Patents Assigned to CYGAMES, INC.
  • Publication number: 20230368612
    Abstract: A non-transitory computer readable medium stores a program causing a computer to execute: determining any one of a plurality of winning types; awarding a reward to a player on the basis of the determined winning type; setting reward group information in which at least one reward group configured by combining a plurality of winning types or a plurality of rewards is defined; deciding that a reward group in which the number of determined winning types or the number of rewards awarded to the player has reached a predetermined number is an achieved reward group; and allowing the reward group information to be changed on condition that the number of achieved reward groups has reached a preset particular number.
    Type: Application
    Filed: July 26, 2023
    Publication date: November 16, 2023
    Applicant: CYGAMES, INC.
    Inventors: Reo Takahashi, Mitsuharu Isojima, Yumi Furukawa, Yusuke Hayashi
  • Patent number: 11813527
    Abstract: Provided is an information processing program for causing a computer to realize: a game execution unit that consumes a first parameter to execute a first game in the case where it is determined on the basis of the first parameter that it is possible to execute the first game; a first recovery unit that recovers the first parameter up to a first recovery upper-limit value as time elapses; a second recovery unit that recovers a second parameter, which is different from the first parameter, up to a second recovery upper-limit value as time elapses; and an instructed recovery unit that, in the case where an instruction from a player is accepted, consumes the second parameter using a second parameter consumption amount based on the current amount of the second parameter and recovers the first parameter on the basis of the consumption amount.
    Type: Grant
    Filed: July 29, 2020
    Date of Patent: November 14, 2023
    Assignee: CYGAMES, INC.
    Inventors: Keisuke Teramoto, Yasuyuki Tomita, Atsushi Yamazaki
  • Publication number: 20230356089
    Abstract: One or more embodiments of the invention is a method for generating a trained model for predicting an action to be selected by a user in a game that proceeds in accordance with actions selected by the user, while updating game states, the method including: a step of generating game state text and action text, which are text data expressed in a prescribed format, from data of game states and actions included in history data concerning the game, and generating training data including pairs of game state text and action text corresponding to pairs of one game state and an action selected in the one game state; and a step of generating a trained model on the basis of the generated training data.
    Type: Application
    Filed: July 20, 2023
    Publication date: November 9, 2023
    Applicant: CYGAMES, INC.
    Inventor: Shuichi Kurabayashi
  • Publication number: 20230347252
    Abstract: An electronic device has a raising-game execution unit for executing a raising game in a turn constituting the raising game on the basis of a raising command choice selected by a player, changing a parameter associated with a raising game medium, and advancing the turn. The raising-game execution unit has a first-game execution unit for executing a first game in the case where the selected raising command choice is related to the first game and a goal-achievement-condition decision unit for deciding, on the basis of a result of execution of the first game, whether or not a goal achievement condition has been achieved in the case where the first game and the goal achievement condition are associated, and the first-process execution unit changes a parameter associated with the player on the basis of a result of decision made by the goal-achievement-condition decision unit.
    Type: Application
    Filed: July 12, 2023
    Publication date: November 2, 2023
    Applicant: CYGAMES, INC.
    Inventors: Hironori Sato, Yuki Tamura, Shingo Ikeda
  • Publication number: 20230347256
    Abstract: Provided is a game system 1 that is a system for a game, the system having a plurality of information processing devices 10, the game including a story game and a battle game, battle presentation information with respect to terminal devices 10 of battle players of a battle in the battle game being calculated by using production information for the story game, and the battle being observable at a terminal device 10 of a battle-observation player, at least one of the information processing devices 10 including a battle-observation-presentation-information calculation unit 52 that calculates battle-observation presentation information with respect to the terminal device 10 of the battle-observation player of the battle on the basis of production information based on a progress level of the battle-observation player in the story game and input information related to the battle.
    Type: Application
    Filed: July 12, 2023
    Publication date: November 2, 2023
    Applicant: CYGAMES, INC.
