Patents Assigned to Sony Interactive Entertainment LLC
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Patent number: 11810223Abstract: Methods for graphics processing are provided. One example method includes executing a plurality of kernels using a plurality of graphics processing units (GPUs), wherein responsibility for executing a corresponding kernel is divided into one or more portions each of which being assigned to a corresponding GPU. The method includes generating a plurality of dependency data at a first kernel as each of a first plurality of portions of the first kernel completes processing. The method includes checking dependency data from one or more portions of the first kernel prior to execution of a portion of a second kernel. The method includes delaying execution of the portion of the second kernel as long as the corresponding dependency data of the first kernel has not been met.Type: GrantFiled: March 28, 2022Date of Patent: November 7, 2023Assignee: Sony Interactive Entertainment LLCInventors: Florian A. Strauss, Mark Evan Cerny
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Patent number: 11801449Abstract: Methods for hosting low-latency streaming interactive audio/video (A/V) include executing one or more video games or applications on a server communicatively coupled to a data network. Packet streams are received from a plurality of users and routed to the one or more video games. The packet streams include user control input that are used to compute A/V data in response. The A/V data are received from the video games or applications. Portions of the A/V data are compressed in parallel using processing units resulting in low-latency streaming compressed A/V data. The low-latency streaming compressed A/V data are routed to each of the users over a corresponding data network communication channel. The executing of video games, receiving of packet streams and A/V data, compressing portions of the A/V data and routing the compressed A/V data are performed with a latency such that at least one user has the perception that the controlled video game is responding instantly.Type: GrantFiled: July 27, 2021Date of Patent: October 31, 2023Assignee: Sony Interactive Entertainment LLCInventors: Stephen G. Perlman, Roger van der Laan
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Patent number: 11794109Abstract: A method for navigating through a gaming world, including capturing a plurality of snapshots generated from instances of a video game; generating for display a timeline of a first user playing the video game, wherein the timeline includes snapshot images of at least one user progressing through the video game displayed in relation to a currently rendered image displayed in association with the first user; generating for display in the timeline thumbnails including first snapshot images associated with the first user, wherein the first snapshots shows past progress of the first user in comparison to the currently rendered image; and generating for display in the timeline second thumbnails including second snapshot images associated with a second user, wherein the second snapshot images shows progress of the second user at a point in the video game after the currently rendered image.Type: GrantFiled: March 6, 2020Date of Patent: October 24, 2023Assignee: Sony Interactive Entertainment LLCInventors: Warren Benedetto, Landon Noss, Adil Sherwani, Akihiko Kusumoto
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Patent number: 11794108Abstract: A method for navigating through a gaming world, including capturing a plurality of snapshots generated from instances of a video game; generating for display a timeline of a first user playing the video game, wherein the timeline includes snapshot images of at least one user progressing through the video game displayed in relation to a currently rendered image displayed in association with the first user; generating for display in the timeline thumbnails including first snapshot images associated with the first user, wherein the first snapshots shows past progress of the first user in comparison to the currently rendered image; and generating for display in the timeline second thumbnails including second snapshot images associated with a second user, wherein the second snapshot images shows progress of the second user at a point in the video game after the currently rendered image.Type: GrantFiled: January 20, 2017Date of Patent: October 24, 2023Assignee: Sony Interactive Entertainment LLCInventors: Warren Benedetto, Landon Noss, Adil Sherwani, Akihiko Kusumoto
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Patent number: 11786816Abstract: Data captured during a movement by the user in a real-world environment may be received from a user device associated with a user. A corresponding movement is rendered by a virtual character within a virtual environment based on the data. Video of the corresponding movement within the virtual reality environment is captured and associated with the data. The captured video and the data are provided to a recipient designated by the user. It is then verified that the recipient is performing the movement by comparing data regarding the recipient during play of the captured video to the data associated with the captured video.Type: GrantFiled: July 30, 2021Date of Patent: October 17, 2023Assignee: SONY INTERACTIVE ENTERTAINMENT LLCInventors: Elizabeth Juenger, Jennifer Sheldon
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Patent number: 11789846Abstract: A method is disclosed. The method including receiving at a telemetry service a plurality of transaction responses from a plurality of components distributed across a network, wherein the plurality of transaction responses is generated to process a request originating from a source component, wherein the request includes a request identifier, wherein the plurality of transaction responses includes a plurality of code path identifiers. The method including generating a fingerprint associated with the request by concatenating the plurality of code path identifiers, wherein each transaction response includes the request identifier and a corresponding code path identifier. The method including storing the fingerprint in a data storage.Type: GrantFiled: February 1, 2021Date of Patent: October 17, 2023Assignee: Sony Interactive Entertainment LLCInventor: Jessica Loeb
