Patents Examined by Chase E Leichliter
  • Patent number: 11511184
    Abstract: An in-game display control method and apparatus, a storage medium, a processor, and a terminal are provided. The method includes: a first touch operation acting on a preset area of a graphical user interface is detected; a scene display area is updated according to the first touch operation; and when a preset specific event is detected to exist a preset area of a game scene position corresponding to a touch point of the first touch operation, an update mode of the scene display area is adjusted according to the specific event. The present disclosure solves a technical problem that an adjustment mode of an in-game virtual lens provided in the related art has a single operation mode, lacks favorable adaptability and scalability, and cannot meet the game experience requirements of game players at different levels.
    Type: Grant
    Filed: May 10, 2019
    Date of Patent: November 29, 2022
    Assignee: NETEASE (HANGZHOU) NETWORK CO., LTD.
    Inventors: Kun Shao, Zheng Jin
  • Patent number: 11514761
    Abstract: Multiple different game symbol weighting sets are defined for selection in a given play of a reel-type game. Each game symbol weighting set defines a probability of each reel strip in the reel-type game landing at each particular stop position for that reel strip. By providing multiple different game symbol weighting sets, certain game symbols such as special themed game symbols may be favored for one or more plays of the game to increase the chance of hitting winning symbol combinations using that game symbol.
    Type: Grant
    Filed: January 29, 2021
    Date of Patent: November 29, 2022
    Assignee: Everi Games Inc.
    Inventor: Brian Watkins
  • Patent number: 11514759
    Abstract: A system and method for concurrently wagering on multiple past events such as sports events that may include retrieving data about multiple events that occurred in the past that included multiple participants. The data may include information about the participants as well as pre-event rankings, and final or post-event rankings ordering the results with respect to other participants in the same event. A user may adjust the pre-event rankings or accept them as-is. The user's rankings for the participants of the events may be submitted, and a prize calculated based on the difference between the predicted rankings submitted by the user, and the final rankings of the participants based on actual past events. Various terminals, terminal configurations, and user interface aspects are also disclosed.
    Type: Grant
    Filed: March 22, 2021
    Date of Patent: November 29, 2022
    Assignee: Exacta Systems, LLC
    Inventors: Patrick Neely, Glen M. Rose, Jeremy F. Stein, Jefferson C. Lind, Joseph R. Enzminger, Thomas L. Aronson
  • Patent number: 11511188
    Abstract: Embodiments of this application provide a virtual scene recognition and interaction key position matching method for an application performed at a computing device. The computing device starts an application in a virtual operating system and performs rendering process on a to-be-presented virtual scene of the application, to obtain rendering data used for rendering the virtual scene. When the rendering data includes a preset map picture, the computing device invokes a corresponding key position configuration file and performs matching process between the preset map picture and a corresponding physical key of the computing device. Next, the computing device presents the virtual scene and key configuration information corresponding to the virtual scene on a display screen of the computing device, the key configuration information being associated with the matched physical key.
    Type: Grant
    Filed: October 30, 2020
    Date of Patent: November 29, 2022
    Assignee: TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED
    Inventors: Zhiwen Wu, Yuanchao Huang
  • Patent number: 11507201
    Abstract: A virtual reality apparatus includes a head mountable display (HMD); a detector to detect a deviation of a current orientation of the HMD from a base orientation of the HMD; and a generator to generate content for presentation to the wearer of the HMD to prompt the wearer of the HMD to turn his head so as to change the orientation of the HMD towards the base orientation.
    Type: Grant
    Filed: December 6, 2017
    Date of Patent: November 22, 2022
    Assignee: Sony Interactive Entertainment Inc.
    Inventors: Simon Mark Benson, Simon John Hall, Nicholas Ward-Foxton
  • Patent number: 11501606
    Abstract: In various embodiments, promotions are featured on mobile gaming devices.
    Type: Grant
    Filed: March 19, 2021
    Date of Patent: November 15, 2022
    Assignee: CFPH, LLC
    Inventors: Howard W. Lutnick, Kevin Burman, Dean P. Alderucci, Geoffrey M. Gelman, Joseph M. Asher
  • Patent number: 11488437
    Abstract: Embodiments of the present concept provide means to control the payback percentage of games being played on gaming devices. In one example, a gaming device includes a processor configured to initiate a payback-controlling event and determine a game outcome to display on the game display in response to a gaming event being initiated. Here, the determined game outcome is a payback-controlling outcome when the payback-controlling event satisfies the payback-controlling criterion, and the determined game outcome is a game outcome determined from the base-game paytable when the payback-controlling event does not satisfy the payback-controlling criterion.
