Patents Assigned to Sony Interactive Entertainment LLC
  • Patent number: 11975264
    Abstract: A method and system for providing gaze-based generation of virtual effects indicators correlated with directional sounds is disclosed. Gaze data is tracked via a camera associated with a client device to identify a point of focus within a three-dimensional virtual environment towards which one or both eyes of the player are focused. When the point of focus indicated by the gaze data when the point of focus does not move towards the source location within the three-dimensional virtual environment when the directional sound is received indicates that a virtual effect indicator associated with the directional sound type of the indicated directional sound is should be generated.
    Type: Grant
    Filed: May 31, 2022
    Date of Patent: May 7, 2024
    Assignees: SONY INTERACTIVE ENTERTAINMENT LLC, SONY INTERACTIVE ENTERTAINMENT INC.
    Inventors: Kristie Ramirez, Elizabeth Juenger, Katie Egeland, Sepideh Karimi, Lachmin Singh, Olga Rudi
  • Patent number: 11969656
    Abstract: A method and system for dynamic music creation is disclosed. An emotion is assigned to one or more musical motifs and a game vector is associated with the emotion. The one or more musical motifs are mapped to the game vector based on the emotion. A musical composition is generated based on the game vector and desired emotions.
    Type: Grant
    Filed: November 7, 2019
    Date of Patent: April 30, 2024
    Assignee: SONY INTERACTIVE ENTERTAINMENT LLC
    Inventor: Albhy Galuten
  • Patent number: 11951401
    Abstract: A system of classifying game styles may track a play of a user of one or more media content. The tracked play of the user of one or more media content may be analyzed to characterize the play of the user based on one or more categories of user gameplay style. A plurality of categories of user gameplay style may be selected to be displayed as a visual display of the user gameplay style. The visual display of the user gameplay style may be compared to one or more visual displays of characteristics of other media content. A recommendation for other media content that share similar characteristics to the user gameplay style may be generated.
    Type: Grant
    Filed: May 16, 2023
    Date of Patent: April 9, 2024
    Assignee: SONY INTERACTIVE ENTERTAINMENT LLC
    Inventor: Sarah Karp
  • Patent number: 11951400
    Abstract: Multiple video game consoles each store a blockchain ledger with multiple blocks, which is either associated with a particular video game or with a the particular type of video game console that the video game consoles are each characterized by. One of the consoles receives a message identifying an intended transaction corresponding to transfer of an identified quantity of an in-game virtual asset from a transferor account to a transferee account. The console verifies that the intended transaction is valid and generates a new block that includes the transaction, optionally one or more additional verified intended transactions, and a block header that includes a hash of a most recent block in the blockchain ledger. The console appends the new block to the blockchain ledger and transmits it to the other consoles, which each also append the new block to their copy of the blockchain ledger, thereby completing the transaction.
    Type: Grant
    Filed: March 14, 2018
    Date of Patent: April 9, 2024
    Assignee: SONY INTERACTIVE ENTERTAINMENT LLC
    Inventor: Stephen Yong
  • Patent number: 11941530
    Abstract: The present invention concern systems and methods for maintaining diversity in AI and ML environments through the cooperation of various AI and ML systems such that they optimize for social and cultural diversity. The examination of behavior, infrastructure, and governance, mimicking of genetic biodiversity, and application of the foregoing to machine reasoning mitigates the tendency of systems to find optimized or single best solutions. AI and ML environments may thus derive multiple diverse solutions that contribute to richer ecosystems in which human beings may function and thrive.
    Type: Grant
    Filed: February 20, 2020
    Date of Patent: March 26, 2024
    Assignee: SONY INTERACTIVE ENTERTAINMENT LLC
    Inventor: Albhy Galuten
  • Patent number: 11938399
    Abstract: Methods for tagging content in a video game title during game play executed on a game cloud system, and social sharing methods. One method includes receiving a pause indication during the game play and suspending the game play to hold the video game title in a current frame image, storing the game state, and receiving the tag data that is associated to a location in the current frame image and to a user identifier for the current frame image. The method further includes generating a video recording of the game play having the tag data and generating a mini-game from a portion of the video game title. The mini-game includes a playable portion to enable view of a portion of the video recording for the mini-game and an executable portion to enable the play of game code for the mini-game that is a portion of the video game title.
    Type: Grant
    Filed: March 5, 2020
    Date of Patent: March 26, 2024
    Assignee: Sony Interactive Entertainment LLC
    Inventors: David Perry, Michael Taylor, Warren Benedetto, Dominic S. Mallinson
  • Patent number: 11943281
    Abstract: A method for using a distributed game engine includes receiving a request from a user account via a computer network to play a game, identifying processing power assignment for the user account, and determining node assembly for the user account to utilize two or more processing nodes for the play of the game based on the processing power assignment. The method further includes initializing the two or more processing nodes for execution of the game for the user account. The operation of initializing is performed to set up a transfer of processing code for the game from one processing nods to another processing node. The method includes defining an internal communication channel between the two or more processing nodes for exchange of state information of the game. The exchange of state information is performed to enable shared processing of the game by the two or more nodes.