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Patent number: 11792244Abstract: An electronic device and a method, to control permission associated with annotations in an online conference, is provided. The electronic device receives profile information associated with each of a plurality of participants associated with the online conference to be hosted by a host of the electronic device. The electronic device grants, to a first set of participants of the plurality of participants, a permission to annotate media content to be shared during the online conference based on the profile information. The electronic device receives, from a set of electronic devices associated with the first set of participants, annotations related to the media content, based on the permission. The electronic device controls display of the received annotations and the media content on each of a first display device associated with the first electronic device and on a second display device associated with each of the set of electronic devices.Type: GrantFiled: February 3, 2022Date of Patent: October 17, 2023Assignees: SONY GROUP CORPORATION, SONY INTERACTIVE ENTERTAINMENT LLCInventors: James R. Milne, Charles McCoy, True Xiong
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Patent number: 11786821Abstract: A method for communication. The method including displaying game play of a first user playing a gaming application on a display. The method including broadcasting an SSID from a first device over a wireless local area network. The method including pairing the first device and a second device associated with a second user over the wireless local area network. The method including streaming a user interface including information related to the first game play from the first device to the second device. The user interface is streamed concurrent with the game play of the first user, and is configured to complement game play of the first user.Type: GrantFiled: February 8, 2022Date of Patent: October 17, 2023Assignee: Sony Interactive Entertainment LLCInventor: Warren Benedetto
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Patent number: 11779847Abstract: A method for verifying behavior associated with play of a game is described. The method includes receiving a characterization of a first player from a user account as being abusive and accessing a recording of the behavior of the first player stored for a pre-determined time period in response to receiving the characterization of the first player. The method further includes analyzing, by an artificial intelligence model, the behavior of the first player to determine whether the behavior is abusive. The operation of analyzing whether the behavior of the first player is abusive is performed to determine whether the characterization of the first player is accurate.Type: GrantFiled: September 14, 2022Date of Patent: October 10, 2023Assignee: Sony Interactive Entertainment LLCInventors: Olga Rudi, Katrine Chow, Jennifer Sheldon, Miho Michigami
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Patent number: 11771981Abstract: A controller for interfacing with a computing device is provided, including: a main body; a first extension extending from a first end of the main body; a second extension extending from a second end of the main body; and, wherein the first extension and the second extension are configured as handles; a button positioned on a surface of the main body, the button being configured to enable capture of a previous portion of gameplay video.Type: GrantFiled: July 20, 2021Date of Patent: October 3, 2023Assignee: Sony Interactive Entertainment LLCInventor: Nathan Gary
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Patent number: 11775739Abstract: Systems and methods for visually tagging communications in communication sessions are provided. A current communication session associated with a user device communicating with one or more other user devices may be monitored. The current communication session may include a plurality of messages including a set of the messages associated with the user device. An emotional state may be identified for each of the messages in the set and categorized based on analyzing the set of the messages in view of contextual information regarding the user of the user device. A categorized emotional state of at least one of the messages may be detected as triggering a tagging rule associated with the user of the user device. A presentation of the set of the messages may be modified within the current communication session based on the tagging rule. The modified presentation may include one or more tags indicative of the categorized emotional state of the at least one message.Type: GrantFiled: October 26, 2021Date of Patent: October 3, 2023Assignee: SONY INTERACTIVE ENTERTAINMENT LLCInventors: Rui Yang, Courtney Yingling
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Patent number: 11774754Abstract: A method for placement of a head-up display (HUD) is provided, including: rendering a view of a virtual environment for display to a user; tracking a gaze of the user as the user engages in interactivity with the rendered view of the virtual environment, wherein tracking the gaze of the user generates gaze data, the gaze data identifying locations within the rendered view that the gaze of the user is directed towards during the interactivity; using the gaze data to determine a preferred location for positioning of a HUD in the rendered view; positioning the HUD in the rendered view at the preferred location.Type: GrantFiled: July 18, 2022Date of Patent: October 3, 2023Assignee: Sony Interactive Entertainment LLCInventor: Elke Wiggeshoff
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Patent number: 11776166Abstract: A method for providing a mixed reality (MR) experience is provided, including: rendering a mixed reality view for a user on an MR headset, wherein the mixed reality view includes virtual elements; during the rendering of the mixed reality view, capturing sensor data by the MR headset, and analyzing the sensor data to detect real-world objects in a local environment in which the MR headset is disposed; determining a risk to the user posed by one or more of the identified real-world objects; responsive to determining the risk, then adjusting an appearance of at least one virtual element.Type: GrantFiled: October 8, 2021Date of Patent: October 3, 2023Assignee: Sony Interactive Entertainment LLCInventors: Yiwei Yang, Warren Benedetto
