Abstract: In a game apparatus, a game program and a web browser program are stored. In a web browser process, a predetermined web page is displayed, first access destination information is acquired on the basis of a user operation, and the first access destination information is outputted to be usable in the game process. In a game process, a server is accessed on the basis of the first access destination information, a predetermined content corresponding to the first access destination information is acquired, and the game process is executed using the predetermined content.
Abstract: Receiving unit 111 of exemplary friend candidate management server 10 receives from a first information-processing device, identification information of another user registered by executing a first program. Storage unit 12 stores the received identification information of the other user. Sending unit 113, for presenting to a user by executing a second program different from the first program, sends to the first information-processing device or a second information-processing device different from the first information-processing device, the identification information of the other user stored in the storage unit or another item of identification information corresponding to the identification information of the other user. The identification information of the other user is registered in the first information-processing device as friend information of the user based on a mutual agreement between the user and the other user.
Abstract: A non-limiting example game apparatus includes a first LCD and a second LCD, a touch panel is provided on the second LCD. A pre-hitting operation screen is displayed on the second LCD, and a mark for designating a target landing point is displayed in this screen. A player designates a desired target landing point by moving the mark by a touch operation. A target shot power value for causing a ball to arrive the designated target landing point is calculated with using parameters set for a club that is currently selected. However, when the designated target landing point exceeds a position that the ball is hit using the club under selection with a maximum power value, the mark is moved to the position concerned and the maximum power value is set as a target shot power value.
Abstract: An exemplary game system including a plurality of terminal devices and a predetermined server, the plurality of terminal devices being respectively used by a user, the game system includes: a display control unit configured to performs processing for drawing a virtual space image which is an image representing a virtual space, and processing for compositing at least the posted information input by another user that is stored in the posted information storage unit, in the virtual space image in association with the virtual game character that is indicated by the identification information associated with the posted information, and presenting the composite image to the user in each terminal device.
Abstract: A non-limiting example of a first information processing apparatus controls a first object in a virtual space according to an input by a user of the first information processing apparatus, and sends object information about the first object to a second information processing apparatus. The second information processing apparatus receives the object information from the first information processing apparatus. The second information processing apparatus controls a second object in the virtual space according to an input by a user of the second information processing apparatus, and controls the first object on the basis of the object information. The second information processing apparatus causes a display device to display an image containing at least the first object. The second information processing apparatus, when a predetermined condition is satisfied, skips a portion of an action that is performed by the first object on the basis of the object information.
August 17, 2017
Date of Patent:
February 25, 2020
NINTENDO CO., LTD.
Yuta Ogura, Wataru Hinoshita, Fumiya Suto
Abstract: In an example of a system, in a virtual space, a player camera that follows each player in a multiplay game, a bird's-eye camera that views the virtual space from a bird's-eye view, and an object camera that follows a predetermined object are set. A watcher watches the game by switching the player camera, the bird's-eye camera, and the object camera. In accordance with an operation of the watcher, the bird's-eye camera moves in the virtual space, and a height of the bird's-eye camera is determined in advance in accordance with a position. When virtual cameras are switched by the watcher, a game image from the virtual cameras during the switching is displayed.
Abstract: A first virtual item is provided to a user in response to purchase made by the user. A second virtual item is provided to the user free of charge according to a certain provision rule. The provision rule is changed according to purchase information related to the first virtual item.
November 7, 2017
Date of Patent:
February 25, 2020
NINTENDO CO., LTD., HAL LABORATORY, INC.
Abstract: An information processing system is capable of communicating with an external apparatus via a network. The information processing system is capable of operating in at least three operation modes including: a first mode; a second mode, which consumes less power than the first mode; and a third mode, which consumes less power than the second mode and where the communication via the network is not performed. The information processing system includes a mode control section and a second mode processing section. The mode control section, when the information processing system operates in the third mode, shifts the operation mode to the second mode periodically or in accordance with a predetermined time schedule. The second mode processing section performs a communication process via the network as information processing in the second mode.
July 10, 2013
Date of Patent:
February 18, 2020
NINTENDO CO., LTD.
