Patents Examined by Allen Chan
  • Patent number: 11141650
    Abstract: A system including of a set of connected articulated joints are mounted to a motion simulator, which are controlled at one end by an operator with their hands. This system of connected articulated joints gives the operator the sensation of operating a mechanical or nonmechanical device, when counterbalanced reducing fatigue of moving controls freely for sustained periods of time.
    Type: Grant
    Filed: November 12, 2019
    Date of Patent: October 12, 2021
    Assignee: ALTERED MECHANICS
    Inventor: David Green
  • Patent number: 11130049
    Abstract: A game engine is configured to accept human intelligence tasks as in-game content and present the in-game content to the game player. A method performed by the game engine enables performance of human intelligence tasks, such as visual discrimination, in a video game context. The game engine may receive a definition of human intelligence tasks from one or more remote sources. The game engine may present the human intelligence tasks to multiple video game participants as in-game content. The game engine defines and enables game play rules for the in-game content. The game play rules set parameters for the multiple video game participants to perform the human intelligence tasks to achieve desired results. The game engine may award each of the multiple video game participants an improved game score upon successful performance of the human intelligence tasks in accordance with the game play rules. The game engine may measure success by consistency in responses between different participants or trials.
    Type: Grant
    Filed: October 21, 2019
    Date of Patent: September 28, 2021
    Inventor: Gary Stephen Shuster
  • Patent number: 11127242
    Abstract: Gaming machines, methods, and systems include a dynamically configurable pushbutton assembly including a video display having a first top surface and a first outer periphery defining a display screen area. At least one mechanical pushbutton is mounted to the display screen, the at least one mechanical pushbutton includes a second top surface and a second outer periphery defining a corresponding pushbutton area within. The second top surface and the pushbutton area are located to extend at least partly over a portion of the display screen area and within the first outer periphery, and the second top surface is transparent so that the portion of display screen area within the pushbutton area is visible through the second top surface.
    Type: Grant
    Filed: November 19, 2019
    Date of Patent: September 21, 2021
    Assignee: Aristocrat Technologies Australia Pty Limited
    Inventor: Rajendrasinh Banesinh Jadeja
  • Patent number: 11110350
    Abstract: In a method according to the present disclosure a user in a virtual reality space identifies a desired location for moving another user within the space. The desired location is tested for suitability for teleportation or summoning. A list of clients available for moving to the desired location is identified and stored. The user selects one or more clients to move to the desired location, and the selected clients are summoned to the desired location.
    Type: Grant
    Filed: December 3, 2019
    Date of Patent: September 7, 2021
    Assignee: INTUITIVE RESEARCH AND TECHNOLOGY CORPORATION
    Inventors: Kyle Russell, Chanler Crowe, Michael Jones, Michael Yohe
  • Patent number: 11097156
    Abstract: A method for monitoring an individual engaged in an athletic activity includes detecting movement of the individual at a first time, using a sensor module coupled to the individual, determining that the movement of the individual corresponds to a predetermined activation movement, entering an active state of the sensor module in response to the determination that the movement of the individual corresponds to the predetermined activation movement, and detecting movement of the individual at a second time, using the sensor module in the active state.
    Type: Grant
    Filed: August 5, 2019
    Date of Patent: August 24, 2021
    Assignee: adidas AG
    Inventors: Aurel Coza, Christian Dibenedetto, Jeffrey Allen
  • Patent number: 11087597
    Abstract: Systems, methods and apparatus are provided. An apparatus includes a user interface, a processing circuit, a ticket printer that prints tickets that display wager data, and a memory coupled to the processing circuit. The memory includes machine readable instructions that, when executed by the processing circuit, cause the processing circuit to receive, from a player via the user interface, wager inputs corresponding to multiple wagers that correspond to predicted outcomes of multiple events that include a first event and a second event and to cause the printer to print first wager data corresponding to the first event on a first ticket and to print second wager data corresponding to the second event on a second ticket. Each of the first and second tickets include wager data corresponding to multiple ones of the wagers.
    Type: Grant
    Filed: July 10, 2019
    Date of Patent: August 10, 2021
    Assignee: IGT
    Inventors: Dwayne Nelson, Patrick Danielson, Julian Turner
  • Patent number: 11077372
    Abstract: A control process of a display element, the process comprising the steps: measuring a position of a control lever, projecting in a base plane the position of the lever to determine a first set of coordinates, determining a homothetic figure on a mechanical stop of the lever, determining a circumscribed square on the homothetic figure, projecting onto the circumscribed square at least one coordinate of the first set of coordinates, calculating a second set of coordinates in a Cartesian reference frame, on the basis of the projection of said at least one coordinate of the first set of coordinates on the circumscribed square.
