Patents Assigned to Sony Interactive Entertainment LLC
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Patent number: 11623153Abstract: A method for an online video game or application service system includes running a video game or application on an application host server at a data center, an uncompressed video stream being produced therefrom. The uncompressed video stream is encoded into compressed video stream, which is then transmitted over the Internet to an output client device of a user. The output client device decompresses the compressed video stream and displays live video on a screen. User control input transmitted from an input client device is delivered to the application host server. The user control input includes game or application commands. The input client device is associated with the user and is separate from the output client device. Responsive to receiving the game or application commands, the application host server generates a new uncompressed video stream.Type: GrantFiled: March 3, 2020Date of Patent: April 11, 2023Assignee: Sony Interactive Entertainment LLCInventor: Tim Cotter
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Patent number: 11623140Abstract: A video game is executed on a cloud gaming server for play by a user. User data for the user is stored in a cloud storage server. A data access request issued by the video game is received by a management server. The data access request identifies requested user data stored in the cloud storage server. The requested user data is copied from a lower performance data storage device within the cloud storage server into a high-speed data storage device within the management server. The high-speed data storage device operates at a higher data rate and a lower latency than the data storage device within the cloud storage server. The high-speed data storage device in the management server is used to fulfill the data access request by the video game instead of using the lower performance data storage device in the cloud storage server to fulfill the data access request.Type: GrantFiled: November 30, 2020Date of Patent: April 11, 2023Assignee: Sony Interactive Entertainment LLCInventor: Roelof Roderick Colenbrander
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Patent number: 11617947Abstract: A video server is configured to provide streaming video to players of computer games over a computing network. The video server can provided video of different games to different players simultaneously. This is accomplished by rendering several video streams in parallel using a single GPU (Graphics Processing Unit). The output of the GPU is provided to graphics processing pipelines that are each associated with a specific client/player and are dynamically allocated as needed. A client qualifier may be used to assure that only clients capable of presenting the streaming video to a player at a minimum level of quality receive the video stream. Video frames provided by the video server optionally include overlays added to the output of the GPU. These overlays can include voice data received from another game player.Type: GrantFiled: August 3, 2021Date of Patent: April 4, 2023Assignee: Sony Interactive Entertainment LLCInventors: Andrew Buchanan Gault, David Perry, Rui Filipe Andrade Pereira
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Patent number: 11612814Abstract: A system and method of pausing a game in a cloud gaming system including playing a game on a first game computer included in the cloud gaming system, pausing the game at a selected point in the game and capturing game state data for the paused game. The paused game can be resumed by retrieving the game state data and applying the game state data to a selected game computer and resuming the game at the selected point in the game on the selected game computer.Type: GrantFiled: July 13, 2021Date of Patent: March 28, 2023Assignee: Sony Interactive Entertainment LLCInventor: Roelof Roderick Colenbrander
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Patent number: 11612816Abstract: The subject disclosure relates to the creation of channels providing customizable video feeds in an online gaming platform. In some aspects, a process of the disclosed technology can include steps for receiving a first set of event attributes from a first user, the first set of event attributes comprising information identifying a first game title and a first game-play event associated with the first game title, monitoring play of the first game title by a second user to detect occurrence of the game-play event, and in response to a detected occurrence of the first game-play event, automatically providing a video stream of the first game title to the first user. Systems and machine-readable media are also provided.Type: GrantFiled: October 26, 2020Date of Patent: March 28, 2023Assignee: SONY INTERACTIVE ENTERTAINMENT LLCInventors: Steven Trombetta, James Fairbairn, Christopher Thielbar
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Patent number: 11612815Abstract: A system and method for capturing and sharing console gaming data is described. Embodiments capture gameplay data directly at the gaming console, without the need for external hardware. This allows users to easily capture rich console gaming experiences and share them across a variety of outlets. In one embodiment, the methods described herein can be implemented with a patch or driver on the operating system of the user device, rendering it unnecessary to heavily modify the source code of the game.Type: GrantFiled: June 1, 2020Date of Patent: March 28, 2023Assignee: SONY INTERACTIVE ENTERTAINMENT LLCInventor: Nathan Gary
