Patents Examined by Lawrence S Galka
  • Patent number: 11872473
    Abstract: The present disclosure generally relates to virtual reality simulation, and more specifically, in some implementations, to devices, systems, and methods for use in a virtual reality sports simulation. A system for virtual reality simulation may include an accessory (e.g., one or more of a bat, a glove, or a helmet) for interacting with a virtual reality environment. The accessory may provide the user with haptic feedback that emulates sensations that the user would experience when playing a live-action sport to provide the user with a more meaningful and realistic experience when playing a virtual reality game. Further, virtual reality simulations disclosed herein may include incorporating data from a live-action event (e.g., a live-action sporting event) into a virtual reality environment to provide a user with a realistic experience.
    Type: Grant
    Filed: June 24, 2021
    Date of Patent: January 16, 2024
    Assignee: Centurion VR, Inc.
    Inventor: Muhammad Yasser Ghanchi
  • Patent number: 11850523
    Abstract: A method of generating an interactive three dimensional (3D) game includes generating a manipulable volumetric 3D display cube. The manipulable volumetric 3D display cube includes a plurality of cubic elements. Display data is generated to depict within the plurality of cubic elements of the manipulable volumetric virtual 3D display cube. The manipulable volumetric virtual 3D display cube is rotated along a vertical axis, in response to a first user input, to view the display data from different angles. A view of the manipulable volumetric virtual 3D display cube is changed, in response to a second user input.
    Type: Grant
    Filed: November 11, 2022
    Date of Patent: December 26, 2023
    Assignee: ISOVIST LIMITED
    Inventors: Dale A. Herigstad, Jack Turpin, Eric Fanghanel Santibanez, Jeremy Alcock
  • Patent number: 11839794
    Abstract: Disclosed are an athlete evaluation method and a system and device for performing the same. The athlete evaluation method may include acquiring location data of a plurality of participants, computing a reference location of a specific sport participant on the basis of location data of other sport participants, generating relative location data of the specific participant from the location data of the specific participant in consideration of the reference location, generating heatmap data of the specific participant on the basis of the relative location data, and computing a performance index of the specific participant.
    Type: Grant
    Filed: December 28, 2020
    Date of Patent: December 12, 2023
    Assignee: Fitogether Inc.
    Inventors: Jinsung Yoon, Hyunsung Kim, Sueyoung Oh, Ki-Hyun Kim, Sanghyuk Kim, Taeryung Kim
  • Patent number: 11839815
    Abstract: Systems, apparatuses, and methods for performing adaptive audio mixing are disclosed. A trained neural network dynamically selects and mixes pre-recorded, human-composed music stems that are composed as mutually compatible sets. Stem and track selection, volume mixing, filtering, dynamic compression, acoustical/reverberant characteristics, segues, tempo, beat-matching and crossfading parameters generated by the neural network are inferred from the game scene characteristics and other dynamically changing factors. The trained neural network selects an artist's pre-recorded stems and mixes the stems in real-time in unique ways to dynamically adjust and modify background music based on factors such as game scenario, the unique storyline of the player, scene elements, the player's profile, interest, and performance, adjustments made to game controls (e.g., music volume), number of viewers, received comments, player's popularity, player's native language, player's presence, and/or other factors.
    Type: Grant
    Filed: December 23, 2020
    Date of Patent: December 12, 2023
    Assignees: Advanced Micro Devices, Inc., ATI Technologies ULC
    Inventors: Carl Kittredge Wakeland, Mehdi Saeedi, Thomas Daniel Perry, Gabor Sines
  • Patent number: 11833418
    Abstract: Systems and methods provide haptic feedback at locations of a keyboard palm rest during operation of a software program, such as a video game. During game play, a haptic event, such as an explosion, is detected within the game. A magnitude of the event and a direction of the event from a reference location in the game, such as an avatar's location, are determined. Haptic feedback locations on the palm rest are selected based on the magnitude of the event and the direction of the event from the reference location. Mechanical and thermal haptic feedback are generated at the selected locations of the palm rest, where the strength and timing of the feedback at each location are selected based on the magnitude and direction information for the event. Embodiments thus provide multi-dimensional haptic feedback that relates positional awareness to a user of events occurring within a video game.
