Patents Assigned to Aristocrat Technologies Australia Pty Ltd.
  • Patent number: 8556704
    Abstract: A gaming machine that provides a wagering game, including a user interface in communication with a game controller, through the operation of which a player selects one of a plurality of wager options that determine a number of symbols to be active and inactive in the wagering game. For at least one said wager option at least one, but not all of the plurality of symbols that define a possible said winning combination are rendered inactive for forming the winning combination.
    Type: Grant
    Filed: February 28, 2012
    Date of Patent: October 15, 2013
    Assignee: Aristocrat Technologies Australia Pty Ltd
    Inventor: Gregory Leigh Plowman
  • Patent number: 8550896
    Abstract: A gaming machine having a display means and a game control means arranged to control images displayed on the display means, the game control means being arranged to play a game wherein at least one random event is caused to be displayed on the display means and, if a predefined winning event occurs, the machine awards a prize, wherein, when a special symbol is carried by a symbol-carrying element into a display position on the display means, the special symbol substitutes as more than one occurrence of a standard symbol of the game.
    Type: Grant
    Filed: January 15, 2010
    Date of Patent: October 8, 2013
    Assignee: Aristocrat Technologies Australia Pty Ltd.
    Inventor: Nicholas Luke Bennett
  • Patent number: 8529332
    Abstract: A gaming machine 10 has a display 14 and a game controller arranged to control images of symbols displayed on the display 14. The game controller is arranged to play a game 16 wherein at least one random event is caused to be displayed on the display and, if a predefined winning event occurs, the machine 10 awards a prize. The gaming machine 10 comprises a bonus feature that is triggered when a trigger condition occurs in a base game and an indicator incorporated in the bonus feature indicates to the player that the chance of winning during the bonus feature is higher than in the base game that triggered the bonus feature. In the bonus feature a special symbol is added to a spinning reel if a specified event occurs in the bonus feature.
    Type: Grant
    Filed: December 21, 2007
    Date of Patent: September 10, 2013
    Assignee: Aristocrat Technologies Australia Pty Ltd
    Inventors: Nicholas Luke Bennett, George Roukis
  • Patent number: 8533442
    Abstract: A boot program held in a BIOS memory device of a processing system is authenticated. At system start-up, a BIOS protection device temporarily prevents execution of the boot program by the central processor of the processing system by control of address and data paths. The BIOS protection device interrogates the contents of the BIOS memory device to establish authentication. If the contents of the BIOS memory device are not authentic, execution of the boot program is prevented.
    Type: Grant
    Filed: September 19, 2008
    Date of Patent: September 10, 2013
    Assignee: Aristocrat Technologies Australia Pty Ltd.
    Inventor: Robert Linley Muir
  • Patent number: 8523661
    Abstract: A method of awarding an award on a gaming machine is set forth. The method includes selecting an eligibility criterion or eligibility criteria from a plurality of possible eligibility criteria. The selected criterion is deemed to be an active award trigger event. Game play activity on the gaming machine is then monitored for occurrence of this trigger event. When the active award trigger event occurs, the award is awarded. Following award of the award, or following the occurrence of another event, the selected eligibility criterion are rendered inactive award trigger event, and another eligibility criterion is selected as the active award trigger event.
    Type: Grant
    Filed: May 9, 2008
    Date of Patent: September 3, 2013
    Assignee: Aristocrat Technologies Australia Pty Ltd.
    Inventor: Claudio Daniel Dias Pires
  • Patent number: 8517825
    Abstract: A gaming machine 10 has a display 14 and a game controller arranged to control images of symbols displayed on the display 14. The game controller is arranged to play a game 16 in which at least one random event is caused to be displayed on the display 14. If a predefined winning event occurs, the machine 10 awards a prize. When a trigger condition occurs during the playing of a base game, a first feature is awarded that results in a feature prize potentially made up of a plurality of individual prizes. After completion of the first feature, a second feature occurs that enables a player to wager the feature prize for at least one other prize which is independent of a value of the feature prize.
    Type: Grant
    Filed: December 23, 2011
    Date of Patent: August 27, 2013
    Assignee: Aristocrat Technologies Australia Pty Ltd.
    Inventor: Scott Olive
  • Patent number: 8506379
    Abstract: A gaming machine comprises a display, a game player input means and a game controller arranged to control images displayed on the display. The game controller controls play of a game in which a winning game result causes a prize to be awarded to a game player. The game comprises an interactive sequence related to a tournament in which a representation of a first video-player of one team is displayed. An action of the first video-player to be executed is selected by the game player via the game player input means and the game controller selects an action to be performed by another video-player. Depending on an outcome resulting from the selected actions, an award is made to the game player.
