With Representations Of Persons Or Objects And Names Associated Therewith Patents (Class 273/308)
  • Patent number: 11721177
    Abstract: The present invention appropriately gives game media to a player without lowering a game playability.
    Type: Grant
    Filed: June 24, 2021
    Date of Patent: August 8, 2023
    Assignee: CYGAMES, INC.
    Inventors: Takatoshi Nakamura, Yuuki Ogawa, Takashi Fujita, Keiji Kurumizawa, Yuito Kimura
  • Patent number: 10675533
    Abstract: A game employing user-modifiable game components, such as cards in a collectable card game, employs various features to provide user-modifiability, including sleeves, transparent cards, stickers, and other elements. Electronic versions of the game and various other features are included, including tracking of history associated with such components.
    Type: Grant
    Filed: March 9, 2017
    Date of Patent: June 9, 2020
    Assignee: Wizards of the Coast, LLC
    Inventors: Frank Gilson, Cormac Russell, Paul Sottosanti, Randy Buehler, Ramon Arjona, Karl Robert Gutschera, Brandon Anthony Bozzi, Aaron Joel Forsythe
  • Patent number: 10427041
    Abstract: A non-transitory computer-readable medium including a program product for causing a user terminal to realize functions to control progress of a video game is provided. The functions include: a specifying function configured to specify an event in the video game, a set, and a basic privilege, the set being constituted by a plurality of game elements, the basic privilege being given in accordance with progress of the event using the set. The functions also include: a distributing function configured to distribute the basic privilege to the plurality of game elements in accordance with a ratio of a parameter set up to each of the plurality of game elements to a total of the parameters respectively set up to the plurality of game elements.
    Type: Grant
    Filed: December 21, 2016
    Date of Patent: October 1, 2019
    Assignee: KABUSHIKI KAISHA SQUARE ENIX
    Inventor: Jin Fujisawa
  • Patent number: 10304285
    Abstract: An electronic gaming machine constructed to receive credits from a plurality of users, is disclosed, comprising an interactive controller and a process controller operatively connecting the interactive controller to a wager server, which generate a multi-user interactive application, allow for the purchase of virtual avatars, generate goal values, and accept user input through a user interface to award application elements and adjust the characteristics of the virtual avatars.
    Type: Grant
    Filed: September 25, 2018
    Date of Patent: May 28, 2019
    Assignee: Gamblit Gaming, LLC
    Inventors: Miles Arnone, Eric Meyerhofer, Zachary Foley
  • Patent number: 10134242
    Abstract: A system for providing a poker-type card game to a plurality of players is described herein. The system includes a display device for displaying the game, a database for storing a plurality of player decks, and a controller coupled to the database. The controller is configured to provide a plurality of player decks with each of the plurality of player decks including a set of randomly-ordered playing cards, assign a player deck of the plurality of player decks to each of the plurality of players, and conduct a first round of the game. During a round, the controller distributes a player hand to each of the plurality of players. Each of the player hands includes one or more cards being distributed from a corresponding player deck assigned to the player.
    Type: Grant
    Filed: September 1, 2017
    Date of Patent: November 20, 2018
    Assignee: Formatfabriken STHLM idé och skrivbrå
    Inventor: Kim Lund
  • Patent number: 10083575
    Abstract: An electronic gaming machine constructed to receive credits from a plurality of users, is disclosed, comprising an interactive controller and a process controller operatively connecting the interactive controller to a wager server, which generate a multi-user interactive application, allow for the purchase of virtual avatars, generate goal values, and accept user input through a user interface to award application elements and adjust the characteristics of the virtual avatars.