    Type: Grant
    Filed: May 14, 2021
    Date of Patent: December 5, 2023
    Assignee: Dell Products L.P.
    Inventors: Rex W. Bryan, Deeder M. Aurongzeb, Peng Lip Goh
  • Patent number: 11837054
    Abstract: A gaming system may determine a player status of a player using the gaming device and, based on the determined player status of the player, may provide video of a live sporting event to a display device of the gaming device. The gaming system may select a set of wagers that are associated with defined events in the live sporting event and provide an indication of the set of wagers to the display device. The system may include a wager or other requirement for continuing providing the video. The system may determine whether the player has selected a wager from among the set of wagers which satisfies the wager requirement, and may suspend, continue, or resume providing the video of the live sporting event to the gaming device based on the determination.
    Type: Grant
    Filed: September 30, 2021
    Date of Patent: December 5, 2023
    Assignee: IGT
    Inventors: Dwayne Nelson, Steve Lemay
  • Patent number: 11819763
    Abstract: Embodiments of this disclosure describe a method and an apparatus for controlling a virtual object to interact with a projectile, and a storage medium, and belong to the field of computer technologies. The method includes: controlling the virtual object to pick up the projectile in a virtual scene; determining a position of the projectile as an initial position, and determining a shooting direction of a camera of the virtual scene as a throwing direction of the projectile; determining a motion trajectory of the projectile according to the initial position, the throwing direction, an initial throwing speed of the projectile, and a motion law of an object under an influence of gravity acceleration, so that the motion trajectory is a curve conforming to the motion law; and displaying, in the virtual scene, the motion trajectory.
    Type: Grant
    Filed: October 27, 2020
    Date of Patent: November 21, 2023
    Assignee: Tencent Technology (Shenzhen) Company Limited
    Inventor: Bojun Liu
  • Patent number: 11798348
    Abstract: Systems, apparatuses and methods for enhancing or otherwise modifying gaming indicia sources, such as slot game reels sourcing slot games, poker decks sourcing poker hands, etc. Slot game embodiments involve replacing or modifying symbols with new or transformed symbols on a slot game event basis, such as on a spin-by-spin basis. Multiple sets of different symbol replacement instructions may be provided, such that selection of one of the sets will cause different modifications to the slot reels than had another set been selected. Embodiments enable such selection and reel variation on a spin-by-spin basis in slot games.
    Type: Grant
    Filed: September 21, 2020
    Date of Patent: October 24, 2023
    Inventor: Nicholas Compton
  • Patent number: 11797982
    Abstract: Disclosed techniques enable digital ledger authentication using address encoding. A digital ledger is accessed. A wallet address is determined for a user, where the wallet address is associated with a cryptocurrency in the digital ledger. The wallet address is hashed and signed, where the signing is performed using a private key from a digital purveyor. A digitally mapped value is encoded based on the wallet address. A transaction is authenticated based on reverifying the digitally mapped value with a re-encoding or re-signing the wallet address. The reverified digitally mapped value is used to enable a smart contract. An entry is appended to the digital ledger, where the entry includes the digitally mapped value. A transaction is rejected due to the re-encoding of the wallet address not having a correct private key signature, based on non-authentication.
    Type: Grant
    Filed: September 21, 2018
    Date of Patent: October 24, 2023
    Assignee: FirstBlood Technologies, Inc.