    Type: Grant
    Filed: July 17, 2008
    Date of Patent: August 13, 2013
    Assignee: Aristocrat Technologies Australia Pty Ltd
    Inventors: Scott Christopher Olive, Naomi Glasson, Brett Mezen
  • Patent number: 8506383
    Abstract: An electronic gaming console is illustrated having a console cabinet 10 including a prize display 12, a coin entry slot 13, a payout tray 14 and internally mounted game control processor circuits. A video game is provided for play on the console in which images of spinning reels spin and objects (balls) are dropped through a series of obstacles (pins) and eventually land in one or more of a set of containers. Prizes are paid according to either the state of the reels after spinning or the number of balls which are in each container at the end of the ball drop and/or the manner in which the pins are hit.
    Type: Grant
    Filed: July 18, 2012
    Date of Patent: August 13, 2013
    Assignee: Aristocrat Technologies Australia Pty Ltd.
    Inventors: Nicholas Luke Bennett, David Villa, Christopher Stevens
  • Patent number: 8475256
    Abstract: A gaming machine including a display. The display includes a plurality of display positions for displaying combinations of symbols. A controller controls operation of the machine. The controller includes a processor for processing data and displaying selected data on the display. A selector is operable by the player of the machine for enabling the player to select at least one feature which can be added to a base game played on the machine.
    Type: Grant
    Filed: January 28, 2011
    Date of Patent: July 2, 2013
    Assignee: Aristocrat Technologies Australia Pty Ltd
    Inventors: Natalie Bryant, Nicholas Luke Bennett
  • Patent number: 8475276
    Abstract: A method of operating a gaming system including a plurality of gaming machines and at least one server system. The method includes providing at least a first gaming service to each gaming machine by way of one or more first software processes and providing at least one second service common to a subset of the plurality of gaming machines, the second service implemented by one or more second software processes. The method also includes enabling inter-process interaction between at least one software process of the first service and at least one software process of the second service to enable interaction between the services. A server system, gaming machine and gaming system is also disclosed.
    Type: Grant
    Filed: May 15, 2007
    Date of Patent: July 2, 2013
    Assignee: Aristocrat Technologies Australia Pty Ltd
    Inventor: Stephen Byng
  • Patent number: 8449382
    Abstract: A gaming machine is provided, which awards loyalty points to players playing the game who have identified themselves to the machine. The machine is arranged to award loyalty points to the player and to play two game means wherein, the first or base game may be provided by the slot machine game as a stand alone function with no dependence upon a supporting communications network, the second game may be linked game in which a plurality of network connected machines (50) participate with control of the game being provided by a central game controller (60), while the communications network (62) is controlled by a network controller (61). A first game mode is available to all players and a second enhanced game mode is made available to players who have reached a predetermined threshold of loyalty points.
    Type: Grant
    Filed: July 15, 2008
    Date of Patent: May 28, 2013
    Assignee: Aristocrat Technologies Australia Pty Ltd
    Inventors: Natalie Bryant, Scott Olive
  • Patent number: 8449383
    Abstract: A gaming machine is provided, which awards loyalty points to players playing the game who have identified themselves to the machine. The machine is arranged to award loyalty points to the player and to play two game means wherein, the first or base game may be provided by the slot machine game as a stand alone function with no dependence upon a supporting communications network, the second game may be linked game in which a plurality of network connected machines (50) participate with control of the game being provided by a central game controller (60), while the communications network (62) is controlled by a network controller (61). A first game mode is available to all players and a second enhanced game mode is made available to players who have reached a predetermined threshold of loyalty points.
    Type: Grant
    Filed: July 15, 2008
    Date of Patent: May 28, 2013
    Assignee: Aristocrat Technologies Australia Pty Ltd
    Inventors: Natalie Bryant, Scott Olive
  • Patent number: 8444478
    Abstract: A gaming system is disclosed which comprises a symbol selector arranged to select at least one player symbol at each level of a multilevel game from a set of symbols, an outcome generator arranged to determine at each level of the multilevel game a successful or unsuccessful game level outcome based on a comparison of the at least one selected player symbol with at least one reference symbol such that the player proceeds to a succeeding game level if the game outcome is successful and the player does not proceed to a succeeding game level if the game outcome is not successful. The gaming system also comprises a prize allocator arranged to allocate a prize to a player based on the game level the player has successfully completed. A corresponding method is also disclosed.
    Type: Grant
    Filed: September 14, 2007
    Date of Patent: May 21, 2013
    Assignee: Aristocrat Technologies Australia PTY Ltd
    Inventors: Matthew Chan, Colin Fong, Edgar Pau
  • Patent number: 8438399
    Abstract: In a first aspect the invention provides a storage method for a gaming machine, including allocating program code to one of at least two program categories including a first category of program code that is expected to be modified more frequently than a second category of program code and storing program code from the first and second categories in logically separate storage areas.
    Type: Grant
    Filed: March 28, 2008
    Date of Patent: May 7, 2013
    Assignee: Aristocrat Technologies Australia Pty, Ltd
    Inventor: Drazen Lenger
  • Patent number: 8425307
    Abstract: A method of gaming comprising: selecting in at least one game round a plurality of symbols for display to a player in a set of display positions; modifying the displayed symbols copying each symbol in an original subset of the display positions to at least one clone subset of the display positions which is identical to or laterally displaced from the original subset, in response to determining that a subset of the symbols should be cloned; and determining an outcome based on the modified symbols.