    Type: Grant
    Filed: September 26, 2016
    Date of Patent: September 25, 2018
    Assignee: Gamblit Gaming, LLC
    Inventors: Miles Arnone, Eric Meyerhofer, Zachary Foley
  • Patent number: 9792772
    Abstract: A system for providing a poker-type card game to a plurality of players is described herein. The system includes a display device for displaying the game, a database for storing a plurality of player decks, and a controller coupled to the database. The controller is configured to provide a plurality of player decks with each of the plurality of player decks including a set of randomly-ordered playing cards, assign a player deck of the plurality of player decks to each of the plurality of players, and conduct a first round of the game. During a round, the controller distributes a player hand to each of the plurality of players. Each of the player hands includes one or more cards being distributed from a corresponding player deck assigned to the player.
    Type: Grant
    Filed: February 4, 2014
    Date of Patent: October 17, 2017
    Assignee: FORMATFABRIKEN STHLM IDÉ OCH SKRIVBRÅ
    Inventor: Kim Lund
  • Patent number: 9675892
    Abstract: Disclosed herein is a novel game that utilizes virtual or physical trading cards as game components. In one aspect of the game, virtual game components/cards are used to build an army of minion, leader, and army cards, and further forming a perimeter comprising at least one of a barrier or fort card to protect a throne card. The goal is to destroy at least one of the barrier or fort cards by reducing the points of each to zero, thus capturing the opponent's throne card. The game involves strategy and chance, during which players create a deck for use against the deck(s) of one or more opposing players. The game may be played on various media, including, but not limited to, electronic game consoles, computers, and interactive and social media networks accessed using computers, cellular devices, tablets, etc.
    Type: Grant
    Filed: May 24, 2016
    Date of Patent: June 13, 2017
    Inventor: Ted Andre Lucquito Gerard
  • Patent number: 9636592
    Abstract: A server includes a storage unit storing characteristic data objects of each user, each characteristic data object having a first parameter value representing an ability of the characteristic data object to exert power, a second parameter value representing an ability to reduce the first parameter value of each characteristic data object of another user different from the user having the characteristic data object, and one of attributes having a superiority-inferiority relationship relative to each other. The server further includes a receiving unit receiving a game proceeding instruction from a device of each user, and a parameter adjusting unit adjusting the second parameter value of each characteristic data object of the user of the device, based on a first number of characteristic data objects of the user that have an attribute superior to a first attribute assigned among characteristic data objects of a second user different from the user.
    Type: Grant
    Filed: February 20, 2014
    Date of Patent: May 2, 2017
    Assignee: GREE, INC.
    Inventor: Masaru Takeuchi
  • Patent number: 9498719
    Abstract: A game system, a control method for a game system, and a program that enable strategic arrangement of a deck which is an object set are provided. A method according to the invention is a method for controlling a device for providing a game of fighting an enemy character, the method comprising: a step of arranging a plurality of objects according to selection by a user; and a step of executing an operation against the enemy character, by changing the arrangement of the plurality of objects.
    Type: Grant
    Filed: March 28, 2014
    Date of Patent: November 22, 2016
    Assignee: GREE, INC.
    Inventor: Masaru Takeuchi
  • Patent number: 9345949
    Abstract: Disclosed herein is a novel game that utilizes virtual or physical trading cards as game components. In one aspect of the game, game components/cards are used to build an army of minion, leader, and army cards, and further forming a perimeter comprising at least one of a barrier or fort card to protect a throne card. The goal is to destroy at least one of the barrier or fort cards by reducing the points of each to zero, thus capturing the opponent's throne card. The game involves strategy and chance, during which players create a deck for use against the deck(s) of one or more opposing players. The game may be played on various media, including, but not limited to, electronic game consoles, computers, and interactive and social media networks accessed using computers, cellular devices, tablets, etc.
    Type: Grant
    Filed: March 14, 2014
    Date of Patent: May 24, 2016
    Inventor: Ted Andre Lucquito Gerard
  • Publication number: 20150048571
    Abstract: Trading card game and methods of play. A trading card game consisting of reserve of trading cards or a deck. Each card consists of an identical back surface and a face surface with different content thereon. The deck is comprised of four different types of trading cards: character (1), event (13) item (18), and relic (24) cards. Each type of trading card has a different unique playing ability. The goal of the game is to reduce the life points of your opponent to zero. In this game of strategy and chance, the players will construct a playing deck from a reserve of trading cards and will compete with other players using their reserve of cards or deck. The trading card game utilizes multi-purpose character cards (1) to bring into play the different cards needed to play the game and allow the player to reduce his/her opponent's life points to zero.