    Type: Grant
    Filed: August 10, 2018
    Date of Patent: August 3, 2021
    Assignee: NACON SA
    Inventors: Alain Falc, Yannick Allaert, Alexandre Notebaert, Stephen Dudoyer
  • Patent number: 11077373
    Abstract: A rhythm game program for causing a computer to implement a function of controlling a progress of a rhythm game by displaying a trigger object, the program causing the computer to implement: an evaluation function of evaluating an operation input, based on a timing of the operation input for the trigger object and an operation timing associated with data; and an object control function of moving at least one of the trigger object and the operation position such that a distance between the trigger object and the operation position decreases, based on the operation timing, wherein the object control function implements a function of, when the trigger object for which the operation input has been performed satisfies a first condition, moving the trigger object to a predetermined position where the distance increases, and moving at least one of the trigger object and the operation position such that the distance decreases again.
    Type: Grant
    Filed: March 11, 2020
    Date of Patent: August 3, 2021
    Assignee: SQUARE ENIX CO., LTD.
    Inventors: Ichiro Hazama, Masanobu Suzui
  • Patent number: 11069181
    Abstract: A gaming machine provides a game feature. The gaming machine includes an operation unit, a display unit, a memory device and a game control unit. The operation unit receives an operation input of the player. The display unit is configured to display a game screen including computer generated graphics. The memory device stores a game execution program including computer instructions for generating the game feature. The game control unit executes the game execution program to provide the game feature and is coupled to the operation unit, the display unit and the memory device. The game control unit includes a processor programmed to display a game feature structure on the game screen on the display unit. The game feature structure includes a wheel having a plurality of wedges. Each wedge has an associated indicia. The indicia are from a set of indicia which includes a plurality of prize symbols.
    Type: Grant
    Filed: January 27, 2020
    Date of Patent: July 20, 2021
    Assignee: Konami Gaming, Inc.
    Inventors: Majgan Beria, John Pariseau
  • Patent number: 11062549
    Abstract: Gaming machines, methods, and systems include a dynamically configurable pushbutton assembly including a video display having a first top surface and a first outer periphery defining a display screen area. At least one mechanical pushbutton is mounted to the display screen, the at least one mechanical pushbutton includes a second top surface and a second outer periphery defining a corresponding pushbutton area within. The second top surface and the pushbutton area are located to extend at least partly over a portion of the display screen area and within the first outer periphery, and the second top surface is transparent so that the portion of display screen area within the pushbutton area is visible through the second top surface.
    Type: Grant
    Filed: November 19, 2019
    Date of Patent: July 13, 2021
    Assignee: Aristocrat Technologies Australia Pty Limited
    Inventor: Rajendrasinh Banesinh Jadeja
  • Patent number: 11062550
    Abstract: Gaming machines, methods, and systems include a dynamically configurable pushbutton assembly including a video display having a first top surface and a first outer periphery defining a display screen area. At least one mechanical pushbutton is mounted to the display screen, the at least one mechanical pushbutton includes a second top surface and a second outer periphery defining a corresponding pushbutton area within. The second top surface and the pushbutton area are located to extend at least partly over a portion of the display screen area and within the first outer periphery, and the second top surface is transparent so that the portion of display screen area within the pushbutton area is visible through the second top surface.
    Type: Grant
    Filed: November 19, 2019
    Date of Patent: July 13, 2021
    Assignee: Aristocrat Technologies Australia Pty Limited
    Inventor: Rajendrasinh Banesinh Jadeja
  • Patent number: 11052317
    Abstract: Embodiments relate to generating a character with a stretchable body part in a computer game. A pose of a body part of the character is received. The body part includes at least one base joint, bones connected via the at least one base joint, and an end effector coupled to one of the bones. An end effector position is received. The end effector position is where an end effector of the body part is to be placed in an updated pose. Inverse kinematics operations are performed to determine the updated pose of the body part by at least changing a length of one of the bones to place the end effector at the end effector position responsive to receiving the pose of the body part and the end effector position.
    Type: Grant
    Filed: June 29, 2020
    Date of Patent: July 6, 2021
    Assignee: SQUARE ENIX LTD.
    Inventors: Noriyuki Imamura, Andrew Reeves, Gary Linn Snethen
  • Patent number: 11052316
    Abstract: A method for generating an image parameter for a reproducible virtual character includes: receiving a trigger signal for generating a virtual character; acquiring a generation rule of an image parameter of the virtual character, the image parameter comprising n characteristic parameters configured to indicate an image of the virtual character; and generating a gene sequence of an ith characteristic parameter in the n characteristic parameters according to the generation rule.
    Type: Grant
    Filed: March 13, 2020
    Date of Patent: July 6, 2021
    Assignee: BEIJING XIAOMI MOBILE SOFTWARE CO., LTD.
    Inventors: Gaoyu Wang, Maohua Zhou, Hong Zhu, Lei Xiong, Di Pan, Chan Liu
  • Patent number: 11055950
    Abstract: Gaming machines, methods, and systems include a dynamically configurable pushbutton assembly including a video display having a first top surface and a first outer periphery defining a display screen area. At least one mechanical pushbutton is mounted to the display screen, the at least one mechanical pushbutton includes a second top surface and a second outer periphery defining a corresponding pushbutton area within. The second top surface and the pushbutton area are located to extend at least partly over a portion of the display screen area and within the first outer periphery, and the second top surface is transparent so that the portion of display screen area within the pushbutton area is visible through the second top surface.
