Patents Assigned to Nintendo Co., Ltd.
  • Patent number: 11379951
    Abstract: A computer system is provided for converting images through use of a trained neural network. A source image is divided into blocks and context data is added to each pixel block. The context blocks are split into channels and each channel from the same context block is added to the same activation matrix. The action matrix is then executed against a trained neural network to produce a changed activation matrix. The changed activation matrix is then used to generate a converted image.
    Type: Grant
    Filed: March 25, 2020
    Date of Patent: July 5, 2022
    Assignee: NINTENDO CO., LTD.
    Inventors: Alexandre Delattre, Théo Charvet, Raphaël Poncet
  • Patent number: 11378377
    Abstract: An example of a controller calculates the orientation of the controller based on an output from an inertial sensor, and when a value representing the calculated orientation satisfies a first condition, compresses data in a mode 2, and when the first condition is not satisfied, but a second condition is satisfied, compresses the data in a mode 1, and when the second condition is not satisfied, compresses the data in a mode 0. Then, the controller transmits the compressed data to another apparatus.
    Type: Grant
    Filed: April 15, 2021
    Date of Patent: July 5, 2022
    Assignee: Nintendo Co., Ltd.
    Inventors: Janos Boudet, François-Xavier Pasquier, Gilles Pouliquen, Toshiki Oizumi, Shinji Takenaka
  • Patent number: 11369886
    Abstract: Exemplary communication system 1 includes game devices 10, communication terminals 20, and game support server 30. Game devices 10 enable users to perform a multi-play activity. Each of communication terminals 20 runs an application associated with corresponding game device 10. Game support server 30 divides communication terminals 20 into separate communication groups in accordance with a situation of the multi-play activity performed by game devices 10 so that communication terminals 20 belonging to a same communication group can communicate with each other.
    Type: Grant
    Filed: February 13, 2020
    Date of Patent: June 28, 2022
    Assignee: NINTENDO CO., LTD.
    Inventors: Daisuke Nakamura, Masashi Seiki, Yosuke Fujino, Miki Murakami, Hideaki Tanabe, Sho Onuma, Naoya Hirota, Kojiro Taguchi, Daisuke Tsujimura
  • Patent number: 11369876
    Abstract: During an attack preparation state, a starting point of a first attack is moved from a first position to a second position that is a position where the first attack is executed, and in accordance with switching of an attack execution object from the attack preparation state to an attack execution state, the attack execution object is caused to execute the first attack. On the other hand, in accordance with switching of the attack execution object from a pre-attack-preparation state to the attack preparation state, a second shadow is drawn so that when a range where the first attack of which a starting point is the second position is blocked by a blocking object, the blocked range is a shadow of the blocking object.
    Type: Grant
    Filed: July 21, 2021
    Date of Patent: June 28, 2022
    Assignee: Nintendo Co., Ltd.
    Inventors: Shinya Hiratake, Katsuyasu Ando
  • Patent number: 11369875
    Abstract: A first game which advances independently of a plurality of opponent's game processes is started at the same start timings as the opponents. In the first game, a player object is controlled, a time limit is decreased with elapse of time, a time limit is increased if the player object has successfully performed a predetermined action, and advancement of the first game is ended when the time limit reaches zero. In addition, first game state data is transmitted to second information processing apparatuses, and second game state data is acquired from the second information processing apparatuses. Then, a display image including a first image based on the first game state data and a second image based on the second game state data is sequentially generated. If the first game is ended, evaluation relative to the opponents is performed in accordance with elapsed time since the start of the first game.
    Type: Grant
    Filed: April 21, 2021
    Date of Patent: June 28, 2022
    Assignee: Nintendo Co., Ltd.
    Inventors: Ryuichi Nakada, Akira Kinashi
  • Patent number: 11369877
    Abstract: As a user interface (UI) when changing a wearing item, a UI showing a change in a parameter in a case where a wearing item set to a player object is changed to another wearing item, from a state before the change, is generated. Here, an additional item that adds a change to the parameter independently of the wearing item can be set to the wearing item. The UI is configured such that it is possible to switch between a first display showing a change in the parameter such that an effect of the additional item is reflected and a second display showing a change in the parameter such that the effect of the additional item is not reflected. Change of the wearing item is fixed on the basis of a wearing instruction input.
    Type: Grant
    Filed: July 20, 2020
    Date of Patent: June 28, 2022
    Assignee: NINTENDO CO., LTD.
    Inventor: Yuki Sakamoto
  • Patent number: 11369891
    Abstract: A walking toy in which if a torso is moved forward walking motion is performed has the torso, two legs. The walking toy includes a crank member having a pair of crank eccentric shafts. Each of the legs has a motion member giving rotational force to the crank member when the torso moves forward. Each of the motion members has an eccentric shaft connecting part pivotably connected to the corresponding crank eccentric shaft, a torso cooperation part, and an action part on which force received from the walking surface act. Projections are formed at the torso cooperation part, while grooves are formed at the torso. If the action part of the one leg moves rearward, the motion member moves to thereby impart rotational force to the crank member and, the other leg is moved forward due to rotation of the crank member, and then contacts the walking surface.
