Abstract: An in-game video game editing system and method is provided. An electronic processor executes a game software application to generate, on a display, a graphical gameplay interface including a plurality of sprites and a graphical editing panel listing predetermined modifications. The electronic processor receives a selection of one of the predetermined modifications ad determines a type of the predetermined modification. The type indicates whether the predetermined modification includes adding a new sprite or selecting an existing sprite. Based on the type, an existing sprite is selected from the graphical gameplay interface. The electronic processor then adds a block of code to the selected sprite based on the predetermined modification to generate a modified sprite, and executes the block of code to provide the modified sprite on the graphical gameplay interface.
Abstract: An exemplary method of controlling a server that can provide a game can include associating a user with a group; determining, based on information related to activity of the user in at least one of the game and an event within the game, information related to activity of the group with which the user is associated; and providing a bonus to the group based on the information related to activity of the group.
Abstract: Provided herein is an electronic gaming machine that includes a processor that generates augmented reality (AR) data for multiple AR devices that are communicatively coupled to the machine. The AR data is user specific to each of the AR devices. An output circuit transmits the AR data to the AR devices. The AR devices generate display data to corresponding users that includes a physical environmental image and the AR data that is specific to the AR devices. The physical environmental image includes shared game data that is viewable by the users via the corresponding ones of the AR devices.
Abstract: A method for an online video game or application service system includes running a video game or application on an application host server at a data center, an uncompressed video stream being produced therefrom. The uncompressed video stream is encoded into compressed video stream, which is then transmitted over the Internet to an output client device of a user. The output client device decompresses the compressed video stream and displays live video on a screen. User control input transmitted from an input client device is delivered to the application host server. The user control input includes game or application commands. The input client device is associated with the user and is separate from the output client device. Responsive to receiving the game or application commands, the application host server generates a new uncompressed video stream.
Type:
Grant
Filed:
May 16, 2018
Date of Patent:
March 10, 2020
Assignee:
Sony Interactive Entertainment America LLC
Abstract: A game system may comprise a board comprising a plurality of pegs extending from the board, wherein the pegs may be disposed in rows; at least one deflector configured to be coupled to at least two pegs aligned with one another; at least one ball configured to move on the board between and/or along the pegs and deflector(s) from a start end to a goal end of the board; at least one goal configured to be coupled to at least two pegs in a goal row of the rows of pegs, wherein the goal is configured to receive a ball; and a plurality of play selectors which determine a play for each player during a turn of a game. The goal of the game may be to get a ball into a goal by navigating across the board having the pegs and deflectors as obstacles to movement of the ball.
Abstract: Games, lotteries, and/or sweepstakes as well as tickets, systems, technologies, and/or methods related thereto. In some embodiments, unique games and/or unique administrations of games and/or unique tickets useful for participating in games. In certain preferred embodiments, games which can be administrated or participated in contemporaneously with an event, such as a sporting event, music performance, or trade show (e.g., at the same time or during a live event). In certain of such preferred embodiments, participants in games make no payment to participate in the games.
Abstract: Gaming systems and methods for integrated computer-related and physical game play interactions between a game player, a physical game piece character and an electronic device are defined. The physical game piece character may be a combination of smaller parts where each combination transmits a unique alphanumeric identifier and control signals to an electronic device game application, where the game application features the physical game piece character and is responsive to the signals from the physical game piece character and transmits control signals to the physical game piece, which responds with sensory signals.
Type:
Grant
Filed:
July 29, 2015
Date of Patent:
February 18, 2020
Assignees:
HASBRO, INC., MARTIN-BOIVIN INNOVATIONS INC.
Inventors:
Frederic Martin, Marie Hélène Boivin, Daniel Judkins
Abstract: The present disclosure discloses a method for determining a movement trajectory of a mock object performed at a computing device. The computing device performs the following operations: determining, by the computing device, an action effect of an object instruction of a first mock object acting on a second mock object; obtaining, by the computing device from a preset trajectory template set, a trajectory template corresponding to the action effect; obtaining, by the computing device, information about a staging environment in which the second mock object is located; determining, by the computing device, a movement trajectory of the second mock object according to the information about the staging environment and the trajectory template; and dynamically rendering, by the computing device, the second mock object along the movement trajectory.
Type:
Grant
Filed:
May 1, 2018
Date of Patent:
February 4, 2020
Assignee:
TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED
Abstract: A game using cards or virtual cards that are used by players during game play to dynamically create a board representing a territorial expanse. Game play takes place within the context of a narrative or story line for the characters playing the game wherein the narrative develops and unfolds according to explicit choices the player makes at multiple opportunities to choose among several options. The player choices that direct the game play and narrative are intended to ultimately resolve a goal-oriented quest or attain an objective assigned to the player's character. The game play and the assembly of the cards or virtual cards to form the territory arise from the characters' exploration of territory represented by a plurality of numbered cards and by the characters' interaction with other features of the cards and with the features of non-numbered cards.
Abstract: In one aspect, an improved gaming table, such as a craps table, is disclosed herein, which combines electronic displays and wagering interfaces with traditional craps tables having physical dice and allowing players to physically throw the dice.
