an information processing apparatus 10 recognizes, when a user moves real bodies 120a and 120b arranged on a play field 19, the movement on the basis of, for example, an image taken by a camera 122 taking an image of the movement to interlock objects of corresponding characters 202a and 202b displayed on a display apparatus 16. In addition, when the user moves the characters 202a and 202b through an input apparatus 14, the information processing apparatus 10 transmits a control signal to the corresponding real bodies 120a and 120b to perform interlocking. When a situation in which interlocking between the real bodies 120a and 120b and the characters 202a and 202b is difficult occurs, an appropriate scenario is selected from the scenarios prepared in advance and realized, thereby maintaining the consistency.
    Type: Grant
    Filed: January 13, 2015
    Date of Patent: December 17, 2019
    Assignee: SONY INTERACTIVE ENTERTAINMENT INC.
    Inventors: Naoki Numaguchi, Keiji Togawa, Hiroshi Osawa, Takeshi Yamagishi, Shinichi Hirata
  • Patent number: 10441874
    Abstract: Disclosed is an electronic game board system communicating at least one game-play-data to an external device. The system includes a contactless communication unit (CCU), an electronic game board and one or more play items. The contactless communication unit communicates with the external device, and further provides alternating electric field. The electronic game board includes plurality of the play fields to receive the alternating electric field, wherein the playfields serially interconnected with each other. The play item capacitively transmits the game play data to the contactless communication unit. The contactless communication unit generates a processed-game-play-data defining a status of the play item placed on the play field, and the contactless communication unit further transmits the processed-game-play-data to the external device.
    Type: Grant
    Filed: January 23, 2015
    Date of Patent: October 15, 2019
    Inventors: Wolfgang Richter, Faranak Zadeh
  • Patent number: 10391385
    Abstract: A board game which comprises of a plurality of playing pieces and a board. The board has a plurality of playing piece receptacles, with each receptacle having a playing piece support and a depression. By pressing part of the playing piece into the depression, easy removal of a playing piece can be achieved. The receptacles are formed when playing pieces are inserted in recesses that border each playing piece support. The recesses are defined at each end by a protrusion. The playing pieces can include an aesthetic dot in order to differentiate between which played used the playing piece.
    Type: Grant
    Filed: April 29, 2016
    Date of Patent: August 27, 2019
    Inventor: Lee Martin McAuley
  • Patent number: 10228773
    Abstract: There is disclosed an apparatus comprising processor and memory and a three-dimensional object bearing at least two, unique fiducial markers, the processor executing instructions which cause the processor to generate a three-dimensional environment including a user interface element for interacting with the three-dimensional environment, detect rotational movement of the three-dimensional physical object using the at least two unique fiducial markers, and update the user interface element within the three-dimensional environment based upon the rotational movement of the three-dimensional physical object.
    Type: Grant
    Filed: January 2, 2018
    Date of Patent: March 12, 2019
    Assignee: Merge Labs, Inc.
    Inventor: Franklin A. Lyons
  • Patent number: 10220320
    Abstract: A control program for a game device having a storage unit configured to store points associated with players. The game device may receive a request by a player to designate at least a portion of the points associated with the first player as region points of the first player, which may in turn be correlated with a game region designated by the first player. When the first player has the most points for a particular game region, the game region may be set to be a region of the first player. When the first player disposes a first and second game region in a predetermined arrangement, such that the first and second game region has game regions between them, the game regions between the first and second game region may have their point values swapped to put the first player on top.
    Type: Grant
    Filed: May 3, 2017
    Date of Patent: March 5, 2019
    Assignee: GREE, Inc.
    Inventor: Masayuki Doi
  • Patent number: 10115270
    Abstract: Club cards and tickets can be eliminated by providing an application that allows a player's mobile phone to process an image of an optical machine-readable representation of data. At the end of a wagering session on a WGM, the WGM can display a barcode representing a player's winnings, an achievement, game status, etc. The player takes a picture of the barcode with his or her mobile phone. The application on the phone processes the barcode image and automatically updates an account of the player in accordance with the data represented or carried by the barcode. For instance, the mobile phone sends a request to a wagering account server to electronically deposit the winnings, as represented by the barcode, in a wagering account associated with the player's club profile.
    Type: Grant
    Filed: August 22, 2017
    Date of Patent: October 30, 2018
    Assignee: BALLY GAMING, INC.