    Type: Application
    Filed: August 15, 2013
    Publication date: February 19, 2015
    Inventor: Matthew S. King
  • Publication number: 20140327210
    Abstract: Disclosed herein is a novel game that utilizes virtual or physical trading cards as game components. In one aspect of the game, game components/cards are used to build an army of minion, leader, and army cards, and further forming a perimeter comprising at least one of a barrier or fort card to protect a throne card. The goal is to destroy at least one of the barrier or fort cards by reducing the points of each to zero, thus capturing the opponent's throne card. The game involves strategy and chance, during which players create a deck for use against the deck(s) of one or more opposing players. The game may be played on various media, including, but not limited to, electronic game consoles, computers, and interactive and social media networks accessed using computers, cellular devices, tablets, etc.
    Type: Application
    Filed: March 14, 2014
    Publication date: November 6, 2014
    Inventor: Ted Andre Lucquito Gerard
  • Patent number: 8770584
    Abstract: Described is a picture game which utilized bingo-style game cards having images depicted thereon. As random images and photos are selected and displayed, matching images on the game cards are identified until one or more players hold a game card having a pre-established pattern marked. During the display of images and photos, messages, including advertisements or trivia questions, may be displayed as well. In another version, the game may also be used to facilitate memory exercises.
    Type: Grant
    Filed: May 30, 2007
    Date of Patent: July 8, 2014
    Inventor: Paul Miravete
  • Patent number: 8733760
    Abstract: A game and a method of playing a game are disclosed. A card with an image of a celebrity printed thereon is drawn by a player on a team. The player also starts a timing device, indicating his time of play, and manipulates a random number generator to obtain a random number. Within the given time of play, the player must recite a number of facts about the celebrity, corresponding to the random number, with players on an opposing team attempting to hinder the player's rotation of facts by playing disadvantage cards, and teammates on the player's team attempting to assist the player by playing benefit cards and/or help cards. Points are assigned based on recitation of the assigned number of facts related to the respective celebrity, and after multiple rounds of play are concluded, the points are tallied for the teams and a winner is declared.
    Type: Grant
    Filed: November 21, 2012
    Date of Patent: May 27, 2014
    Inventor: André Fontana
  • Patent number: 8733761
    Abstract: A game element for use in a genetic deck based game. The game element includes indicia to partition a larger set of game elements into ordered subsets of game elements. The game element also includes a unique identifier for the genetic deck.
    Type: Grant
    Filed: December 21, 2012
    Date of Patent: May 27, 2014
    Inventor: Eric R. Glover
  • Patent number: 8702102
    Abstract: Presented is a method for playing a social card game with a plurality of players and a dealer. The method includes providing at least two decks that each contain a plurality of social game playing cards that have indicia on a front surface of the card and on a back surface of the card. Each deck of playing cards is assigned a monetary value. The method also includes providing a playing surface having indicia indicating where players are to be positioned and markings including at least three frames indicating where playing cards are to be placed during play. The dealer sells at least one playing card to each of the players and then signals the start of a hand. The dealer selects a first player to begin and that player, in a non-verbal manner, offers at least one playing card to a second player who selects one of the at least three frames to place the offered playing card.
    Type: Grant
    Filed: November 22, 2012
    Date of Patent: April 22, 2014
    Inventor: Thomas Christian Rohrmeister
  • Patent number: 8678392
    Abstract: A card game and methods for playing a card game are provided played by a plurality of players. A pre-determined number of cards are included in the card deck of the card game. Upon a determination of a dealer, a preset number of cards from the card deck are dealt to each player. Each card has a face with a number, picture/icon, special character, or combination number with picture/icon. An object of embodiments of the card game is to gain a pre-determined total of points, a designated winning sum, based on the numeric value of cards of a player with consideration to the operations and/or instructions of non-numeric cards that will adjust the numeric value of a player's cards. Once one player obtains the pre-determined total of points corresponding to the designated winning sum and has a winning combination of cards, that player wins and the game is over.