    Inventors: Kentaro Sekiguchi, Yukio Eguchi
  • Publication number: 20230338855
    Abstract: Provided is a program for a game where a plurality of ally characters and an enemy character are made to battle with each other, the program causing an electronic device to execute: determining whether the enemy is in a special-attack target state where the enemy becomes a target of a special attack; setting the allies disposed within a predetermined range of the enemy in the game field, in a state of being able to execute the special attack, if in the special-attack target state; allowing the allies to execute the special attack in the state of being able to execute the special attack; determining whether the executed special attack succeeded; increasing correction points when the special attack succeeded; decreasing the correction points according to a period during which the correction points are not increased; and correcting parameters associated with the allies when the correction points satisfy a correction condition.
    Type: Application
    Filed: June 8, 2023
    Publication date: October 26, 2023
    Applicant: CYGAMES, INC.
    Inventors: Yasuyuki Kaji, Wataru Nishimine, Toru Miki, Satoshi Hirate, Hirotsugu Yasui, Takaya Nishii, Takeshi Kasuya, Hiroto Yanase
  • Publication number: 20230321534
    Abstract: A non-transitory computer readable medium stores a program causing a computer to execute: executing a game among a plurality of games on the basis of an operation performed by a player; granting at least one reward among a plurality of rewards when the game is cleared, depending on the cleared game; displaying a reward specifying screen on which the player can specify a desired reward among the plurality of rewards, the reward specifying screen displaying at least one game, among the plurality of games, in which the desired reward is available; displaying a skip selection screen displaying at least one game, among the plurality of games, in which the desired reward specified on the reward specifying screen is available and for which a skip process for omitting at least one function is executable; and executing the skip process for at least one game selected on the skip selection screen.
    Type: Application
    Filed: June 15, 2023
    Publication date: October 12, 2023
    Applicant: CYGAMES, INC.
    Inventors: Kazuhiro Oura, Kohei Momiyama, Satoru Okada
  • Patent number: 11752428
    Abstract: A non-transitory computer readable medium stores a program causing a computer to execute: transmitting request information to an external device in response to an input of a request operation from an operation section; updating a play state on the basis of at least a game play situation; receiving invitation information from the external device in the case where the play state is a permitted state; reporting reception of the invitation information when receiving or after receiving the invitation information; receiving an input of a prescribed participation operation when reporting or after reporting the reception of the invitation information; and executing a communication game with other player terminals when the participation operation is input and a prescribed start condition is satisfied.
    Type: Grant
    Filed: July 27, 2021
    Date of Patent: September 12, 2023
    Assignee: CYGAMES, INC.
    Inventor: Yuki Ono
  • Publication number: 20230256334
    Abstract: An edge-side server, upon receiving a request transmitted from a player terminal, transmits a first response to the request to the player terminal, and, per certain period, transmits an aggregation result, in which the results of processing based on requests are aggregated, to a cloud-side server. Then, the edge-side server receives the result of processing based on the aggregation result, executed at the cloud-side server, and transmits the result of processing as a second response to the player terminal. For a single request, the player terminal receives the first response and the second response in this order via asynchronous I/O from the edge-side server.
    Type: Application
    Filed: April 18, 2023
    Publication date: August 17, 2023
    Applicant: CYGAMES, INC.
    Inventor: Shuichi Kurabayashi
  • Patent number: 11724189
    Abstract: A non-transitory computer readable medium stores a program causing a computer to execute: moving at least one of a player object or a target object displayed in a virtual game space, the player object including a target area, the target object including a plurality of target parts; identifying the target parts included in the target area; when more than one target part of the plurality of target parts is included in the target area, setting a target from among the target parts in the target area on the basis of a comparison of comparative values set or calculated for the individual target parts; and executing predetermined hit processing on the target part set as the target.