    Inventors: Mark B Gagner, Damon E Gura, Timothy C Loose, James M Rasmussen, Victor T Shi, Alfred Thomas
  • Patent number: 10068429
    Abstract: Club cards and tickets can be eliminated by providing an application that allows a player's mobile phone to process an image of an optical machine-readable representation of data. At the end of a wagering session on a WGM, the WGM can display a barcode representing a player's winnings, an achievement, game status, etc. The player takes a picture of the barcode with his or her mobile phone. The application on the phone processes the barcode image and automatically updates an account of the player in accordance with the data represented or carried by the barcode. For instance, the mobile phone sends a request to a wagering account server to electronically deposit the winnings, as represented by the barcode, in a wagering account associated with the player's club profile.
    Type: Grant
    Filed: January 6, 2017
    Date of Patent: September 4, 2018
    Assignee: BALLY GAMING, INC.
    Inventors: Mark B Gagner, Damon E Gura, Timothy C Loose, James M Rasmussen, Victor T Shi, Alfred Thomas
  • Patent number: 10041812
    Abstract: A modified eddy current (MEC) probe includes a probe body having a bore formed therein. A printed circuit board (PCB) assembly includes a circuit board defining a plane, has a plurality of electronic components mounted thereon, and is configured for mounting within the bore of the probe body. A coil board assembly is electrically connected to the PCB assembly and comprises a coil board defining a plane, a transmitter coil formed on a first side of the coil board, and a sensor coil formed on second side of the coil board. The plane of the coil board is arranged orthogonally to the plane of the circuit board.
    Type: Grant
    Filed: January 24, 2017
    Date of Patent: August 7, 2018
    Assignee: Centrus Energy Corp.
    Inventors: Marc L. Simpson, Michael S. Emery, Caius V. Dodd
  • Patent number: 9909846
    Abstract: A firearm target is specially adapted for the purpose of sighting in a scoped firearm. The scope has a reticle with horizontal and vertical lines forming crosshairs. The target has a cross pattern in contrasting colors with a cross shaped gap. The gap is highly visible and may even be in a reflective color. The gap size is selected to match the crosshair thickness and the targeting distance. Aligning the crosshairs to the gap significantly or completely hides the gap. Misaligning the crosshairs to the gap causes the gap to become more visible because of the gap's highly noticeable and contrasting colors. The target thereby provides a lock-on functionality for a marksman.
    Type: Grant
    Filed: June 13, 2017
    Date of Patent: March 6, 2018
    Inventor: Thomas D. Ervin
  • Patent number: 9740948
    Abstract: To achieve an information output device in which information of a medium disposed on a stage surface can be surely and efficiently read out, and a stage effect and a security are high. In the information output device, media are disposed on a stage surface in a state where the media are opposite to the stage surface, the media where dot patterns are printed on medium surfaces on the basis of a predetermined rule, the dot patterns are read by imaging units disposed in a space below the stage and converted into code values or coordinate values indicating the dot patterns from photographed images obtained by the imaging units, and information corresponding to the code values or the coordinate values is outputted.
    Type: Grant
    Filed: February 26, 2016
    Date of Patent: August 22, 2017
    Inventor: Kenji Yoshida
  • Patent number: 9640033
    Abstract: Club cards and tickets can be eliminated by providing an application that allows a player's mobile phone to process an image of an optical machine-readable representation of data. At the end of a wagering session on a WGM, the WGM can display a barcode representing a player's winnings, an achievement, game status, etc. The player takes a picture of the barcode with his or her mobile phone. The application on the phone processes the barcode image and automatically updates an account of the player in accordance with the data represented or carried by the barcode. For instance, the mobile phone sends a request to a wagering account server to electronically deposit the winnings, as represented by the barcode, in a wagering account associated with the player's club profile.
    Type: Grant
    Filed: December 28, 2015
    Date of Patent: May 2, 2017
    Assignee: BALLY GAMING, INC.
    Inventors: Mark B. Gagner, Damon E. Gura, Timothy C. Loose, James M. Rasmussen, Victor T. Shi, Alfred Thomas
  • Patent number: 9633574
    Abstract: A computer system for managing toilet training of a person is provided. The computer system includes a memory device, an input device, a display device, and a processor. The processor is programmed to provide a first set of enhanced functionality configured in an enabled status, wherein the first set of enhanced functionality includes an event timer associated with a toilet training event. The processor is also programmed to disable the first set of enhanced functionality. The processor is further programmed to receive activation data from a user using the input device. The processor is also programmed to reconfigure the first set of enhanced functionality to an enabled status based at least in part on the activation data.
