Playing Surface Or Projectile Struck From Below To Project Projectile Patents (Class 273/340)
  • Publication number: 20150061224
    Abstract: A shooting game amusement device is disclosed that includes a projectile striker, a rotating self-loading annular magazine that holds game projectiles and transports them to a location close to the striker to allow the striker to propel them toward a target array. The target array includes indicator lights that are activated when the targets are successful stuck by game projectiles and can dispense tickets in response to successful play.
    Type: Application
    Filed: August 7, 2014
    Publication date: March 5, 2015
    Applicant: Benchmark Entertainment LC
    Inventors: Haliburton Ron, Curtis Elrod
  • Patent number: 8888594
    Abstract: A game apparatus includes a CPU, and the CPU controls a moving object within a virtual space on the basis of acceleration data and angular velocity data which are transmitted from a controller. For example, before the angular velocity data is above a predetermined magnitude, a position and an orientation of the moving object is controlled on the basis of the angular velocity data. When the angular velocity data is above the predetermined magnitude, an initial velocity of the moving object is decided on the basis of the acceleration data, and a moving direction (orientation) of the moving object is decided on the basis of the angular velocity data. Thereafter, the moving object moves within the virtual space according to a general physical behavior.
    Type: Grant
    Filed: August 9, 2013
    Date of Patent: November 18, 2014
    Assignee: Nintendo Co., Ltd.
    Inventors: Shinya Hiratake, Takayuki Shimamura, Yoshikazu Yamashita, Masahiro Nakamura
  • Patent number: 8529355
    Abstract: A game apparatus includes a CPU, and the CPU controls a moving object within a virtual space on the basis of acceleration data and angular velocity data which are transmitted from a controller. For example, before the angular velocity data is above a predetermined magnitude, a position and an orientation of the moving object is controlled on the basis of the angular velocity data. When the angular velocity data is above the predetermined magnitude, an initial velocity of the moving object is decided on the basis of the acceleration data, and a moving direction (orientation) of the moving object is decided on the basis of the angular velocity data. Thereafter, the moving object moves within the virtual space according to a general physical behavior.
    Type: Grant
    Filed: June 9, 2009
    Date of Patent: September 10, 2013
    Assignee: Nintendo Co., Ltd.
    Inventors: Shinya Hiratake, Takayuki Shimamura, Yoshikazu Yamashita, Masahiro Nakamura
  • Patent number: 8353769
    Abstract: The game apparatus obtains angular velocity data and acceleration data from an input device equipped with at least an angular velocity sensor and an acceleration sensor, and determines whether or not a ball has been thrown in accordance with the angular velocity data. When it is determined that ball-throwing is fulfilled, the game apparatus calculates the intensity of swinging the input device and a curve amount. The game apparatus applies a force and a curve to a ball in accordance with the calculated intensity of swinging and the curve amount, and performs a process of causing the ball to move and curve in a predetermined direction.
    Type: Grant
    Filed: December 20, 2011
    Date of Patent: January 15, 2013
    Assignee: Nintendo Co., Ltd.
    Inventor: Yuichiro Okamura
  • Patent number: 8303412
    Abstract: The game apparatus obtains angular velocity data and acceleration data from an input device equipped with at least an angular velocity sensor and an acceleration sensor, and determines whether or not a ball has been thrown in accordance with the angular velocity data. When it is determined that ball-throwing is fulfilled, the game apparatus calculates the intensity of swinging the input device and a curve amount. The game apparatus applies a force and a curve to a ball in accordance with the calculated intensity of swinging and the curve amount, and performs a process of causing the ball to move and curve in a predetermined direction.
    Type: Grant
    Filed: June 25, 2009
    Date of Patent: November 6, 2012
    Assignee: Nintendo Co., Ltd.
    Inventor: Yuichiro Okamura
  • Patent number: 7887402
    Abstract: To provide a game device for presenting to a player inputting the amount of operation while utilizing a gauge, the length of a gauge which corresponds to a desired amount of operation. In a game device in which an object placed in a virtual three dimensional space is moved by a distance according to the displayed length of the gauge when the player carries out a predetermined operation, a target position to which the object is going to be moved is obtained (S102), a distance between the target movement position and the present position of the object is calculated (S103), and the length of the gauge corresponding to the calculated distance L is calculated based on the distance L (S104). Then, the target length of the gauge is presented based on the calculated length of the gauge (S105).