    Type: Grant
    Filed: May 19, 2021
    Date of Patent: August 15, 2023
    Assignee: CYGAMES, INC.
    Inventors: Mitsuaki Uehara, Kengo Moritsuki
  • Patent number: 11721177
    Abstract: The present invention appropriately gives game media to a player without lowering a game playability.
    Type: Grant
    Filed: June 24, 2021
    Date of Patent: August 8, 2023
    Assignee: CYGAMES, INC.
    Inventors: Takatoshi Nakamura, Yuuki Ogawa, Takashi Fujita, Keiji Kurumizawa, Yuito Kimura
  • Patent number: 11712623
    Abstract: Provided is an information processing program that is executed at a terminal device that executes effect rendering for outputting video and audio, the information processing program causing the execution of: a second obtaining unit (74) that obtains skip point information indicating skip points for the effect rendering and skip arrival point information indicating a skip arrival point for the effect rendering; and an effect-rendering control unit (77) that controls the effect rendering by skipping the video data to a predetermined point on the basis of an accepted skip operation to resume the output of the video from that point, and in the case where the timing of accepting the skip operation does not coincide with the skip point, by waiting until the skip point after that timing and then skipping to a specific skip arrival point associated with that skip point, on the basis of the skip operation, to resume the output of the audio from that specific skip arrival point.
    Type: Grant
    Filed: September 25, 2019
    Date of Patent: August 1, 2023
    Assignee: CYGAMES, INC.
    Inventors: Michihiro Sato, Takamichi Yashiki, Soichiro Tamura
  • Publication number: 20230233937
    Abstract: An electronic device 10 is an electronic device that includes a display device 13 and that executes a game, the electronic device having: a game control unit 23 that executes content of the game and that makes the display device 13 display a screen related to the content; and a determination unit 24 that determines whether a release condition for allowing second content different from first content to be executable has been satisfied, on the basis of execution of the first content performed by the game control unit 23. The display device 13 displays a screen related to the second content while displaying a main screen G1 related to the first content, in the case where the determination unit 24 determines that the release condition has been satisfied.
    Type: Application
    Filed: March 29, 2023
    Publication date: July 27, 2023
    Applicant: CYGAMES, INC.
    Inventors: Gen Takubo, Emiko Katsuhara, Ryohei Matsui, Kazuhiro Oura
  • Publication number: 20230233939
    Abstract: Provided is a program, etc. for further encouraging a player to play a game. Provided is a program for a game including a multi-battle in which a plurality of players combat against a common enemy character, said program causing a computer to execute: a step of accepting a multi-battle initiation input from a player; a step of initiating a multi-battle for combating against a predetermined enemy character on the basis of the accepted multi-battle initiation input; a step of accepting a participation request input from the player, said participation request input requesting another player to participate in the initiated multi-battle; and a step of executing a process for inflicting damage on the enemy character upon accepting the participation request input.
    Type: Application
    Filed: March 28, 2023
    Publication date: July 27, 2023
    Applicant: CYGAMES, INC.
    Inventors: Iori Ouchi, Miru Iwami, Takafumi Sato, Ryo Kitazawa
  • Publication number: 20230226447
    Abstract: A non-transitory computer-readable medium stores a program causing a computer to execute: registering a game object selected by each player, each player selecting the game object from a plurality of types of game objects, the game object being registered as a participating object serving as an operable target in a first game; setting a special object for the first game; changing the operable target to the special object, irrespective of the type of the participating object, for a player satisfying a prescribed condition in the first game; executing the first game by using common status information that is common at least to the participating objects of the same type when a player uses the participating object as the operable object; and executing the first game by using special status information set for the special object when a player uses the special object as the operable object.
    Type: Application
    Filed: March 23, 2023
    Publication date: July 20, 2023
    Applicant: CYGAMES, INC.