    Type: Grant
    Filed: June 19, 2013
    Date of Patent: April 25, 2017
    Assignee: KIMBERLY-CLARK WORLDWIDE, INC.
    Inventors: Marcille Faye Ruman, Kelly Wade Jackson, Adam Howard Dreyer
  • Patent number: 9616323
    Abstract: A game employing user-modifiable game components, such as cards in a collectable card game, employs various features to provide user-modifiability, including sleeves, transparent cards, stickers, and other elements. Electronic versions of the game and various other features are included, including tracking of history associated with such components.
    Type: Grant
    Filed: June 21, 2013
    Date of Patent: April 11, 2017
    Assignee: Wizards of the Coast, Inc.
    Inventors: Frank Gilson, Cormac Russell, Paul Sottosanti, Randy Buehler, Ramon Arjona, Karl Robert Gutschera, Brandon Anthony Bozzi, Aaron Joel Forsythe
  • Patent number: 9440140
    Abstract: The war game using cards and dice includes a plurality of game cards having a distinct first subset of game cards including a plurality of Soldier game cards, a plurality of Base game cards, and a plurality of Supply game cards, a distinct second subset of game cards including a plurality of Area game cards, a distinct third subset of game cards including a plurality of Action game cards, and at least one dice. The goal of the game is to acquire two sets of “Area” cards. Each Area card is identified by an Area name, a corresponding Area flag, a numerical value, and a group area designation as discussed further below. A “set” of Area cards includes three Area cards having the same area name and/or flag. The game can further require that the two sets be in the same group area.
    Type: Grant
    Filed: November 17, 2015
    Date of Patent: September 13, 2016
    Inventor: Omar Khaled Alqattan
  • Patent number: 9269160
    Abstract: A method is described for indicating an outcome of a sports action by determining a trajectory of a game-object. In football, the trajectory of the football determines the outcome of a field goal attempt. A television viewer has difficulty seeing if the ball passes between the uprights or not, especially if the ball is kicked higher than the uprights. By tracking the trajectory, virtual insertions such as extended goal posts, or goal posts colored to reflect the success or not of the attempt, can be inserted in a video feed. By tracking the flight of the ball from the time it is set in motion, the balls future trajectory is predicted after a short elapsed time, and the television audience is informed of the outcome before it has happened.
    Type: Grant
    Filed: July 24, 2015
    Date of Patent: February 23, 2016
    Assignee: Presencia en Medios SA de CV
    Inventors: Roberto Sonabend, Jose Luis Almeida
  • Patent number: 8991826
    Abstract: A board game incorporating binary conversions to entertain and educate players, comprising a multi-tiered playing field, a plurality of counters, of control pads, and playing cards. The playing field comprises a plurality of rooms, doors, roof hatches, and lights. Players enter the values from the playing cards into the control pads. The control pads electronically communicate with the counters to display the binary conversions. Based on the binary conversions, the lights on the playing field indicate which doors and roof hatches are opened or closed allowing players to navigate through the playing field. The winning player wins by being the first player to exit the playing field. It is contemplated that the board game can extend to computer games, video games, smart phone and tablet applications, theme parks or other similar gaming opportunities wherein players can compete to navigate through and be the first to exit the playing field.
    Type: Grant
    Filed: August 8, 2013
    Date of Patent: March 31, 2015
    Inventor: Cleveland Haig Richards, Jr.
  • Patent number: 8932133
    Abstract: A system for playing board games includes a game board and at least one pawn. The game board includes a display configured to display on a board surface a game board layout. The display is further configured to display a pawn input image on the board surface. The pawn includes a contact surface for supporting the pawn on the board surface, and an image input part cooperating with the board surface to receive the pawn input image. The pawn also includes an image surface to display a pawn output image, and a device for relaying the pawn input image from the image input part to the image surface.
    Type: Grant
    Filed: September 8, 2005
    Date of Patent: January 13, 2015
    Assignee: Koninklijke Philips N.V.