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Patent number: 11612822Abstract: Methods and systems are provided for executing a video game for a player. The method includes determining a golden path associated with a gameplay of a player. The golden path includes a plurality of main story quests associated with the golden path. The method includes processing the gameplay to identify player gaming metrics as the player progresses along the golden path. The method includes examining the player gaming metrics to identify a game region along the golden path where the player is determined to need assistance to advance in the video game. The method includes generating a dynamic quest for the player. The dynamic quest is generated with one or more sub-parts to enable acquisition of a reward that is useful for assisting the player to make advancement in said video game along the golden path. The method includes inserting the dynamic quest along the golden path, the inserting presents the dynamic quest to the player and enables said acquisition of said reward.Type: GrantFiled: November 30, 2020Date of Patent: March 28, 2023Assignee: Sony Interactive Entertainment LLCInventors: George Weising, Ernesto Corvi, David Thach
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Patent number: 11616589Abstract: Exemplary methods include a processor executing instructions stored in a memory for generating an electronic count-in, binding it to a first performance to generate a master clock and transmitting a first musician's first performance and first timing information to a network caching, storage, timing and mixing module. The first musician's first performance may be recorded locally at full resolution and transmitted to a full resolution media server and the first timing information may be transmitted to the master clock. The first musician's first performance is transmitted to a sound device of a second musician and the second musician creates a second performance, transmits it and second timing information to a network caching, storage, timing and mixing module. The first and second performances are mixed along with the first and the second timing information to generate a first mixed audio, which can be transmitted to a sound device of a third musician.Type: GrantFiled: June 25, 2020Date of Patent: March 28, 2023Assignee: Sony Interactive Entertainment LLCInventor: Albhy Galuten
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Patent number: 11611798Abstract: To reduce latency in streaming media a playlist requested from a content delivery network may be modified to have modified segmentation. After receiving the playlist from the content delivery network, the location of one or more I-frames in each segment in the playlist may be determined and these locations may be used to generate the modified playlist. The modified playlist may then be sent to a client device. Media segments may be modified in accordance with the modified segmentation of the modified playlist to generate modified media segments that can be sent to the client device.Type: GrantFiled: April 5, 2019Date of Patent: March 21, 2023Assignee: Sony Interactive Entertainment LLCInventors: Alex Hwang, Bhumik Sanghavi, Joel Freeman
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Publication number: 20230079835Abstract: An information processing device includes an obtaining section configured to obtain position information of a plurality of parts of a photographing target, a deriving section configured to derive a length between two parts, and a production control section configured to perform production on the basis of the derived length.Type: ApplicationFiled: September 13, 2022Publication date: March 16, 2023Applicants: Sony Interactive Entertainment Inc., Sony Interactive Entertainment LLC, Sony Group CorporationInventors: Yasushi OKUMURA, Daisuke KAWAMURA, Udupi Ramanath BHAT, Naoki OGISHITA, Goro TAKAKI, Shusuke ESHITA, Matthew FORREST
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Patent number: 11606628Abstract: A video generation system is configured to provide streaming video as a cloud processed service to viewers over a computing network. In response to a request from a viewer, a video source is configured to provide video and an identifier source is configured to provide an identifier for inclusion in the video. A video encoder is configured to convert the video from a first format to a second format, apply the identifier to the video, and otherwise encode the video in real-time while streaming the encoded video to the viewer. The identifier may be stored in association with the account information of the viewer and used for identifying the viewer a source of an unauthorized video copy.Type: GrantFiled: June 14, 2022Date of Patent: March 14, 2023Assignee: Sony Interactive Entertainment LLCInventor: David Perry
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Patent number: 11596870Abstract: A method of controlling online gaming behavior. The method including monitoring at a game server a plurality of game plays of a plurality of players playing a video game in a gaming session over a period of time. The method including extracting features from the plurality of game plays related to a plurality of activities associated with the plurality of game plays, the plurality of activities being controlled by the plurality of players. The method including running the features through an artificial intelligence (AI) learning model configured to classify the plurality of activities. The method including classifying an activity as abusive behavior.Type: GrantFiled: July 31, 2020Date of Patent: March 7, 2023Assignee: Sony Interactive Entertainment LLCInventors: Olga Rudi, Lucie Roberts, Rebecca MacDonald
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Patent number: 11600144Abstract: Methods and systems directed towards creation of winner tournaments that select and facilitate eligible remote users to compete with the professionals even if the remote user is not at the live e-sport event venue. Remote users are introduced into the live e-sport event for the purpose of also competing against competitive players as well as being introduced as an exhibition match with the professionals, such as fans of the professionals selected based on social media or gameplay statistics.Type: GrantFiled: October 26, 2020Date of Patent: March 7, 2023Assignee: SONY INTERACTIVE ENTERTAINMENT LLCInventors: Steven Trombetta, Christopher Thielbar
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Patent number: 11596861Abstract: A computing system is configured to execute a computer program on a server and to provide a video stream of the program output to a geographically remote client over a communication network. An add-on manager is provided to facilitate the use of add-ons to extend the functionality of the computer program. The add-on manager is responsive to commands received from the client and is configured to associate individual add-ons and add-on data with specific user accounts. The add-ons can be located on the server or some other location remote from the client.Type: GrantFiled: March 4, 2020Date of Patent: March 7, 2023Assignee: Sony Interactive Entertainment LLCInventors: Andrew Buchanan Gault, Rui Filipe Andrade Pereira, David Perry
