Accessory Patents (Class 463/47)
  • Patent number: 11127251
    Abstract: An induction card managing device for a gaming machine includes a housing unit having a front housing, a connection seat, and a rear housing. The front housing includes a top side having a card slot. Two guiding plates extend forwards from the connection seat into the front housing and form a card passage therebetween. An induction card can be inserted downwards through the card slot into the card passage and is positioned by a bottom plate between the two guiding plates. The control device is mounted in the housing unit and includes a controller, a sensor, a display, and an inputting device. The display and the inputting device are received in a through-slot and openings in the front housing, respectively. The sensor is received in the rear chamber, is aligned with the card passage of the connection seat, and can proceed with reading/writing on the induction card.
    Type: Grant
    Filed: March 18, 2020
    Date of Patent: September 21, 2021
    Assignee: Top Vending Machine Electronics Co., Ltd.
    Inventor: Yuan-Fong Chang
  • Patent number: 11052304
    Abstract: A system that manages a package of shuffled playing cards and gaming chips includes a storage box and a control apparatus. The storage box is provided in association with a game table and stores a plurality of shuffled playing cards and a plurality of chip cases and also includes a card reader that reads playing card ID codes of the shuffled playing cards and a chip reader that reads case ID codes of the chip cases. The control apparatus outputs total numbers of the shuffled playing cards and the chip cases stored in the storage box and the playing card ID codes and case ID codes stored in the storage box by monitoring read playing card ID codes and case ID codes.
    Type: Grant
    Filed: October 24, 2019
    Date of Patent: July 6, 2021
    Assignee: ANGEL PLAYING CARDS CO., LTD.
    Inventor: Yasushi Shigeta
  • Patent number: 11013986
    Abstract: The invention provides an improved controller (10) for a games console. The invention is a games controller (10) that is intended to be held by a user in both hands in the same manner as a conventional controller (1). Additionally, the controller of the invention (10) may comprise the same controls (2, 3, 4, 5, 6, 7, 8, 9) as a conventional controller (1). The controller of the present invention (10) is advantageous as it additionally comprises four additional controls (11 A, 11 B, 11 C, 11 D) located on the rear of the controller (10) in a position to be operated by the middle fingers of a user (12). The additional controllers (11 A, 11 B, 11 C, 11 D) may be paddle levers comprising an attachment mechanism which does not require any tools for the attachment of the paddle levers to the controller (10) or the removal of the paddle levers from the controller (10).
    Type: Grant
    Filed: March 9, 2018
    Date of Patent: May 25, 2021
    Assignee: Ironburg Inventions Limited
    Inventors: Duncan Ironmonger, Carl S. Jeffrey
  • Patent number: 10942573
    Abstract: There is provided an information processing device to cause vibration to be generated suitable for a state between an information processing device including a vibrating device and a user, the information processing device including: corrected vibration data configured to generate corrected information for correcting a strength of vibration data for a vibrating device including a vibrator on a basis of information provided from a detecting unit configured to detect a contact state of the vibrating device; and an vibration signal generating unit configured to generate a vibration signal from the corrected vibration data.
    Type: Grant
    Filed: May 22, 2019
    Date of Patent: March 9, 2021
    Assignee: SONY CORPORATION
    Inventors: Ikuo Yamano, Osamu Ito, Yosuke Matsuzaki, Ryo Yokoyama, Shinsaku Hirano, Yusuke Nakagawa
  • Patent number: 10740798
    Abstract: An operating method for a mobile terminal, according to one embodiment of the present disclosure, comprises the steps of: executing a signage application for providing a digital signage service; accessing a server according to the execution of the signage application; receiving information on the digital signage service from the accessed server; and displaying a main screen for managing a digital signage device on the basis of the received information, wherein the main screen includes approval state information for providing approval states of a plurality of items and error state information of one or more digital signage devices managed by the server.
    Type: Grant
    Filed: March 27, 2015
    Date of Patent: August 11, 2020
    Assignee: LG ELECTRONICS INC.
    Inventor: Sunhye Jung
  • Patent number: 10708779
    Abstract: Methods and systems for electronic devices and platforms that are configured to communicate with a wave pattern are disclosed herein. Such an electronic device may be configured to be placed on a platform. The electronic device may convert a message to be transmitted to a wave pattern. The wave pattern may be a series of vibrations, electronic pulses, or light flashes. The electronic device may then vibrate, send pulses, or flash and the platform may communicate such data to one or more other electronic devices. A receiving electronic device may detect the wave pattern and determine the message from the received wave pattern and respond accordingly.
    Type: Grant
    Filed: December 21, 2017
    Date of Patent: July 7, 2020
    Assignee: PAYPAL, INC.