    Type: Grant
    Filed: March 26, 2021
    Date of Patent: June 28, 2022
    Assignee: Nintendo Co., Ltd.
    Inventors: Hironori Furuike, Toshiaki Iwao, Kazuhiko Koriyama, Yasuhisa Kitano, Takaki Fujino, Keizo Ota
  • Patent number: 11358027
    Abstract: A non-limiting example training instrument comprises a hollow main body formed of an aluminum alloy. The main body is constituted by two gripping portions opposite to each other with a space therebetween and a coupling portion coupling the two gripping portions. A load sensor is arranged in the coupling portion inside the main body. The load sensor is a load cell, a strain gauge affixed to an interior of the main body, and a part of the main body to which the strain gauge is affixed functions as a strain body. Therefore, if a user applies a force so as to bring the two gripping portions close to each other or a force so as to move the two gripping portions away from each other, a load thereof is detected by the load sensor.
    Type: Grant
    Filed: November 30, 2020
    Date of Patent: June 14, 2022
    Assignee: Nintendo Co., Ltd.
    Inventors: Ryoji Kuroda, Shinji Yamamoto, Hiroki Ikuta, Takanori Okamura, Xiaoming Jin, Hitoshi Tsuchiya, Kazuhiro Hosoi, Satoru Osako
  • Patent number: 11351462
    Abstract: An example of an information processing system displays on a display device two or more selection candidates each corresponding to a game character in a draw mode. In the draw mode, a game character corresponding to a selected selection candidate is granted to the user in exchange for decreasing a predetermined parameter. When a cumulative grant count becomes equal to or greater than a reference count, the information processing system permits execution of a designated mode. In the designated mode, a game character designated by the user is granted to the user. In the draw mode, the information processing system accepts a selection instruction until an end process is performed even after the cumulative grant count becomes equal to or greater than the reference count.
    Type: Grant
    Filed: March 24, 2021
    Date of Patent: June 7, 2022
    Assignee: Nintendo Co., Ltd.
    Inventor: Shingo Matsushita
  • Patent number: 11344809
    Abstract: Operation data is acquired from either a first type of controller having a plurality of operation sections or a second type of controller having fewer operation sections, and a game process is performed. When the first type of controller is used for game operation, a selection item is switched in a forward direction for a plurality of items arranged in a predetermined order, in accordance with an operation on a first operation section, and the selection item is switched in a reverse direction in accordance with an operation on a second operation section. In addition, when the second type of controller is used for game operation, the selection item is switched in the forward direction in accordance with an operation on a third operation section of the second type of controller. Then, a UI image including these items is generated.
    Type: Grant
    Filed: March 11, 2020
    Date of Patent: May 31, 2022
    Assignee: NINTENDO CO., LTD.
    Inventors: Yuji Kando, Yoshiaki Onishi, Ayako Moriwaki
  • Patent number: 11338206
    Abstract: A plurality of content groups are stored in a memory, and some of the content groups are determined as selectable target groups by a selection. One content group is selected from among the selectable target groups on the basis of a user's operation, and a selection process is executed for the one content group. A content selected is given to the user, and a given status of each content is stored in the memory such that this given content is excluded. In addition, when a predetermined condition is satisfied, selectable target groups are selected again. At this time, the given status of each content in each content group is retained regardless of which content groups are set as the selectable target groups.
    Type: Grant
    Filed: August 27, 2020
    Date of Patent: May 24, 2022
    Assignee: NINTENDO CO., LTD.
    Inventors: Kazuyoshi Sensui, Masaki Yasuhara
  • Patent number: 11338207
    Abstract: When a first giving condition is satisfied, first giving of giving an in-game content selected from a content group including a plurality of in-game contents as selection target contents, to a user, is performed. Furthermore, an option as to whether or not to execute second giving for which an upper limit number of times of further giving is possible in addition to the first giving is set is presented to the user. When execution of the second giving is selected, if an exchange parameter satisfies a second giving condition, the parameter is changed and the second giving is performed. Moreover, the in-game content for which the first giving or the second giving has been performed is excluded from subsequent selection targets.
    Type: Grant
    Filed: August 27, 2020
    Date of Patent: May 24, 2022
    Assignee: NINTENDO CO., LTD.
    Inventors: Masaki Yasuhara, Kazuyoshi Sensui
  • Patent number: 11331570
    Abstract: An example of an operation device includes an inertial sensor and a vibrator, transmits inertia data based on an output of the inertial sensor to an information processing apparatus, and vibrates the vibrator based on a vibration control signal received from the information processing apparatus. One or more processors of the information processing apparatus execute game processing, and in a predetermined situation in the game processing, cause the vibration control signal for vibrating the vibrator to be output from the information processing apparatus. The one or more processors, based on the inertia data from the operation device, determine whether or not the operation device is moving, and at least under the condition that it is determined that the operation device is not moving, limit the vibration so that the vibrator of the operation device is not vibrated or the vibration is weakened in the predetermined situation.
