Patents Assigned to Nintendo Co., Ltd.
  • Patent number: 11835737
    Abstract: An example of an image display system includes a goggles apparatus and is capable of setting an angle of view of a virtual camera disposed in a virtual space to a first angle of view or a second angle of view smaller than the first angle of view. If the angle of view of the virtual camera is set to the first angle of view, the image display system sets a parallax between an image for a left eye and an image for a right eye to a first parallax. If the angle of view of the virtual camera is set to the second angle of view, the image display system sets the parallax between the image for a left eye and the image for a right eye to a second parallax smaller than the first parallax.
    Type: Grant
    Filed: June 17, 2022
    Date of Patent: December 5, 2023
    Assignee: NINTENDO CO., LTD.
    Inventors: Kenji Iwata, Ryuhei Matsuura
  • Patent number: 11833425
    Abstract: If an account is changed in a periodic service withdrawn state, a first timing which is an in-game item distribution timing on an account before the change, a second timing which is the next distribution timing, and a third timing which is the distribution timing next thereto, are acquired. A valid period of a periodic service that has been associated with an account after the change is acquired. If the expiration timing of the valid period is at or before the third timing, a post-change distribution timing which is a distribution timing for the first time after the account change timing is determined as the third timing. If the expiration timing is after the third timing, the post-change distribution timing is determined in accordance with a second valid period. An in-game item is provided at both of timings from the first timing onward and from the post-change distribution timing onward.
    Type: Grant
    Filed: April 9, 2021
    Date of Patent: December 5, 2023
    Assignee: Nintendo Co., Ltd.
    Inventors: Masahiro Nitta, Junpei Horita
  • Patent number: 11826641
    Abstract: An example game controller includes a housing main body formed by connecting a housing member on a front surface side and a housing member on a back surface side. On the left and right of the housing main body, holding portions are provided. To the left and right holding portions, a pair of grip portions covering the entirety of the holding portions are connected. A boundary portion between two housing members is covered with a grip portion. Thus, when a user grips the grip portion, the grip portion is likely to fit the hand well. Thus, it is possible to improve the operability.
    Type: Grant
    Filed: June 27, 2022
    Date of Patent: November 28, 2023
    Assignee: NINTENDO CO., LTD.
    Inventors: Hitoshi Tsuchiya, Fumiyoshi Suetake, Takanori Okamura
  • Publication number: 20230356078
    Abstract: A non-limiting example content holding system includes a game apparatus and a server, which are connected to each other communicably via a network. Multiple types of games can be played on the game apparatus, and a character used in the game can be deposited with the server. In a case of depositing a character with the server, character data is converted into a format having a common area and an inherent area of a game. When keeping the character, the server updates, in withdrawal character data of the character, only common data and data of the inherent area used in the game. When withdrawing a deposited character, the game apparatus acquires, from withdrawal character data held on the server, the character data having the common area, and the inherent area of the game that uses the character to be withdrawn, and converts the acquired character data into a format to be used in the game, and saves the converted data while including in save data.
    Type: Application
    Filed: August 1, 2022
    Publication date: November 9, 2023
    Applicants: Nintendo Co., Ltd., The Pokémon Company
    Inventors: Hiroki TOGASHI, Nobuyuki OHTA
  • Patent number: 11810418
    Abstract: A lottery game is selected out of a plurality of lottery games in each of which a plurality of contents are set as a lottery target. A content is specified through a lottery out of the plurality of contents set as the lottery target in the selected lottery game. A lottery game is specified as a recommended lottery game on the basis of a predetermined condition out of lottery games that are different from the selected lottery game among the plurality of lottery games. In a lottery result display scene, a first image regarding the specified content and a second image regarding the specified recommended lottery game are displayed, and when a user operation on the second image has been performed, the lottery result display scene is caused to transition to a scene for the recommended lottery game regarding the second image.
    Type: Grant
    Filed: May 20, 2022
    Date of Patent: November 7, 2023
    Assignee: Nintendo Co., Ltd.
    Inventors: Kazuyoshi Sensui, Masaki Yasuhara
  • Patent number: 11782898
    Abstract: A server includes a content storage medium configured to store content data of content usable in different types of games. The server, upon a transmission request, sends content data to an information-processing device, and retains the sent content data in the content storage medium wherein sending the content data again is prohibited. The server, when the content data is sent from the information-processing device, receives the content data, assigns a new ID to the received content data in case the received content data lacks the ID, and stores the received content data in the content storage medium wherein sending the content data is allowed.
    Type: Grant
    Filed: December 27, 2021
    Date of Patent: October 10, 2023
    Assignees: NINTENDO CO., LTD., THE POKÉMON COMPANY
    Inventors: Tsunekazu Ishihara, Takanori Sowa, Nobuyuki Ohta, Takahiro Ohnishi, Hiroki Togashi
  • Patent number: 11771991
    Abstract: In an example of an information processing system, in a case where a user character is present on an area in a first state on a wall surface, and while an input to an operation button is continued, the user character is caused to perform a preliminary action, and if at least the input to the operation button ends, the user character is moved to a boundary between the area in the first state and another area on the wall surface. If the user character reaches the boundary, the user character is caused to jump from the boundary.