    Inventors: Michael Charles Todasco, Timothy Resudek, Lucy Ma Zhao, Felipe Albertao, Braden Christopher Ericson, Gautam Madaan, Fun-Chen Jou, Vidit Maniyar, Cameron Winter McClees, Kaili An
  • Patent number: 10622839
    Abstract: An electrical source excites a conductive object. A receiver is electrically connected to the object to receive energy from the object, and can power a device. The object can be non-resonant under excitation by the source, and the receiver is excited into resonance by electrical contact with the object. The object can also be resonant under the excitation by the source, and the receiver receives energy from the resonance of the object.
    Type: Grant
    Filed: November 7, 2014
    Date of Patent: April 14, 2020
    Inventors: Charles William Van Neste, Thomas George Thundat, John Errington Hawk, Richard Hull, Jonathan Backs, Nurichi Guseynov, Arindam Phani
  • Patent number: 10606231
    Abstract: A computer-mediated physical damping feedback system includes a motion damping device, a voltage conversion controller, and a voltage generator controller. The motion damping device is worn by a participant present in a real-world environment, and is configured to vary a moveable flexibility of the participant in response to receiving an electrical voltage. The voltage conversion controller is in signal communication with a computer-mediated environment engine (CMEE) controller, and is configured to determine a voltage level of the electrical voltage based at least in part on the interaction between the participant and a computer-mediated environment. The voltage generator controller is in signal communication with the motion damping device and the voltage conversion controller. The voltage generator controller is configured to generate the electrical voltage at the voltage level that induces the stress applied by the motion damping device.
    Type: Grant
    Filed: November 17, 2017
    Date of Patent: March 31, 2020
    Assignee: INTERNATIONAL BUSINESS MACHINES CORPORATION
    Inventors: Benjamin D. Briggs, Lawrence A. Clevenger, Leigh Anne H. Clevenger, Christopher J. Penny, Michael Rizzolo, Aldis Sipolins
  • Patent number: 10596445
    Abstract: A sports game scorekeeping system, comprising electronic instrumentation allowing game officials to electronically input and record game statistics and wirelessly communicate them to both reconfigurable electronic scoreboards and remote computational systems. The instrumentation used by officials may be affixed to the official's arm or wrist and allow for touch or voice inputs so as to minimally distract the official from other game duties.
    Type: Grant
    Filed: April 3, 2018
    Date of Patent: March 24, 2020
    Assignee: SHOOTER'S TOUCH, LLC
    Inventor: Steven J. Gordon
  • Patent number: 10503391
    Abstract: A device, system and method for correcting operational device errors is provided. A memory stores first operational data associated with first context data and a first device, the first operational data indicative of how a given user action is performed at the first device to implement a given function defined by the first context data. A controller receives data indicative of a user action at a second device; when the data does not correspond to a respective function at the second device, and when current context data of the second device corresponds to the first context data of the first device, an intended function for the user action is identified by comparing the data with the first operational data. When a correspondence occurs, operational information indicative of how to implement the given function at the second device is retrieved and provided at one or more notification devices.
    Type: Grant
    Filed: November 17, 2017
    Date of Patent: December 10, 2019
    Assignee: MOTOROLA SOLUTIONS, INC.
    Inventors: Bing Qin Lim, Guo Dong Gan, Chew Yee Kee
  • Patent number: 10471337
    Abstract: The invention generally pertains to a modular gaming table having a quick-change insert for use with a plurality of sensors associated with the gaming table. By way of example, the modular gaming table has table top with a recessed section cut into the top surface. Several light sensors are positioned within the recessed section. A removable insert is provided having a gaming table layout covering the top surface. The removable insert is sized to fit within the table top recessed section and cover the plurality of light sensors. The light sensors are configured to detect a playing card or gaming chip on the top surface of the removable insert through the gaming table layout. The removable insert is a quick-change insert meaning it is configured to be removed from the table top recessed section to replace the gaming table layout without disturbing the position of the light sensors.
    Type: Grant
    Filed: August 13, 2018
    Date of Patent: November 12, 2019
    Assignee: Genesis Gaming Solutions, Inc.
    Inventors: Randy L. Knust, Eric Schoppe
  • Patent number: 10252148
    Abstract: A dealing robot device with dual card shoes is provided in the present application. The dealing robot device comprises a machine robotic arm, an electric poker rack, a controller and dual card shoes. The controller sends a controlling instruction to regulate movements of the robotic arm or the electric poker rack with which operations such as dealing or recollecting poker cards is completed such that a time difference between two rounds of games played by two different groups of players is effectively saved by the dealing robot device with dual card shoes. Accordingly, the efficiency of an online reality poker game is promoted by the dealing robot device with dual card shoes in the present application.