    Type: Grant
    Filed: July 4, 2005
    Date of Patent: February 15, 2011
    Assignee: Konami Digital Entertainment Co., Ltd.
    Inventors: Eiji Suzuki, Tadakatsu Izumi, Ippei Kondo, Atsushi Mizutani
  • Publication number: 20090194941
    Abstract: An inflatable pong table comprises a substantially hollow inflatable member. The inflatable member may be formed with an opposing pair of end recesses and having an intermediate recess interposed between the end recesses. The pong table may further comprise a pair of end inserts that are removably insertable within the end recesses. Each of the end inserts preferably includes a plurality of apertures formed therein. Each of the apertures may be sized and configured to receive the base of a beverage container. An intermediate insert is preferably configured to be removably insertable into the intermediate recess. The intermediate insert is preferably formed with a substantially hard and planar upper surface to facilitate bouncing of a ball thereagainst.
    Type: Application
    Filed: February 2, 2008
    Publication date: August 6, 2009
    Inventors: Stephen Boyd, Donnie T. Foster
  • Publication number: 20040084845
    Abstract: A calculator includes a base, on which a space with proper dimensions is provided for a liquid game to mount therein, so that the calculator provides not only functions of a general calculator but also the function of a liquid game, and is therefore novel and unique to have increased value.
    Type: Application
    Filed: October 30, 2002
    Publication date: May 6, 2004
    Inventor: Vincent K. Lee
  • Patent number: 6217025
    Abstract: A game apparatus that has a goal corresponding to the number of a player and is designed to cause the player to move a target to the goal in a playing field. The game apparatus has a plurality of tossing devices disposed on the playing field for tossing and moving the movable game piece. Each of the tossing devices includes an impacting member disposed in the playing field to be vertically movable for upwardly tossing the movable game piece, driving devices for tossing the impacting member and a beam sensor located on the impacting member for sensing a beam from a ray gun to energize the driving devices. Adjacent impacting members of the tossing devices toss up the movable game piece in different direction, and there are at least two impacting members under the movable game piece when the movable game piece is on the playing field.
    Type: Grant
    Filed: February 24, 1999
    Date of Patent: April 17, 2001
    Assignee: Namco, Ltd.
    Inventors: Takehiro Yamazaki, Takeshi Takahashi
  • Patent number: 5695194
    Abstract: A domed game including a transparent dome mounted to a hollow base with game balls enclosed therein. The base has a top surface comprising a shoulder and a concave cavity. A plurality of ball recesses are arranged along the shoulder. A colored lever is associated with each of the ball recesses. Protruding from the top of the dome is a movable activating member. When the activating member is moved to an activated state an engaging member connected to the activating member, slides to an engaged position whereby power is supplied to a motor. The motor is operatively connected to a rotating member in the bottom of the base which rotates and thereby causes the balls in the base to randomly project into the dome. Some of the projected balls will randomly fall or drop into the ball recesses. The user depresses the lever and thereby ejects from the ball recess balls that do not match in color with the associated lever.
    Type: Grant
    Filed: January 23, 1997
    Date of Patent: December 9, 1997
    Inventor: Dietmar Nagel
  • Patent number: 4973056
    Abstract: A simulated basketball game includes a play surface having baskets at its opposite ends and defining a plurality of ball shooting-position openings each of which overlies a ball propelling paddle. The ball propelling paddles are selectively interconnected so that each player controls a plurality of paddles through a single player controlled fluid pressure cylinder in an offensive mode of play. Each player also controls a defensive player-figure which requires relatively precise timed actuation in order to block an opponent's shot.
    Type: Grant
    Filed: May 24, 1989
    Date of Patent: November 27, 1990
    Inventor: David J. Nutting
  • Patent number: 4796891
    Abstract: A puzzle of the type having an array of movable tiles enclosed and supported by a frame structure includes circuitry for producing sound to identify each of the tiles. Each tile is formed with contact terminals formed on a surface that confronts a support surface of the frame. The support surface defines a number of predetermined locations at which the tiles can be positioned, each location being provided with contact terminals connected to the sound-producing circuitry. Each of the tiles is equipped with spring biasing so that when a tile is properly positioned at one of the predetermined locations and depressed, the contact terminals of the tile and the location are brought together. Each tile is provided with some electrical characteristic that causes a tone to be produced, identifying the tile.