    Inventors: Hubertus Maria Rene Cortenraad, Martin Ouwerkerk, Anthonie Hendrik Bergman
  • Patent number: 8851476
    Abstract: A game set and method for playing a strategy game on a playing surface by one or more persons including a plurality of playing pieces, each playing piece having a predetermined number of edges, wherein each edge is at least one of an exterior edge and a connecting edge; a plurality of playing cards, each playing card containing an indicia corresponding to the shape of one of the plurality of playing pieces; and a playing surface. Each player randomly selects a plurality of playing cards; exchanges each of the playing cards for a corresponding one of a plurality of playing pieces, and places each playing piece obtained by the exchange on a playing surface by (i) orienting an exterior edge according to a perimeter of the playing surface and (ii) orienting a connecting edge according to a corresponding connecting edge of an adjacent playing piece. The strategy game may be played in various configurations, including without playing cards, without playing pieces, without a game board, or with a timer.
    Type: Grant
    Filed: April 30, 2013
    Date of Patent: October 7, 2014
    Assignee: Tructo, LLC
    Inventor: Javier Pabon
  • Publication number: 20140265118
    Abstract: The present disclosure describes a card game called “Tunsh” and a game board designed for the Tunsh game. The Tunsh game shares some features of the Solitaire type of games but also includes new elements that make Tunsh more exciting and challenging. The game board includes multiple positions specifically designed to place playing cards during the Tunsh game. The players take turns to release the cards in his/her possession and build up ascending or descending card sequences in the playing field on the game board. At the same time, each player may also burden his/her opponent with extra cards and call out the opponent's error. The Tunsh game and the game board are ideal for both casual entertainment and serious competition.
    Type: Application
    Filed: February 27, 2014
    Publication date: September 18, 2014
    Inventor: Sami Atie
  • Patent number: 8833768
    Abstract: A method of play, wherein play emphasizes storytelling and story recounting abilities, and wherein the method comprises: (a) providing a gaming device which provides for: a plurality of subject elements, wherein each subject element from the plurality of subject elements comprises a topic for a particular story; and a plurality of situational elements, wherein each situational element from the plurality of situational elements qualifies the subject element; (b) pairing a subject element from the plurality of subject elements with a situational element from the plurality of situational elements; and (c) providing a story based on the paired subject element and selected situational element.
    Type: Grant
    Filed: October 11, 2013
    Date of Patent: September 16, 2014
    Inventor: Jacob G. R. Kramlich
  • Patent number: 8821280
    Abstract: Dynamic game system and associated methods provide a three dimensional dynamic environment for a game or simulation. The dynamic game system includes a controller for generating a dynamic image for the dynamic environment and a flexible game board, in communication with the controller, for displaying the dynamic image. The game board is flexible and provides depth to the three dimensional environment. The controller automatically zooms the dynamic image in and out between detail levels of the game.
    Type: Grant
    Filed: February 20, 2013
    Date of Patent: September 2, 2014
    Inventors: Jake Waldron Olkin, Terry Michael Olkin
  • Patent number: 8821242
    Abstract: The disclosure is directed to cognitive training exercise adapted to train working memory systems in mammals in an intuitive, engaging, and adaptively challenging way to enhance cognition. Exercises engage users in the task of first seeing a grid with angled “bumpers” placed in various places throughout the grid. After a short initial presentation, the bumpers disappear, and the user must remember the location and orientation of the bumpers and calculate a route that a “pinball” will travel after being released from a designated starting position. In this way, the user is manipulating the remembered grid layout in working memory to solve a physically realistic task.
    Type: Grant
    Filed: February 28, 2013
    Date of Patent: September 2, 2014
    Assignee: Lumos Labs, Inc.
    Inventors: Tyler Hinman, Ben Katz, Joseph L. Hardy, David Drescher
  • Patent number: 8795052
    Abstract: The present application relates to methods and systems for playing a strategy game in which two players take turns assigning a representative symbol to one or more locations of a playing field, with the ultimate goal being to own all (or most) of the playing field. In its most basic form, the playing field is defined by a plurality of nodes, each of which is directly connected to one or more adjacent nodes and indirectly connected to every other node of the playing field via a chain of adjacent nodes. After the current player assigns his symbol to a selected null node, it can be determined how the set of nodes owned by the current player partitions the set of nodes not owned by the current player into one or more transferable bounded sets. Ownership of the transferable bounded set(s) can then be transferred to the current player.
