Patents Assigned to CYGAMES, INC.
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Publication number: 20230356089Abstract: One or more embodiments of the invention is a method for generating a trained model for predicting an action to be selected by a user in a game that proceeds in accordance with actions selected by the user, while updating game states, the method including: a step of generating game state text and action text, which are text data expressed in a prescribed format, from data of game states and actions included in history data concerning the game, and generating training data including pairs of game state text and action text corresponding to pairs of one game state and an action selected in the one game state; and a step of generating a trained model on the basis of the generated training data.Type: ApplicationFiled: July 20, 2023Publication date: November 9, 2023Applicant: CYGAMES, INC.Inventor: Shuichi Kurabayashi
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Publication number: 20230347256Abstract: Provided is a game system 1 that is a system for a game, the system having a plurality of information processing devices 10, the game including a story game and a battle game, battle presentation information with respect to terminal devices 10 of battle players of a battle in the battle game being calculated by using production information for the story game, and the battle being observable at a terminal device 10 of a battle-observation player, at least one of the information processing devices 10 including a battle-observation-presentation-information calculation unit 52 that calculates battle-observation presentation information with respect to the terminal device 10 of the battle-observation player of the battle on the basis of production information based on a progress level of the battle-observation player in the story game and input information related to the battle.Type: ApplicationFiled: July 12, 2023Publication date: November 2, 2023Applicant: CYGAMES, INC.Inventors: Kentaro Sekiguchi, Yukio Eguchi
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Publication number: 20230347252Abstract: An electronic device has a raising-game execution unit for executing a raising game in a turn constituting the raising game on the basis of a raising command choice selected by a player, changing a parameter associated with a raising game medium, and advancing the turn. The raising-game execution unit has a first-game execution unit for executing a first game in the case where the selected raising command choice is related to the first game and a goal-achievement-condition decision unit for deciding, on the basis of a result of execution of the first game, whether or not a goal achievement condition has been achieved in the case where the first game and the goal achievement condition are associated, and the first-process execution unit changes a parameter associated with the player on the basis of a result of decision made by the goal-achievement-condition decision unit.Type: ApplicationFiled: July 12, 2023Publication date: November 2, 2023Applicant: CYGAMES, INC.Inventors: Hironori Sato, Yuki Tamura, Shingo Ikeda
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Publication number: 20230338855Abstract: Provided is a program for a game where a plurality of ally characters and an enemy character are made to battle with each other, the program causing an electronic device to execute: determining whether the enemy is in a special-attack target state where the enemy becomes a target of a special attack; setting the allies disposed within a predetermined range of the enemy in the game field, in a state of being able to execute the special attack, if in the special-attack target state; allowing the allies to execute the special attack in the state of being able to execute the special attack; determining whether the executed special attack succeeded; increasing correction points when the special attack succeeded; decreasing the correction points according to a period during which the correction points are not increased; and correcting parameters associated with the allies when the correction points satisfy a correction condition.Type: ApplicationFiled: June 8, 2023Publication date: October 26, 2023Applicant: CYGAMES, INC.Inventors: Yasuyuki Kaji, Wataru Nishimine, Toru Miki, Satoshi Hirate, Hirotsugu Yasui, Takaya Nishii, Takeshi Kasuya, Hiroto Yanase
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Publication number: 20230321534Abstract: A non-transitory computer readable medium stores a program causing a computer to execute: executing a game among a plurality of games on the basis of an operation performed by a player; granting at least one reward among a plurality of rewards when the game is cleared, depending on the cleared game; displaying a reward specifying screen on which the player can specify a desired reward among the plurality of rewards, the reward specifying screen displaying at least one game, among the plurality of games, in which the desired reward is available; displaying a skip selection screen displaying at least one game, among the plurality of games, in which the desired reward specified on the reward specifying screen is available and for which a skip process for omitting at least one function is executable; and executing the skip process for at least one game selected on the skip selection screen.Type: ApplicationFiled: June 15, 2023Publication date: October 12, 2023Applicant: CYGAMES, INC.Inventors: Kazuhiro Oura, Kohei Momiyama, Satoru Okada
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Patent number: 11752428Abstract: A non-transitory computer readable medium stores a program causing a computer to execute: transmitting request information to an external device in response to an input of a request operation from an operation section; updating a play state on the basis of at least a game play situation; receiving invitation information from the external device in the case where the play state is a permitted state; reporting reception of the invitation information when receiving or after receiving the invitation information; receiving an input of a prescribed participation operation when reporting or after reporting the reception of the invitation information; and executing a communication game with other player terminals when the participation operation is input and a prescribed start condition is satisfied.Type: GrantFiled: July 27, 2021Date of Patent: September 12, 2023Assignee: CYGAMES, INC.Inventor: Yuki Ono