    Type: Grant
    Filed: October 28, 2019
    Date of Patent: July 6, 2021
    Assignee: Aristocrat Technologies Australia Pty Limited
    Inventor: Rajendrasinh Banesinh Jadeja
  • Patent number: 11049356
    Abstract: Gaming machines, methods, and systems include a dynamically configurable pushbutton assembly including a video display having a first top surface and a first outer periphery defining a display screen area. At least one mechanical pushbutton is mounted to the display screen, the at least one mechanical pushbutton includes a second top surface and a second outer periphery defining a corresponding pushbutton area within. The second top surface and the pushbutton area are located to extend at least partly over a portion of the display screen area and within the first outer periphery, and the second top surface is transparent so that the portion of display screen area within the pushbutton area is visible through the second top surface.
    Type: Grant
    Filed: October 28, 2019
    Date of Patent: June 29, 2021
    Assignee: Aristocrat Technologies Australia Pty Limited
    Inventor: Rajendrasinh Banesinh Jadeja
  • Patent number: 11043072
    Abstract: An electronic gaming system is capable of providing players with customized subsets of side bets. The system can provide, by the user interface, the player with a player-selectable set of side bets; receive, from the player through the user interface, a selection of a subset of the player-selectable set of side bets for the player to use in a gaming session, with a number of side bets in the subset selected by the player being less than a number of side bets in the player-selectable set of side bets; initiate the gaming session comprising a side bet placed on an enabled side bet; determine an outcome of the gaming session relative to the enabled side bet; and adjust a value of an electronic record associated with an account of the player to reflect the outcome of the gaming session.
    Type: Grant
    Filed: April 18, 2019
    Date of Patent: June 22, 2021
    Assignee: IGT
    Inventors: Matteo Carli, Paul Baskerville, Donald Humphreys
  • Patent number: 11027203
    Abstract: A game system capable of more easily recruiting game players and a game progress method using the game system is disclosed. The game system includes: a game server providing an online game; an external server for providing a communication service; a recruiting user terminal creating a party of the online game, transmitting the generated party to the game server, creating a party member recruitment announcement including information on a participation condition of the party, and transmitting the party member recruitment announcement to the external server; and at least one participating user terminal receiving the party member recruitment announcement from the external server and transmitting user game information for participating in the party to the game server in response to the received party member recruitment announcement.
    Type: Grant
    Filed: May 11, 2018
    Date of Patent: June 8, 2021
    Assignee: NHN Entertainment Corporation
    Inventor: Dong Jin Lee
  • Patent number: 11020661
    Abstract: A method of cloud gaming is disclosed. The method including receiving an encoded video frame at a client, wherein a server executes an application to generate a rendered video frame which is then encoded at an encoder at the server as the encoded video frame, wherein the encoded video frame includes one or more encoded slices that are compressed. The method including decoding the one or more encoded slices at a decoder of the client to generate one or more decoded slices. The method including rendering the one or more decoded slices for display at the client. The method including begin displaying the one or more decoded slices that are rendered before fully receiving the one or more encoded slices at the client.
    Type: Grant
    Filed: November 26, 2019
    Date of Patent: June 1, 2021
    Assignee: Sony Interactive Entertainment Inc.
    Inventors: Mark E. Cerny, Kelvin M. Yong
  • Patent number: 11025971
    Abstract: Systems, methods, and computer-readable media for porting locally processed media data with low latency to a remote client device via various wireless links are provided. In one example embodiment, a transceiver module may include a local network interface and a controller that may receive a client control signal from a client device over a wireless local area network via the local network interface, transmit a media control signal based on the client control signal to a media device, receive media data based on the media control signal from the media device, and transmit to the client device over the wireless local area network via the local network interface client data based on the media data and a low-latency compression technique. The receipt of the media data and transmission of the client data may be accomplished with substantially no detectable latency. Additional embodiments are also provided.
    Type: Grant
    Filed: September 7, 2018
    Date of Patent: June 1, 2021
    Assignee: Sony Interactive Entertainment LLC
    Inventors: Donald Gordon, Thomas Paquin, Michael Toy, Mike Roper, Roger van der Laan
  • Patent number: 10994205
    Abstract: An information processing apparatus including a specifying unit configured to specify areas in a virtual space, in which a character and an object are respectively arranged for each event in a game, a detection unit configured to detect an overlap between the area of the object and the area of the character, and an arrangement unit configured to rearrange the area of the character, in which the overlap is detected.
    Type: Grant
    Filed: July 10, 2019
    Date of Patent: May 4, 2021
    Assignee: KOEI TECMO GAMES CO., LTD.
    Inventors: Yuishin Takafuji, Hisakazu Kajiwara