Patents Examined by Chase E Leichliter
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Patent number: 12658004Abstract: A gaming system comprises a presentation assembly presenting a base set of symbol positions and game-logic circuitry that causes the presentation assembly to present, in response to a feature trigger event, an expanded set of symbol positions including a plurality of additional symbol positions within symbol position subsets, present feature game outcomes, lock, in response to any value-bearing symbols detected within the feature game outcomes, the value-bearing symbols within the expanded set of symbol positions. The game-logic circuitry initiates, in response to detecting a first subset reaching an award threshold of locked value-bearing symbols, an outcome counter, resets, in response to detecting a second subset reaching an award threshold, the outcome counter to a reset value, and causes, in response to the outcome counter reaching a termination value, the presentation assembly to conclude the feature game outcomes and present an award sequence for any awarding subsets.Type: GrantFiled: September 11, 2023Date of Patent: June 16, 2026Assignee: LNW Gaming, Inc.Inventors: Jeffry Nauman, Brett Grimes
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Patent number: 12643045Abstract: A specification of sound producing elements within a graphical scene is provided as input to an artificial intelligence (AI) model. The specification of the sound producing elements includes a description of each sound producing element and a position of each sound producing element within a three-dimensional (3D) space relative to a virtual ambisonic microphone location within the graphical scene. A library of sound effects is also provided as input to the AI model. The AI model is executed to automatically generate an ambisonic soundfield for the specification of sound producing elements within the graphical scene from the library of sound effects. The automatically generated ambisonic soundfield is conveyed to a client computing system for post-processing by a sound designer.Type: GrantFiled: February 3, 2023Date of Patent: June 2, 2026Assignee: Sony Interactive Entertainment Inc.Inventors: Victoria Dorn, Brandon Sangston, Anders Lykkehoy
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Patent number: 12646377Abstract: Disclosed are systems and methods for increasing user engagement with online sports betting. In one embodiment, a method comprises receiving, at a server, a request from a client device to place a bet of a certain bet amount on a sporting event having odds associated with the sporting event. The method can also comprise calculating a plurality of probability ranges, wherein each of the plurality of probability ranges is associated with a multiplier or a non-multiplier, and generating a random number using a pseudo random number generator. The method can also comprise selecting the multiplier associated with a particular probability range when the random number generated falls within the particular probability range. The method can further comprise calculating a boosted possible payout amount using the bet amount, the odds, and the multiplier and revealing the boosted possible payout amount and the multiplier via a slot machine graphic.Type: GrantFiled: February 17, 2023Date of Patent: June 2, 2026Assignee: KenTech S.L.U.Inventors: David González González, Ivaylo Bozoukov, Petko Iliev
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Patent number: 12640003Abstract: Various examples relate to a gaming device. The gaming device comprises a processor arrangement comprising at least one processor; and a memory arrangement for storing a plurality of instructions, which when executed by the processor arrangement, causes the processor arrangement to cause display a graphical user interface of a gaming environment on a display device, wherein the gaming environment comprises a plurality of obstacles and a plurality of rotating structures in a first region of the gaming environment, and a moving structure in the second region of the gaming environment.Type: GrantFiled: March 14, 2023Date of Patent: May 26, 2026Assignee: NOVOMATIC AGInventors: Benjamin Raz Sutherland, Andrew Hieke
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Patent number: 12633195Abstract: Embodiments of the present disclosure are directed to controlling access to a gaming system. According to one embodiment, controlling access to a gaming system can comprise initiating a start-up routine and reading, during the start-up routine, a pre-defined value stored in a memory of the gaming system. The pre-defined value can indicate a market in which the gaming system is to be operated. The market can comprise a commercial market or a non-commercial market. A determination can be made as to operate the gaming system in a commercial mode or a non-commercial mode based on the pre-defined value. In response to determining to operate the gaming system in the non-commercial mode operation of a feature or function of the gaming system can be modified. Modifying the operation of the feature or function of the gaming system can inhibit the gaming system from being used in an unauthorized commercial mode.Type: GrantFiled: April 25, 2023Date of Patent: May 19, 2026Assignee: IGTInventors: Yan Ha, Dwayne Nelson, Kevin Higgins
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Patent number: 12629588Abstract: Described herein are techniques for transmitting state data between a controller and another electronic device. In embodiments, such techniques may comprise receiving, at a user device, input that relates to a first action to be performed by an avatar; providing, to a second electronic device, a first set of state data generated from the received input over a first communication channel; and determining a user intent that relates to a second action to be performed by the avatar. Based on the user intent, a second set of state data can be generated that is different from the first set of state data and includes less than all available state data. The second set of state data can be provided to the second device over a second communication channel, causing the avatar to perform a modified action.Type: GrantFiled: March 9, 2022Date of Patent: May 19, 2026Assignee: Sony Interactive Entertainment LLCInventors: Luke Timmins, Gregory Peng