    Type: Grant
    Filed: August 7, 2013
    Date of Patent: March 25, 2014
    Inventor: Hebah Abdullah Alhazza
  • Patent number: 8562404
    Abstract: A card game program is executed in a computer device for playing a game using a plurality of cards. The identification information of each card is used to generate a combination of the cards for a game player. The combination of the cards is changed in response to an instruction of the game player.
    Type: Grant
    Filed: July 1, 2008
    Date of Patent: October 22, 2013
    Assignee: Canon Kabushiki Kaisha
    Inventors: Akitoshi Yamada, Hirokazu Uchio, Kenji Takahashi
  • Patent number: 8469361
    Abstract: There is provided a game in which a first game piece has a first game piece level value, a second game piece has a second game piece level value, and a third game piece has a third game piece level value. The first game piece also has an attacking ability value such that the first game piece, when within an attacking range with respect to the second and third game pieces (i) is permitted to concurrently attack both of the second and third game pieces if a total of the second and third game piece level values is less than or equal to the attacking ability value, and (ii) is not permitted to concurrently attack both of the second and third game pieces if a total of the second and third game piece level values is greater than the attacking ability value.
    Type: Grant
    Filed: April 20, 2012
    Date of Patent: June 25, 2013
    Inventor: Edmund Gress
  • Patent number: 8376861
    Abstract: There are provided systems and methods for inter-connectable multi-track media-based cards. There is provided a card for media playback, the card comprising a media output, a memory storing at least one of a plurality of media tracks of a media, a communications interface inter-connectable with one or more additional cards storing other media tracks of the plurality of media tracks of the media, and a media processor. The media processor is configured to detect, via the communications interface, any of the one or more additional cards connected to the communications interface to determine connected cards, and cause a playback of at least one of the plurality of media tracks in the memory in combination with at least one of the other media tracks of the plurality of media tracks on the connected cards. This enables concurrent playback of multi-track media-based trading cards, providing entertainment and collectible value for users.
    Type: Grant
    Filed: October 20, 2008
    Date of Patent: February 19, 2013
    Assignee: Disney Enterprises, Inc.
    Inventor: Robert Thomas Souriall
  • Publication number: 20130009363
    Abstract: An educational game where cards with academic subjects written on them are drawn from a deck and where players try to guess the subject by viewing drawings made by the person who has drawn the card and where the academic subjects are discussed by the players during the process.
    Type: Application
    Filed: July 6, 2011
    Publication date: January 10, 2013
    Inventor: Doretha E. Maxwell
  • Patent number: 8342532
    Abstract: An educational game where cards with academic subjects written on them are drawn from a deck and where players try to guess the subject by viewing drawings made by the person who has drawn the card and where the academic subjects are discussed by the players during the process.
    Type: Grant
    Filed: July 6, 2011
    Date of Patent: January 1, 2013
    Inventor: Doretha E Maxwell
  • Patent number: 8181963
    Abstract: There is provided a game having a number of game pieces, each of which has a game piece level value. The game has a game level value, and players select game pieces such that a total of the game piece level values is less than or equal to the game level value.
    Type: Grant
    Filed: March 4, 2010
    Date of Patent: May 22, 2012
    Inventor: Edmund Gress
  • Patent number: 8070607
    Abstract: A competition game system designed such that tactical data created based on respective results of input operations to manual operation sections of two game apparatuses are transmitted and received between the game apparatuses to allow a competition game having an identical event to be progressed in each of the game apparatuses based on the transmitted and received tactical data.
    Type: Grant
    Filed: March 30, 2006
    Date of Patent: December 6, 2011
    Assignee: Konami Digital Entertainment Co., Ltd.