    Type: Grant
    Filed: December 8, 2017
    Date of Patent: April 9, 2019
    Assignee: TAIWAN INTELLIGENT ROBOTICS COMPANY LTD.
    Inventors: Kuo-Tsung Huang, Chun-Hsiang Su, Bing-Chuen Tsai, Yen-Hung Lai
  • Patent number: 10238962
    Abstract: In an aspect, an augmented reality game system is provided including a mobile smart device such as a smart phone and a remotely controlled drone. The mobile smart phone device is programmed to display an augmented environment, being the real environment viewed by the camera and a virtual environment superimposed over images of the real environment. The drone is controlled via commands transmitted wirelessly by the mobile smart device. The mobile smart device is programmed to execute a video game, which includes activities requiring a player to control the drone in relation to the augmented environment displayed on the mobile smart device video screen. The drone is powered by a rechargeable battery, and the video game includes activities that keep the player occupied with the game while the drone's rechargeable battery recharges.
    Type: Grant
    Filed: December 27, 2015
    Date of Patent: March 26, 2019
    Assignee: SPIN MASTER LTD.
    Inventors: Edwin Steele, Michael Shivas
  • Patent number: 10204420
    Abstract: A simulation apparatus may comprise: a sensor unit configured to acquire movement information of an object using one or more sensors; a direction calculation unit configured to calculate direction information of the object using the movement information; and a simulation unit configured to simulate a physical object and render an image of the physical object on the basis of the direction information received from the direction calculation unit. The direction calculation unit may include a time delay correction unit configured to correct the direction information using a time difference between the time of acquiring the movement information and the time of rendering the image.
    Type: Grant
    Filed: September 22, 2015
    Date of Patent: February 12, 2019
    Assignee: FXGEAR INC.
    Inventors: Kyung Kun Na, Kwang Jin Choi
  • Patent number: 10096146
    Abstract: Computer animation tools for viewing, in multiple contexts, the effect of changes to a computer animation are disclosed. An artist configures multiple visual displays in the user interface of a computer animation system. A visual display shows one or more frames of computer animation. An artist configures a visual display to reflect a specific context. For example, the artist may assign a particular virtual viewpoint of a scene to a particular visual display. Once visual displays are configured, the artist changes a configuration of the computer animation. For example, the artist may change the lighting parameters of a scene. In response, the visual displays show the visual effects of the configuration (e.g., lighting parameters) change under corresponding contexts (e.g., different virtual camera viewpoints). Using multiple visual displays, which may be displayed side-by-side, an artist can view the effects of her configuration changes in the various contexts.
    Type: Grant
    Filed: April 12, 2017
    Date of Patent: October 9, 2018
    Assignee: DreamWorks Animation L.L.C.
    Inventors: Tsuey Jin Liou, Evan P. Smyth, Andrew Philip Pearce, Peter McNerney
  • Patent number: 9849374
    Abstract: A method comprises the steps of: selecting in a server, a subset of a plurality users of an online environment for a first user, wherein when in said online environment, said first user interacts with one or more users of said subset of the plurality users.
    Type: Grant
    Filed: November 25, 2013
    Date of Patent: December 26, 2017
    Assignee: KING.COM LTD.
    Inventors: Jonas Olofsson, Jan Zetterman, Patrik Stymne, Sebastian Knutsson
  • Patent number: 9541966
    Abstract: Systems and methods are described for utilizing acceleration event signatures. One method for utilizing acceleration event signatures in an electronic device comprises receiving, by the electronic device, one or more acceleration events. The method further comprises determining whether the received one or more acceleration events correspond to one or more predefined signature definitions and invoking one or more functions based on the one or more acceleration events.
    Type: Grant
    Filed: September 7, 2011
    Date of Patent: January 10, 2017
    Assignee: HTC CORPORATION
    Inventors: Rodney Owen Williams, Gregory A. Dunko
  • Patent number: 9514594
    Abstract: A method is described for producing a stored value token which may take a coin shape. A first portion of a die is mechanically roughened, prior to striking each of a plurality of metallic substrates into a substantially planar three-dimensional form having a first side and a second side. The mechanically roughened portion of the die strikes at least the second side of the substrates, wherein a corresponding first surface portion of the second side of the stamped substrates has a less reflective matte finish. A substantially transparent coat layer such as a lacquer is applied to at least the first surface portion, and an ink layer is applied atop the first layer in the first surface portion, thereby bonding the ink layer and the first coat and generating machine readable indicia unique to each respective one of the plurality of stamped substrates.
    Type: Grant
    Filed: August 11, 2015
    Date of Patent: December 6, 2016
    Assignee: COMDATA, INC.
