Patents Assigned to Aristocrat Technologies Australia Pty Ltd.
  • Patent number: 8287366
    Abstract: A gaming machine 10 has a display 14 and a game controller arranged to control images of symbols displayed on the display 14. The game controller is arranged to play a game 16 in which at least one random event is caused to be displayed on the display 14. If a predefined winning event occurs, the machine 10 awards a prize to a player. When a trigger condition occurs in a base game of the game 16, a bonus game feature is awarded comprising a series of bonus games. If a particular special symbol outcome occurs during any of the bonus games, the particular special symbol outcome is collected towards a jackpot prize awarding event.
    Type: Grant
    Filed: October 19, 2009
    Date of Patent: October 16, 2012
    Assignee: Aristocrat Technologies Australia Pty Ltd
    Inventor: Scott Olive
  • Patent number: 8287375
    Abstract: The present invention relates to gaming apparatus (100) and methods (300) applicable to gaming apparatuses and systems. In particular a password entry method (300) and system (600) for authenticating a player's identity is disclosed in which a user's password can be defined using a set of elements (402) including a plurality of images (404) such as symbols or pictures.
    Type: Grant
    Filed: May 30, 2006
    Date of Patent: October 16, 2012
    Assignee: Aristocrat Technologies Australia Pty Ltd
    Inventor: Stephen Byng
  • Patent number: 8272960
    Abstract: There is disclosed a system (400) including one or more gaming machines (404 . . . 408) and one or more system control resources (402). The system control resources (402) are configured to dynamically control the provision of services (402A, 402B) to components of the system. Each of the services (402A, 402B) is implemented by the way of one or more software processes running on one or more data processing resources (402) of the gaming system (400). At least one system control resource (402) is further configured to dynamically allocate said software processes amongst the data processing resources of the gaming system (400). The services (402A, 402B) can include a service that determines an outcome of one or more games playable on a gamin machine, and at a service configured to trigger the award of a jackpot prize.
    Type: Grant
    Filed: September 22, 2006
    Date of Patent: September 25, 2012
    Assignee: Aristocrat Technologies Australia Pty Ltd
    Inventor: Stephen Byng
  • Patent number: 8272949
    Abstract: Certain embodiments provide a system and method for automatic progressive link management and dispersal. Certain embodiments of a progressive gaming system include a first progressive link, wherein the first progressive link includes a first progressive amount. The system also includes a second progressive link, wherein the second progressive link includes a second progressive amount. The system further includes a progressive manager capable of automatically dispersing to the second progressive amount a portion of the first progressive amount greater than a base amount upon removal of the first progressive link. In an embodiment, the progressive manager calculates the portion of the first progressive amount that is greater than the base amount. In an embodiment, the first and second progressive links are active in multiple gaming environments. The progressive manager may schedule automatic dispersal of the portion of the first progressive amount to a selected progressive amount at a selected time.
    Type: Grant
    Filed: February 16, 2005
    Date of Patent: September 25, 2012
    Assignee: Aristocrat Technologies Australia Pty, Ltd.
    Inventor: Scott Dickerson
  • Patent number: 8250372
    Abstract: Verification of software to be run in a secure environment is performed by comparing a critical portion of the executable boot program code in an EPROM with code stored in a logic circuit. The comparison may be performed before the code to be verified is run or while it is running. in the event that the validation fails certain critical functions of the platform are inhibited to prevent fraudulent operation of the platform. The system is particularly applicable to gaming machines to avoid cheating.
    Type: Grant
    Filed: September 29, 2000
    Date of Patent: August 21, 2012
    Assignee: Aristocrat Technologies Australia Pty Ltd.
    Inventor: Robert Linley Muir
  • Patent number: 8202151
    Abstract: Disclosed is gaming apparatus, which may be a gaming system and a method of gaming implemented on gaming apparatus. A plurality of linked gaming machines are monitored for the occurrence of a first event. The number of occurrences of the first event for each gaming machine is recorded. On the occurrence of a second event, a bonus is awarded on each said gaming machine on which at least one monitored occurrence of the first event has occurred, the bonus award being dependent on the number of occurrences of the first event.
    Type: Grant
    Filed: June 7, 2011
    Date of Patent: June 19, 2012
    Assignee: Aristocrat Technologies Australia Pty Ltd
    Inventor: Colin Fong
  • Patent number: 8187072
    Abstract: An instant lottery game system (10) includes a game play defining element (12). A symbol display zone (14) is carried on the game play defining element (12), the symbol display zone (14) containing a plurality of symbols related to gaming machine games. A masking medium (20) covers the symbols of the symbol display zone (14) prior to use. A symbol interpretation zone (16) is also carried on the game play defining element (12), the symbol interpretation zone (16) carrying a plurality of indicia with the indicia being used in interpreting symbols revealed after removal of the masking medium (20) to determine a prize outcome.