    Inventors: Naoki Takahashi, Satoshi Uchiyama, Yoshihisa Inoue, Yusuke Kitakaze
  • Patent number: 8020873
    Abstract: The game is a trading card game involving 2D attack graphic arts displayed in one or a plurality of cards which incorporate with a particular illustrated character. Attack graphic arts can be selected by the player, and used to “attack” the other player's character.
    Type: Grant
    Filed: February 20, 2009
    Date of Patent: September 20, 2011
    Inventor: Michel Kuneman
  • Patent number: 7988153
    Abstract: The invention disclosed herein relates to a game that uses a plurality of specialized playing cards or tiles that entwines traditional symbols of Chinese origin (associated with the tile game of mahjong) together with numerically ranked and suited playing cards (associated with western-style card decks of the 52 playing card to a deck variety). Each inventive card or tile has displayed on one of its faces a symbol of Chinese origin, a numerical rank, and a suit of French origin. The symbol of Chinese origin is selected from the group consisting of a wan, a bamboo, a ring, a dragon, or a wind; whereas the numerical rank is selected the group consisting of a 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, jack, queen, and king; and whereas the suit is selected from the group consisting of a spade, a heart, a club, and a diamond.
    Type: Grant
    Filed: April 29, 2010
    Date of Patent: August 2, 2011
    Inventor: Philip Y. F. Chang
  • Patent number: 7950665
    Abstract: A method for playing a game, involving the steps of determining a combination number; dealing to at least one player at least three cards from a deck to make a hand, the deck having at least one group of cards sequentially numbered from one to thirteen; and providing a reward to the player for each combination the player makes of the cards equaling the combination number. A typical combination number is 10, or multiples of 10.
    Type: Grant
    Filed: August 31, 2007
    Date of Patent: May 31, 2011
    Inventor: Blanche Treloar
  • Patent number: 7950664
    Abstract: A device and method for determining the personality type of a person or a group of persons in the tradition of the Enneagram. The device includes a number of cards and each of the cards has at least a color band, an image and a group of words, which collectively identifies an ego type.
    Type: Grant
    Filed: August 1, 2008
    Date of Patent: May 31, 2011
    Inventor: John Lap Man Chan
  • Patent number: 7909328
    Abstract: A card game with a set of different playing cards or a multiple thereof wherein each playing card is linked to a ball from the pool billiard game, possibly with the exception of the cue ball. In addition to the playing cards the card game can also contain action cards as for instance turn cards, cards that indicate missing a turn, fault cards and jokers. A number of different playing cards can be linked to balls from eight-ball pool billiard. Each playing card can carry a picture of a ball from eight-ball pool billiard with which the card is linked. A combination of pool billiard with such a card game is described, which makes it possible to play pool billiard also with more than two players.
    Type: Grant
    Filed: August 1, 2008
    Date of Patent: March 22, 2011
    Inventor: Cornelius Otter
  • Patent number: 7905490
    Abstract: A multi-player interactive card game, preferably having character cards with images of people with different occupations and different types of animals. An oval face cutout is included on each of the character cards. Game play involves impersonations and guessing along with prompts for players to raise and position the character cards such that a player's face completes a visual image of the identity of the character card.
    Type: Grant
    Filed: August 28, 2008
    Date of Patent: March 15, 2011
    Assignee: Rehco, LLC
    Inventors: Jeffrey Rehkemper, Daniel Kim, Kerry Phillips
  • Patent number: 7887057
    Abstract: A hiker board game system for efficiently providing a challenging and fast paced game in which players may follow alternate paths around the board during game play. The hiker board game system generally includes a game board including at least one pathway having a plurality of spaces, a plurality of tokens movable along the spaces, a chance element to determine a number of spaces for the tokens to move, a plurality of checkpoints positioned along the spaces and a plurality of progress cards each sequencing the checkpoints in a specific order, wherein the specific order is different for each of the progress cards. Each game player is assigned a token and a unique progress card to layout the specific order that the plurality of checkpoints are to be reached by each game player. A carrying case for the game board is also described.