    Inventors: James W. Polk Jr., Dustin Szwed, Dan Mehling
  • Patent number: 9489041
    Abstract: An input device includes an operation portion configured to receive an input operation made by a user, a vibration portion configured to vibrate the operation portion, a detection portion configured to detect the input operation, and a controller configured to determine a vibration condition of the vibration portion based on the input operation detected by the detection portion and present an elastic sense to the user by driving the vibration portion under the determined vibration condition.
    Type: Grant
    Filed: August 8, 2013
    Date of Patent: November 8, 2016
    Assignees: Sony Corporation, Tohoku Univeristy
    Inventors: Osamu Ito, Hideo Kawabe, Masashi Konyo
  • Patent number: 9449458
    Abstract: The present invention relates to enabling an operating system software to selectively power cycle one or more components of a wagering gaming system comprising a central processing unit board having one or more central processing units, and one or more central processing unit components. The invention uses a memory comprising a dedicated power cycle control register, a power controller, and digital logic configured to initiate a power cycle of the one or more components of the wagering gaming machine when the operating system writes a predetermined value to the power cycle control register.
    Type: Grant
    Filed: April 7, 2014
    Date of Patent: September 20, 2016
    Assignee: Bally Gaming, Inc.
    Inventors: Russell C. Panzarella, John Burica, Scot Salzman
  • Patent number: 9387390
    Abstract: A device for forming a random set of playing cards comprises a card in-feed area, a shuffling system, a card removal area, and a card reading system located within the device, the card reading system employing a complementary metal-oxide semiconductor (CMOS) sensor and a hardware component, the hardware component capable of converting signals from the CMOS sensor into vector sets and comparing the vector sets to known vectors to determine rank and suit.
    Type: Grant
    Filed: September 16, 2013
    Date of Patent: July 12, 2016
    Assignee: Bally Gaming, Inc.
    Inventors: Justin G. Downs, III, James R. Roberts, Kapilkumar N. Kulakkunnath, Vladislav Zvercov
  • Patent number: 9387396
    Abstract: An exercise system/device for exercising a user's upper limb is described. The exercise system/device is intended for use in rehabilitating patients suffering hemiparesis that causes one upper limb to be at least partially paralyzed. For example, the exercise system/device can be used for neuroplastic retraining rehabilitation techniques for enabling patients to regain control of their paralyzed upper extremities, including shoulders, elbows, wrists and fingers, but primarily their shoulders and elbows via larger arm movements. This is achieved through the use of an elongate handle and a motion sensing device associated with the handle for communicating the user's movements of the handle to a gaming system. Although the exercise system/device is primarily for rehabilitation of patients suffering hemiparesis, it may also be used by any person for bilateral training and exercising upper limbs.
    Type: Grant
    Filed: March 23, 2011
    Date of Patent: July 12, 2016
    Assignee: Callaghan Innovation
    Inventors: Juha Markus Hijmans, Marcus James King
  • Patent number: 9295910
    Abstract: Apparatus, methods and systems using a more powerful, but non-native, modern CPU/GPU chipset to play one or more types of original console games. The apparatus, methods and systems incorporate a modern processor and therefore corresponding modern components and have circuitry that can be used to access original games.
    Type: Grant
    Filed: September 11, 2014
    Date of Patent: March 29, 2016
    Assignee: Hyperkin Inc.
    Inventor: Wayne Hughes Beckett
  • Patent number: 9278279
    Abstract: A gaming machine includes a housing, which is playable by a plurality of players, that has a station provided for each individual player; an operation detection unit that detects an operation of a player present at each of the stations performing a bet operation through a bet image displayed on the image display unit; an image capturing unit, provided at the housing, that can capture images of a player present at each of the stations, and a determination unit that determines tampering or an error of a game by comparing image capturing information obtained by the image capturing unit with predetermined information.
    Type: Grant
    Filed: March 6, 2012
    Date of Patent: March 8, 2016
    Assignee: UNIVERSAL ENTERTAINMENT CORPORATION
    Inventor: Jun Fujimoto
  • Patent number: 9256286
    Abstract: A method for providing tactile feedback comprises displaying a visual representation of a physical object having at least one haptic property, generating time-varying data associated with the at least one haptic property from the visual representation, sending the time-varying data to a computing device including a feedback apparatus electrically connected to the computing device, and generating the tactile feedback via the feedback apparatus in response to a pressure on the feedback apparatus applied by a user.
    Type: Grant
    Filed: April 17, 2013
    Date of Patent: February 9, 2016
    Assignee: International Business Machines Corporation
    Inventors: Siddique Mohammed, David Nahamoo, Dhandapani Shanmugam
  • Patent number: 9251603
    Abstract: A panoramic video of a real world event can be received. The video can include perspective data linked with a video timeline. A perspective view associated with a graphics of a video game linked with a game timeline at a first time index can be determined. The perspective data of the panoramic video can be processed to obtain a video sequence matching the perspective view associated with the graphics at a second time index. The video timeline and the game timeline can be synchronized based on a common time index of each of the timelines. The graphics and the video sequence can be integrated into an interactive content, responsive to the synchronizing.