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Publication number: 20230256334Abstract: An edge-side server, upon receiving a request transmitted from a player terminal, transmits a first response to the request to the player terminal, and, per certain period, transmits an aggregation result, in which the results of processing based on requests are aggregated, to a cloud-side server. Then, the edge-side server receives the result of processing based on the aggregation result, executed at the cloud-side server, and transmits the result of processing as a second response to the player terminal. For a single request, the player terminal receives the first response and the second response in this order via asynchronous I/O from the edge-side server.Type: ApplicationFiled: April 18, 2023Publication date: August 17, 2023Applicant: CYGAMES, INC.Inventor: Shuichi Kurabayashi
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Patent number: 11724189Abstract: A non-transitory computer readable medium stores a program causing a computer to execute: moving at least one of a player object or a target object displayed in a virtual game space, the player object including a target area, the target object including a plurality of target parts; identifying the target parts included in the target area; when more than one target part of the plurality of target parts is included in the target area, setting a target from among the target parts in the target area on the basis of a comparison of comparative values set or calculated for the individual target parts; and executing predetermined hit processing on the target part set as the target.Type: GrantFiled: May 19, 2021Date of Patent: August 15, 2023Assignee: CYGAMES, INC.Inventors: Mitsuaki Uehara, Kengo Moritsuki
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Patent number: 11721177Abstract: The present invention appropriately gives game media to a player without lowering a game playability.Type: GrantFiled: June 24, 2021Date of Patent: August 8, 2023Assignee: CYGAMES, INC.Inventors: Takatoshi Nakamura, Yuuki Ogawa, Takashi Fujita, Keiji Kurumizawa, Yuito Kimura
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Patent number: 11712623Abstract: Provided is an information processing program that is executed at a terminal device that executes effect rendering for outputting video and audio, the information processing program causing the execution of: a second obtaining unit (74) that obtains skip point information indicating skip points for the effect rendering and skip arrival point information indicating a skip arrival point for the effect rendering; and an effect-rendering control unit (77) that controls the effect rendering by skipping the video data to a predetermined point on the basis of an accepted skip operation to resume the output of the video from that point, and in the case where the timing of accepting the skip operation does not coincide with the skip point, by waiting until the skip point after that timing and then skipping to a specific skip arrival point associated with that skip point, on the basis of the skip operation, to resume the output of the audio from that specific skip arrival point.Type: GrantFiled: September 25, 2019Date of Patent: August 1, 2023Assignee: CYGAMES, INC.Inventors: Michihiro Sato, Takamichi Yashiki, Soichiro Tamura
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Publication number: 20230233937Abstract: An electronic device 10 is an electronic device that includes a display device 13 and that executes a game, the electronic device having: a game control unit 23 that executes content of the game and that makes the display device 13 display a screen related to the content; and a determination unit 24 that determines whether a release condition for allowing second content different from first content to be executable has been satisfied, on the basis of execution of the first content performed by the game control unit 23. The display device 13 displays a screen related to the second content while displaying a main screen G1 related to the first content, in the case where the determination unit 24 determines that the release condition has been satisfied.Type: ApplicationFiled: March 29, 2023Publication date: July 27, 2023Applicant: CYGAMES, INC.Inventors: Gen Takubo, Emiko Katsuhara, Ryohei Matsui, Kazuhiro Oura
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Publication number: 20230233939Abstract: Provided is a program, etc. for further encouraging a player to play a game. Provided is a program for a game including a multi-battle in which a plurality of players combat against a common enemy character, said program causing a computer to execute: a step of accepting a multi-battle initiation input from a player; a step of initiating a multi-battle for combating against a predetermined enemy character on the basis of the accepted multi-battle initiation input; a step of accepting a participation request input from the player, said participation request input requesting another player to participate in the initiated multi-battle; and a step of executing a process for inflicting damage on the enemy character upon accepting the participation request input.Type: ApplicationFiled: March 28, 2023Publication date: July 27, 2023Applicant: CYGAMES, INC.Inventors: Iori Ouchi, Miru Iwami, Takafumi Sato, Ryo Kitazawa
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Publication number: 20230226447Abstract: A non-transitory computer-readable medium stores a program causing a computer to execute: registering a game object selected by each player, each player selecting the game object from a plurality of types of game objects, the game object being registered as a participating object serving as an operable target in a first game; setting a special object for the first game; changing the operable target to the special object, irrespective of the type of the participating object, for a player satisfying a prescribed condition in the first game; executing the first game by using common status information that is common at least to the participating objects of the same type when a player uses the participating object as the operable object; and executing the first game by using special status information set for the special object when a player uses the special object as the operable object.Type: ApplicationFiled: March 23, 2023Publication date: July 20, 2023Applicant: CYGAMES, INC.Inventors: Ryohei Ishizuka, Kosuke Higo, Tomohiro Yasuda, Kazumi Izawa
