Patents Assigned to CYGAMES, INC.
  • Publication number: 20260131250
    Abstract: Provided are a program, an information processing system, and an information processing method for reducing a player's burden of repeatedly executing a game. Provided are a program, an information processing system, and an information processing method for a game in which a character having factor information tied thereto is registered in a database so as to be tied to a player, wherein, on the basis of a result of the character being nurtured, factor information tied to the nurtured character is decided, and the factor information tied to the character can be changed after the player has been notified of the factor information.
    Type: Application
    Filed: January 20, 2025
    Publication date: May 14, 2026
    Applicant: CYGAMES, INC.
    Inventors: Kazuhiro Harada, Daisuke Kaneko, Yohei Yamagishi
  • Publication number: 20260124536
    Abstract: A non-transitory computer readable medium stores a program causing a computer to execute: processing of causing a player to select one or more objects from among a plurality of types of objects displayable on a standby screen displayed during loading of data; processing of storing the one or more objects selected by the player as displayable objects, and setting, based on an operation input from the player, position information defining a display position of each of the one or more objects on the standby screen; and processing of displaying, during the loading of the data, information indicating that the data is being loaded on the standby screen, and displaying, based on the position information, the one or more objects stored as the displayable objects on the standby screen.
    Type: Application
    Filed: January 5, 2026
    Publication date: May 7, 2026
    Applicant: CYGAMES, INC.
    Inventors: Ryo Ota, Miku Yoshimura, Yasunori Horino, Suguru Tamura, Masaki Sugiyama
  • Publication number: 20260124546
    Abstract: Provided are a program, an information processing system, and an information processing method for improving the convenience of a recruitment activity related to an in-game community. A circle card image including information of a circle can be edited, post data available to be posted to an external service is created, and the post data is created on the basis of an SNS share operation of a player, the post data including the circle card image linked to the circle to which the player is affiliated, and link information used to make a participation application to the circle.
    Type: Application
    Filed: January 6, 2026
    Publication date: May 7, 2026
    Applicant: CYGAMES, INC.
    Inventors: Chika Soga, Masashi Kachi, Dai Kikuchi
  • Patent number: 12591906
    Abstract: One or more embodiments of the invention is a system for executing prescribed processing in response to transmission of a message relating to a prescribed campaign, the prescribed processing relating to a user who has transmitted the message, wherein a server, upon receiving request information relating to a prescribed campaign from one user via a client terminal, generates or determines a second identifier including a first identifier, and transmits information including the first identifier to the client terminal, and upon a message including the second identifier including the first identifier being transmitted to an SNS server by the client terminal on the basis of the information received from the server, the server acquires user identification information on the basis of an access from the SNS server to the second identifier included in the message, and executes the prescribed processing in association with the user identification information.
    Type: Grant
    Filed: February 5, 2024
    Date of Patent: March 31, 2026
    Assignee: CYGAMES, INC.
    Inventor: Shuichi Kurabayashi
  • Patent number: 12582916
    Abstract: Provided is a game system 1 that is a system for a game, the system having a plurality of information processing devices 10, the game including a story game and a battle game, battle presentation information with respect to terminal devices 10 of battle players of a battle in the battle game being calculated by using production information for the story game, and the battle being observable at a terminal device 10 of a battle-observation player, at least one of the information processing devices 10 including a battle-observation-presentation-information calculation unit 52 that calculates battle-observation presentation information with respect to the terminal device 10 of the battle-observation player of the battle on the basis of production information based on a progress level of the battle-observation player in the story game and input information related to the battle.
    Type: Grant
    Filed: July 12, 2023
    Date of Patent: March 24, 2026
    Assignee: CYGAMES, INC.