    Type: Grant
    Filed: January 25, 2022
    Date of Patent: October 3, 2023
    Assignee: Nintendo Co., Ltd.
    Inventors: Shintaro Sato, Kenji Matsumoto, Shinya Nakagawa
  • Patent number: 11771994
    Abstract: An example of an information processing apparatus acquires action data based on an output of a sensor according to a fitness action performed by a player, and executes a game event. In the game event, the information processing apparatus designates at least one type of fitness event from among a plurality of types of fitness events. Each fitness event causes the player to perform a fitness action. During the game event, the information processing apparatus executes a fitness event that causes the player to perform a fitness action corresponding to the designated fitness event until an ending condition is satisfied. The information processing apparatus determines whether or not the achievement condition has been satisfied, based on the action data acquired during the fitness event. The information processing apparatus repeats designation and execution of the fitness event until it is determined that the achievement condition has been satisfied.
    Type: Grant
    Filed: March 24, 2022
    Date of Patent: October 3, 2023
    Assignee: Nintendo Co., Ltd.
    Inventors: Ryosuke Suzuki, Masaki Wada
  • Patent number: 11771980
    Abstract: The first operation portion is configured to be pressed by one hand of a user holding a grip portion. The first button depression portion is configured to move toward a first button of a game controller secured in a compartment, thereby pressing the first button of the game controller secured in the compartment, in response to the pressing operation on the first operation portion. The second operation portion is configured to be pressed by the other hand of the user holding the grip portion. The second button depression portion is configured to move toward a second button of the game controller secured in the compartment, thereby pressing the second button of the game controller secured in the compartment, in response to the pressing operation on the second operation portion.
    Type: Grant
    Filed: December 2, 2020
    Date of Patent: October 3, 2023
    Assignee: Nintendo Co., Ltd.
    Inventors: Hideaki Kamata, Yuriko Sakai
  • Patent number: 11771995
    Abstract: An example of an information processing apparatus acquires action data based on an output of a sensor according to a fitness action performed by a player, and executes a game event. In the game event, the information processing apparatus designates at least one type of fitness event from among a plurality of types of fitness events. Each fitness event causes the player to perform a fitness action. During the game event, the information processing apparatus executes a fitness event that causes the player to perform a fitness action corresponding to the designated fitness event until an ending condition is satisfied. The information processing apparatus determines whether or not the achievement condition has been satisfied, based on the action data acquired during the fitness event. The information processing apparatus repeats designation and execution of the fitness event until it is determined that the achievement condition has been satisfied.
    Type: Grant
    Filed: March 24, 2022
    Date of Patent: October 3, 2023
    Assignee: Nintendo Co., Ltd.
    Inventors: Ryosuke Suzuki, Masaki Wada
  • Patent number: 11771986
    Abstract: An information processing system includes a controller which receives an operation input of a user and an information processing unit which performs an information process based on the operation input received by the controller. The information processing unit includes a game progress unit which controls an own character in the virtual space based on the operation input of the user to draw the virtual space with the corresponding color of the own character and a battle determination unit which performs a battle determination based on a drawing state of a corresponding color of an enemy character, which is different from the corresponding color of the own character, to a virtual space and a drawing state of the corresponding color of the own character to the virtual space.
    Type: Grant
    Filed: August 30, 2022
    Date of Patent: October 3, 2023
    Assignee: NINTENDO CO., LTD.
    Inventor: Shintaro Sato
  • Patent number: 11759710
    Abstract: A first game which advances independently of a plurality of opponent's game processes is started at the same start timings as the opponents. In the first game, a player object is controlled, a time limit is decreased with elapse of time, a time limit is increased if the player object has successfully performed a predetermined action, and advancement of the first game is ended when the time limit reaches zero. In addition, first game state data is transmitted to second information processing apparatuses, and second game state data is acquired from the second information processing apparatuses. Then, a display image including a first image based on the first game state data and a second image based on the second game state data is sequentially generated. If the first game is ended, evaluation relative to the opponents is performed in accordance with elapsed time since the start of the first game.
    Type: Grant
    Filed: May 25, 2022
    Date of Patent: September 19, 2023
    Assignee: Nintendo Co., Ltd.
    Inventors: Ryuichi Nakada, Akira Kinashi
  • Patent number: 11763068
    Abstract: An example computing device includes a touch screen display; wireless communication circuitry; one or more processors; and memory for storing a browser program for displaying web pages on the touch screen display. The one or more processors are configured to execute the browser program to control the computing device to at least: display, on the touch screen display, web pages accessed via the wireless communication circuitry; receive either a first input or a second input to the touch screen, wherein the second input is different from the first input and an initial touch on the touch screen for the first input and for the second input is a link on the displayed web page; in response to the first input, perform a first operation; and in response to the second input, perform a second operation, different from the first operation.