    Inventors: Zachary Robert Coburn, Daniel Temkin, Mikko Matias Ohtamaa
  • Patent number: 11798375
    Abstract: A method of managing bets includes receiving first types of bets and second types of bets. Each first type of bet comprises a bet that the number of units earned by a participant in a plurality of events will fall within a first range of numbers. Each second type of bet comprises a bet that the number of units earned by the participant over a course of a plurality of events will fall within a second range of numbers. The total number of units earned by the participant is determined based on the positioning of the participant in each event. The method includes determining whether the first or second type of bets are winning bets. A betting pool is determined based on the total amounts associated with the first and second types of bets. A payout is determined based on the betting pool and the total amounts of the winning bets.
    Type: Grant
    Filed: June 21, 2021
    Date of Patent: October 24, 2023
    Assignee: CANTOR INDEX, LLC
    Inventors: Lee M. Amaitis, Joseph M. Asher, Adam Burgis, Dominic Crosthwaite
  • Patent number: 11779849
    Abstract: A wireless charging apparatus for use with an electronic gaming machine includes a button deck having a touchscreen video display, where the touchscreen video display is configured to display a touchscreen button at a first location. The wireless charging apparatus also includes a wireless charging device mounted within the button deck below the first location. The wireless charging device is configured to wirelessly charge a mobile communications device when the mobile communications device is positioned over the first location.
    Type: Grant
    Filed: March 31, 2021
    Date of Patent: October 10, 2023
    Assignee: VIDEO GAMING TECHNOLOGIES, INC.
    Inventor: John Fredrick Dawson, III
  • Patent number: 11783676
    Abstract: A gaming machine, system, method, and program product provide a new slot machine game in which a gaming continuum displays advancement toward a highest state. The gaming continuum and includes a game activation display function that, based on a random selection associated with a wager activation, either partially advances the gaming continuum or totally advances the gaming continuum, the gaming continuum entering a decay state after each game outcome. The decay state includes displaying an advancing level of the gaming continuum decreasing toward an initial state. If a wager activation occurs before the initial state is reached, the level of the continuum is used as the starting state of the subsequent game round.
    Type: Grant
    Filed: October 11, 2021
    Date of Patent: October 10, 2023
    Assignee: Everi Games, Inc.
    Inventors: Juan Mariscal, Jason Yet-Fai Chan, Michael John Khoury, Jr.
  • Patent number: 11771987
    Abstract: The present disclosure relates to a game screen display method, a game screen display apparatus, a computer-readable storage medium, and an electronic device, which belongs to the technical field of game screen processing. The game screen display method includes: determining a second virtual character according to a preset selection operation, when it is detected that the first virtual character is in a first specific state; acquiring a second game perspective corresponding to the second virtual character, and displaying a game screen corresponding to the second game perspective in the graphical user interface; and displaying a control operation screen corresponding to the second virtual character in the graphical user interface; wherein operation instruction information of a preset control in the control operation screen corresponds to a virtual action of the second virtual character in the game screen.
    Type: Grant
    Filed: November 15, 2019
    Date of Patent: October 3, 2023
    Assignee: NETEASE (HANGZHOU) NETWORK CO., LTD.
    Inventor: Jiabo Shen
  • Patent number: 11769158
    Abstract: A non-transitory memory component including software that, upon execution by a processor, perform operations to classify an activity performed by a user. First, the software receives activity data pertaining to an activity being performed by a user. The activity data may include one or more parameters associated with the activity including steps and time. Thereafter, a step rate is calculated based on the activity data, an activity is determined based on the calculated step rate, and an effort is determined in terms of cardiovascular intensity based, at least in part, on the calculated step rate. An appropriate effort threshold of determined cardiovascular intensity is identified based on oxygen uptake threshold. After, an activity type is classified using the effort and the activity.
    Type: Grant
    Filed: August 8, 2022
    Date of Patent: September 26, 2023
    Inventors: Jonathan Edward Bell Ackland, Kerri Anne McMaster
  • Patent number: 11759712
    Abstract: A method of data storage includes associating delta colour compression DCC metadata with one or more tiles of graphics data, selecting one or more such tiles that are uniform in colour and hence can be accurately represented by the DCC metadata for that tile, and replacing some or all of the graphics data in one or more selected tiles with different data.