    Inventors: Kentaro Sekiguchi, Yukio Eguchi
  • Patent number: 12582914
    Abstract: A game management device includes a storage unit that stores a list of a plurality of groups constituted of a member. The device further includes a merging-subject search unit that searches for various groups that satisfy a merging condition and that can be mutually merged from among groups with which the numbers of members have not reached an upper limit set in advance in a game and that are in a state in which it is possible to add a member. The device further includes a proposition unit that presents a proposal for merging to the groups that can be mutually merged and that accepts replies to the proposal. The device further includes a merging unit that merges the groups to generate a single group in the case where replies to the effect of accepting the proposal have been received from the groups.
    Type: Grant
    Filed: September 12, 2023
    Date of Patent: March 24, 2026
    Assignee: CYGAMES, INC.
    Inventor: Shuichi Kurabayashi
  • Patent number: 12582903
    Abstract: A non-transitory computer readable medium stores a program causing a computer to execute: controlling a battle game on the basis of at least a play mode selected by a player from among a plurality of play modes including a normal mode and a short-cut mode having an execution time shorter than that of the normal mode; deriving progress and a result of the battle game by a computation process; performing animation rendering on a display on the basis of a result of the computation process during the battle game in at least the normal mode; determining a place of the player on the basis of the result of the battle game; and enabling the battle game in the short-cut mode in the case where the place of the player is a prescribed place and disabling the battle game in the short-cut mode in the case where the place of the player is not the prescribed place.
    Type: Grant
    Filed: September 28, 2023
    Date of Patent: March 24, 2026
    Assignee: CYGAMES, INC.
    Inventors: Hiroaki Takaara, Ryohei Matsui, Kazuhiro Oura
  • Patent number: 12576336
    Abstract: An electronic device includes a display device and executes a game. The electronic device further executes content of the game and makes the display device display a screen related to the content. The electronic device further determines whether a release condition for allowing second content different from first content to be executable has been satisfied, on the basis of execution of the first content. The display device further displays a screen related to the second content while displaying a main screen related to the first content, in response to determining that the release condition has been satisfied.
    Type: Grant
    Filed: March 29, 2023
    Date of Patent: March 17, 2026
    Assignee: CYGAMES, INC.
    Inventors: Gen Takubo, Emiko Katsuhara, Ryohei Matsui, Kazuhiro Oura
  • Patent number: 12576338
    Abstract: Provided is a program for a game where a plurality of ally characters and an enemy character are made to battle with each other, the program causing an electronic device to execute: determining whether the enemy is in a special-attack target state where the enemy becomes a target of a special attack; setting the allies disposed within a predetermined range of the enemy in the game field, in a state of being able to execute the special attack, if in the special-attack target state; allowing the allies to execute the special attack in the state of being able to execute the special attack; determining whether the executed special attack succeeded; increasing correction points when the special attack succeeded; decreasing the correction points according to a period during which the correction points are not increased; and correcting parameters associated with the allies when the correction points satisfy a correction condition.
    Type: Grant
    Filed: June 8, 2023
    Date of Patent: March 17, 2026
    Assignee: CYGAMES, INC.
    Inventors: Yasuyuki Kaji, Wataru Nishimine, Toru Miki, Satoshi Hirate, Hirotsugu Yasui, Takaya Nishii, Takeshi Kasuya, Hiroto Yanase
  • Patent number: 12569754
    Abstract: A server among various servers is included in a game system in which the servers are responsible for various respective areas in a game space and manage object information indicating a state of each of various objects movable among the areas. The server stores the object information, updates the object information of an object existing in the area for which the server is responsible, stores the MAC address of a target server, transmits to the target server by packet transfer based on data in the data link layer with the stored MAC address being set as a destination update information that indicates update content of the object information updated by the first update unit and time information indicating an in-game clock time at the time of the update, and updates the object information of an object existing outside the area for which the server is responsible.
    Type: Grant
    Filed: November 22, 2022
    Date of Patent: March 10, 2026
    Assignee: CYGAMES, INC.