    Type: Grant
    Filed: November 27, 2013
    Date of Patent: February 2, 2016
    Inventor: Dmitry Kozko
  • Patent number: 9227137
    Abstract: Various systems, devices, and methods are provided for generating an impact and/or surface haptic effect for a handheld computer interface such as a video game controller. For example, the handheld computer interface may include a handle coupled to an impact actuator. The impact actuator includes a movable mass and an end stop. The impact actuator may receive a haptic effect signal and in response cause the mass to contact the end stop to generate a haptic effect. A smart material that outputs a surface haptic effect may be coupled to a surface of the handle such that the surface haptic effect is output substantially from the smart material rather than the handle. The handle may be coupled to an end piece having a shape that simulates an object such as a tennis racket, golf club, or other object.
    Type: Grant
    Filed: September 23, 2013
    Date of Patent: January 5, 2016
    Assignee: Immersion Corporation
    Inventors: Danny A. Grant, Erin Ramsay, David M. Birnbaum, Juan Manuel Cruz-Hernandez, Robert W. Heubel, Hendrik Bartel
  • Patent number: 9126104
    Abstract: A card shooter apparatus including a card shooter unit including a card housing which contains a plurality of cards and an opening, a card reading unit which is provided with a card guide unit which guides cards pulled out one by one from the opening onto the game table and reads the number of the card pulled out from the card shooter, a control unit having a processing function to determine win or lose of the card game based on information about the number of the cards sequentially read by the card reading unit, and a display unit which indicates a result determined by the control unit, wherein the card shooter unit, the card reading unit and the control unit are integrated and are able to be set on the game table, and the display unit includes a first display unit which is provided on an upper part of the housing and a second display unit which is provided on a side part of the housing.
    Type: Grant
    Filed: September 9, 2013
    Date of Patent: September 8, 2015
    Assignee: Angel Playing Cards Co., Ltd.
    Inventor: Yasushi Shigeta
  • Publication number: 20150141157
    Abstract: The present invention relates to a video game steering wheel mount for mounting video games steering wheels. The invention comprise of a base where the user sits, a mounting plate to mount the video game steering wheel, an extension post connecting the base as well as the mounting plate. Weight of the user is utilized to stabilize the device. The invention bears adjustable angles which can be flexibly adjusted as per the user's preference.
    Type: Application
    Filed: November 20, 2013
    Publication date: May 21, 2015
    Inventor: Michael James Sullivan
  • Patent number: 9033801
    Abstract: A gaming machine with more gaming excitement is provided. The gaming machine includes a cabinet; a lamp body provided on a front surface of the cabinet; a sensor configured to detect a player's gesture with respect to the lamp body; an image display panel configured to execute an effect in sync with the gesture; and a controller used to start a game, the controller starting the detection of the player's gesture by the sensor at a timing corresponding to the state of the game, and while the player's gesture is being detected, executing the effect by the upper image display panel in sync with the detected player's gesture.
    Type: Grant
    Filed: April 18, 2013
    Date of Patent: May 19, 2015
    Assignees: UNIVERSAL ENTERTAINMENT CORPORATION, ARUZE GAMING AMERICA, INC.
    Inventors: Masumi Fujisawa, Kenta Kitamura, Kenji Enokido, Hiroki Nakamura, Hidekazu Suzuki, Hiromoto Yamauchi
  • Publication number: 20150126261
    Abstract: In various embodiments, USB hubs (USB ports/plug outlets) are attached, thus allowing cellular telephones and other electronic devices to charge for optimal battery life and use. Such embodiments that will comprise of USE hubs and power outlets will include, but are not limited to: gaming machines (slot machines), gaming tables (poker tables), and gaming devices. Implementation of USB hubs and power outlets on gaming tables, machines, and devices accommodates players by providing the necessary power to their electronic devices where then they can charge those devices for a plethora of uses. A myriad of advantageous uses include, but are not limited to: awareness of time, alarms, alerts, calendar appointments, sports updates, and stock/financial market updates, communication via text, email, and voice, listening to music, and so forth.
    Type: Application
    Filed: November 6, 2013
    Publication date: May 7, 2015
    Inventors: Joseph Martinez, Bambi May Martinez
  • Patent number: 9022871
    Abstract: A gaming machine has sticker pasting portions onto which stickers with decorative images are pasted, around each of a plurality of displays thereof. Each sticker pasting portion has a sticker pasting surface and a raised portion. Owing to stickers pasted onto sticker pasting portions, the gaming machine harmonizes with an atmosphere of a game arcade.