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Patent number: 12616896Abstract: The present invention discloses a game screen display method and apparatus, a storage medium, and an electronic device. The method includes: acquiring a current first position of a target virtual character in a game; acquiring a first background image from a pre-rendered background image that corresponds to the first position and a first foreground image that corresponds to the first position, respectively; generating a first game screen corresponding to the first position according to the first background image and the first foreground image; and causing a display of the first game screen by a target client of the game.Type: GrantFiled: March 16, 2023Date of Patent: May 5, 2026Assignee: TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITEDInventor: Fuchun Zhang
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Patent number: 12616906Abstract: Amusement game equipment supports a ride section on which a user rides by an air spring section, measures a height of a reference plane of the ride section with a sensor, and controls air supply and discharge into/from the air spring section according to game progress by a control section. The control section performs a calibration process for determining an ascent limit of the ride section based on a measured value by the sensor so as to set an ascent and descent control range excluding a predetermined margin from the ascent limit, and a target height setting process for setting a target height of the ride section within the ascent and descent control range according to the game progress, and controls the air supply and discharge into/from the air spring section to achieve the target height.Type: GrantFiled: March 12, 2024Date of Patent: May 5, 2026Assignee: BANDAI NAMCO AMUSEMENT INC.Inventors: Yasuji Fukutomi, Masahide Uchida, Takafumi Shirai, Hiroki Nakamura
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Patent number: 12605632Abstract: A method for interaction control comprises displaying a virtual scene and a skill control in a display interface, determining a target position of a second virtual object in the virtual scene in response to a trigger operation of the skill control, and determining, based on a distance between the target position and a first virtual object, a skill release area of the target skill and skill effect information for a third virtual object located within the skill release area. The distance is positively correlated with a size of the release range and negatively correlated with a size of an effect value indicated by the skill effect information. The method includes, in response to a release operation of the skill control, controlling the second virtual object to move to the target position and releasing the target skill based on the skill release area and the skill effect information.Type: GrantFiled: September 7, 2023Date of Patent: April 21, 2026Assignee: Beijing Zitiao Network Technology Co., Ltd.Inventor: Songtao Hu
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Patent number: 12597313Abstract: Systems and methods that enable a first user to place one or more wagers in association with a game being played by a second user and streamed by a live streaming platform.Type: GrantFiled: December 21, 2022Date of Patent: April 7, 2026Assignee: IGTInventors: Dwayne R. Nelson, Kevin Higgins, Anthony Baerlocher
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Patent number: 12589299Abstract: A graphics rendering apparatus, comprising: a first receiving unit configured to receive mesh data comprising a mesh that defines a geometry of a virtual element that is comprised within a virtual environment of a video game; a second receiving unit configured to receive one or more input signals; an animation unit configured to cause the virtual element to perform a given predefined action in response to one or more of the input signals; a determination unit configured to determine whether the virtual element has performed the given predefined action at least a threshold number of times; an identification unit configured to identify one or more predefined mesh deformations associated with the given predefined action if the virtual element has performed the given predefined action at least the threshold number of times; a deformation unit configured to deform one or more subsets of the mesh in accordance with one or more of the predefined mesh deformations, and at least in part thereby generate subsequent mesType: GrantFiled: October 11, 2023Date of Patent: March 31, 2026Assignee: Sony Interactive Entertainment Inc.Inventor: Lazaros Michailidis
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Patent number: 12592119Abstract: Message driven gaming systems and processes are described. For an implementation, a process may include executing, by a processor in a front-end server for a message driven gaming system, non-transient computer instructions which instantiate a producer engine. The message driven gaming system may include at least one back-end server. The producer engine configures the front-end server to communicate messages to the at least back-end server by: receiving first data corresponding to an online bet; generating, based on the first data, a first on-line gaming message; and publishing the first on-line gaming message onto a first message data stream. The back-end server periodically polls the first message data stream, and determines that the first on-line gaming message is available on the first message data stream for consumption by the back-end server. The message may include a settlement message for a bet placed by a user of the on-line gaming system.Type: GrantFiled: December 22, 2022Date of Patent: March 31, 2026Assignee: DK Crown Holdings, Inc.Inventors: Mark Lysaght, Ozan Gursoy, Dhruv Ishpuniani, Victor Masutani
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Patent number: 12582905Abstract: An information processing device includes circuitry that manages distribution of a video including animation of an avatar object corresponding to a user. The circuitry acquires history data including user action history relating to the distribution or viewing of the video from a user device used by the user, and records the history data in a memory. The circuitry acquires the history data of the user associated with a selection screen selected by the user, from among the history data. The circuitry specifies each banner display condition corresponding to a plurality of banners associated with the selection screen. The circuitry determines a condition that matches the acquired history data, from among the specified banner display conditions. The circuitry selects a banner corresponding to the banner display condition that matches the history data, from among the plurality of banners, and sends drawing data for the banner to the user device.Type: GrantFiled: December 22, 2022Date of Patent: March 24, 2026Assignee: GREE HOLDINGS, INC.Inventor: Daiki Hayata