    Type: Grant
    Filed: May 10, 2012
    Date of Patent: August 5, 2014
    Inventors: Steven Khajehnouri Shepherd, Allen Khajehnouri Shepherd
  • Publication number: 20140187300
    Abstract: It is disclosed an educational arithmetic game set having a board game. The board game includes four neighboring rectangles around a central rectangle, twelve corner nodes on corners of the four neighboring rectangles, and twelve indexed elements for disposing on the twelve corner nodes. Each rectangle having four nodes, whereas two nodes are shared by the each rectangle and a neighboring rectangle, and two nodes are associated with only the each rectangle. The twelve indexed elements consisting of a four groups of two to four identical elements, each element in a group is indexed by a number in the range 1-4. The twelve indexed elements may be disposed on the twelve corner nodes, such that a sum of numbers associated with the four elements disposed on respective four nodes of each rectangle is the same sum for each rectangle. Each group of two to four identical elements may have a unique color not shared with other group of two to four identical elements. The board game may be included in a computer game.
    Type: Application
    Filed: December 27, 2012
    Publication date: July 3, 2014
    Inventor: MORDECHAI LANDO
  • Patent number: 8746700
    Abstract: Coin wars game systems is a coin toss game similar to a table game but played on a larger scale such as on a floor or outdoors. A board having a target or series of targets on its top side is placed on a flat surface and at least two participants toss coins at a target on the board, the target having a value graduated image, attempting to score the most points. Each participant has a card printed with instructions and commands. The participant also assumes the identity of the entity listed on the card with the given authority level, and the distance from the target that participant stands to toss the coins. The loosing participants must perform a predetermined number of repetitions of a given exercise after each round.
    Type: Grant
    Filed: October 18, 2012
    Date of Patent: June 10, 2014
    Inventor: Gregory Capone, Jr.
  • Patent number: 8740684
    Abstract: A plurality of first team player game pieces, a plurality of second team player game pieces, a football designation device, and a game board are provided for playing a football board game. At least one of the player game pieces may have an advantage over one or more of the other player game pieces. One or more of the player game pieces, may be allowed to move twice as fast as one or more other player game pieces, when a first designation is associated with the one or more player game pieces that are given the advantage. The player game pieces given the advantage may move from a “fast” space, marked with a graphic, to another “fast” space, marked with the same graphic, located a predetermined number of spaces away, such as two spaces away, in any direction.
    Type: Grant
    Filed: August 17, 2011
    Date of Patent: June 3, 2014
    Inventor: Walter J. Tencza, Jr.
  • Patent number: 8744943
    Abstract: A method for displaying values specified in a number of offers for a number of offer variables with respect to price includes receiving data for multiple offers that reflects values specified in the offers for multiple offer variables and generating a display of the received data. The display includes multiple offer variable windows that are each associated with an offer variable. Each offer variable window includes an offer price axis representing a range of offer prices and an offer variable axis substantially perpendicular to the offer price axis that represents a range of values for the offer variable associated with the offer variable window. Each offer variable window includes multiple bars. Each bar represents a value specified in offers for the offer variable associated with the offer variable window and is positioned with respect to the offer price axis according to an offer price specified in the offers.
    Type: Grant
    Filed: March 11, 2013
    Date of Patent: June 3, 2014
    Assignee: JDA Software Group, Inc.
    Inventor: Manoel Tenorio
  • Patent number: 8702102
    Abstract: Presented is a method for playing a social card game with a plurality of players and a dealer. The method includes providing at least two decks that each contain a plurality of social game playing cards that have indicia on a front surface of the card and on a back surface of the card. Each deck of playing cards is assigned a monetary value. The method also includes providing a playing surface having indicia indicating where players are to be positioned and markings including at least three frames indicating where playing cards are to be placed during play. The dealer sells at least one playing card to each of the players and then signals the start of a hand. The dealer selects a first player to begin and that player, in a non-verbal manner, offers at least one playing card to a second player who selects one of the at least three frames to place the offered playing card.
    Type: Grant
    Filed: November 22, 2012
    Date of Patent: April 22, 2014
    Inventor: Thomas Christian Rohrmeister
  • Publication number: 20140062018
    Abstract: A battle game device is provided comprising a character game piece removably attached to a game mechanism. The character game piece includes a plurality of character portions that are removably attached to one another. The game mechanism provides at least one game play indicia that correspond to battle turns exercisable by the character game piece during a battle against an opposing character game piece within a battle area. A plurality of unique character game pieces is further provided. A method of game play is provided in which at least two players control individual character game pieces to compete in a battle area. The at least two players alternate battle turns until one player wins by pushing an opposing character game piece off the battle area or by attacking and damaging the opposing character game piece until all character portions are removed from the opposing character game piece.