    Type: Grant
    Filed: November 10, 2009
    Date of Patent: May 5, 2015
    Assignee: Aruze Gaming America, Inc.
    Inventor: Jun Hirato
  • Publication number: 20150094154
    Abstract: A game machine has an operation lever device disposed on a front side of the game machine, having a lever having a grip section that is configured to be held by a game player and that rotates bi-directionally with respect to a shaft, a light guide plate disposed on the grip section of the lever in a viewable manner, a light source section that supplies light into the light guide plate. The grip section is formed into a long shape. The light guide plate has a viewable surface provided with a light emission pattern for forming an image by emitted light.
    Type: Application
    Filed: August 27, 2014
    Publication date: April 2, 2015
    Inventor: Hiroaki Sugiyama
  • Patent number: 8992325
    Abstract: A system that incorporates teachings of the present disclosure may include, for example, receiving a first stimulus signal from a first gaming accessory device used by a first contestant and a second stimulus signal from a second gaming accessory device used by a second contestant. Measures of the first and second stimulus signals are determined as are first and second performance factors are based upon the first and second measures. The first and second performance factors are compared and a ranking of the first and second contestants is determined based upon the comparison. Additional embodiments are disclosed.
    Type: Grant
    Filed: February 27, 2013
    Date of Patent: March 31, 2015
    Assignee: STEELSERIES ApS
    Inventors: Kim Rom, Jeffrey Nicholas Mahlmeister, Jacob Wolff-Petersen, Bruce Hawver, Francis Arnold Grever, Tino Soelberg, Christopher John Nicolella
  • Patent number: 8992324
    Abstract: An attachment worn against a palm side or a back side of a metacarpus of a person's hand. The attachment includes a flexible band or strip to which a sensing electronics module is attached that contains in a housing electronics for sensing gesture characteristics made by the wearer's hand, including a communications interface for communicating gesture characteristic data to a system external to the hand-worn attachment. The attachment sends at least position and orientation data in real time as a gesture is made to an external system, such as a gaming terminal. Optional sensors for detecting light, acceleration, orientation, or pressure can be used to detect other gesture characteristics and/or user inputs made while wearing the attachment. The gestures and user inputs can be used to influence graphical objects displayed on one or more displays displaying a program, such as a wagering game.
    Type: Grant
    Filed: February 1, 2013
    Date of Patent: March 31, 2015
    Assignee: WMS Gaming Inc.
    Inventors: Charles V. Guild, Timothy C. Loose
  • Patent number: 8986125
    Abstract: Methods and systems are disclosed for integrating LC circuits into a user's jewelry for controlling systems such as computer games. The resonant frequency of the circuit at each of multiple rings worn by the user may be adjustable. A secondary coil within each ring may be moved in relation to the magnetic field generated by a primary coil that may be part of another piece of jewelry, such as a watch or a bracelet, to generate control signals. The magnetic field may inductively couple and power the rings, which may each contain an LC tank circuit. If powered, each of these circuits may oscillate at its resonant frequency. A receiver system may comprise an antenna and a tuning circuit to detect a resonant frequency as an input to control moves of a character within a game, for example for use with heads-up displays (HUDs) for augmented reality applications.
    Type: Grant
    Filed: March 14, 2013
    Date of Patent: March 24, 2015
    Assignee: Valve Corporation
    Inventor: Jeri Janet Ellsworth
  • Patent number: 8979658
    Abstract: An electronic device may receive a plurality of channels of game and/or chat audio during play of a game. The electronic device may detect one or more sounds on one or more of the audio channels during the monitoring of the plurality of audio channels. The electronic device may control, based on the detected one or more sounds, operation of a game controller that interacts with the game during play. The controlling of the operation of the game controller may comprise adjusting sensitivity of the game controller. The electronic device may determine directionality of the detected one or more sounds and adjust the sensitivity of the game controller based on the determined directionality of the detected one or more sounds. The electronic device may increase and/or decrease the sensitivity of the game controller in response to changes in the determined directionality of the detected one or more sounds.
    Type: Grant
    Filed: July 15, 2014
    Date of Patent: March 17, 2015
    Assignee: Voyetra Turtle Beach, Inc.
    Inventor: Richard Kulavik
  • Patent number: 8974307
    Abstract: A system for allowing a user to remotely access a game includes: a game console; a remote console client configured to receive a game control signal; and a remote console server. The remote console server includes an audio and video encoder configured to receive an audio output and a video output from the game console and to convert the audio output and the video output to a network packet. The remote console server also includes: a game controller emulation unit and a network interface configured to send and receive the network packet. The game controller emulation unit is configured to receive a game controller signal from the game console and to send the game controller signal to the remote console client and to receive a game controller input from the remote console client and send the game controller input to the game console.