    Inventors: Ryohei Ishizuka, Kosuke Higo, Tomohiro Yasuda, Kazumi Izawa
  • Publication number: 20230211237
    Abstract: An information processing device 10 is an information processing device for a game in which rankings of a plurality of game media are respectively determined and a winning team is determined among a plurality of teams consisting of the game media, the information processing device including: a game-media-to-be-used management unit 23a that manages, as the same teams, a plurality of game media selected by a player from a game media group including the plurality of game media; and a game execution unit 23b that executes the game by employing the plurality of game media managed as the teams, wherein the game execution unit 23b has a ranking determination unit 235 that respectively determines the rankings of the game media employed in the game and a winning-team determination unit 236 that determines the winning team on the basis of the rankings determined by the ranking determination unit 235.
    Type: Application
    Filed: March 14, 2023
    Publication date: July 6, 2023
    Applicant: CYGAMES, INC.
    Inventors: Satoshi Akitake, Toshiyuki Hibi, Kazutaka Arai
  • Patent number: 11679332
    Abstract: A non-transitory computer readable medium stores a program causing a computer to execute: displaying a player object on a virtual game space; causing the player object to perform a first motion when a first operation has been input; causing the player object to perform a special motion when the player object is not performing the first motion and an appearance of the player object satisfies a predetermined condition, irrespective of an input operation; and changing the appearance of the player object when the player object has performed the special motion.
    Type: Grant
    Filed: June 25, 2021
    Date of Patent: June 20, 2023
    Assignee: CYGAMES, INC.
    Inventors: Kazuya Matsunaga, Xinpeng Huang
  • Patent number: 11673052
    Abstract: The present invention provides a game system including a server and a client terminal. The server includes: a means for controlling an action of a non-player object and sending first NPC action information indicating the content of the action of the non-player object to the client terminal; a means for managing a first parameter value in association with the non-player object and each of a plurality of player objects; a means for setting a target object on the basis of the first parameter value, the target object being a target on which the non-player object performs a predetermined action; and a means for issuing a notification for permitting action control for the non-player object to the client terminal that controls the action of the player object set as the target object. The client terminal includes a means for controlling an action of the non-player object based on the notification.
    Type: Grant
    Filed: January 15, 2021
    Date of Patent: June 13, 2023
    Assignee: CYGAMES, INC.
    Inventor: Mitsuaki Uehara
  • Publication number: 20230166191
    Abstract: An electronic device includes: a raising-game-medium acceptance unit for accepting a raising game medium that is selected by a player and that is to be raised in a raising game; an inherited-game-medium acceptance unit for accepting, as an inherited game medium, a raised game medium selected from a group of raised game media including a plurality of raised game media the raising of which has been completed by the player in the raising game; and a raising-game execution unit for executing the raising game in which the raising game medium is to be raised, changing a raising parameter varying in the raising game on the basis of at least one item of property information possessed by the inherited game medium, and generating a raised game medium by associating a character ID included in the raising game medium with the raising parameter upon completion of the raising game.
    Type: Application
    Filed: January 13, 2023
    Publication date: June 1, 2023
    Applicant: CYGAMES, INC.
    Inventors: Takuma Akitsu, Hironori Sato, Yujiro Deguchi, Kentaro Umeda
  • Publication number: 20230143964
    Abstract: One or more embodiments of the invention is a method that is executed on a computer equipped with a touch panel, wherein an angle indicated by a set of data points is determined on the basis of the data points, the data points being acquired on the basis of a user operation on the touch panel; for each predefined period, one or more acquired data points are held as a data point sequence; a displacement speed in the held data point sequence is determined on the basis of a displacement of data points in the data point sequence as well as a weight coefficient; and at least on the basis of the variation of the most recently determined displacement speed with respect to the average of precedingly determined displacement speeds, a weighted speed for determining a parameter of an operable object is determined.
    Type: Application
    Filed: January 11, 2023
    Publication date: May 11, 2023
    Applicant: CYGAMES, INC.
    Inventor: Shuichi Kurabayashi