    Type: Grant
    Filed: September 27, 2004
    Date of Patent: May 29, 2012
    Assignee: Aristocrat Technologies Australia Pty Ltd
    Inventors: Roxanne Costello, Philippa Graham, Colin Fong, Natalie Bryant, Nicholas Luke Bennett
  • Patent number: 8182322
    Abstract: A gaming system comprising a symbol selector to select, in a first play round, a first symbol to form a part of a first player hand having a plurality of symbols and to select a second symbol to form a part of a second player hand having a plurality of symbols, and to select, in each subsequent play round, a replacement symbol for modifying one of the first player hand or second player hand; and an outcome generator to determine for each play round whether the game is completed or whether the game should proceed to a subsequent play round based on a ranking of one of the first player hand and the second player hand being higher than the other of the first player hand and the second player hand for at least two consecutive play rounds.
    Type: Grant
    Filed: October 2, 2007
    Date of Patent: May 22, 2012
    Assignee: Aristocrat Technologies Australia Pty Ltd
    Inventor: Billy Ho Ching Tam
  • Patent number: 8182325
    Abstract: A gaming system (10, 100) implementing a base game and a feature game. A game controller (101) controls play of the game. The gaming system has at least one display (14, 106) and a player interface (107). The feature game comprises at least one series of game events, in which a plurality of symbols from at least one predetermined symbol set that includes at least first and second symbols, are randomly selected and displayed on the at least one display (14, 106). The feature game is a challenge feature and during play of the feature game, the game controller (101) maintains in computer memory (103) counters for said at least first and second symbols, varies the value of said counters on the occurrence of the at least first and second symbols and causes the at least one display to show a value of the counters. The values of the counters are evaluated against predetermined competitive criteria to determine the outcome of the series of game events.
    Type: Grant
    Filed: January 18, 2006
    Date of Patent: May 22, 2012
    Assignee: Aristocrat Technologies Australia Pty Ltd
    Inventors: Chi We Chim, William George Cormack
  • Patent number: 8177630
    Abstract: A gaming machine is provided, which awards loyalty points to players playing the game who have identified themselves to the machine. The machine is arranged to award loyalty points to the player and to play two game means wherein, the first or base game may be provided by the slot machine game as a stand alone function with no dependence upon a supporting communications network, the second game may be linked game in which a plurality of network connected machines (50) participate with control of the game being provided by a central game controller (60), while the communications network (62) is controlled by a network controller (61). A first game mode is available to all players and a second enhanced game mode is made available to players who have reached a predetermined threshold of loyalty points.
    Type: Grant
    Filed: September 17, 2007
    Date of Patent: May 15, 2012
    Assignee: Aristocrat Technologies Australia Pty Ltd.
    Inventors: Natalie Bryant, Olive Scott
  • Patent number: 8172663
    Abstract: A gaming machine for playing a multi-line spinning reel game has a display and a game controller arranged to control images of symbols displayed on the display. In the game at least one random event, in particular a spin of the reels, is caused to be displayed on the display. If a winning event occurs the machine awards a prize. The player is constrained to wager a single amount on each play of the game and may not vary the amount. This single wager amount provides eligibility to play all available lines of the game and eligibility to bonus features. No choice of other wagering options is provided.
    Type: Grant
    Filed: April 15, 2004
    Date of Patent: May 8, 2012
    Assignee: Aristocrat Technologies Australia Pty Ltd
    Inventor: Scott C. Olive
  • Publication number: 20120094742
    Abstract: A gaming machine 10 has a display 14 and a game controller arranged to control images of symbols displayed on the display 14. The game controller is arranged to play a game 16 in which at least one random event is caused to be displayed on the display 14. If a predefined winning event occurs, the machine 10 awards a prize. When a trigger condition occurs during the playing of a base game, a first feature is awarded that results in a feature prize potentially made up of a plurality of individual prizes. After completion of the first feature, a second feature occurs that enables a player to wager the feature prize for at least one other prize which is independent of a value of the feature prize.
    Type: Application
    Filed: December 23, 2011
    Publication date: April 19, 2012
    Applicant: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LTD.
    Inventor: Scott Olive
  • Patent number: 8152632
    Abstract: A gaming machine system includes a system controller. A plurality of gaming machines are linked to the system controller. Each gaming machine has a first display and a game controller arranged to control images of symbols displayed on the first display, the game controller being arranged to play a game wherein at least one random event is caused to be displayed on the first display and, if a predefined winning event occurs, the machine awards a prize; a second display; and a feature game where, during play of the feature, feature images associated with the feature game are displayed on the second display. The system further includes a remote display to which each of the gaming machines is connected. The remote display is visible to a player playing any one of the gaming machines connected to the remote display.
    Type: Grant
    Filed: February 10, 2004
    Date of Patent: April 10, 2012
    Assignee: Aristocrat Technologies Australia Pty Ltd.