    Type: Grant
    Filed: October 9, 2013
    Date of Patent: March 10, 2015
    Assignee: Elbo, Inc.
    Inventors: Peter Anthony Walker, Oswald Anthony Becca
  • Patent number: 8961323
    Abstract: A gaming machine with more gaming excitement is provided. The gaming machine includes: a cabinet; an upper image display panel which is provided on the cabinet and is a display o which an effect image is displayed as an effect; a sensor configured to detect a touch operation by a player; a lamp body which is a three-dimensional formed object, and a formed object unit which is detachable to the cabinet.
    Type: Grant
    Filed: April 18, 2013
    Date of Patent: February 24, 2015
    Assignees: Universal Entertainment Corporation, Aruze Gaming America, Inc.
    Inventors: Kenta Kitamura, Kenji Enokido, Keita Shimura
  • Patent number: 8956234
    Abstract: A system that incorporates teachings of the present disclosure may include, for example, an apparatus having a controller to record an association of at least one of a plurality of stimulations that can be generated by a gaming accessory with one or more substitute accessory stimulations, establish communications with a computing device communicatively coupled to a gaming software application, establish communications with the gaming accessory, receive from the gaming accessory a stimulation, detect a match between the association and the received stimulation, retrieve the one or more substitute accessory stimulations, and transmit the one or more substitute accessory stimulations to the gaming software application. Additional embodiments are disclosed.
    Type: Grant
    Filed: July 27, 2009
    Date of Patent: February 17, 2015
    Assignee: Steelseries ApS
    Inventors: Jacob Wolff-Petersen, Tino Soelberg
  • Publication number: 20150024844
    Abstract: An improved screen cover that is configured for tactile game play and a method of utilizing the screen cover for tactile game play. The screen cover is sized and configured to be utilized over the useable area on the upper surface of a tablet, smart phone, computer screen or other touch screen device that displays a video game or the like which is played on the device. The screen cover comprises a transparent sheet having a top surface and a bottom surface, with a plurality of textured elements that extend above the top surface. The textured elements can be in a non-Braille pattern. The bottom surface removably attaches to the upper surface of the touch screen device. The user moves his or her finger along the textured elements over the game to better control the movement or operation of a game object to better enjoy and learn from the game.
    Type: Application
    Filed: September 23, 2014
    Publication date: January 22, 2015
    Inventor: Susan E. Mon Pere
  • Patent number: 8926437
    Abstract: A gaming device for playing a game including one or more parameters that affect a user's participation in the game, the gaming device including a memory storing a data structure that associates each one of a plurality of device configurations with a respective game configuration, wherein each game configuration differently specifies one or more parameters of the game; means for identifying the current device configuration for the device; means for using the data structure to determine a current game configuration associated with the current device configuration; and means for controlling the game by setting parameters in the game as specified by the current game configuration.
    Type: Grant
    Filed: July 10, 2004
    Date of Patent: January 6, 2015
    Assignee: Nokia Corporation
    Inventor: Miikka Huomo
  • Patent number: 8926438
    Abstract: Provided is a gaming machine having a cabinet. Between the back as a back face and the right side face of the sides of the cabinet, the gaming machine has a right end side, which is formed by cutting a plane parallel to the gravitational direction in a manner to join lines spaced at predetermined distances in the individual directions of the back and the right side face from a line of intersection, on which the back and the right side face intersect when extended. The gaming machine also has a left end side between the back and a left side face. Moreover, the right end side and the left end side are symmetric with respect to a plane dividing the cabinet equally to the right and left.
    Type: Grant
    Filed: September 8, 2009
    Date of Patent: January 6, 2015
    Assignee: Aruze Gaming America, Inc.
    Inventors: Yoshitomo Sasaki, Akira Shimizu, Katsuhiro Kido, Kenta Kitamura, Hideaki Kishi, Hiroatsu Ike
  • Patent number: 8920245
    Abstract: Techniques for recognizing the accomplishments of a game player are disclosed herein. In particular, a user identification profile is provided so that digital items awarded to the user for meeting specified performance criteria in a video game or some other event may be associated with such user identification profile. The digital item may be something that is usable within the current video game title, in a later version or the next generation of a particular video game title, or even in a different video game by the same developer. One technique involves receiving an identification representative of the digital item awarded to the user, associating the digital item with the user identification profile corresponding to the user, and storing an indication that the digital item is associated with the user identification profile. In this way, the indication may be utilized to display the digital item in the user identification profile.