    Inventor: Shuichi Kurabayashi
  • Publication number: 20260018031
    Abstract: Provided is a non-transitory computer readable medium storing a program that causes a computer to execute: processing of setting a first period in a case where a predetermined condition is satisfied; processing of enabling reception of a first operation for acquiring a first right to obtain a first prize by spending a price in the first period; processing of giving the first prize to a player ID, based on a predetermined operation being input, after the first right has been acquired; processing of setting a second period, based on the first right being acquired; processing of enabling reception of a second operation for acquiring a second right to obtain a second prize by spending a price in the second period; and processing of giving the second prize to the player ID, based on a predetermined operation being input, after the second right has been acquired.
    Type: Application
    Filed: September 17, 2025
    Publication date: January 15, 2026
    Applicant: CYGAMES, INC.
    Inventors: Kentaro Sekiguchi, Yu Hinai, Seiji Kobayashi
  • Publication number: 20260007962
    Abstract: A client terminal may include an estimation model for interpolating a missing streaming image. The estimation model may estimate an optical flow and depth information from streaming images I(0) to I(t) displayed before a missing streaming image I(t+1) and generate a streaming image I?(t+1) on the basis of the estimation result. The client terminal may display the generated streaming image I?(t+1) instead of the missing streaming image I(t+1).
    Type: Application
    Filed: September 9, 2025
    Publication date: January 8, 2026
    Applicant: CYGAMES, INC.
    Inventor: Shuichi Kurabayashi
  • Publication number: 20260007963
    Abstract: Provided are a program, an information processing system, and an information processing method that make it possible to stimulate motivation for participation of players in a wide variety of categories. Included are: a first-stage control unit that controls the progress of a main stage, in which records of individual players are evaluated on the basis of rank points accumulated through repeated races; and a second-stage control unit that controls the progress of an extra stage, in which players with superior records in the main stage are allowed to participate and the players allowed to participate play battles. The second-stage control unit makes it possible to watch a race in the extra stage irrespective of whether or not participation in the extra stage is allowed and makes it possible to acquire a reward on the basis of watching the race.
    Type: Application
    Filed: September 9, 2025
    Publication date: January 8, 2026
    Applicant: CYGAMES, INC.
    Inventors: Satoshi Akitake, Tomohiro Hasegawa, Akisato Marumo, Tetsu Izawa, Hiroshi Yoshioka, Masaru Kubo
  • Patent number: 12517779
    Abstract: One or more embodiments of the invention is a method for estimating the cause of a problem from game log data in a game that proceeds in accordance with actions selected by users, whereby a game state is updated, the method including a step of determining, for a combination of an action preceding the occurrence of the problem and a prescribed game state element included in a game state relating to that action, the action and the game state element being included in one irregular-log-data array among irregular-log-data arrays, whether or not the combination is a cause of the occurrence of the problem on the basis of the degree of presence of the combination in the irregular-log-data arrays included in the game log data and the degree of presence of the same combination in regular-log-data arrays included in the game log data.
    Type: Grant
    Filed: February 16, 2024
    Date of Patent: January 6, 2026
    Assignee: CYGAMES, INC.
    Inventor: Shuichi Kurabayashi
  • Patent number: 12515130
    Abstract: Provided is an information processing program for causing a computer to function as: a game executing unit that executes a predetermined game on the basis of an operation of a player; a skip-game executing unit that executes the game while omitting at least a portion of functions of the game; a reward assigning unit that assigns a predetermined reward when the game is cleared; and a display control unit that displays a plurality of the games of each of which at least a portion of the functions can be omitted, wherein the skip-game executing unit collectively executes games selected from among the plurality of displayed games.
    Type: Grant
    Filed: April 17, 2024
    Date of Patent: January 6, 2026
    Assignee: CYGAMES, INC.
    Inventors: Ryuhei Kawaguchi, Yuya Kato, Kazuhiro Oura
  • Publication number: 20260000989
    Abstract: According to an example of the present disclosure, a program causes a computer to execute: providing a user with a battle game using a deck including a predetermined number of pieces of game content selected from among a plurality of pieces of game content each of which is assigned a group identifier, the plurality of pieces of game content being capable of being classified into a plurality of groups based on the group identifier; determining at least one group identifier as a reference group identifier, and generating an effect in accordance with the reference group identifier when the battle game is provided.