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Publication number: 20230211237Abstract: An information processing device 10 is an information processing device for a game in which rankings of a plurality of game media are respectively determined and a winning team is determined among a plurality of teams consisting of the game media, the information processing device including: a game-media-to-be-used management unit 23a that manages, as the same teams, a plurality of game media selected by a player from a game media group including the plurality of game media; and a game execution unit 23b that executes the game by employing the plurality of game media managed as the teams, wherein the game execution unit 23b has a ranking determination unit 235 that respectively determines the rankings of the game media employed in the game and a winning-team determination unit 236 that determines the winning team on the basis of the rankings determined by the ranking determination unit 235.Type: ApplicationFiled: March 14, 2023Publication date: July 6, 2023Applicant: CYGAMES, INC.Inventors: Satoshi Akitake, Toshiyuki Hibi, Kazutaka Arai
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Patent number: 11679332Abstract: A non-transitory computer readable medium stores a program causing a computer to execute: displaying a player object on a virtual game space; causing the player object to perform a first motion when a first operation has been input; causing the player object to perform a special motion when the player object is not performing the first motion and an appearance of the player object satisfies a predetermined condition, irrespective of an input operation; and changing the appearance of the player object when the player object has performed the special motion.Type: GrantFiled: June 25, 2021Date of Patent: June 20, 2023Assignee: CYGAMES, INC.Inventors: Kazuya Matsunaga, Xinpeng Huang
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Patent number: 11673052Abstract: The present invention provides a game system including a server and a client terminal. The server includes: a means for controlling an action of a non-player object and sending first NPC action information indicating the content of the action of the non-player object to the client terminal; a means for managing a first parameter value in association with the non-player object and each of a plurality of player objects; a means for setting a target object on the basis of the first parameter value, the target object being a target on which the non-player object performs a predetermined action; and a means for issuing a notification for permitting action control for the non-player object to the client terminal that controls the action of the player object set as the target object. The client terminal includes a means for controlling an action of the non-player object based on the notification.Type: GrantFiled: January 15, 2021Date of Patent: June 13, 2023Assignee: CYGAMES, INC.Inventor: Mitsuaki Uehara
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Publication number: 20230166191Abstract: An electronic device includes: a raising-game-medium acceptance unit for accepting a raising game medium that is selected by a player and that is to be raised in a raising game; an inherited-game-medium acceptance unit for accepting, as an inherited game medium, a raised game medium selected from a group of raised game media including a plurality of raised game media the raising of which has been completed by the player in the raising game; and a raising-game execution unit for executing the raising game in which the raising game medium is to be raised, changing a raising parameter varying in the raising game on the basis of at least one item of property information possessed by the inherited game medium, and generating a raised game medium by associating a character ID included in the raising game medium with the raising parameter upon completion of the raising game.Type: ApplicationFiled: January 13, 2023Publication date: June 1, 2023Applicant: CYGAMES, INC.Inventors: Takuma Akitsu, Hironori Sato, Yujiro Deguchi, Kentaro Umeda
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Publication number: 20230143964Abstract: One or more embodiments of the invention is a method that is executed on a computer equipped with a touch panel, wherein an angle indicated by a set of data points is determined on the basis of the data points, the data points being acquired on the basis of a user operation on the touch panel; for each predefined period, one or more acquired data points are held as a data point sequence; a displacement speed in the held data point sequence is determined on the basis of a displacement of data points in the data point sequence as well as a weight coefficient; and at least on the basis of the variation of the most recently determined displacement speed with respect to the average of precedingly determined displacement speeds, a weighted speed for determining a parameter of an operable object is determined.Type: ApplicationFiled: January 11, 2023Publication date: May 11, 2023Applicant: CYGAMES, INC.Inventor: Shuichi Kurabayashi
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Publication number: 20230128425Abstract: A non-transitory computer readable medium stores a program causing a computer to execute: setting an upper limit value for a parameter of a game object in accordance with a specific condition; changing the parameter within the upper limit value serving as a limit; and assigning, upon the satisfaction of a prescribed condition, a privilege with which it is possible to change the parameter of the game object up to a specified value on advantageous terms even in the case where the specified value exceeds the upper limit value.Type: ApplicationFiled: December 21, 2022Publication date: April 27, 2023Applicant: CYGAMES, INC.Inventors: Hidenori Sugihara, Masayuki Nagata, Naoki Nishikawa, Akihito Isayama
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Publication number: 20230117127Abstract: One or more embodiments of the invention is a method including: retaining, as a data point sequence at intervals of a predetermined time period, at least one data point that is acquired on the basis of a touch event; determining, on the basis of a displacement of the at least one retained data point in the data point sequence, a displacement speed corresponding to a speed of displacement of the position, in the data point sequence, at which the touch event has been generated and determining a weighted speed on the basis of at least a bias of the latest determined displacement speed with respect to the mean value of displacement speeds determined before the latest displacement speed; and inputting the determined weighted speed into a predetermined function, thereby determining a converted weighted speed for determining a parameter of an operated object in a virtual space.Type: ApplicationFiled: November 9, 2022Publication date: April 20, 2023Applicant: CYGAMES, INC.Inventor: Shuichi Kurabayashi