    Type: Grant
    Filed: October 24, 2022
    Date of Patent: March 26, 2024
    Assignee: Sony Interactive Entertainment LLC
    Inventor: Roelof Roderick Colenbrander
  • Patent number: 11941780
    Abstract: Machine learning is used to generate a first mipmap of a texture having a first compression based on a second mipmap of the same texture and having a second compression without using compression or decompression in generating the first mipmap. The first mipmap can then be used to render a computer graphics object.
    Type: Grant
    Filed: May 11, 2020
    Date of Patent: March 26, 2024
    Assignee: Sony Interactive Entertainment LLC
    Inventor: Joshua Scott Hobson
  • Patent number: 11936952
    Abstract: Systems and methods for management of non-linear content presentation and experience are provided. At least one stream may be evaluated in real-time to detect when an event occurs within the evaluated stream. A priority score may be assigned to the detected event, wherein the priority score is updated in real-time. An offer may be generated to a user device regarding the detected event, wherein the user device is not playing the evaluated stream. An acceptance may be received from the user device. The evaluated stream to the user device, wherein the evaluated stream is provided at a point prior to the detected event.
    Type: Grant
    Filed: July 28, 2020
    Date of Patent: March 19, 2024
    Assignee: SONY INTERACTIVE ENTERTAINMENT LLC
    Inventors: Matt Maher, Ripin Natani, Harshank Vengurlekar
  • Patent number: 11934627
    Abstract: A UI for a 3D display is presented in stand by style as a home UI system for a holographic display. The UI provides a live view of a current application and computer game. The behavior of the UI may change according to the distance between an imaged viewer and the display. The UI provides some minimal interaction with the characters in the live view. The UI can be used to control interaction of the holographic display.
    Type: Grant
    Filed: December 5, 2022
    Date of Patent: March 19, 2024
    Assignee: Sony Interactive Entertainment LLC
    Inventors: Daisuke Kawamura, Udupi Ramanath Bhat
  • Patent number: 11935181
    Abstract: A methods and system are provided for dynamically adjusting a camera angle in a video game is provided. One example method includes receiving a dataset of a plurality of video sequences that are associated with tagging data in metadata that identify characteristics of actions occurring in each of the plurality of video sequences. The method includes generating an artificial intelligence (AI) model from the dataset. The method includes accessing the AI model during gameplay of the video game. The accessing includes providing snapshots of video sequences generated during said gameplay of the video game. The method includes adjusting a game camera angle dynamically during the gameplay. The adjusting is responsive to adjustment instructions derived from said AI model.
    Type: Grant
    Filed: November 30, 2020
    Date of Patent: March 19, 2024
    Assignee: Sony Interactive Entertainment LLC
    Inventor: Fabio Lissi
  • Patent number: 11925856
    Abstract: A controller device includes a controller body with an interface port and least one control information output port. A modular input control is removably attachable to the controller body. The modular input control includes an interface connector region that is configured to communicatively couple the modular input control to the interface port. The modular input control is configured to be freely rotatable when attached to the controller body and operable in any orientation about the axis of rotation.
    Type: Grant
    Filed: January 27, 2023
    Date of Patent: March 12, 2024
    Assignees: Sony Interactive Entertainment Inc., Sony Interactive Entertainment LLC
    Inventors: Glenn Black, Alvin Daniel
  • Patent number: 11918893
    Abstract: Methods and systems for managing processing resources of an online game include executing the online game for one or more users. Each user is provided access to virtual locations in a gaming world of the online game. A compute is assigned for processing gaming interactivity of the one or more users in the gaming world. A number of users accessing a region within a virtual location are determined. When the number of users exceeds a predefined limit for the compute assigned to the users in the region, the region is divided into a plurality of sub-regions and additional compute is assigned for the region so that the compute and the additional compute can process gaming interactivity for the users in each of the sub-regions defined in the gaming world.
    Type: Grant
    Filed: April 18, 2023
    Date of Patent: March 5, 2024
    Assignee: Sony Interactive Entertainment LLC
    Inventor: Kelvin Yong
  • Patent number: 11918894
    Abstract: Methods for tagging content in a video game title during game play executed on a game cloud system, and social sharing methods. One method includes receiving a pause indication during the game play and suspending the game play to hold the video game title in a current frame image, storing the game state, and receiving the tag data that is associated to a location in the current frame image and to a user identifier for the current frame image. The method further includes generating a video recording of the game play having the tag data and generating a mini-game from a portion of the video game title. The mini-game includes a playable portion to enable view of a portion of the video recording for the mini-game and an executable portion to enable the play of game code for the mini-game that is a portion of the video game title.