    Type: Application
    Filed: August 30, 2013
    Publication date: March 6, 2014
    Applicant: RocketSnail Games Ltd.
    Inventor: Lancelot Darren Priebe
  • Patent number: 8651929
    Abstract: The game involves playing video poker in a contest between a player and an opponent. The player makes a wager to be eligible to play the game and the player plays an initial hand of video poker against an opponent who plays the same initial hand of video poker. If the player beats the opponent, the player wins an award. If the opponent beats the player, the player loses. If the player and the opponent tie, then any amount in the pot carries over to the next round, a new wager is made by the player to play the next round and the player and the opponent play another hand of video poker. This continues until either the player or the opponent win a round outright. Each of the player and the opponent start with the same initial cards on each hand that is played in any particular round.
    Type: Grant
    Filed: August 31, 2006
    Date of Patent: February 18, 2014
    Assignee: Ernest Moody Revocable Trust
    Inventor: Ernest W. Moody
  • Patent number: 8641470
    Abstract: In some embodiments, a signal of light may be emitted from an illumination source of a first transceiver. A second transceiver may detect a signal of light from the first transceiver that exceeds a threshold luminosity; and activate, in response to the detecting of the signal of light that exceeds the threshold luminosity, an illumination source of the second transceiver to illuminate. An intensity of the illumination source of the first transceiver may then be reduced in response to the activating of the illumination source of the second transceiver to illuminate.
    Type: Grant
    Filed: September 20, 2010
    Date of Patent: February 4, 2014
    Assignee: Disney Enterprises, Inc.
    Inventors: Kenlip Ong, Courtney Watkinson, Armen Mkrtchyan
  • Patent number: 8616957
    Abstract: Disclosed are two-player games, gaming machines, gaming systems and methods including one or more shared feature games. Each player has a respective base game, game board and a token movable on his game board in response to his base game outcomes. Certain combinations of token positions on the two game boards may trigger play of one or more feature games shared by the players.
    Type: Grant
    Filed: April 30, 2013
    Date of Patent: December 31, 2013
    Assignee: Bally Gaming, Inc.
    Inventors: David Schultz, Keith Kruczynski
  • Patent number: 8602857
    Abstract: A board game system comprises one or more game objects, a processing device, a memory device and one or more cameras. Each of the game objects comprise a unique visual marker positioned on a top surface of the game object, wherein the unique visual marker comprises a series of concentric rings that represent data that uniquely identifies the game object. As a result, during the course of game play, the location and identification of the game objects are able to be determined by the processing device by analyzing images captured by the one or more cameras of the visual markers of the game objects on the game board. The processing device is able to compare the data of the visual markers to a table stored in the memory device that associates the data with a specific game object.
    Type: Grant
    Filed: September 15, 2011
    Date of Patent: December 10, 2013
    Assignee: Tweedletech, LLC
    Inventors: Theodore Morichau-Beauchant, Michel Martin Maharbiz
  • Publication number: 20130320621
    Abstract: A board game incorporating binary conversions to entertain and educate players, comprising a multi-tiered playing field, a plurality of counters, of control pads, and playing cards. The playing field comprises a plurality of rooms, doors, roof hatches, and lights. Players enter the values from the playing cards into the control pads. The control pads electronically communicate with the counters to display the binary conversions. Based on the binary conversions, the lights on the playing field indicate which doors and roof hatches are opened or closed allowing players to navigate through the playing field. The winning player wins by being the first player to exit the playing field. It is contemplated that the board game can extend to computer games, video games, smart phone and tablet applications, theme parks or other similar gaming opportunities wherein players can compete to navigate through and be the first to exit the playing field.
    Type: Application
    Filed: August 8, 2013
    Publication date: December 5, 2013
    Inventor: Cleveland Haig Richards, JR.
  • Patent number: 8596640
    Abstract: A method of play, wherein play emphasizes storytelling and story recounting abilities, and wherein the method comprises: (a) providing a gaining device which provides for: a plurality of subject elements, wherein each subject element from the plurality of subject elements comprises a topic for a particular story; and a plurality of situational elements, wherein each situational element from the plurality of situational elements qualifies the subject element; (b) pairing a subject element from the plurality of subject elements with a situational element from the plurality of situational elements; and (c) providing a story based on the paired subject element and selected situational element.