    Type: Grant
    Filed: April 29, 2021
    Date of Patent: September 19, 2023
    Assignee: NINTENDO CO., LTD.
    Inventors: Hideyuki Hashimoto, Shigetoshi Kitayama
  • Patent number: 11759700
    Abstract: Only a first parameter associated with an active object is incremented in accordance with an exercise amount of a user. In accordance with the exercise amount of the user, a second parameter is incremented even when the first parameter has not reached an upper limit, and the second parameter is incremented also when the first parameter has reached the upper limit. An in-game reward according to the active object with which the first parameter is associated is given to the user when the first parameter has reached the upper limit.
    Type: Grant
    Filed: March 17, 2022
    Date of Patent: September 19, 2023
    Assignee: Nintendo Co., Ltd.
    Inventors: Shigeru Miyamoto, Motoki Yano, Keita Tsutsui, Hiroki Asakawa, Shohei Konno
  • Patent number: 11752430
    Abstract: An example of an image display system includes a goggle apparatus including a display section. A virtual camera and a user interface are placed in a virtual space. In accordance with the orientation of the goggle apparatus, the orientation of the virtual camera in the virtual space is controlled. For example, in a case where the line of sight of the virtual camera rotates in a left direction in a yaw direction and then reverses in a right direction, and when the amount of change in the right direction is greater than or equal to a threshold, the user interface is moved to the front of the virtual camera.
    Type: Grant
    Filed: March 4, 2020
    Date of Patent: September 12, 2023
    Assignee: NINTENDO CO., LTD.
    Inventors: Yuki Onozawa, Daigo Shimizu, Kentaro Kawai
  • Patent number: 11748848
    Abstract: A computer system is provided for converting images through use of a trained neural network. A source image is divided into blocks and context data is added to each pixel block. The context blocks are split into channels and each channel from the same context block is added to the same activation matrix. The action matrix is then executed against a trained neural network to produce a changed activation matrix. The changed activation matrix is then used to generate a converted image.
    Type: Grant
    Filed: June 21, 2022
    Date of Patent: September 5, 2023
    Assignee: NINTENDO CO., LTD.
    Inventors: Alexandre Delattre, Théo Charvet, Raphaël Poncet
  • Patent number: 11745108
    Abstract: In the case where a maximum number of valid objects that is a number equal to or less than a maximum number of designation objects is decreased from a first number that is equal to or greater than 2 to a second number that is equal to or greater than 1, the second number of the valid objects is maintained, and the valid objects, the number of which is a number by which the second number is exceeded, are changed to invalid objects. An individual parameter that is changed in accordance with game play is associated with each object. In the case where designation of a designation object is cancelled, the individual parameter thereof is set to an initial value. In the case where change to a valid object is made after change to an invalid object, the individual parameter immediately before being changed to the invalid object is maintained.
    Type: Grant
    Filed: January 13, 2021
    Date of Patent: September 5, 2023
    Assignee: NINTENDO CO., LTD.
    Inventors: Ryota Yagihashi, Yuji Ohashi, Kouhei Maeda
  • Patent number: 11745099
    Abstract: A computer system that includes at least two game devices is provided. A first game device is used by a user to play a game and a second game device is used to receive state data regarding playing the game on the first game device. The state data is continuously applied to a game that is executed on the second game device to allow for the user to seamlessly transition to playing the game on the second game device.
    Type: Grant
    Filed: October 26, 2021
    Date of Patent: September 5, 2023
    Assignee: NINTENDO CO., LTD.
    Inventor: Sébastien Ronsse
  • Patent number: 11745097
    Abstract: A human-machine interface involves plural spatially-coherent visual presentation surfaces at least some of which are movable by a person. Plural windows or portholes into a virtual space, at least some of which are handheld and movable, are provided by using handheld and other display devices. Aspects of multi-dimensional spatiality of the moveable window (e.g., relative to another window) are determined and used to generate images. As one example, the moveable window can present a first person perspective “porthole” view into the virtual space, this porthole view changing based on aspects of the moveable window's spatiality in multi-dimensional space relative to a stationary window. A display can present an image of a virtual space, and an additional, moveable display can present an additional image of the same virtual space.
    Type: Grant
    Filed: November 8, 2021
    Date of Patent: September 5, 2023
    Assignee: Nintendo Co., Ltd.
    Inventors: Genyo Takeda, Howard Cheng
  • Patent number: D1002528
    Type: Grant
    Filed: September 9, 2021
    Date of Patent: October 24, 2023
    Assignee: Nintendo Co., Ltd.
    Inventors: Yui Ehara, Hitoshi Tsuchiya, Junichiro Miyatake