    Type: Grant
    Filed: April 16, 2019
    Date of Patent: March 5, 2024
    Assignee: Sony Interactive Entertainment LLC
    Inventors: David Perry, Michael Taylor, Warren Benedetto, Dominic S. Mallinson
  • Patent number: 11921918
    Abstract: A method including rendering a view of a virtual environment of a video game for display in a head mounted display of a user, wherein the virtual environment includes a plurality of objects. The method including tracking gaze of the user. The method including detecting that the gaze of the user is directed towards an object in the view for a period of time. The method including generating a heads up display (HUD) interface including information related to the object. The method including surfacing the HUD interface near the object in the view of the virtual environment.
    Type: Grant
    Filed: November 16, 2021
    Date of Patent: March 5, 2024
    Assignee: Sony Interactive Entertainment LLC
    Inventors: Eric M. Hayashi, Christopher Philip Nicholls, Heston Barber
  • Patent number: 11914146
    Abstract: Methods and systems are provided for integrating media cues into virtual reality scenes presented on a head mounted display (HMD) is disclosed. The method includes presenting a virtual reality scene on a display of an HMD. The method further includes receiving sensor data from one or more sensors in a real-world space in which the HMD is located. Then, identifying an object location of an object in the real-world space that produces a sound. The method includes generating a media cue in the virtual reality scene presented in the HMD. The media cue is presented in a virtual location that is correlated to the object location of the object in the real-world space.
    Type: Grant
    Filed: May 27, 2022
    Date of Patent: February 27, 2024
    Assignees: Sony Interactive Entertainment LLC, Sony Interactive Entertainment Inc.
    Inventors: Victoria Dorn, Celeste Bean, Tatianna Manzon-Gutzman, Sarah Karp
  • Patent number: 11907105
    Abstract: A device having a Graphics Processing Unit (GPU) may be configured to selectively run in a normal mode or a timing testing mode. In the timing testing mode the device is configured to disrupt timing of processing that takes place on the GPU while running an application with the GPU and test the application for errors in device hardware component and/or software component synchronization while the device is running in the timing testing mode.
    Type: Grant
    Filed: June 21, 2021
    Date of Patent: February 20, 2024
    Assignee: SONY INTERACTIVE ENTERTAINMENT LLC
    Inventors: Mark Evan Cerny, David Simpson
  • Patent number: 11906749
    Abstract: AR glasses are provided with left and right temples extending well behind the ears of the wearer to establish a center of gravity of the glasses that is approximately vertically above the front portion of the ears of the wearer. Rear segments the temples may be detachably engaged with the temples and may hold one or more electrical components.
    Type: Grant
    Filed: September 2, 2022
    Date of Patent: February 20, 2024
    Assignee: Sony Interactive Entertainment LLC
    Inventors: Naoki Ogishita, Jeffrey R. Stafford, Koichi Obana
  • Publication number: 20240050851
    Abstract: System, process and device configurations are provided for game guides. A method can include detecting user interface selection of a game guide, updating display output and presentation of game guide content. A user interface, processes and device configurations are provided to provide game guidance to assist players of a game find detailed context sensitive game guidance. Game guidance can reduce frustration, increase engagement and keep players in a game. Game guides can present game guide assistance videos that may be presented in addition to game content, such as side-by-side or picture-in-picture to present content to assist a player accomplish tasks of a game and to locate trophies. Game guide elements are provided that include features, such as searching and selection of game guide assistance. Game guide elements can include features for selection of sources and to launch game content. Processes and configurations are also provided for determining game guide content.
    Type: Application
    Filed: August 11, 2022
    Publication date: February 15, 2024
    Applicant: Sony Interactive Entertainment LLC
    Inventors: William SCHUPP, John SMITH, Caleb COFFEY
  • Publication number: 20240051147
    Abstract: An entertainment system includes a user terminal, a robot, and a control device. The user terminal causes a display unit to display contents which allow a user to select any one character from a plurality of characters for which personalities different from one another are defined. The control device determines an operation mode of the robot on the basis of a parameter corresponding to a personality of the character selected on the user terminal.
    Type: Application
    Filed: December 24, 2021
    Publication date: February 15, 2024
    Applicants: Sony Group Corporation, Sony Interactive Entertainment Inc., Sony Interactive Entertainment LLC
    Inventors: Yasushi OKUMURA, Fumihiko IIDA, Ryuichi SUZUKI, Yukari KONISHI, Kotaro IMAMURA, Tsubasa TSUKAHARA, Daisuke KAWAMURA, Naoki OGISHITA, Bhat Ramanath UDUPI, Mari YASUDA