    Type: Grant
    Filed: May 7, 2021
    Date of Patent: November 1, 2022
    Assignee: ACRES TECHNOLOGY
    Inventor: John F. Acres
  • Patent number: 11482074
    Abstract: A secure cryptocurrency transfer system between an electronic gaming machine and a cryptowallet.
    Type: Grant
    Filed: May 6, 2020
    Date of Patent: October 25, 2022
    Inventor: Matthew Dickson
  • Patent number: 11446565
    Abstract: An in-game display control method and apparatus, a storage medium, a processor, and a terminal are provided. The method includes: a first touch operation acting on a preset area of a graphical user interface is detected; a scene display area is updated according to the first touch operation; a second, touch operation acting on a skill control of the graphical user interface is detected, and the skill control corresponds to a skill, of a first virtual character; a release direction of the skill is controlled according, to the second touch operation; and when the first touch operation and the second touch operation are detected at least partially overlap in timing, a focus position in the release direction is determined, and the scene display area in a game scene is updated according to the focus position in the release direction.
    Type: Grant
    Filed: May 10, 2019
    Date of Patent: September 20, 2022
    Assignee: NETEASE (HANGZHOU) NETWORK CO., LTD.
    Inventors: Kun Shao, Zheng Jin
  • Patent number: 11450177
    Abstract: Embodiments of the present concept provide gaming devices and gaming systems that are configured to implement means for enhancing game play. Here, various embodiments of this concept use game insertion techniques to enhance the game play experience for players. These game insertion techniques include placing bonus spins, free games, or other incentives within traditional game play. In one model, a gaming device may use a bonus spin routine to replace a losing game outcome with a winning game outcome. Here, the player may be shown the initial losing game outcome and then be notified that a bonus spin has been awarded, which ultimately results in the winning game outcome.
    Type: Grant
    Filed: March 10, 2021
    Date of Patent: September 20, 2022
    Assignee: ACRES TECHNOLOGY
    Inventor: John F. Acres
  • Patent number: 11450181
    Abstract: In an electronic gaming device, a boost stage uses a metamorphic graphical element. The boost stage starts when predetermined condition such as a “near-miss” condition occurs and provides an additional opportunity to satisfy a trigger condition for a supplemental feature. The metamorphic graphical element indicates how many times the predetermined condition has occurred since the supplemental feature was last triggered. When the boost stage starts, the state of the metamorphic graphical element can advance to a higher state value, visually indicating the additional opportunity to satisfy the trigger condition for the supplemental feature. For the boost stage, if the previous result (associated with the predetermined condition) is enhanced enough to satisfy the trigger condition, the supplemental feature is triggered and the metamorphic graphical element is reset. Otherwise, the boost stage finishes but the advanced state value of the metamorphic graphical element is maintained.
    Type: Grant
    Filed: February 13, 2020
    Date of Patent: September 20, 2022
    Assignee: Aristocrat Technologies, Inc.
    Inventors: Christmas Uberuaga, Allon Englman
  • Patent number: 11436896
    Abstract: Systems and methods for betting on a live sporting event are disclosed. At least one input capture device and at least one user device are in network communication with a server platform. The at least one input capture device collects and transmits live raw data relating to the live sporting event. The server platform receives and aggregates the live raw data relating to the live sporting event from the at least one input capture device. The server platform accesses personal and/or emotional factors for each player in the live sporting event. The at least one user device places at least one bet on at least one aspect of the live sporting event to the server platform via an interactive graphic user interface (GUI) at least based on the live raw data. The server platform determines at least one betting outcome relating to the live sporting event.
    Type: Grant
    Filed: March 4, 2021
    Date of Patent: September 6, 2022
    Assignee: SPORTSMEDIA TECHNOLOGY CORPORATION
    Inventors: Gerard J. Hall, John D. Dengler
  • Patent number: 11430290
    Abstract: Embodiments of the present invention are directed to gaming devices and gaming systems that are configured to implement event-based gaming operations. Here, a gaming device includes a game event list that has game outcomes associated with each entry in the game event list. The game event list is generated before game play on the gaming device by selecting general game outcome types or specific game outcomes for each of the entries in the game event list. During game play, a game counter is incremented to a next entry in the game event list and an associated game outcome is displayed on the gaming device during the gaming event.
    Type: Grant
    Filed: August 18, 2020
    Date of Patent: August 30, 2022
    Assignee: ACRES TECHNOLOGY
    Inventor: John F. Acres
  • Patent number: 11423744
    Abstract: A gaming machine includes a processor and a presentation device coupled to the processor. The processor is programmed to determine that a free play trigger condition is satisfied, and to execute one or more free plays based on the free play trigger condition to create one or more free play outcomes. Each free play outcome is a winning free play outcome or a non-winning free play outcome. The presentation device is configured to present winning free play outcomes when at least one free play outcome is a winning free play outcome. Non-winning free play outcomes are not presented.