Abstract: An electronic gaming machine, including an interactive controller configured to: communicate application telemetry; receive and display a wager outcome; a wager controller constructed to: receive wager request instructions comprising a wagering mechanic and state; place the wagering mechanic into a first state; determine a math module and RNG; generate the wager outcome; communicate a request for an update of credit meters; determine to transition the wagering mechanic to a second state; and communicate wager outcome data; and the application controller operatively connecting the interactive controller and the wager controller, and constructed to: receive the application telemetry; determine whether to trigger a wager request; generate the wager request instructions; receive the wager outcome and updated state; store the updated state; determine application resources to award the interactive controller; and communicate the wager outcome.
Type:
Grant
Filed:
August 27, 2018
Date of Patent:
January 21, 2020
Assignee:
Gamblit Gaming, LLC
Inventors:
Miles Arnone, Eric Meyerhofer, Frank Cire, Clifford Kaylin
Abstract: A data collection device (20) includes: a collection unit (21) that collects game results from game devices (10) that are each used by a different one of a plurality of players when the game devices (10) of the plurality of players have executed a game that allows each player to associate a topic with a prepared description by performing an operation via a graphical interface; and a data analysis unit (22) that applies statistical processing to the collected game results.
Abstract: The present disclosure is directed to a system for sensor-based objective determination. In general, sensor data may be used to render objective determinations that were not previously possible due to the unavoidable subjectivity of human-based officiating systems. For example, at least one device may be configured to make objective determinations during the course of a sporting event. Data collection circuitry may receive data from sensor devices coupled to players, equipment, playing surfaces, etc. Data analysis circuitry may categorize the data and input the data into a model to determine if an infraction occurred. For example, categorization may involve determining a type of infraction that may have occurred based on the sensor data. The model may then be selected based on the type of infraction, the model being developed utilizing prior sensor data, rules for the sporting event, etc. Output circuitry may generate a notification based on the infraction determination.
Type:
Grant
Filed:
August 31, 2015
Date of Patent:
January 14, 2020
Assignee:
Intel Corporation
Inventors:
Richard Paul Crawford, David I. Poisner, Yuri I. Krimon
Abstract: Some embodiments include receiving, by a computing device from a player, a wager defined by outcomes of a plurality of parlays, in which each parlay includes a respective plurality of games. Some embodiments include for each parlay of the plurality of parlays, determining, by the computing device, whether an outcome of the parlay is a winning outcome for the player based on outcomes of the respective plurality of games. Some embodiments include determining, by the computing device, whether the wager is a winning wager based on a number of winning outcomes for the player determined from the plurality of parlays.
Abstract: A non-limiting example game apparatus includes a display device, and a game screen is displayed on the display device. For example, a player character, an enemy character, a background object, etc. are displayed in the game screen. If a throw mode is set, a target cursor is moved on a predetermined plane in a virtual space based on an operation of a player, thereby to designate a target object with which a throwing object is made to be collided. When the target object is designated, a route object is displayed on a line segment that connects a throw starting point and a target point that is the designated position on the target object, and a shadow of the route object is displayed.
Abstract: A gaming system is provided. The gaming system allows users to access applications via gaming communication devices coupled to a communication network. At least a portion of the network may be wireless. The gaming applications include gambling, financial, entertainment service, and other types of transactions. The system may include a user location determination feature to prevent users from conducting transactions from unauthorized areas. The gaming system may incorporate a user profile feature according to which certain information regarding users of the system may be maintained. Such information can include, without limitation, information relating to preferences, finances, activities participated in by the users, and trends and habits of the users.
Type:
Grant
Filed:
November 2, 2015
Date of Patent:
December 24, 2019
Assignee:
INTERACTIVE GAMES LLC
Inventors:
Lee M. Amaitis, Joseph M. Asher, Robert E. Bahrampour, Darrin M. Mylet, Alan B. Wilkins, Howard W. Lutnick
Abstract: In one aspect, improved gaming machines are disclosed herein, which provides a first projection display for each gaming machine, and a second projector for displaying video on a plurality of the gaming machines.
Abstract: Gaming machines and games are configured with one or more wheel events or features. The wheel events or features may comprise main games or bonus games, or may comprise entertaining representations of outcomes of other games or events. The wheel events comprise the selection of one or more segments of a wheel having associated awards. Wheel events may have various entertaining configurations, including use of multiple wheels, concentric wheels and the like.
Type:
Grant
Filed:
December 4, 2017
Date of Patent:
November 26, 2019
Assignee:
Aries Technology, LLC
Inventors:
Robert Manz, Terry Daly, Robert DelRossi, Erica Frohm, Charlie Lombardo
Abstract: A method includes receiving, from a user via an electronic user interface, an indication of a golf course to be played, providing a listing of challenges to the user, receiving score data from the user in a sequential, hole-by-hole manner, and populating an electronic scorecard with score data from a selected one of the listing of challenges together with the received score data in a sequential, hole-by-hole manner. The listing of challenges include at least one of a previously recorded round of golf played at the golf course, and a simulated opponent.
Abstract: A method and system host a modified game of baccarat, the modified game of baccarat comprising a player position hand and a banker position hand that are not in competition with each other in the modified game, the player position and the banker position receiving exactly two playing cards from two separate original randomized decks of 52 playing cards. The method includes detecting placement of an initial wager from one or more participants, the initial wager relating to the appearance in either or both of the player position hand and/or the banker position hand at the conclusion of initial delivery of the exactly two cards to the player position hand and the dealer position hand; and initially resolving the wager on the modified game of baccarat according to a paytable with multiples against the wager.