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Patent number: 11771985Abstract: A method for dramatizing video gaming is disclosed. The method includes receiving over a network from a client device contextual data corresponding to game play of a player playing a gaming application. The method includes identifying an event of dramatic significance is occurring or likely will occur in the game play based on the contextual data and historical data of a plurality of game plays relating to the gaming application. The method includes generating information dramatizing the event of dramatic significance. The method includes surfacing the information in connection with the game play.Type: GrantFiled: June 2, 2020Date of Patent: October 3, 2023Assignee: Sony Interactive Entertainment LLCInventors: Warren Benedetto, Landon Noss
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Patent number: 11766618Abstract: Computer-implemented systems and methods for providing contextual game guidance are described herein. An example method includes determining based on contextual information regarding an application an objective of the user; automatically deriving based on the contextual information and the objective contextual guidance to assist the user; generating a user interface having the contextual guidance; and transmitting the user interface to a client device.Type: GrantFiled: May 23, 2022Date of Patent: September 26, 2023Assignee: Sony Interactive Entertainment LLCInventors: Warren Benedetto, Landon Noss, Adil Sherwani, Nitin Mohan, Matthew Ito, Xifan Chen, Hugh Alexander Dinsdale Spencer, Paul Edridge, Andrew John Nicholas Jones, Simon Andrew St. John Brislin, Nicholas Anthony Edward Ryan, Charles Wayne Denison, II, Matthew Stewart Bloom-Carlin, Derek Andrew Parker
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Patent number: 11759704Abstract: A controller, thumbstick, or system comprising a thumbstick body, a thumbstick shaft coupled to the thumbstick body wherein the thumbstick shaft is configured to retract into the thumbstick body and wherein the thumbstick body and the thumbstick shaft is freely rotatable together around a pivot center within the controller body. In some implementations the thumbstick body included a fluid and the thumbstick shaft displaces the fluid when the thumbstick shaft retracts into the thumbstick body.Type: GrantFiled: April 11, 2022Date of Patent: September 19, 2023Assignee: SONY INTERACTIVE ENTERTAINMENT LLCInventors: Jeansoo Khim, Steven Osman
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Patent number: 11765435Abstract: Systems and methods for text tagging and graphical enhancement of subtitles in an audio-visual media display are disclosed. A media asset associated with an audio-visual display that includes one or more speaking characters may be received by a text tagging and graphical enhancement system. A set of sounds from the audio-visual display corresponding to speech by one of the speaking characters is identified. The set of sounds corresponding to the identified speaking character may be analyzed and one or more vocal parameters is identified, each vocal parameter measuring an element of one of the sounds. A display of subtitles synchronized to the speech of the identified speaking character within the audio-visual display may be generated. The appearance of the subtitles may be modified based on the identified vocal parameters for each of the corresponding sounds.Type: GrantFiled: September 30, 2021Date of Patent: September 19, 2023Assignee: SONY INTERACTIVE ENTERTAINMENT LLCInventors: Olga Rudi, Courtney Yingling, Kristine Young, Tatianna Manzon-Gutzman
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Patent number: 11759707Abstract: Methods and systems for assigning a data center in a second geo location for migrating data in anticipation of receiving a request from a user account from the second geo location includes receiving an indication of a change in geo location of a user from a first geo location to the second geo location. Save data for the user is identified at the first geo location. The save data is analyzed to determine usage trend of the user for the plurality of games. A portion of the save data is identified, based on the usage trend, and transmitted to a second data center in the second geo location in anticipation of the user's likely access of the save data at the second geo location. The save data is made available to game logic of one or more games, when executed on a cloud gaming system, so as to provide current state of game play of the respective one or more games for rendering on a client device of the user used to access the game.Type: GrantFiled: March 22, 2022Date of Patent: September 19, 2023Assignee: Sony Interactive Entertainment LLCInventor: Nicholas Robertson Hunter
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Patent number: 11752424Abstract: Methods for hosting online video games are provided. The method includes generating a plurality of video frames and initiating a sending of each one of the plurality of video frames to a client. Each of the video frames that is sent is compressed. Then, stopping the compression and sending of video frames when one of the plurality of video frames is taking longer than a frame time to compress and send. A frame time is defined as one over a frame rate, and wherein stopping the compression of video frames includes ignoring the video frames by an encoder. The method includes continuing to compress and send audio data to the client when one or more of the plurality of video frames are not sent to the client. The client is configured to display a received video frame for more than one frame time when a video frame is not received.Type: GrantFiled: December 18, 2018Date of Patent: September 12, 2023Assignee: Sony Interactive Entertainment LLCInventors: Roger van der Laan, Stephen G. Perlman
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Patent number: 11752429Abstract: Systems and methods are provided for generating demonstration gameplay streaming via a cloud gaming system. The method includes executing a game from a library of games managed by the cloud gaming system. The executing causing the game to launch and progress to a gaming session where modules of the game are pre-loaded and waiting for interactive input of the game. The method includes advancing, by the cloud gaming system, in the game from a level to a later level in the game. Then pausing the game on the cloud gaming system and generating a post that is indicative of the game and the later level. The post being displayed on a website, and wherein the executing of the game, the advancing and the pausing being processed by the cloud gaming system without user input. In some embodiments, other users can advance the gameplay, and other users can resume play from where they left off, without needed to re-load the game.Type: GrantFiled: June 22, 2021Date of Patent: September 12, 2023Assignee: Sony Interactive Entertainment LLCInventors: David Perry, Jee Yoon Choi