    Type: Grant
    Filed: November 30, 2011
    Date of Patent: April 23, 2013
    Assignee: Aristocrat Technologies Australia Pty Ltd
    Inventor: Hung Ngoc Nguyen
  • Patent number: 8425309
    Abstract: A gaming machine has a display and a game controller arranged to control images of symbols displayed on the display. The game controller is arranged to play a game wherein at least one random event is caused to be displayed on the display means and, if a predefined winning event occurs, the machine awards a prize. The gaming machine includes a determining module for determining whether or not at least one further prize, following the awarding of an initial prize, is to be awarded, the determining means using the value of that initial prize in determining the probability of the player successfully winning the at least one further prize.
    Type: Grant
    Filed: December 3, 2007
    Date of Patent: April 23, 2013
    Assignee: Aristocrat Technologies Australia Pty Ltd.
    Inventors: Stephen Johnson, Christopher Stevens
  • Patent number: 8408989
    Abstract: A console is described, having display means, and game control means arranged to control images displayed on the display means, the game control means being arranged to play a game in which one or more symbols are randomly selected as a combination of symbols and displayed on the display means. If a winning combination results, the machine awards a prize. In some circumstances, the console will display an animated character to communicate information to the player. The character is independent of and appears asynchronously with respect to the game being played and is arranged to appear super imposed over any game screen currently displayed at the time the character is displayed.
    Type: Grant
    Filed: July 23, 2009
    Date of Patent: April 2, 2013
    Assignee: Aristocrat Technologies Australia Pty Ltd
    Inventors: Nicholas Luke Bennett, Natalie Bryant, Stephen Byng
  • Patent number: 8388433
    Abstract: Systems, methods and/or apparatus for slot machine eye-strain reduction are disclosed. Systems, methods and/or apparatus for slot machine back lighting are further provided. Systems, methods and/or apparatus for a slot machine back lighting effect are also disclosed. Systems, methods and/or apparatus for reel line lights are disclosed. Systems, methods and/or apparatus for reel tilt and motion detection are disclosed. Systems, methods and/or apparatus for reel wins display for an electromechanical slot machine and/or gaming machine viewing window configurable lines are disclosed. Systems, methods and/or apparatus for a configurable shelf system for an electromechanical slot machine are disclosed. Systems, methods, and apparatus are also disclosed for reel tilt minimization. Systems, methods and/or apparatus for slot machine controlled lighting. Further embodiments of the present disclosure can provide slot machine reel stop systems, methods, and apparatus useful for electromechanical slot machines.
    Type: Grant
    Filed: August 18, 2008
    Date of Patent: March 5, 2013
    Assignee: Aristocrat Technologies Australia Pty, Ltd.
    Inventors: Scott Stewart, Anthony Wayne Bond, Casey Lyle Condron, Lonnie Lynn Anderson, Charles Gilbert Mull, Jr., Steve Lewandowski, Linn Anthony McKay, Michael Bristol
  • Patent number: 8382570
    Abstract: Systems and methods for determining a plurality of outcomes of a game of chance are provided. In a spinning reel game, for example, a first game event may be provided in which a plurality of symbols are spun up on a plurality of spinning reels to form an array of symbols, each spinning reel spinning up at least three symbols and at least one of the spinning reels being defined so that at least two feature symbols can be simultaneously spun up on that reel. A result of the spin is evaluated to assess whether two or more feature symbols have been spun up on the same reel. If so, a second game event is provided in which the two or more feature symbols and all other symbols spun up on the same reel are converted to special symbols. The special symbols have an enhanced play characteristic in comparison to the other symbols, and the outcome of the game is re-evaluated to establish whether any outcomes exist which define a winning combination. A prize or an award is awarded if one or more winning combinations exist.
    Type: Grant
    Filed: July 26, 2007
    Date of Patent: February 26, 2013
    Assignee: Aristocrat Technologies Australia Pty Ltd
    Inventor: Nicholas Luke Bennett
  • Patent number: RE44449
    Abstract: A gaming machine having a display and a game controller arranged to control images displayed on the display. The game controller is arranged to play a game wherein at least one random event is caused to be displayed on the display and, if a predetermined winning event occurs, the machine awards a prize. During the playing of a first game, symbols related to the at first game are displayed on the display. When a trigger condition occurs, a feature game is commenced in which an arrangement of at least some of the symbols of the first game are incorporated as part of a larger image which comprises an image of the feature game, the at least some symbols of the first game contributing to an outcome of the feature game.
    Type: Grant
    Filed: June 8, 2011
    Date of Patent: August 20, 2013
    Assignee: Aristocrat Technologies Australia Pty Ltd
    Inventors: Robert Linley Muir, Colin Fong, Natalie Bryant