    Type: Grant
    Filed: June 17, 2009
    Date of Patent: February 15, 2011
    Inventors: Mary Ann Brodie, Sherry Brodie
  • Publication number: 20100264595
    Abstract: Disclosed is a game for at least one player that includes a set of skill cards, each of which represent a particular skill. A set of mission cards, each representing a particular mission, may also be included. The game further includes an administration means that awards promotion points to each player in accordance to the player's set of obtained skill cards, completed games that each player plays, games won by the player, other completed activities, missions completed based on the mission cards, and playing time. The game is ongoing, with players achieving higher and higher ranks as they are awarded promotion points.
    Type: Application
    Filed: April 21, 2009
    Publication date: October 21, 2010
    Inventor: Brent A. Carey
  • Patent number: 7793936
    Abstract: The present invention, referred to as DRAW FOR BATTLE, is a strategic dueling card game, combining an art instructional component as part of interactive card game play. Players must first draw the characters chosen from the PRIMARY DECK during game play before placing them onto the battlefield for combat through assigned numerical STRENGTH levels and SMARTS levels. The game includes a PRIMARY DECK, which itself includes ADD cards, DRAW cards, MORPH cards, and WILD cards, and the THINK DECK, which describes an intellectual way of defeating the brute through various THINK cards, and if it was successful or not. The BATTLE CARD TABLET is a set of preprinted oversized cards, with a grid pattern for guidance during drawing, in tablet form to create battle cards. The MASTER DECK is a series of oversized cards that provide the basic instructions for illustrating the characters and their back-story.
    Type: Grant
    Filed: June 26, 2009
    Date of Patent: September 14, 2010
    Inventor: Anthony Carmine Caputo
  • Publication number: 20100156048
    Abstract: There is provided a game having a number of game pieces, each of which has a game piece level value. The game has a game level value, and players select game pieces such that a total of the game piece level values is less than or equal to the game level value.
    Type: Application
    Filed: March 4, 2010
    Publication date: June 24, 2010
    Inventor: Edmund Gress
  • Patent number: 7644925
    Abstract: A method and apparatus for playing a trick-taking card game for two or more players that includes two decks of playing cards: a numbered character card deck and a modifier card deck. Each player's goal is to play a card, or combinations of cards, that is/are higher in numerical rank value than their opponents' cards in order to win the trick in each round of play. Players can improve their chance of winning the round by playing, in their turn and in conjunction with one character card, one or more modifying cards that they possess in their hand to increase the numerical rank value of their played character card or decrease the numerical rank value of the other players' cards. Tricks are collected for points in multiple hands comprising a game. The player with the greatest number of points at the end of the game is declared the winner.
    Type: Grant
    Filed: September 26, 2006
    Date of Patent: January 12, 2010
    Inventors: Janice Maryan Hughes, Christine Anne Debruyne
  • Patent number: 7628403
    Abstract: A fencing match is simulated by a card game that includes a plurality of action cards and a plurality of judgment cards. Each action card includes an indication of a movement distance, a reach distance and a relative strength of an action. Each judgment card includes an indication of a successful play, an unsuccessful play or a penalty. Each action card also includes an indication of a type of movement and a direction of movement that is associated with the movement distance, the reach distance and the relative strength, and whether the type of movement is an offensive movement or a defensive movement.
    Type: Grant
    Filed: February 7, 2008
    Date of Patent: December 8, 2009
    Inventors: Robert G. Marx, Suzanne M. Marx, Anthony G. D'Agnese, Susanne L. D'Agnese
  • Publication number: 20090261530
    Abstract: The present invention, referred to as DRAW FOR BATTLE, is a strategic dueling card game, combining an art instructional component as part of interactive card game play. Players must first draw the characters chosen from the PRIMARY DECK during game play before placing them onto the battlefield for combat through assigned numerical STRENGTH levels and SMARTS levels. The game includes a PRIMARY DECK, which itself includes ADD cards, DRAW cards, MORPH cards, and WILD cards, and the THINK DECK, which describes an intellectual way of defeating the brute through various THINK cards, and if it was successful or not. The BATTLE CARD TABLET is a set of preprinted oversized cards, with a grid pattern for guidance during drawing, in tablet form to create battle cards. The MASTER DECK is a series of oversized cards that provide the basic instructions for illustrating the characters and their back-story.