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Patent number: 11596865Abstract: Systems and methods for determining excessive motions or strained positions based on inputs associated with gameplay of game titles. A game intervention server may evaluate, based on learning models, posture, and physical motions of players for repetitive, unbalanced, or excessive motions, as well as gameplay quality patterns, and compare to thresholds for identifying unhealthy conditions. The game intervention server may make recommendations regarding breaks, stretches, warm-up/cool-down, curbing extended periods of play, etc. Notifications may be overlaid on screen with option to pause play without exiting game session. In-game events and requirements may also be adjusted based on learned insights to avoid excessive movement or counteract unbalanced movement.Type: GrantFiled: August 16, 2021Date of Patent: March 7, 2023Assignee: Sony Interactive Entertainment LLCInventors: Jennifer Sheldon, Elizabeth Juenger, Sarah Karp
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Patent number: 11600266Abstract: Systems and methods of network-based learning models for natural language processing are provided. Information may be stored information in memory regarding user interaction with network content. Further, a digital recording of a vocal utterance made by a user may be captured. The vocal utterance may be interpreted based on the stored user interaction information. An intent of the user may be identified based on the interpretation, and a prediction may be made based on the identified intent. The prediction may further correspond to a selected workflow.Type: GrantFiled: January 5, 2021Date of Patent: March 7, 2023Assignee: Sony Interactive Entertainment LLCInventor: Stephen Yong
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Patent number: 11590428Abstract: A method for gaming assistance. Information relating to game plays of player for a gaming application is received at a back-end server. A current game context of a first game play of a first player is determined from the information. Historical expert game contexts of expert game plays of experts that have played the gaming application are determined from the information. An assistance query related to the first game play is received. The current game context of the first player is compared to the historical expert game contexts to determine at least one expert having a corresponding historical expert game context that matches the first game context. A first expert is assigned to the first player for obtaining assistance. A communication session is generated between a device of the first expert and a device of the first player to enable the first expert to render assistance to the first player.Type: GrantFiled: December 29, 2020Date of Patent: February 28, 2023Assignee: Sony Interactive Entertainment LLCInventors: Warren Benedetto, Landon Noss, Andrew Herman, Tom Srisook, Chad Rolinski, Parsa Shirazi
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Patent number: 11590419Abstract: A video game system includes a video server system (VSS) having a first network address. The VSS pairs a game controller having a second network address with a display system having a third network address. The VSS receives controller data packets directed to the first network address from the game controller over a first communication channel. The controller data packets include the second network address and information for updating a game state of a video game. The VSS decodes the controller data packets and directs generation of an updated game state of the video game using information within the controller data packets. The VSS generates a video stream of the video game using the updated game state. The VSS transmits the video stream to the display system at the third network address over a second communication channel. The first and second communication channels differ by at least one network segment.Type: GrantFiled: November 25, 2019Date of Patent: February 28, 2023Assignee: Sony Interactive Entertainment LLCInventors: David Perry, Rui Filipe Andrade Pereira
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Patent number: 11587277Abstract: A method for generating split-shapes. The method including generating a three dimensional (3D) wire frame of a shape that corresponds to an expression of a face. The method including generating a UV map that corresponds to the 3D wire frame. The method including identifying an isolated area of the shape using vertex weights or the UV map, wherein the isolated area corresponds to a portion of the face. The method including generating a weight map based on the vertex weights or the UV map, wherein the weight map identifies the isolated area. The method including generating a sub-shape of the shape based on the weight map, wherein the sub-shape is editable using an editing application.Type: GrantFiled: February 19, 2021Date of Patent: February 21, 2023Assignee: Sony Interactive Entertainment LLCInventors: Rebecca Abel, Matthew J. Cioffi
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Patent number: 11583766Abstract: A computing system is configured to execute a computer program on a server and to provide a video stream of the program output to a geographically remote client over a communication network. An add-on manager is provided to facilitate the use of add-ons to extend the functionality of the computer program. The add-on manager is responsive to commands received from the client and is configured to associate individual add-ons and add-on data with specific user accounts. The add-ons can be located on the server or some other location remote from the client.Type: GrantFiled: March 5, 2020Date of Patent: February 21, 2023Assignee: Sony Interactive Entertainment LLCInventors: Andrew Buchanan Gault, Rui Filipe Andrade Pereira, David Perry