    Type: Grant
    Filed: October 31, 2012
    Date of Patent: December 3, 2013
    Inventor: Jacob G. R. Kramlich
  • Patent number: 8585480
    Abstract: A shove board game system and playing method thereof includes: a game host to process a shove board game program and provide a picture of a chessboard and an information window and reset status of all pieces on the chessboard, a display device communicating with the game host to display the chessboard, pieces and the information window and related information, and an input device communicating with the game host to receive operations of players to proceed the shove board game. The chessboard is octagonal and has multiple longitudinal and transverse lines in directions of X and Y axes and diagonal straight lines formed at an angle of 45 degrees against the X and Y axes. The lines cross one another to form points of intersection. The pieces are positioned on the points of intersection.
    Type: Grant
    Filed: August 22, 2008
    Date of Patent: November 19, 2013
    Inventor: Chien-Yu Wang
  • Patent number: 8545227
    Abstract: A mathematics game for playing by a plurality of players using different types of dice, including a first set with predetermined numeric values provided thereon; a second set with “+” or “?” symbols provided thereon (representing positive or negative); and a third set with different mathematical function symbols provided on the respective faces. The game includes a score card provided for each player. The score card includes a region for entering number values corresponding to a throw of the first type of dice; a region for entering “+”/“?” values corresponding to a throw of the second type of dice; a region for entering mathematical functions corresponding to a throw of the third type of dice; a region for entering a mathematical equation based on information in the above regions; and a region for entering a cumulative score of the respective player.
    Type: Grant
    Filed: January 5, 2010
    Date of Patent: October 1, 2013
    Inventors: Nelson Patrick Downs, Gregory Scott Downs
  • Patent number: 8540569
    Abstract: A method for electronic board game play by producing on a display surface a first image which is a field of play image that senses at least one object on the display surface. The object is proximate or in contact with the display surface thus forming on a table-top horizontal display surface, at least one game piece image overlaid on the field of play image, and determined by sensing a position of the object on the display surface.
    Type: Grant
    Filed: September 4, 2009
    Date of Patent: September 24, 2013
    Inventors: Eric Gustav Orlinsky, Charles A. Morris
  • Patent number: 8523648
    Abstract: A game employing user-modifiable game components, such as cards in a collectable card game, employs various features to provide user-modifiability, including sleeves, transparent cards, stickers, and other elements. Electronic versions of the game and various other features are included, including tracking of history associated with such components.
    Type: Grant
    Filed: July 21, 2008
    Date of Patent: September 3, 2013
    Assignee: Wizards of the Coast, Inc.
    Inventors: Frank Gilson, Cormac Russell, Paul Sottosanti, Randy Buehler, Ramon Arjona, Karl R. Gutschera, Brandon A. Bozzi, Aaron J. Forsythe
  • Patent number: 8506382
    Abstract: Disclosed are two-player games, gaming machines, gaming systems and methods including one or more shared feature games. Each player has a respective base game, game board and a token movable on his game board in response to his base game outcomes. Certain combinations of token positions on the two game boards may trigger play of one or more feature games shared by the players.
    Type: Grant
    Filed: June 9, 2010
    Date of Patent: August 13, 2013
    Assignee: Bally Gaming, Inc.
    Inventors: David Schultz, Keith Kruczynski
  • Patent number: 8491367
    Abstract: Two detected objects are arranged at each of multiple traveling objects. A driving apparatus for traveling objects determines which detected object corresponds to which traveling object on the basis of position information on detected objects of multiple traveling objects. In this determination, the driving apparatus for traveling objects supplies a travel start instruction to each of the multiple traveling objects sequentially during a determination period for the determination, and identifies that two detected objects of which the position information has changed after supplying the travel start instruction corresponds to the traveling object that has moved in response to the travel start instruction.
    Type: Grant
    Filed: March 11, 2011
    Date of Patent: July 23, 2013
    Assignee: Konami Digital Entertainment Co., Ltd.
    Inventors: Tetsuo Ishida, Junichi Haraguchi
  • Patent number: 8477009
    Abstract: An automated asset management and security system for providing selective authorized access to an asset disposed within or associated with a remotely located lockable device, including: a control console, including: a processor executing one or more algorithms operable for identifying a user, authorizing a predetermined level of access based upon the identity of the user, receiving a command from the user to provide access to the asset disposed within or associated with the remotely located lockable device, and generating a corresponding command for the lockable device; and a communications channel for delivering the corresponding command to the lockable device; wherein the lockable device includes: a controller having a unique address executing one or more algorithms for implementing the corresponding command; and an actuation mechanism operable for selectively providing access to the asset disposed within or associated with the lockable device responsive to the corresponding command.