    Type: Application
    Filed: June 26, 2009
    Publication date: October 22, 2009
    Inventor: Anthony Carmine Caputo
  • Publication number: 20090179381
    Abstract: A card game kit for use as a planning tool to help people have conversations about difficult decisions is disclosed. The kit includes a deck of cards and instructions for their use. The cards identify potential outcomes and the instructions teach how to prioritize these outcomes such that the person considering issues can engage in focused communication about what is important to that person. In preferred embodiments the planning is advance care planning, the person is a person considering the last portion of that person's life and the outcomes are final outcomes.
    Type: Application
    Filed: January 11, 2008
    Publication date: July 16, 2009
    Inventor: Elizabeth S. Menkin
  • Patent number: 7543819
    Abstract: The present invention provides a progressive fact or trivia game. In one embodiment, the present invention is implemented as a series of cards, each having a unique multiple choice question as well as a unique number or other identifying indicia placed conspicuously thereon. After each possible answer to the question, another number or identifying indicia appears referencing a separate card in the series. When a player answers a question from a given card, the number or other indicia placed beside the player's answer indicates the next card to which the player should proceed. The next card holds the next question for the player to answer. The present invention can be implemented through physical cards or electronically over a network, for example.
    Type: Grant
    Filed: December 20, 2006
    Date of Patent: June 9, 2009
    Assignee: RSVP Design Ltd.
    Inventor: Geoffrey Cox
  • Patent number: 7530573
    Abstract: A game is provided including cards and puzzle components. The cards may include collection cards, assembly cards, and action-altering cards that may affect assembly or manipulation of the puzzle components. The players work together to complete assembly of the puzzle or another joint task, such as matching of the cards. Consequently, the players are encouraged to cooperate as a team towards a common goal. The game also provides participants with an opportunity to practice their memorization, matching, and assembly skills.
    Type: Grant
    Filed: May 15, 2006
    Date of Patent: May 12, 2009
    Assignee: Mattel, Inc.
    Inventors: Kimberly V. Matilla, Benjamin Blagg
  • Publication number: 20090096169
    Abstract: A card game for use by a plurality of players, the card game comprising a deck of playing cards and an online version of the same game for complimentary use.
    Type: Application
    Filed: September 10, 2007
    Publication date: April 16, 2009
    Inventor: Gregg M. Cox
  • Publication number: 20090072483
    Abstract: A collectable card game of strategy and skill that includes a plurality of collectable cards, each of which preferably comprise a character-specific collectable card. Each collectable card corresponds to a character and contains character specific information regarding the character, including attributes and capabilities of the character such as offensive and defensive characteristics and assigned values. Each collectable card is adaptable from a generally flat configuration to a folded configuration generally in the form of a “fortune teller” novelty piece that functions during play as a functional game piece. Once each player has configured his collectable card into the game piece configuration, the players engage in a battle that consists of a series of rounds. During each round, the players engage in a series of alternating offensive strikes and mitigating defensive plays, the combined net score of which is then deducted from a predetermined “life force” value assigned with each character card.
    Type: Application
    Filed: September 17, 2008
    Publication date: March 19, 2009
    Applicant: O GALAXY LLC
    Inventors: Emanuel Salomon, Anthony Marino
  • Patent number: 7469901
    Abstract: A battle play card game is disclosed. The battle play card game utilizes a card deck having multiple character playing cards each having an offense points section for displaying a numerical value for offense points and a protect points section for displaying a numerical value for protect points. In use, players sequentially play the cards offensively or protectively to add points to their own point total and/or deduct points from their opponent's point total.