    Type: Application
    Filed: September 3, 2025
    Publication date: January 1, 2026
    Applicant: CYGAMES, INC.
    Inventors: Naoyuki Miyashita, Yuichiro Sato, Sadoine Christophe, Kazutaka Oyama, Yingnan Liu, Daiki Watanabe, Yoshinori Iizuka, Junya Kumada, Nobuhiro Koso, Yuki Okabe
  • Publication number: 20250375704
    Abstract: One or more embodiments of the invention is a system that outputs a game medium set to be presented to a player in a game in which game medium sets each constituted of a plurality of game media are used, wherein the system: generates candidate game medium sets for clearing one unit game by replacing, with other game media, some game media in game medium sets with which the one unit game has been cleared, the game medium sets being included in game logs; and executes game plays of the one unit game by using the candidate game medium sets for clearing the one unit game and outputs a game medium set with which the one unit game has been cleared.
    Type: Application
    Filed: August 26, 2025
    Publication date: December 11, 2025
    Applicant: CYGAMES, INC.
    Inventor: Shuichi Kurabayashi
  • Patent number: 12491441
    Abstract: A non-transitory computer-readable medium stores a program causing a computer to execute: registering a game object selected by each player, each player selecting the game object from a plurality of types of game objects, the game object being registered as a participating object serving as an operable target in a first game; setting a special object for the first game; changing the operable target to the special object, irrespective of the type of the participating object, for a player satisfying a prescribed condition in the first game; executing the first game by using common status information that is common at least to the participating objects of the same type when a player uses the participating object as the operable object; and executing the first game by using special status information set for the special object when a player uses the special object as the operable object.
    Type: Grant
    Filed: March 23, 2023
    Date of Patent: December 9, 2025
    Assignee: CYGAMES, INC.
    Inventors: Ryohei Ishizuka, Kosuke Higo, Tomohiro Yasuda, Kazumi Izawa
  • Publication number: 20250367552
    Abstract: A non-transitory computer readable medium stores a program causing a computer to execute: processing of progressing a predetermined game; processing of determining a performance pattern to occur during the predetermined game from among a plurality of performance patterns, the plurality of performance patterns being associated with pieces of performance content different from each other and update conditions for a parameter different from each other; processing of performing a performance based on the determined performance pattern; processing of updating the parameter in accordance with the update condition corresponding to the determined performance pattern; processing of enabling a performance corresponding to the performance pattern having occurred during the predetermined game to be performed at a timing desired by a player; and processing of enabling a performance corresponding to the performance pattern having not occurred during the predetermined game to be performed at the desired timing by spending a
    Type: Application
    Filed: August 21, 2025
    Publication date: December 4, 2025
    Applicant: CYGAMES, INC.
    Inventors: Mamoru Takahashi, Choryu Kijoka, Nozomi Kikuchi, Mitsunori Tanaka
  • Patent number: 12485352
    Abstract: An information processing device 10 is an information processing device for a game in which rankings of a plurality of game media are respectively determined and a winning team is determined among a plurality of teams consisting of the game media, the information processing device including: a game-media-to-be-used management unit 23a that manages, as the same teams, a plurality of game media selected by a player from a game media group including the plurality of game media; and a game execution unit 23b that executes the game by employing the plurality of game media managed as the teams, wherein the game execution unit 23b has a ranking determination unit 235 that respectively determines the rankings of the game media employed in the game and a winning-team determination unit 236 that determines the winning team on the basis of the rankings determined by the ranking determination unit 235.
    Type: Grant
    Filed: March 14, 2023
    Date of Patent: December 2, 2025
    Assignee: CYGAMES, INC.
    Inventors: Satoshi Akitake, Toshiyuki Hibi, Kazutaka Arai