    Type: Grant
    Filed: January 25, 2010
    Date of Patent: July 2, 2013
    Assignee: Marcon International, Inc.
    Inventor: L. Stephen Baucom
  • Patent number: 8435037
    Abstract: A learning system for testing aspects of how a child learns includes a toy-like electro-mechanical chassis having upstanding pegs. The child is encouraged to place donut shaped hand pieces onto the pegs. The hand pieces test the ability of the child to discriminate between different colors, and separately between different textures and different shapes and also tests the child's abilities in perception and creativity. The electro-mechanical chassis also is able to test the child's ability to discern and copy tones and rhythms. Information of the child's performance is automatically collected and compared with normalized results of a large tested group of subjects. Remediation focuses on activities related to the learning channels where the child is least astute and periodic retesting measures the ability of the child to improve in those channels to enable improvement of remediation approaches.
    Type: Grant
    Filed: December 28, 2010
    Date of Patent: May 7, 2013
    Inventor: Tina Marie Davis
  • Publication number: 20130069306
    Abstract: A thematically decorative hide and seek game includes a hideable component that is thematically consistent with a decorative motif, such as the Christmas holiday. A set of blocks is arranged to spell at least two words. The hideable component is displayed at a predetermined home base location proximately to the set of blocks. The set of blocks is arranged to spell the first word to indicate that the hideable component is ready to be hidden in plain sight. Upon hiding the hideable component in plain sight, the set of blocks is rearranged to spell out the second word at the home base to indicate that the hideable component has been hidden. Upon finding the hideable component, the hideable component is returned to the home base and the set of blocks is rearranged to spell the first word to indicate that the hideable component is ready to be hidden again.
    Type: Application
    Filed: September 19, 2011
    Publication date: March 21, 2013
    Inventors: Janice M. Sisson, Audie D. Sisson, SR.
  • Patent number: 8396767
    Abstract: A method for displaying values specified in a number of offers for a number of offer variables with respect to price includes receiving data for multiple offers that reflects values specified in the offers for multiple offer variables and generating a display of the received data. The display includes multiple offer variable windows that are each associated with an offer variable. Each offer variable window includes an offer price axis representing a range of offer prices and an offer variable axis substantially perpendicular to the offer price axis that represents a range of values for the offer variable associated with the offer variable window. Each offer variable window includes multiple bars. Each bar represents a value specified in offer for the offer variable associated with the offer variable window and is positioned with respect to the offer price axis according to an offer price specified in the offers.
    Type: Grant
    Filed: May 1, 2003
    Date of Patent: March 12, 2013
    Assignee: JDA Software Group, Inc.
    Inventor: Manoel Tenorio
  • Patent number: 8328596
    Abstract: A play set having a main panel section and a pair of side panel sections, each of which is pivotably connected to tile side lateral edges of the main panel section. When the play set is in a first orientation, the main panel section and the pair of side panel sections are oriented generally co-planar to each other such that the upper main surface and upper side surfaces define a play surface having a perimeter, and when the play set is in a second orientation, the side panel sections are adjacent each other and in a plane parallel to the main panel section to define a play set case. When in the first orientation, one of the panel sections includes an elongated member extendable therefrom in a telescoping manner to define an additional play surface outside the perimeter of the main panel sections and side panel sections.
    Type: Grant
    Filed: April 13, 2011
    Date of Patent: December 11, 2012
    Assignee: Mattel, Inc.
    Inventor: Julian R. Payne
  • Publication number: 20120299242
    Abstract: A game playing method and a device for providing an entertainment diversion are provided. The device includes a number of areas, each area being associated with a tally group, each area having a value associated therewith, and the values of a given set of areas are associated with a respective tally group that is tallied according to a tally heuristic rule. The device also provides sets of tokens, each token being disposable in a player dedicated disposition in which the value of a respective area in which the token has been associated is taken into account during a tallying of the values of a given set of areas according to a role and a limited use disposition in which the value of a respective set of areas with which the token has been associated is taken into account according to a further rule.
    Type: Application
    Filed: May 26, 2011
    Publication date: November 29, 2012
    Inventor: Frank Christopher Chirieleison