    Type: Grant
    Filed: September 17, 2020
    Date of Patent: May 17, 2022
    Assignee: Nintendo Co., Ltd.
    Inventors: Toshiaki Suzuki, Misaki Hiraga
  • Patent number: 11331573
    Abstract: An information processing apparatus includes: a storage medium storing at least ROM data for a game and an emulator program for executing the game based on the ROM data; and a processor. In a first mode, the processor executes game processing by an emulator, and in a second mode, the processor, while executing game processing based on the emulator, executes an application which is different from the game processing and in which at least some of game images included in the ROM data are displayed, by making a change on data to be processed by the emulator being executed.
    Type: Grant
    Filed: October 22, 2020
    Date of Patent: May 17, 2022
    Assignee: Nintendo Co., Ltd.
    Inventors: Hirohito Yoshimoto, Tomohiro Kawase
  • Patent number: 11311809
    Abstract: An example of an information processing apparatus acquires action data based on an output of a sensor according to a fitness action performed by a player, and executes a game event. In the game event, the information processing apparatus designates at least one type of fitness event from among a plurality of types of fitness events. Each fitness event causes the player to perform a fitness action. During the game event, the information processing apparatus executes a fitness event that causes the player to perform a fitness action corresponding to the designated fitness event until an ending condition is satisfied. The information processing apparatus determines whether or not the achievement condition has been satisfied, based on the action data acquired during the fitness event. The information processing apparatus repeats designation and execution of the fitness event until it is determined that the achievement condition has been satisfied.
    Type: Grant
    Filed: February 6, 2020
    Date of Patent: April 26, 2022
    Assignee: Nintendo Co., Ltd.
    Inventors: Ryosuke Suzuki, Masaki Wada
  • Patent number: 11310474
    Abstract: A first image is generated by imaging a first three-dimensional virtual space including a predetermined object by a first virtual camera. In addition, a map object formed by a three-dimensional model corresponding to the first three-dimensional virtual space is generated, and an indicator object indicating the position of a predetermined object is placed on the map object. Then, a second image is generated by imaging the map object by a second virtual camera. At this time, the second image is generated such that, regarding the indicator object placed on the map object, the display manners of a part hidden by the map object and a part not hidden by the map object as seen from the second virtual camera are different from each other.
    Type: Grant
    Filed: May 25, 2021
    Date of Patent: April 19, 2022
    Assignee: NINTENDO CO., LTD.
    Inventors: Hiroshi Ueda, Kazuhide Ueda, Norihiro Morita, Arisa Kitani
  • Patent number: 11298620
    Abstract: A game system includes: a versus game processing section configured to perform a versus game process against another player; an index data storage section configured to store index data that varies in accordance with a win/loss result in a versus game; an index update section configured to update the index data on the basis of a win/loss result of a player; a first parameter change section configured to change a first parameter associated with a first object included in a predetermined development target, when the index data has satisfied a predetermined condition; and a presentation section configured to present an image of the first object in which the changed parameter is reflected, to the player.
    Type: Grant
    Filed: June 26, 2020
    Date of Patent: April 12, 2022
    Assignee: Nintendo Co., Ltd.
    Inventor: Hideki Konno
  • Patent number: 11298619
    Abstract: An information processing system for controlling movements of a character (200) in a virtual three-dimensional space, comprising movement control unit (231) that controls the movements of the character (200), and a switching determination unit (232) that determines switching of the movement of the character (200) by the movement control unit (231) between a three-dimensional movement in the virtual three-dimensional space and a movement in a predetermined surface (211) provided in the virtual three-dimensional space. The movement control unit (231) determines a speed of the character (200) after the switching on the basis of a speed of the character (200) before the switching when the switching is performed between the three-dimensional movement in the virtual three-dimensional space and the movement in the predetermined surface (211).
    Type: Grant
    Filed: September 28, 2020
    Date of Patent: April 12, 2022
    Assignee: NINTENDO CO., LTD.
    Inventors: Wataru Tanaka, Kenta Motokura
  • Patent number: 11291923
    Abstract: The self-propelled toy includes a vehicle body, wheels connected to the vehicle body, a battery provided at the vehicle body, a motor using electric power stored in the battery to output drive power for running use, an imaging device connected to the vehicle body so as to capture an image of an area in front of the self-propelled toy, an operating part operated by a user so as to make the imaging device operate, and a charging port supplying electric power from an outside power source to the battery. The operating part is provided at a top part of the vehicle body at one side from a centerline of vehicle width of the self-propelled toy, and the charging port is provided at a side part of the vehicle body at the same side as the operating part from the centerline of vehicle width.
    Type: Grant
    Filed: August 26, 2020
    Date of Patent: April 5, 2022
    Assignee: Nintendo Co., Ltd.
    Inventors: Shinji Hirose, Kosuke Nakamura, Hiroki Ikuta, Masaki Amano, Takaki Fujino
  • Patent number: D958251
    Type: Grant
    Filed: October 2, 2020
    Date of Patent: July 19, 2022
    Assignee: Nintendo Co., Ltd.
    Inventors: Hiroki Goto, Fumihiko Inoue, Shinji Yamamoto