    Type: Grant
    Filed: February 2, 1987
    Date of Patent: January 10, 1989
    Assignee: Applied Design Laboratories, Inc.
    Inventor: Ronald E. Milner
  • Patent number: 4385763
    Abstract: A game comprises a closed container having a transparent top wall and a bottom wall formed with a number of holes therethrough, there being a plurality of differently-colored balls disposed within the container and manipulatable by the player's finger tips to seat in different holes in the container bottom wall and thereby to form different patterns of balls viewable through the transparent top wall of the container.
    Type: Grant
    Filed: June 18, 1981
    Date of Patent: May 31, 1983
    Inventor: Ivan Moscovich
  • Patent number: 4297807
    Abstract: A toy game bank which may be used an an amusement and educational apparatus for children, and a conversation piece for adults. The toy game bank includes a supporting base member which contains an interior chamber for coins, a vertical wall member which is mounted on the rear end of the supporting base member, a coin track member which is mounted on the top end of the wall member, and a funnel which is mounted on one end of the coin track member. A coin track system is formed from the bottom of the funnel and it extends through the coin track member and down across the front face of the wall member, and through a coin track block member on the supporting base member, and into the interior chamber of the supporting base member. A lever and hammer is mounted on one side of the supporting base member for propelling coins upwardly through a flight path so that they will land in the funnel and then roll through the coin track system down to the interior chamber in the supporting base member.
    Type: Grant
    Filed: February 4, 1980
    Date of Patent: November 3, 1981
    Inventor: Larry H. Buettner
  • Patent number: 4253669
    Abstract: A game apparatus includes a stationary base with a playing surface and housing rotatably mounted thereon in driving engagement with a spring motor. The playing surface includes a hemispherical central portion and a centrally mounted chute for dropping playing objects onto the playing surface. A circular flange is secured to the outer peripheral edge of the central portion and includes a plurality of receptacles, a first preselected number of which are of a configuration to retain the playing objects received from the central portion. A second preselected number of the receptacles are of a configuration to allow the playing object to pass therethrough. Pivotally mounted on the base are one or more player operated levers for engaging a playing object captured within one of the first type of receptacles for attempted dislodgement and movement to one of the second type for a score.
    Type: Grant
    Filed: October 26, 1978
    Date of Patent: March 3, 1981
    Assignee: Marvin Glass & Associates
    Inventors: Michael J. Ferris, Burton C. Meyer
  • Patent number: 4186927
    Abstract: A competitive game device employing propulsion means suitable for propelling table tennis balls toward a target suitable for receiving such balls. The target is located in a field having sloping contours for guiding balls which have missed the target to return to a launching position from which such balls may again be propelled toward the target. This invention provides pneumatic podially operated ball propulsion means having actuators spaced from the field in which the target is located and which are movable with respect to each other and the field. Competing players or teams may be allocated sets of colored or otherwise coded balls to be launched and relaunched toward the target. The stations from which a competitor propels the allocated balls at the start of the game may be randomly selected.
    Type: Grant
    Filed: March 13, 1978
    Date of Patent: February 5, 1980
    Assignee: Marvin Glass & Associates
    Inventors: Jeffrey D. Breslow, Eugene Jaworski
  • Patent number: 4186926
    Abstract: An amusement device for use by opposing players includes an upstanding enclosure having spaced apart transparent side walls permitting the interior to be viewed by players on opposite sides. The enclosure includes a bottom wall with a pair of spaced apart parallel openings and a plurality of projectiles, such as table tennis balls, are contained within the enclosure and are adapted to be fired upwardly from the bottom wall. Each player is provided with a movable firing unit or "cannon" which he positions beneath the opening in the bottom wall on his side and the firing unit is then manually operated to propel or fire a selected ball upwardly towards a target. Each player is provided with a target device having an open upper end for receiving the balls and holding a selected number of balls in a vertical stack.
    Type: Grant
    Filed: August 31, 1977
    Date of Patent: February 5, 1980
    Assignee: Marvin Glass & Associates
    Inventors: Ralph J. Kulesza, Jeffrey D. Breslow