Yozo Kawai, Munehito Oira, Shumpei Yasuda, Yu Horii, Takahiro Fukuda, David Tran, Eugene Borisov, Joel Hopkins
Abstract: A master apparatus generates a frame encryption key by using a session ID unique to communication with a slave apparatus, and an apparatus common key common to the master apparatus and the slave apparatus, encrypts data of an encryption part of an action frame by using the frame encryption key, and transmits, by broadcast, the action frame including the encryption part. Upon receiving the action frame, the slave apparatus transmits a participation request to the master apparatus, and participates in the network of the master apparatus. Then, the master apparatus and the slave apparatus execute a communication application.
Abstract: An HMD includes an attitude calculating unit, an attitude correcting unit, an image generating unit, and a display control unit. The attitude calculating unit may calculate a first attitude of the HMD based on an angular rate detected by an angular rate sensor. The attitude correcting unit may correct the first attitude to calculate a second attitude, based on an acceleration detected by an accelerometer and a rotation amount per predetermined time of the HMD. The image generating unit may generate an image according to the second attitude. The display control unit may cause a display to display the image.
Abstract: A vibration control system includes a first vibration command generation module that generates first vibration data representing a first time waveform, a second vibration command generation module that generates second vibration data representing a second time waveform, a selection module that selects, when the first vibration data generated by the first vibration command generation module and the second vibration data generated by the second vibration command generation module are input, vibration data representing a time waveform greater in amplitude every prescribed period based on an amplitude of the first time waveform represented by the first vibration data and an amplitude of the second time waveform represented by the second vibration data, and a vibration control module that causes a terminal to vibrate based on the vibration data selected by the selection module.
Abstract: A non-limiting information processing apparatus includes a processor, and the processor acquires a touch coordinate from an input device, and when a state is changed from a touch-off to a touch-on, plays an animation or video based on a touch position of the touch-on. Moreover, the processor changes, if detecting a slide when playing the animation or video, a speed of playing the animation or video based on a magnitude of the slide. The processor pauses playing of the animation or video if the touch-off is detected when playing the animation or video.
Abstract: This electric conduction apparatus is an electric conduction apparatus that supports an electronic device having a predetermined surface provided with a connector insertion port and is capable of being electrically connected to the electronic device, the electric conduction apparatus including a housing having a front side and a rear side, a connector that protrudes from the housing and can be inserted into the connector insertion port, and a pivoting mechanism configured to pivot the connector about a first axis line located on the rear side relative to the connector.
Abstract: An information processing system includes an operation apparatus and a main body apparatus which is capable of communicating with the operation apparatus. The operation apparatus includes a first transceiver which transmits operation data to the main body apparatus. The main body apparatus includes a memory in which an operation scheme of the operation apparatus is registered, a second transceiver which receives the operation data, and a controller. The controller registers the operation scheme of the operation apparatus in the memory as a first operation scheme when the operation data received by the second transceiver indicates a first operation and registers the operation scheme of the operation apparatus in the memory as a second operation scheme when the operation data received by the second transceiver indicates a second operation, and performs processing based on the operation scheme registered in the memory onto the operation data received by the second transceiver.
Abstract: In an example display device for displaying a stereoscopic image, plural stereoscopic pixels composed of pixels for right eye and pixels for left eye are arranged in the horizontal direction and the vertical direction. A parallax barrier according to a vertical display mode or a horizontal display mode is formed. The pixel for right eye and the pixel for left eye each include at least one sub pixel for each of red, blue, and green. In the vertical display mode, sub pixels at first intervals in the horizontal direction are not allowed to emit color lights, and sub pixels at second intervals in the vertical direction are allowed to emit color lights. In the horizontal display mode, sub pixels at second intervals in the vertical direction are not allowed to emit color lights, and sub pixels at first intervals in the horizontal direction are allowed to emit color lights.
Abstract: An example of a game system includes a plurality of information processing terminals and a server. A user of each information processing terminal participates in a camp, and a first competition game is performed between camps. A second competition game is performed in each information processing terminal, and points are given based on a result of the second competition game. The points are given in accordance with the number of other users registered as friends by the user. The points based on the second competition game performed in each terminal are tallied in the server, and a winning/losing determination in the first competition game between camps is made based on the tallied points.