    Type: Grant
    Filed: January 21, 2021
    Date of Patent: September 19, 2023
    Assignee: Sony Interactive Entertainment Inc.
    Inventors: Robert Keith John Withey, Patrick John Connor
  • Patent number: 11759708
    Abstract: A method for game service and a computing device for executing the same are disclosed. According to an embodiment, there is provided a method for game service performed in a computing device comprising one or more processors and a memory storing one or more programs executed by the one or more processors, the method comprising: receiving game log related information and a voice signal of a game user from a plurality of gaming devices, checking whether or not a preset voice control condition is satisfied based on the game log related information, and performing voice control of voice chat in which game users engage according to an utterance of a game leading user among the game users in a state where the voice control condition is satisfied.
    Type: Grant
    Filed: July 22, 2021
    Date of Patent: September 19, 2023
    Assignee: NCSOFT Corporation
    Inventors: Jung Youn Ko, Byung Ju Kim, Ju Hyoun Kim, Ha Yun Song, Ga Hee Yoo, Hye Min Lee
  • Patent number: 11752433
    Abstract: A method and system is disclosed that permits users of an online gaming platform to communicate via voice with other user in the online gaming platform.
    Type: Grant
    Filed: March 5, 2021
    Date of Patent: September 12, 2023
    Assignee: Roblox Corporation
    Inventors: Jessica Kung, Kelly Mayes
  • Patent number: 11745084
    Abstract: A score tracking system may include a tracking module, companion device, and location system. The tracking module may be configured to be carried by a player competing in a golf tournament. The companion device may be configured to receive an input corresponding to a stroke event and that includes a time stamp corresponding to an occurrence of the stoke event. The location system may collect or receive location data, which comprises or is used by the location system to generate a plurality of sets of location coordinates. Each set of location coordinates may correspond to a location of the tracking module at a specified time. The location system may pair the time stamp with a set of the location coordinates corresponding to the location of the tracking module at the occurrence of the stroke event.
    Type: Grant
    Filed: November 14, 2022
    Date of Patent: September 5, 2023
    Assignee: PGA TOUR, INC.
    Inventors: Walter Kenneth Lovell, Jonas Henrik Gredenhag, Jeremy Craven, Marianne Marie Davis, Troy Thomas Cooke, Barry Thomas Walker, Jeffrey Luke Howell
  • Patent number: 11738269
    Abstract: An interactive gaming application which integrates real time data streaming from live sporting events in combination with user decisions which are based on the users intimate knowledge of sports, player positions and personal perspective regarding how fans believe professional sports players and coaches should perform and respond to real life circumstances which are observable and anticipated situations as they develop during the course of a game with integrated scoring, control and decision tracking methodologies to allow the game to synchronize with a live broadcast and the inputs provided by a multitude of players actively playing the game simultaneously.
    Type: Grant
    Filed: October 27, 2017
    Date of Patent: August 29, 2023
    Inventors: Deel Charles Szeklinski, Patricia Leigh Racher-Marr, David Charles Fowler, Charles Neville Parkhill
  • Patent number: 11738271
    Abstract: A method and apparatus for predicting game difficulty by using a deep-learning based game play server predict a difficulty of stage maps of a match puzzle game using a deep-learning based game play server that performs the match puzzle game and modify the stage maps. The deep-learning based game play server includes: a communicator configured to receive first stage maps of a first size and second stage maps of a second size; memory configured to store an agent model; at least one processor configured to perform learning of the agent model and perform the match puzzle game using the learned agent model.
    Type: Grant
    Filed: November 26, 2020
    Date of Patent: August 29, 2023
    Assignee: NHN CLOUD CORPORATION
    Inventors: Chang Yul Lee, Jun Yeop Lee, Choong Hyun Kim