    Type: Grant
    Filed: September 22, 2005
    Date of Patent: December 30, 2008
    Inventor: Michael J. Hilliard
  • Patent number: 7427068
    Abstract: A game and method for playing same is based on a deck of cards, each card of which uses an icon to represent one element of a transcendental set of elements. Preferably there are three elements in the transcendental set of elements, each one having a value higher than that of one other element of said set and having a value lower than that of the remaining element. Each card also includes a key or transcendental set rule, or portion thereof, so that the players are reminded of which element beats which other element, and an additional statement that relates to the element and provides a fact, tip or recommendation of interest to the player. Several different card games can be played with the deck, including the well-known rock-paper-scissor type of game played traditionally with hand signals, but here with cards.
    Type: Grant
    Filed: December 1, 2006
    Date of Patent: September 23, 2008
    Inventor: Richard G. Middleton
  • Patent number: 7392986
    Abstract: A method for playing a competitive card game simulating combat between a first character and a second character has the step of providing a stack of playing cards for each player with each card representing at least one specific character. Each card has games on the card and the card has indicia thereon representing various information about the first character and the second character with statistics. The method also has the steps of selecting a statistical comparison game, selecting a card from the stack of each player, and choosing one category of the statistics to be compared. The game also has the step of comparing the statistics of the specific character on the chosen category to determine a winner of the card game.
    Type: Grant
    Filed: October 22, 2004
    Date of Patent: July 1, 2008
    Inventor: Edmund A. Gress
  • Publication number: 20080143051
    Abstract: A method and a device for providing cards for processing first cause a drawing of a card from at least one card magazine. The cards are arranged in a plurality of card magazines and may be drawn from the same, and information regarding their card type is further associated with the cards. After drawing the card, it is output for subsequent processing together with the information regarding the card type associated with the card to allow control of the subsequent processing based on the forwarded information. Cards of a known card type are arranged in a card magazine and the information regarding the card type is associated with the card magazine, wherein the information associated with the card magazine is forwarded when drawing a card from a card magazine.
    Type: Application
    Filed: January 30, 2008
    Publication date: June 19, 2008
    Applicant: Boewe Systec AG
    Inventors: Monika Neff, Rudolf Gamperling, Stefan Estner
  • Patent number: 7371165
    Abstract: A card game program has a routine for displaying areas of a player and an opponent, each being comprised of a plurality of hexes, a routine for displaying selective disposition of card on the hex, a routine for removing for displaying remove of a card between the hexes, a routine for dealing with battle for seizing damage between the cards of a player and the opponent and displaying the result, and a routine for computing point for computing victory point from a form of location of a card. A player can fight against the opponent, seizing damage between the player and the opponent by removing the card between the respective areas. Therefore, an element like strategic simulation game of attacking the respective areas can be added in addition to the interest as a card game.
    Type: Grant
    Filed: December 10, 2002
    Date of Patent: May 13, 2008
    Assignee: Konami Corporation
    Inventors: Hirotaka Reizei, Kazunobu Uchida
  • Patent number: 7371178
    Abstract: A card game system is disclosed, which enables to execute the card game using a basic function of a video game apparatus. The card game system includes a card acceptance means for accepting a plurality of cards of either a first category or a second category each having information attached thereto for identifying each, a memory for storing card data and a program for controlling a card game, and a controlling means for defining the first category cards as the cards for use in a card game based on the card data, and for controlling to execute the card game according to the program stored in the memory, wherein the control means controls to execute the card game depending on the number of second category cards detected by the card acceptance means.
    Type: Grant
    Filed: June 25, 2002
    Date of Patent: May 13, 2008
    Assignee: Sega Corporation
    Inventors: Keiji Yano, Tomio Kikuchi
  • Publication number: 20080088088
    Abstract: There is provided a game having a number of game pieces, each of which has a game piece level value. The game has a game level value, and players select game pieces such that a total of the game piece level values is less than or equal to the game level value.
    Type: Application
    Filed: October 16, 2007
    Publication date: April 17, 2008
    Inventor: Edmund Gress