Patents Examined by Adetokunbo O Torimiro
  • Patent number: 10748378
    Abstract: A fraud detection system which detects fraud in a game of performing collection and redemption of chips in accordance with a win or lose result includes a camera which captures an image of chips contained in a chip tray of a dealer, an image analyzing apparatus which analyses the image captured by the camera to detect an amount of the chips contained in the chip tray, a card distribution device which determines a win or lose result of a game, and a control device which compares the win or lose result of the game and the amount of the chips contained in the chip tray before and after collection and redemption of the chips to detect fraud.
    Type: Grant
    Filed: November 28, 2018
    Date of Patent: August 18, 2020
    Assignee: ANGEL PLAYING CARDS CO., LTD.
    Inventor: Yasushi Shigeta
  • Patent number: 10741011
    Abstract: An electronic gaming machine may present a wagering game in which a player goal is displayed for a player of the electronic gaming machine. In general, the player goal may specify a goal to be achieved by the player in an associated reel game. In one embodiment, such a player goal is displayed on a simulated wheel (or “goal wheel”). During play of the wagering game, the electronic gaming machine may spin and stop the goal wheel to identify one of the player goals displayed on the goal wheel. Likewise, the electronic gaming machine may spin and stop a plurality of reels to display a game outcome. The electronic gaming machine may compare the identified player goal to the game outcome, and if the game outcome matches or otherwise satisfies the player goal, the electronic gaming machine may provide a game award (and/or another game feature, such as a bonus game) to the player.
    Type: Grant
    Filed: September 25, 2018
    Date of Patent: August 11, 2020
    Assignee: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LIMITED
    Inventor: Daniel Mordecai Marks
  • Patent number: 10741005
    Abstract: A game machine for performing hip/pelvic thrusting game or exercise is disclosed. The game machine may include a floor plate, at least one post member, a torso member, a shaft member, a thrusting pad element and a means for providing resistance. The shaft member is partially inserted into a receiving face of the torso member. The means for providing resistance to a reciprocating motion of the shaft member may be located inside the torso member and is configured in such a manner that the reciprocating shaft member is moved in and out of the torso member by the thrusting motion of the game player. The game machine may be connected to the internet to allow for players to compete remotely and for players to maintain an account storing game playing records and information.
    Type: Grant
    Filed: July 8, 2019
    Date of Patent: August 11, 2020
    Inventor: Chris Munz
  • Patent number: 10729977
    Abstract: A computer-implemented method of using a scene data structure to display a game tutorial on a display, including accessing a scene data structure, the scene data structure having a plurality of display data elements, each associated with a respective data element identifier, the display data elements containing display data for displaying game elements on the display in a game scene; accessing tutorial data, the tutorial data comprising a tutorial data element identifier; searching the scene data structure for a data element associated with the tutorial data element identifier, that data element containing display data for displaying a respective game element; generating highlighting data using the results of the searching step, the highlighting data for highlighting the respective game element on the display; and displaying the respective game element as a highlighted game element on the display in a tutorial scene using the generated highlighting data. Devices and systems are disclosed.
    Type: Grant
    Filed: December 19, 2017
    Date of Patent: August 4, 2020
    Assignee: KING.COM LTD.
    Inventors: Alberto Denia Navarro, David Mari Larrosa
  • Patent number: 10729974
    Abstract: The present disclosure relates to a modular sensory immersion system including one or more panels that introduce the tactile component of audio vibration from multi-media formats into the various surface areas of the human body, while synchronized with audio to the ears. In certain embodiments, the modular sensory immersion system also delivers a range of additional haptic and multi-sensory stimuli synchronized to audio and audio-visual content. In one embodiment, each panel houses vibrating transducers and associated electronics to deliver the audio synchronized force feedback vibrations, as well as the mechanical components associated with the delivery air busts of ambient or heated/cooled variety, water streams and mists, fragrances, and solid or semi solid projectiles. The system can be used as a single interactive panel, as a multi-panel platform, or a multi-panel platform with attached paneled walls that deliver all of the above mentioned sensory stimuli.
    Type: Grant
    Filed: April 4, 2016
    Date of Patent: August 4, 2020
    Assignee: SONICSENSORY, INC.
    Inventor: Brock Maxwell Seiler
  • Patent number: 10722798
    Abstract: In some cases, one or more tasks may be selected for inclusion within a content item or portions of a content item such as different story arcs. Each such task may be completed based, at least in part, on an associated set of one or more actions and an associated set of one or more parameters. Also, in some cases, one or more node layouts may be generated in association with a content item or portions of a content item. Each node within a node layout may, for example, have at least one associated task within a respective content item or content item portion.