    Inventor: Colin Fong
  • Patent number: 8147317
    Abstract: A gaming machine that provides a wagering game, including a user interface in communication with a game controller, through the operation of which a player selects one of a plurality of wager options that determine a number of symbols to be active and inactive in the wagering game. For at least one said wager option at least one, but not all of the plurality of symbols that define a possible said winning combination are rendered inactive for forming the winning combination.
    Type: Grant
    Filed: October 1, 2007
    Date of Patent: April 3, 2012
    Assignee: Aristocrat Technologies Australia Pty Ltd
    Inventor: Gregory Leigh Plowman
  • Patent number: 8113937
    Abstract: An electronic gaming console is illustrated having a console cabinet 10 including a prize display 12, a coin entry slot 13, a payout tray 14 and internally mounted game control processor circuits. A video game is provided for play on the console in which mages of objects (balls) are dropped through a series of obstacles (pins) and eventually fill a number of containers. Prizes are paid according to either the number of balls which are in each container at the end of the ball drop and/or the manner in which the pins are hit.
    Type: Grant
    Filed: November 26, 2008
    Date of Patent: February 14, 2012
    Assignee: Aristocrat Technologies Australia Pty Ltd.
    Inventors: Nicholas Luke Bennett, David Villa, Christopher Michael Stevens
  • Patent number: 8100761
    Abstract: There is disclosed a game feature forming part of a gaming machine apparatus (10). The game feature (42) is configured to award a bonus outcome that is determined on the basis of a dynamic bonus modifier (44). The game feature (42) additionally includes a motion indicator (65) associated with the dynamic bonus modifier (44), and during play a value of said dynamic award modifier is adjusted in relation to at least one parameter of a movement of the motion indicator (65). The bonus modifier (44) may be adjusted in concert with, or in response to, the parameter.
    Type: Grant
    Filed: May 17, 2006
    Date of Patent: January 24, 2012
    Assignee: Aristocrat Technologies Australia Pty Ltd.
    Inventor: Nicholas Luke Bennett
  • Publication number: 20120004024
    Abstract: A gaming machine including a display, a game controller, and a selector. A player operates the selector to enable the player to place one of a plurality of possible wagers on a play of the game comprising at least a first wager consisting of a base wager, and second and third wagers each consisting of a base wager portion and an additional wager portion. There is no guarantee that the at least one added feature will eventuate in a specific play of the game as a result of the player having staked the additional wager portion.
    Type: Application
    Filed: February 4, 2011
    Publication date: January 5, 2012
    Applicant: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LTD.
    Inventors: Natalie Bryant, Nicholas Luke Bennett, Peter Leslie Walker
  • Patent number: 8070576
    Abstract: A gaining machine (10) has a display (14) and a game controller arranged to control images displayed on the display (14). The game controller is arranged to play a game wherein one or more random events are caused to be displayed on the display (14) and, if a predefined winning event results, the machine (10) awards a prize which is credited to a credit meter of the machine (10). The credit meter includes two meter displays, a first meter display (42.1) indicating credit which is available for expenditure in the machine (10) to play at least one game and a second meter display (42.2) indicating credit set aside by at least one of a player and the game controller and which credit is unavailable to the player for wagering on a game but which is only available by termination of a playing session.
    Type: Grant
    Filed: February 23, 2001
    Date of Patent: December 6, 2011
    Assignee: Aristocrat Technologies Australia Pty Ltd.
    Inventors: Nicholas Luke Bennett, Natalie Bryant, Peter Stathis
  • Patent number: 8062114
    Abstract: A gaming system with a free play mode. The gaming system has a game controller configured to process game play instructions in accordance with game rules to produce game outcomes. A credit meter is under the control of the game controller, the credit meter incremented or decremented in accordance with the game outcomes during normal play. A player interface is in data communication with the game controller. The player interface comprising a display that displays game outcomes to the player and operable to cause a free mode instruction to be communicated to the game controller. The game controller is configured to deactivate the credit meter in response to receipt of a free mode instruction.
    Type: Grant
    Filed: July 23, 2007
    Date of Patent: November 22, 2011
    Assignee: Aristocrat Technologies Australia Pty Ltd.
    Inventor: Nicholas Luke Bennett
  • Patent number: 8038524
    Abstract: A gaming machine including a display. The display includes a plurality of display positions for displaying combinations of symbols. A controller controls operation of the machine. The controller includes a processor for processing data and displaying selected data on the display. A selector is operable by the player of the machine for enabling the player to select at least one feature which can be added to a base game played on the machine.
    Type: Grant
    Filed: January 23, 2008
    Date of Patent: October 18, 2011
    Assignee: Aristocrat Technologies Australia Pty Ltd
    Inventors: Natalie Bryant, Nicholas Luke Bennett