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Patent number: 12551800Abstract: Systems and methods for customizing a video game to a player defined time period include content units of the video game that are selected based on at least one of multiple pre-defined criteria. Content units are then edited to fit into the player defined time period. Game gear required for playing the selected content units is determined. The edited content units and the selected game gear are provided to the player to play within the player defined time period.Type: GrantFiled: January 29, 2024Date of Patent: February 17, 2026Assignee: Activision Publishing, Inc.Inventors: Josiah Eatedali, Robert D. Schonfeld
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Patent number: 12551784Abstract: An electronic device, method, and computer program product combine the mobility and flexibility of presenting a virtual gamepad on a touch display with tactile feedback associated with physical gamepad controllers. The electronic device connects to an external display. A controller of the electronic device executes a game application to present, via the external display, a game screen. The controller detects a first display cover configured to overlay a touch display of the electronic device and having raised contour(s). The controller identifies a virtual gamepad configuration having virtual control(s) associated with the game application. The controller presents the virtual gamepad configuration on the touch display. The raised contour of the display cover is positioned to provide tactile feedback to guide interaction with the virtual control(s). Identification and/or orientation of the virtual gamepad configuration is based at least in part on detecting the display cover.Type: GrantFiled: March 15, 2023Date of Patent: February 17, 2026Assignee: Motorola Mobility LLCInventors: Amit Kumar Agrawal, Pankaj Kushwaha, Satyabrata Rout
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Patent number: 12548410Abstract: Various embodiments may include offering wagering opportunities, receiving wager requests, balancing risk, determining wager requests to accepted based on risk, forming wagers based on wager request, and/or performing other actions by one or more apparatus. Further methods and apparatus are described.Type: GrantFiled: June 20, 2024Date of Patent: February 10, 2026Assignee: CFPH, LLCInventors: Lee M. Amaitis, Andrew Garrood
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Patent number: 12544663Abstract: Method for controlling virtual skills in a virtual scene includes: rendering a first virtual object and a skill identifier of a virtual skill of the first virtual object in the virtual scene; controlling, in response to a moving instruction for the skill identifier, the skill identifier to move in the virtual scene, the moving instruction being triggered by a joystick device; and during a moving process of the skill identifier, when a second virtual object exists in a target area, controlling the skill identifier to cling to the second virtual object, and when the virtual skill is released in a process of the skill identifier clinging to the second virtual object, controlling the virtual skill to act on the second virtual object.Type: GrantFiled: July 14, 2023Date of Patent: February 10, 2026Assignee: TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITEDInventor: Yu Zheng
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Patent number: 12528010Abstract: Dual-function input devices for a computing device may include a housing and an actuator disposed within the housing. The actuator may be pivotable relative to the housing in a first direction and a second direction. The actuator may include a first connector and a second connector. The input devices may include an input lever that is coupleable with the actuator via one of the first connector and the second connector. The actuator may be configurable between a first mode by coupling the input lever with the first connector and a second mode by coupling the input lever with the second connector. In the first mode the input lever and the actuator may be pivotable in the first direction by a first distance. In the second mode the input lever and the actuator may be pivotable in the first direction by a second distance that is greater than the first distance.Type: GrantFiled: October 30, 2023Date of Patent: January 20, 2026Assignee: Logitech Europe S.A.Inventors: David Maher, Andrew Kelly, Simon Baumgartner, Cheng Hao Chiu, Baptiste Merminod
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Patent number: 12515131Abstract: A display method and apparatus for a virtual prop, an electronic device and a non-transitory computer-readable storage medium. The method includes: displaying a virtual prop list in a virtual scene, the virtual prop list having an interactive option for at least one virtual prop, displaying based on a slide operation on the interactive option for a target virtual prop in the virtual prop list meeting a first target condition, a first target region, and marking the target virtual prop based on an operation end point of the slide operation being within the first target region.Type: GrantFiled: April 6, 2023Date of Patent: January 6, 2026Assignee: TENCENT TECHNOLOGY (SHENZHEN) COMPANY LTDInventors: Tian Wu, Ruobing Chai, Junxiong Zhong
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Patent number: 12508503Abstract: A rendering processing method and apparatus, an electronic device and a storage medium. The method comprises: acquiring a virtual model, the virtual model comprising a display grid and a simulation grid, wherein the number of vertices of the simulation grid is less than the number of vertices of the display grid (101); in response to a deformation event that triggers the virtual model to deform, and according to the deformation event, determining vertex position parameters of the simulation grid (102); determining target mapping information that corresponds to the target vertex of the display grid (103); according to the target mapping information and the vertex position parameter of the simulation grid, determining target vertex position information of the display grid (104); and rendering the display grid according to the target vertex position information (105).Type: GrantFiled: February 22, 2021Date of Patent: December 30, 2025Assignee: NETEASE (HANGZHOU) NETWORK CO., LTD.Inventor: Zhongyuan Liu