    Type: Grant
    Filed: July 10, 2017
    Date of Patent: July 28, 2020
    Assignee: Amazon Technologies, Inc.
    Inventors: Brett Ethan Johnson, Robert Duane Rost, Matthew James Van Gorder, Thomas Richard Leonard
  • Patent number: 10713880
    Abstract: Gaming systems, methods, and machines provided herein may include dynamic displays in which one or more first display panels are arranged around an opening to provide a display frame, and a plurality of second display panels, each part of a different movable display unit, are arranged within the opening. A plurality of linear drive mechanisms may be configured to cause the movable display units to translate inward and outward relative to the display frame.
    Type: Grant
    Filed: October 31, 2018
    Date of Patent: July 14, 2020
    Assignee: Aristocrat Technologies Australia Pty Limited
    Inventors: Eric F. Taylor, Eric P. Winston, Timothy William Seckel, Steven M. Santisi
  • Patent number: 10702775
    Abstract: A virtual character control method and apparatus, a storage medium and an electronic device are provided. The method includes that: a skill control is rendered on a graphical user interface; when a first touch event for the skill control is detected, a target selection control is rendered in a vicinity of the skill control; a second touch event for the target selection control is detected, a present target selection condition is determined according to an sub-control which is presently selected in response to the second touch event, and at least one second virtual character consistent with the present target selection condition is selected in real time from a predetermined distance range as a target of a skill operation; and when the end of the second touch event is detected, a first virtual character is controlled to execute the skill operation on the target which is presently selected.
    Type: Grant
    Filed: April 28, 2018
    Date of Patent: July 7, 2020
    Assignee: NETEASE (HANGZHOU) NETWORK CO., LTD.
    Inventor: Hua Rong
  • Patent number: 10695666
    Abstract: A game processing device controls a first mounted display worn by a first player to display a virtual space in association with a first virtual position in the virtual space, and controls a second mounted display worn by a second player to display the virtual space in association with a second virtual position in the virtual space. The device also determines a position of the first player in a real space based on an output of a first sensor, moves the first virtual position in accordance with the position of the first player, determines a position of the second player in the real space based on an output of a second sensor, and moves the second virtual position in accordance with the position of the second player. The device produces a game special effect when a distance between the first and second virtual positions is within a predetermined range.
    Type: Grant
    Filed: September 26, 2018
    Date of Patent: June 30, 2020
    Assignee: GREE, INC.
    Inventor: Makoto Chida
  • Patent number: 10688396
    Abstract: Methods for observing a virtual reality environment of a virtual reality player is are provided. One method includes establishing, by a handheld device of an observer, a connection with a computer executing the virtual reality environment being presented to the virtual reality player using a head mounted display (HMD). Capturing, by a first camera of the handheld device, a current position of the virtual reality player in a real world space. Capturing, by a second camera of the handheld device, a face position of the observer. The face position being monitored to determine a viewing direction to a screen of the handheld device. The screen of the handheld device is configured to present the virtual reality environment and at least part of the virtual reality player interacting in the virtual reality environment.
    Type: Grant
    Filed: April 25, 2018
    Date of Patent: June 23, 2020
    Assignee: Sony Interactive Entertainment Inc.
    Inventor: Steven Osman
  • Patent number: 10685534
    Abstract: A server of an information processing system includes a controller which is configured to calculate points corresponding to a particular prize when a game result received from information processors is the particular prize, and a memory which is configured to accumulatively store the points calculated by the controller. The controller sends a special prize to the information processor when the number of the points stored in the memory for the at least one of the information processors is equal to or larger than a predetermined number.
    Type: Grant
    Filed: September 25, 2018
    Date of Patent: June 16, 2020
    Assignee: Universal Entertainment Corporation
    Inventors: Masaki Oyama, Atsushi Kumita, Toshikazu Jinnouchi
  • Patent number: 10679461
    Abstract: A system for providing an award to a player is described herein. The system includes a plurality of gaming devices and a controller coupled to each of the gaming devices. Each gaming device is configured to receive a wager from a player and responsively display a game. The controller is configured to receive a signal indicative of a wager being received by at least one of the gaming devices, determine a range of award numbers as a function of at least one previous wager, randomly select an award number from the range of award numbers, and responsively provide an award to the player being associated with the at least one gaming device as a function of the randomly selected award number.
    Type: Grant
    Filed: January 9, 2019
    Date of Patent: June 9, 2020
    Assignee: Konami Gaming, Inc.