    Type: Grant
    Filed: June 14, 2021
    Date of Patent: August 23, 2022
    Assignee: Video Gaming Technologies, Inc.
    Inventors: Mark Daniel Eubanks, Sarah Jean Gozdecki, Steve Nicodemus, Richard Kerr Sisson, Jeremy Michael Webb
  • Patent number: 11413528
    Abstract: A method for displaying a skin of a virtual character includes: displaying a matchmaking user interface (UI) for matching k user accounts online for gaming in the same virtual world, k being a positive integer; obtaining a customization parameter of a customized skin model of a target virtual character from a server when the target virtual character is present in virtual characters used by the k user accounts; loading n target skin component materials of the customized skin model according to the customization parameter, n being a positive integer; and displaying a gaming UI. The customized skin model is one of complete skin set models corresponding to the target virtual character and includes n skin components in a same style. The gaming UI includes the target virtual character located in the virtual world, the target virtual character wearing the customized skin model.
    Type: Grant
    Filed: March 16, 2021
    Date of Patent: August 16, 2022
    Assignee: TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED
    Inventors: Tianyu Wang, Zidong Mo, Haichao Zhang, Yongliang Huang, Chuan Lv, Xiangya Feng
  • Patent number: 11392905
    Abstract: A cashless gaming method including receiving payment for a selected gaming ticket having a predefined fixed value, the gaming ticket being redeemable at a cashless-enabled gaming machine for an associated amount of wagerable credits, and issuing the fixed value gaming ticket to the player responsive to receiving the payment.
    Type: Grant
    Filed: October 22, 2020
    Date of Patent: July 19, 2022
    Assignee: Aristocrat Technologies Australia Pty Limited
    Inventor: Ryan Paul Hawkins
  • Patent number: 11383172
    Abstract: An intuitive music composition game platform with various modes of operation in a single reader system and a music mash up collectable card game and method using cards with tags and unique identifications. A single reading platform includes a cover for card storage and for supporting a smart device platform for reading many Near Field communication (NFC) embedded cards, with stacking features and colored light indicated input lanes selection for user identification and selection. Various game modes include individual, studio mix, party modes game play features in music mash up collectable card games, which may be used together with or independent of accessory devices as controllers, or smart device user interfaces with Bluetooth™ or Wi-Fi for communicating user selection and operation.
    Type: Grant
    Filed: August 28, 2020
    Date of Patent: July 12, 2022
    Assignee: Hasbro, Inc.
    Inventors: Alex Howell, John Barros, Carlos E Dominguez, Craig Desrosiers
  • Patent number: 11386745
    Abstract: A system includes a plurality of stationary gaming tables positioned at a plurality of respective locations, a moveable table game device, one or more processors, and a server. Each gaming table includes a table transceiver. The table game device includes a device transceiver that receives data signals including identification data from the table transceivers via a first communication network. The processors determine an identity of the gaming tables based on the identification data, calculate a relative distance between the table game device and each gaming table based on at least one characteristic of a respective data signal, and generate location data indicating a relative location of the gaming device as a function of the calculated relative distances. The server collects the location data via a second communication network and stores the location data for analysis and location tracking.
    Type: Grant
    Filed: December 11, 2020
    Date of Patent: July 12, 2022
    Assignee: SG Gaming, Inc.
    Inventors: James Helgesen, Christine Bordeaux, Brent Larson, Jonathan More
  • Patent number: 11380164
    Abstract: A gaming system including one or more progressive awards. Each progressive award is associated with a plurality of different progressive award reset values. Upon a progressive award triggering event occurring and the progressive award being provided to one or more players, the gaming system resets the progressive award to a randomly selected one of the plurality of different progressive award reset values associated with the provided progressive award. Thus, upon a determination to provide a progressive award to a player, that progressive award is reset to a randomly selected value which may be above the reset value historically associated with such a progressive award.
    Type: Grant
    Filed: June 30, 2020
    Date of Patent: July 5, 2022
    Assignee: IGT
    Inventors: William Keith Hughes, Timothy Kennedy, Robin S. Heenan
  • Patent number: 11348410
    Abstract: A gaming system is provided. The gaming system allows users to access applications via gaming communication devices coupled to a communication network. At least a portion of the network may be wireless. The gaming applications include gambling, financial, entertainment service, and other types of transactions. The system may include a user location determination feature to prevent users from conducting transactions from unauthorized areas.
    Type: Grant
    Filed: August 3, 2020
    Date of Patent: May 31, 2022
    Assignee: CFPH, LLC
    Inventors: Lee M. Amaitis, Joseph M. Asher, Robert F. Bahrampour, Darrin M. Mylet, Alan B. Wilkins, Howard W. Lutnick