    Type: Grant
    Filed: December 12, 2013
    Date of Patent: December 30, 2014
    Assignee: Microsoft Corporation
    Inventor: Ryan B. Cooper
  • Patent number: 8920240
    Abstract: The invention has for object a game controller having an actuator (2, 102) mobile in rotation in relation to a fixed part (3, 103), in such a way as to simulate a control of the rotation of a steering column of a simulated vehicle. According to the invention, the game controller implements means for detecting the displacement in rotation of the actuator (2, 102) comprising at least one Hall effect or magnetoresistive effect detecting unit, constituted of at least two elements, of which a permanent magnet and a magnetic sensor (24, 124). At least during the rotation of the actuator (2, 102), a first element is integral in rotation with the actuator (2, 102) and a second element is integral in rotation with said fixed part (3, 103).
    Type: Grant
    Filed: April 19, 2011
    Date of Patent: December 30, 2014
    Assignee: Guillemot Corporation S.A.
    Inventor: Jean-Yves Jaouen
  • Patent number: 8902159
    Abstract: An apparatus is provided for combined ergonomic support and situational sensory augmentation interface during an interactive session within a virtual environment generated by a computer system. The apparatus comprises a resilient body defining a mid portion extending laterally between a pair of side portions projecting transversely outward therefrom to terminate at respective free ends. The mid portion extends across a lap of a user. The mid and side portions collectively define an upper surface for hand and forearm support for the user and an inner side surface contoured about a cradle space for receiving a torso of the user in cradling manner. At least one actuator disposed on the resilient body is selectively driven in cooperation with the interactive session to generate tactile feedback to the user through at least one of the upper and inner side surfaces of the resilient body.
    Type: Grant
    Filed: July 24, 2012
    Date of Patent: December 2, 2014
    Inventors: John Matthews, Christopher Lee, Christian Snuggs, Steven Hollis, Victor McGaney
  • Patent number: 8899587
    Abstract: A multiple-mode card shuffling and/or card verification device includes a top surface, a card receiving area for receiving an initial set of playing cards, a randomizing or arranging system for the initial set of playing cards that can be disabled, a card collection surface in a card collection area for receiving randomized playing cards, the card collection surface receiving cards positioned so that all cards collected are below the top surface of the device, a card imaging system and an elevator for raising the card collection surface so that at least some randomized cards are elevated above the top surface of the device. The processor is programmed such that cards can be verified without changing an order of cards present in the card receiving area, verified during randomization, and randomized without card verification.
    Type: Grant
    Filed: February 26, 2013
    Date of Patent: December 2, 2014
    Assignee: Bally Gaming, Inc.
    Inventors: Attila Grauzer, Oliver M. Schubert, James V. Kelly, James B. Stasson, Feraidoon Bourbour, Paul K. Scheper, Troy D. Nelson
  • Patent number: 8894487
    Abstract: A gaming system includes a gaming machine and a gaming chair for playing a wagering game. The gaming machine includes at least one display configured to display outcomes of the wagering game. The gaming machine further includes at least one wager input device configured to receive wagers from players. The gaming chair includes a seat assembly attached to a base, a cable harness for providing electrical input, and a backrest assembly having an inner structure and a back housing. The back housing is mounted to the inner structure and has a modular mounting feature for receiving one of at least two modular back panels. The modular back panels are received one at a time and include a non-illuminated back panel and an illuminated back panel. The illuminated back panel has a connector for accepting the cable harness.
    Type: Grant
    Filed: June 14, 2011
    Date of Patent: November 25, 2014
    Assignee: WMS Gaming Inc.
    Inventors: Toriono A. Granger, Eric T. Miner, Norman R. Wurz
  • Patent number: 8894495
    Abstract: A multi-part system utilizing an active-passive configuration of Near Field Communications (“NFC”) in order to facilitate the ability of a visually-impaired person to: (i) ascertain the specific rank and suit of a playing card; and (ii) maintain privacy of information regarding the identity of the card. The present invention comprises: (i) a passive “NFC Tag” that is embedded within a playing card and that is encoded with the information necessary to identify the rank and suit of the card; and (ii) an active “NFC Reader” that is disposed within a wearable sheath and is designed to receive and to relay the said information to a wearable earpiece; and (iii) a said earpiece that deploys a combination of hardware and software in order to convert the said information to an audible signal that identifies the card for a user of the invention.
    Type: Grant
    Filed: January 30, 2014
    Date of Patent: November 25, 2014
    Inventor: David Saul Vogel
  • Patent number: 8888101
    Abstract: A card table structure, preferably a poker table, includes a frame with legs for supporting the frame over a floor surface and a peripheral rail that extends about the table. A playing surface is disposed under the rail and extending across the rail to provide a surface upon which a card table game is to be played. A peripheral support member is secured under the rail. The peripheral support member includes a strip that extends about a major periphery of the table and for the support of plural power connectors for re-charging electronic devices directly at the card table structure.
    Type: Grant
    Filed: July 24, 2013
    Date of Patent: November 18, 2014
    Inventor: Glenn McCrory