    Inventors: Satoshi Suda, Arthur Lee
  • Patent number: 10661179
    Abstract: A non-transitory computer-readable medium includes computer program instructions, which when executed by an information processing system, cause the information processing system to: store a plurality of game media in association with each of a plurality of players, the game media each having a plurality of parameters; place a first of the plurality of game media in a predetermined area among areas of a field, based on an operation by a first player, in association with a state of first parameter indicating that a first parameter among the plurality of parameters is valid; and specify one or more specific areas in which is placed a second game medium associated with a different state of parameter indicating that a different parameter, other than the first parameter, is valid.
    Type: Grant
    Filed: December 20, 2018
    Date of Patent: May 26, 2020
    Assignee: GREE, INC.
    Inventors: Keiya Ohashi, Akiyoshi Maeda
  • Patent number: 10657758
    Abstract: Embodiments of the present invention are directed to gaming devices that provide audio-visual animated characters in response to game play. The character has a personality that may be encouraging, taunting or another quality. A plurality of expressions of the personality is presented, between one extreme and another, dependant upon the history of game outcomes.
    Type: Grant
    Filed: June 27, 2018
    Date of Patent: May 19, 2020
    Assignee: ACRES TECHNOLOGY
    Inventor: John F. Acres
  • Patent number: 10643435
    Abstract: Gaming machines and games are configured with one or more wheel events or features. The wheel events or features may comprise main games or bonus games, or may comprise entertaining representations of outcomes of other games or events. The wheel events comprise the selection of one or more segments of a wheel having associated awards. Wheel events may have various entertaining configurations, such as morphing wheels, symbols that reveal awards and the like.
    Type: Grant
    Filed: July 22, 2019
    Date of Patent: May 5, 2020
    Inventor: Ronnie W. Harris
  • Patent number: 10643436
    Abstract: In various embodiments, the present disclosure relates generally to gaming systems and methods for providing a card game including a persistent positional collection feature.
    Type: Grant
    Filed: May 1, 2018
    Date of Patent: May 5, 2020
    Assignee: IGT
    Inventors: Thomas Humphrey, Benjamin Holsclaw
  • Patent number: 10632372
    Abstract: A game spectating system that provides interfaces and methods for providing game content to viewers. The spectating system obtains game metadata from game systems for games being broadcast by the spectating system according to the API, and generates broadcast content based at least in part on the game metadata. The broadcast content includes user interface (UI) elements for obtaining virtual or physical objects corresponding to the game content. The broadcast content is provided to spectator devices with the broadcasts. The spectating system receives indications of spectators' interactions with the broadcast content from the spectator devices including interactions requesting the virtual or physical objects, and facilitates provisioning or delivery of the objects to respective spectator devices or spectators.
    Type: Grant
    Filed: June 30, 2015
    Date of Patent: April 28, 2020
    Assignee: Amazon Technologies, Inc.
    Inventors: Patrick Gilmore, David Hendrik Verfaillie, Hok Peng Leung, Ethan Zane Evans, Michael Anthony Willette, Christopher Paul Dury, Collin Charles Davis, Richard Bantegui, Francis Xavier Surjo-Subagio, Michael Anthony Frazzini, Michael Martin George
  • Patent number: 10625158
    Abstract: Disclosed are an apparatus and a method of providing a timing game based on a touch. The present invention provides a user with an input indicator guiding a region which a user is to touch, separately from a timing indicator set formed of the plurality of timing indicators guiding touch timing, thereby enabling a user to visually confirm accurate touch timing indicated by the timing indicator set. Further, the present invention provides a fluid input indicator, as well as a touch indicator, thereby providing a new game progress method, which has not been provided in an existing touch-based timing game.
    Type: Grant
    Filed: March 22, 2016
    Date of Patent: April 21, 2020
    Inventor: Jin Young Kim
  • Patent number: 10607449
    Abstract: In various embodiments, the present disclosure relates generally to gaming systems and methods for providing one or more games employing roaming wild symbols.
    Type: Grant
    Filed: April 20, 2017
    Date of Patent: March 31, 2020
    Assignee: IGT
    Inventors: Leandro Basallo, Prashant Arora
  • Patent number: 10603592
    Abstract: Provided is one or more non-transitory computer readable storage media including computer-program instructions, which when executed by a system, cause the system to: cause a terminal device to display, in a first area of a game screen of a game, a plurality of items associated with progress of the game in such a manner that at least some of the plurality of items are excluded from a first view; extract a specific item from the plurality of items, based on a status of the game; cause the terminal device to display, in the game screen, the specific item in a second area in the first view; and execute an operation based on an item selected from the plurality of items or the specific item.
    Type: Grant
    Filed: September 16, 2015
    Date of Patent: March 31, 2020
    Assignee: GREE, Inc.
    Inventors: Junsei Kuninobu, Ikuhiro Maeda, Gaku Mizukami, Yui Takeda